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Feedback Bolt
( 5)
Instant
Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
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Feral Ridgewolf
( 3)
Creature — Wolf
(1/2)
Trample : Feral Ridgewolf gets +2/+0 until end of turn.
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Firbolg Flutist
( 6)
Creature — Giant Bard
(4/4)
Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Firebolt
( 1)
Sorcery
Firebolt deals 2 damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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First Volley
( 2)
Instant — Arcane
First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
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Flailing Soldier
( 1)
Creature — Human Soldier
(2/2)
: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. : Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
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Flame-Blessed Bolt
( 1)
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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Flameheart Werewolf
( 0)
Creature — Werewolf
(3/2)
Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
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Flamescroll Celebrant
( 2)
Creature — Human Shaman
(2/1)
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. : Flamescroll Celebrant gets +2/+0 until end of turn.
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Flash Foliage
( 3)
Instant
Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card.
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Flint Golem
( 4)
Artifact Creature — Golem
(2/3)
Whenever Flint Golem becomes blocked, defending player mills three cards.
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Flitterstep Eidolon
( 2)
Enchantment Creature — Spirit
(1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flitterstep Eidolon can't be blocked. Enchanted creature gets +1/+1 and can't be blocked.
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Flood of Recollection
( 2)
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
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Florian, Voldaren Scion
( 3)
Legendary Creature — Vampire Noble
(3/3)
First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
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Fold into Æther (Fold into Aether)
( 4)
Instant
Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
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Folk Hero
( 2)
Legendary Enchantment — Background
Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
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Folk Medicine
( 3)
Instant
You gain 1 life for each creature you control. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Folk of An-Havva
( 1)
Creature — Human
(1/1)
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
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Folk of the Pines
( 5)
Creature — Dryad
(2/5)
: Folk of the Pines gets +1/+0 until end of turn.
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Follow the Bodies
( 3)
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Follow the Tracks
( 3)
Sorcery
Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.
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Followed Footsteps
( 5)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.
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Fool's Demise
( 5)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
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Fool's Tome
( 4)
Artifact
, : Draw a card. Activate only if you have no cards in hand.
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Forked Bolt
( 1)
Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two targets.
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Frantic Firebolt
( 3)
Instant
Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
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Fretwork Colony
( 2)
Creature — Insect
(1/1)
Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.
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Frolicking Familiar
( 3)
Creature — Otter Wizard
(2/2)
Flying Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn.
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Frozen Solid
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
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Fumarole
( 5)
Sorcery
As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land.
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Fyndhorn Pollen
( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. : All creatures get -1/-0 until end of turn.
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Galecaster Colossus
( 7)
Creature — Giant Wizard
(5/6)
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
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Gangrenous Goliath
( 5)
Creature — Zombie Giant
(4/4)
Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
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Garza Zol, Plague Queen
( 7)
Legendary Creature — Vampire Noble
(5/5)
Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card.
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Gate Colossus
( 8)
Artifact Creature — Construct
(8/8)
This spell costs less to cast for each Gate you control. Gate Colossus can't be blocked by creatures with power 2 or less. Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
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Gather the Townsfolk
( 2)
Sorcery
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
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Geode Golem
( 5)
Artifact Creature — Golem
(5/3)
Trample Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
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Geological Appraiser
( 4)
Creature — Human Artificer
(3/2)
When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Geology Enthusiast
( 5)
Creature — Human Artificer
(2/5)
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") : Draw a card and put a +1/+1 counter on Geology Enthusiast.
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Ghostblade Eidolon
( 3)
Enchantment Creature — Spirit
(1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike.
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Giant Solifuge
( 4)
Creature — Insect
(4/1)
( can be paid with either or .) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
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Gideon's Resolve
( 5)
Enchantment
When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.
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Gisela, Blade of Goldnight
( 7)
Legendary Creature — Angel
(5/5)
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
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Glasspool Mimic
( 3)
Creature — Shapeshifter Rogue
(0/0)
You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
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Glasspool Shore
( 0)
Land
Glasspool Shore enters the battlefield tapped. : Add .
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Gleeful Demolition
( 1)
Sorcery
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
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Glint Hawk Idol
( 2)
Artifact
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. : Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
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Gluttonous Troll
( 4)
Creature — Troll
(3/3)
Trample When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with ", , Sacrifice this artifact: You gain 3 life.") , Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
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Gnarlid Colony
( 2)
Creature — Beast
(2/2)
Kicker (You may pay an additional as you cast this spell.) If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample.
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Gnoll Hunter
( 2)
Creature — Gnoll
(2/2)
Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
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Gnoll Hunting Party
( 6)
Creature — — Gnoll
(4/4)
This spell costs less to cast for each creature you attacked with this turn. Double team As long as it's your turn, Gnoll Hunting Party has first strike.
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Gnoll War Band
( 6)
Creature — Gnoll
(5/5)
This spell costs less to cast for each opponent who was dealt damage this turn. Menace Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Goblin Archaeologist
( 2)
Creature — Goblin Artificer
(1/2)
, : Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
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Goblin Goliath
( 6)
Creature — Goblin Mutant
(5/4)
When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. , : If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
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Goblin Patrol
( 1)
Creature — Goblin
(2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Goblin Ski Patrol
( 2)
Creature — Goblin
(1/1)
: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.
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Gold Mine (playtest)
( 0)
Land
: Add . Legacy — , Mark one of CARDNAME's unmarked nodes: Add one mana of any color. BOX, BOX, BOX, BOX, BOX
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Gold Myr
( 2)
Artifact Creature — Myr
(1/1)
: Add .
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Gold Pan
( 2)
Artifact — Equipment
When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Gold Rush
( 2)
Instant
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
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Goldberry, River-Daughter
( 2)
Legendary Creature — Nymph
(1/3)
: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. , : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
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Goldbug, Humanity's Ally
( 3)
Legendary Artifact Creature — Robot
(3/3)
More Than Meets the Eye (You may cast this card converted for .) Prevent all combat damage that would be dealt to attacking Humans you control. Whenever you cast your second spell each turn, convert Goldbug.
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Goldbug, Scrappy Scout
( 0)
Legendary Artifact — Vehicle
(1/3)
Living metal (As long as it's your turn, this Vehicle is also a creature.) Human spells you control can't be countered. Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.
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Golden Argosy
( 4)
Legendary Artifact — Vehicle
(3/6)
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Golden Demise
( 3)
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
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Golden Egg
( 2)
Artifact — Food
When Golden Egg enters the battlefield, draw a card. , , Sacrifice Golden Egg: Add one mana of any color. , , Sacrifice Golden Egg: You gain 3 life.
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Golden Guardian
( 4)
Artifact Creature — Golem
(4/4)
Defender : Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
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Golden Ratio
( 3)
Sorcery
Draw a card for each different power among creatures you control.
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Golden Urn
( 1)
Artifact
At the beginning of your upkeep, you may put a charge counter on Golden Urn. , Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
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Golden Wish
( 5)
Sorcery
You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
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Goldenglow Moth
( 1)
Creature — Insect
(0/1)
Flying Whenever Goldenglow Moth blocks, you may gain 4 life.
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Goldenhide Ox
( 6)
Enchantment Creature — Ox
(5/4)
Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
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Golden-Scale Aeronaut
( 5)
Creature — Dwarf Pilot
(2/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying
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Gold-Forge Garrison
( 0)
Land
(Transforms from Golden Guardian.) : Add two mana of any one color. , : Create a 4/4 colorless Golem artifact creature token.
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Gold-Forged Thopteryx
( 2)
Artifact Creature — Dinosaur Thopter
(1/3)
Flying, lifelink Each legendary permanent you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Goldfury Strider
( 5)
Artifact Creature — Golem
(3/5)
Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.
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Goldhound
( 1)
Artifact Creature — Treasure Dog
(1/1)
First strike Menace (This creature can't be blocked except by two or more creatures.) , Sacrifice Goldhound: Add one mana of any color.
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Goldmane Griffin
( 5)
Creature — Griffin
(3/2)
Flying, vigilance When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Goldmaw Champion
( 3)
Creature — Dwarf Warrior
(2/3)
Boast — : Tap target creature. (Activate only if this creature attacked this turn and only once each turn.)
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Goldmeadow Dodger
( 1)
Creature — Kithkin Rogue
(1/1)
Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
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Goldmeadow Stalwart
( 1)
Creature — Kithkin Soldier
(2/2)
As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay .
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Goldmire Bridge
( 0)
Artifact Land
Goldmire Bridge enters the battlefield tapped. Indestructible : Add or .
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