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Chronomaton
Chronomaton 1 (1)
Artifact Creature — Golem (1/1)

1, Tap: Put a +1/+1 counter on Chronomaton.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Citadel Castellan
Citadel Castellan 1GreenWhite (3)
Creature — Human Knight (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Magic Origins (Uncommon)
Citadel Siege
Citadel Siege 2WhiteWhite (4)
Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Citanul Druid
Citanul Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Clamavus
Clamavus 4Green (5)
Creature — Human Tyranid Artificer (3/3)

Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.

Warhammer 40,000 Commander (Rare)
Clamor Shaman
Clamor Shaman 2Red (3)
Creature — Goblin Shaman (1/1)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.

Ravnica Allegiance (Uncommon)
Clan Crafter
Clan Crafter 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "2, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Clay Champion
Clay Champion Variable Colorless4 (0)
Artifact Creature — Construct (2/2)

Clay Champion enters the battlefield with three +1/+1 counters on it for each GreenGreen spent to cast it.

When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each WhiteWhite spent to cast Clay Champion, put a +1/+1 counter on each of them.

The Brothers' War (Mythic Rare)
Clay Golem
Clay Golem 4 (4)
Artifact Creature — Golem (4/4)

6, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

Berserk — When Clay Golem becomes monstrous, destroy target permanent.

Adventures in the Forgotten Realms Commander (Uncommon)
Cleric Class
Cleric Class White (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

If you would gain life, you gain that much life plus 1 instead.

3White: Level 2

//Level_2//

Whenever you gain life, put a +1/+1 counter on target creature you control.

4White: Level 3

//Level_3//

When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Adventures in the Forgotten Realms (Uncommon)
Cleric of Life's Bond
Cleric of Life's Bond WhiteBlack (2)
Creature — Vampire Cleric (2/2)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.

Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

Zendikar Rising (Uncommon)
Clinging Anemones
Clinging Anemones 3Blue (4)
Creature — Jellyfish (1/4)

Defender

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Cloaked Cadet
Cloaked Cadet 4Green (5)
Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

Innistrad: Crimson Vow (Uncommon)
Cloakwood Swarmkeeper
Cloakwood Swarmkeeper Green (1)
Creature — Elf Ranger (1/1)

Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper.

Commander Legends: Battle for Baldur's Gate (Common)
Clockwork Beetle
Clockwork Beetle 1 (1)
Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mirrodin (Common)
Clockwork Condor
Clockwork Condor 4 (4)
Artifact Creature — Bird (0/0)

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Mirrodin (Common)
Clockwork Dragon
Clockwork Dragon 7 (7)
Artifact Creature — Dragon (0/0)

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

3: Put a +1/+1 counter on Clockwork Dragon.

Mirrodin (Rare)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Jumpstart 2022 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Time Spiral Remastered (Uncommon)
Clockwork Vorrac
Clockwork Vorrac 5 (5)
Artifact Creature — Boar Beast (0/0)

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

Tap: Put a +1/+1 counter on Clockwork Vorrac.

Mirrodin (Uncommon)
Closing Statement
Closing Statement 3WhiteBlack (5)
Instant

This spell costs 2 less to cast during your end step.

Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.

Strixhaven: School of Mages (Uncommon)
Cloudfin Raptor
Cloudfin Raptor Blue (1)
Creature — Bird Mutant (0/1)

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Guild Kit: Simic (Common)
Clown Car
Clown Car Variable Colorless (0)
Artifact — Vehicle (1/1)

When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car.

Crew 2

Unfinity (Rare)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Cocoon
Cocoon Green (1)
Enchantment — Aura

Enchant creature you control

When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.

Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.

At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Codespell Cleric
Codespell Cleric White (1)
Creature — Human Cleric (1/1)

Vigilance

When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

Kaldheim (Common)
Cogwork Grinder
Cogwork Grinder 6 (6)
Artifact Creature — Construct (0/0)

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Magic: The Gathering—Conspiracy (Rare)
Coiling Stalker
Coiling Stalker 1Green (2)
Creature — Snake Ninja (2/1)

Ninjutsu 1Green (1Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

Kamigawa: Neon Dynasty (Common)
Collective Effort
Collective Effort 1WhiteWhite (3)
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Warhammer 40,000 Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Collector's Cage
Collector's Cage 1White (2)
Artifact

Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

1, Tap: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Colonel Autumn
Colonel Autumn 1WhiteBlack (3)
Legendary Creature — Human Soldier (2/3)

Lifelink

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

Other legendary creatures you control have exploit.

Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Colossal Badger
Colossal Badger 5Green (6)
Creature — Badger (6/5)

When Colossal Badger enters the battlefield, you gain 3 life.

Commander Legends: Battle for Baldur's Gate (Common)
Colossus of Akros
Colossus of Akros 8 (8)
Artifact Creature — Golem (10/10)

Defender, indestructible

10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

Theros (Rare)
Combat Research
Combat Research Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

As long as enchanted creature is legendary, it gets +1/+1 and has ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Dominaria United (Uncommon)
Combine Guildmage
Combine Guildmage GreenBlue (2)
Creature — Merfolk Wizard (2/2)

1Green, Tap: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

1Blue, Tap: Move a +1/+1 counter from target creature you control onto another target creature you control.

Ravnica Allegiance (Uncommon)
Commence the Endgame
Commence the Endgame 4BlueBlue (6)
Instant

This spell can't be countered.

Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Common Bond
Common Bond 1GreenWhite (3)
Instant

Put a +1/+1 counter on target creature.

Put a +1/+1 counter on target creature.

Return to Ravnica (Common)
Compleated Huntmaster
Compleated Huntmaster 2Black (3)
Creature — Phyrexian Elf Warrior (2/3)

1, Tap, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Conclave Mentor
Conclave Mentor GreenWhite (2)
Creature — Centaur Cleric (2/2)

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.

When Conclave Mentor dies, you gain life equal to its power.

March of the Machine Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Double Masters 2022 (Uncommon)
Conclave Sledge-Captain
Conclave Sledge-Captain 5Green (6)
Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)

Trample

Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

March of the Machine Commander (Rare)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Conductor of Cacophony
Conductor of Cacophony 3Black (4)
Creature — Demon (2/1)

Conductor of Cacophony enters the battlefield with two +1/+1 counters on it.

Black, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

Jumpstart 2022 (Uncommon)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Consul's Lieutenant
Consul's Lieutenant WhiteWhite (2)
Creature — Human Soldier (2/1)

First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Consuming Aetherborn
Consuming Aetherborn 3Black (4)
Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Lifelink

March of the Machine (Common)
Consumptive Goo
Consumptive Goo BlackBlack (2)
Creature — Ooze (1/1)

2BlackBlack: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.

Scourge (Rare)
Contortionist Troupe
Contortionist Troupe Variable ColorlessGreen (1)
Creature — Human (0/0)

Contortionist Troupe enters the battlefield with X +1/+1 counters on it.

Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

Innistrad: Midnight Hunt (Uncommon)
Converter Beast
Converter Beast 3Green (4)
Creature — Phyrexian Beast (0/1)

When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Copper-Leaf Angel
Copper-Leaf Angel 5 (5)
Artifact Creature — Angel (2/2)

Flying

Tap, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.

Prophecy (Rare)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Cordial Vampire
Cordial Vampire BlackBlack (2)
Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Modern Horizons (Rare)
Innistrad: Crimson Vow Commander (Rare)
Corpsejack Menace
Corpsejack Menace 2BlackGreen (4)
Creature — Fungus (4/4)

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Rare)
Corruption of Towashi
Corruption of Towashi 4Blue (5)
Enchantment

When Corruption of Towashi enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms or a permanent enters the battlefield under your control transformed, you may draw a card. Do this only once each turn.

March of the Machine (Uncommon)
Corsairs of Umbar
Corsairs of Umbar 3Blue (4)
Creature — Human Pirate (3/3)

2Blue: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Cosi's Trickster
Cosi's Trickster Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.

Zendikar (Rare)
Cosmium Confluence
Cosmium Confluence 4Green (5)
Sorcery

Choose three. You may choose the same mode more than once.

• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.

• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

• Destroy target enchantment.

The Lost Caverns of Ixalan (Rare)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Courage in Crisis
Courage in Crisis 2Green (3)
Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Court of Garenbrig
Court of Garenbrig 1GreenGreen (3)
Enchantment

When Court of Garenbrig enters the battlefield, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Wilds of Eldraine Commander (Rare)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Cragplate Baloth
Cragplate Baloth 5GreenGreen (7)
Creature — Beast (6/6)

Kicker 2Green

This spell can't be countered.

Hexproof, haste

If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.

Zendikar Rising (Rare)
Cragsmasher Yeti
Cragsmasher Yeti 4RedRed (6)
Creature — Yeti (4/2)

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Trample

March of the Machine (Common)
Crawl from the Cellar
Crawl from the Cellar Black (1)
Sorcery

Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Crawling Barrens
Crawling Barrens (0)
Land

Tap: Add Colorless.

4: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

Zendikar Rising (Rare)
Crazed Firecat
Crazed Firecat 5RedRed (7)
Creature — Elemental Cat (4/4)

When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.

Torment (Uncommon)
Crime Novelist
Crime Novelist 2Red (3)
Creature — Goblin Bard (1/3)

Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add Red.

Murders at Karlov Manor (Uncommon)
Crocanura
Crocanura 2Green (3)
Creature — Crocodile Frog (1/3)

Reach (This creature can block creatures with flying.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Jumpstart: Historic Horizons (Common)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Crowd-Control Warden
Crowd-Control Warden 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise 3Green or WhiteGreen or White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Crowned Ceratok
Crowned Ceratok 3Green (4)
Creature — Rhino (4/3)

Trample

Each creature you control with a +1/+1 counter on it has trample.

Iconic Masters (Common)
Other Versions
Gatecrash (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Cruel Sadist
Cruel Sadist Black (1)
Creature — Human Assassin (1/1)

Black, Tap, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

2Black, Tap, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.

Jumpstart 2022 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Crush Dissent
Crush Dissent 3Blue (4)
Instant

Counter target spell unless its controller pays 2.

Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Cryptborn Horror
Cryptborn Horror 1Black or RedBlack or Red (3)
Creature — Horror (0/0)

Trample

Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Return to Ravnica (Rare)
Cryptic Trilobite
Cryptic Trilobite Variable ColorlessVariable Colorless (0)
Creature — Trilobite (0/0)

Cryptic Trilobite enters the battlefield with X +1/+1 counters on it.

Remove a +1/+1 counter from Cryptic Trilobite: Add ColorlessColorless. Spend this mana only to activate abilities.

1, Tap: Put a +1/+1 counter on Cryptic Trilobite.

Ikoria Commander (Rare)
Crystalline Crawler
Crystalline Crawler 4 (4)
Artifact Creature — Construct (1/1)

Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.

Tap: Put a +1/+1 counter on Crystalline Crawler.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Crystalline Giant
Crystalline Giant 3 (3)
Artifact Creature — Giant (3/3)

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

Streets of New Capenna Commander (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Cult of Skaro
Cult of Skaro 1BlueBlackRed (4)
Legendary Artifact Creature — Dalek (4/4)

Whenever Cult of Skaro attacks, choose one at random —

• Thay — Put a +1/+1 counter on each artifact creature you control.

• Caan — Draw two cards.

• Sec — Create a 3/3 black Dalek artifact creature token with menace.

• Jast — Each opponent loses 4 life.

Doctor Who Commander (Rare)
Cultivator of Blades
Cultivator of Blades 3GreenGreen (5)
Creature — Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

Kaldheim Commander (Rare)
Other Versions
Kaladesh (Rare)
Curse of Predation
Curse of Predation 2Green (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Iconic Masters (Rare)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Curse of Stalked Prey
Curse of Stalked Prey 1Red (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

Innistrad (Rare)
Custodi Soulbinders
Custodi Soulbinders 3White (4)
Creature — Human Cleric (0/0)

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

2White, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Cut In
Cut In 3Red (4)
Sorcery

Cut In deals 4 damage to target creature.

Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Common)
Cycle of Life
Cycle of Life 1GreenGreen (3)
Enchantment

Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Mirage (Rare)
Cyclone Sire
Cyclone Sire 4Blue (5)
Creature — Elemental (3/4)

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Oath of the Gatewatch (Uncommon)
Cyclonus, the Saboteur
Cyclonus, the Saboteur 2BlueBlack (4)
Legendary Artifact Creature — Robot (2/5)

More Than Meets the Eye 5BlueBlack (You may cast this card converted for 5BlueBlack.)

Flying

Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

The Brothers' War Transformers Cards (Mythic Rare)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Cytoplast Root-Kin
Cytoplast Root-Kin 2GreenGreen (4)
Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
Modern Masters 2015 Edition (Uncommon)
Cytospawn Shambler
Cytospawn Shambler 6Green (7)
Creature — Elemental Mutant (0/0)

Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Green: Target creature with a +1/+1 counter on it gains trample until end of turn.

Dissension (Common)
Dack's Duplicate
Dack's Duplicate 2BlueRed (4)
Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Daghatar the Adamant
Daghatar the Adamant 3White (4)
Legendary Creature — Human Warrior (0/0)

Vigilance

Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.

1Black or GreenBlack or Green: Move a +1/+1 counter from target creature onto a second target creature.

Fate Reforged (Rare)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Morningtide (Uncommon)
Danny Pink
Danny Pink 3Blue (4)
Legendary Creature — Human Soldier Advisor (4/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."

Doctor Who Commander (Rare)
Daring Archaeologist
Daring Archaeologist 3White (4)
Creature — Human Artificer (3/3)

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.

Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Dark Impostor
Dark Impostor 2Black (3)
Creature — Vampire Assassin (2/2)

4BlackBlack: Exile target creature and put a +1/+1 counter on Dark Impostor.

Dark Impostor has all activated abilities of all creature cards exiled with it.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2017 (Rare)
Daru Stinger
Daru Stinger 3White (4)
Creature — Soldier (1/1)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

Tap: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Legions (Common)
Dauntless Survivor
Dauntless Survivor 1Green (2)
Creature — Human Warrior (1/1)

When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.

Zendikar Rising (Common)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Dead Reveler
Dead Reveler 2Black (3)
Creature — Zombie (2/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Iconic Masters (Common)
Other Versions
Return to Ravnica (Common)
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