SEARCH:

+"Menace" (508)

123456 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >         special (asc)   >    
  • Additional Sort:

Display:
Sawblade Skinripper
Sawblade Skinripper 1BlackRed (3)
Creature — Human Assassin (3/2)

Menace

2, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.

At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target.

Duskmourn: House of Horror (Uncommon)
Scared Stiff
Scared Stiff 2Black (3)
Creature — Zombie Coward Guest (3/2)

Scared Stiff has menace as long you control a stickered permanent.

Unfinity (Common)
Screeching Scorchbeast
Screeching Scorchbeast 4BlackBlack (6)
Creature — Bat Mutant (5/5)

Flying, menace

Whenever Screeching Scorchbeast attacks, each player gets two rad counters.

Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.

Magic The Gathering—Fallout (Rare)
Scrounged Scythe
Scrounged Scythe (0)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)

Equip 2

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Scurrilous Sentry
Scurrilous Sentry 3Black (4)
Creature — Human Knight Rogue (2/3)

Menace

Whenever Scurrilous Sentry enters or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Modern Horizons 3 (Common)
Searing Spear Askari
Searing Spear Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1Red: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Mirage (Common)
Sedgemoor Witch
Sedgemoor Witch 2Black (3)
Creature — Human Warlock (3/2)

Menace

Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Seer of Stolen Sight
Seer of Stolen Sight 2Black (3)
Creature — Phyrexian Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Uncommon)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Sethron, Hurloon General
Sethron, Hurloon General 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.

2Black or Red: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. (Black or Red can be paid with either Black or Red.)

Jumpstart (Rare)
Shady Traveler
Shady Traveler 2Black (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Shakedown Heavy
Shakedown Heavy 2Black (3)
Creature — Ogre Warrior (6/4)

Menace

Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

Streets of New Capenna (Rare)
Shanid, Sleepers' Scourge
Shanid, Sleepers' Scourge 1RedWhiteBlack (4)
Legendary Creature — Human Knight (2/4)

Menace

Other legendary creatures you control have menace.

Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

Dominaria United Commander (Mythic Rare)
Shatterskull Recruit
Shatterskull Recruit 3RedRed (5)
Creature — Giant Warrior Ally (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Battle for Zendikar (Common)
Sheoldred
Sheoldred 3BlackBlack (5)
Legendary Creature — Phyrexian Praetor (4/5)

Menace

When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker.

4Black: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

March of the Machine (Mythic Rare)
Sheoldred's Headcleaver
Sheoldred's Headcleaver 3Black (4)
Creature — Phyrexian Warrior (2/4)

Menace

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Phyrexia: All Will Be One (Common)
Silvar, Devourer of the Free
Silvar, Devourer of the Free 3BlackRed (5)
Legendary Creature — Cat Nightmare (4/2)

Partner with Trynn, Champion of Freedom (When this creature enters, target player may put Trynn into their hand from their library, then shuffle.)

Menace

Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.

Ikoria Commander (Mythic Rare)
Sin Prodder
Sin Prodder 2Red (3)
Creature — Devil (3/2)

Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Jumpstart (Rare)
Sinuous Vermin
Sinuous Vermin 1Black (2)
Creature — Rat Horror (2/2)

3BlackBlack: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)

Jumpstart 2022 (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Skittering Precursor
Skittering Precursor 2Red (3)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

Menace

Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Uncommon)
Skophos Warleader
Skophos Warleader 4Red (5)
Creature — Minotaur Warrior (4/5)

Red, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Theros Beyond Death (Common)
Skorpekh Lord
Skorpekh Lord 2Black (3)
Artifact Creature — Necron Noble (3/2)

Menace

Command Protocols — Other artifact creatures you control get +1/+0 and have menace.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Sky Terror
Sky Terror RedWhite (2)
Creature — Dinosaur (2/2)

Flying, menace

Ixalan (Uncommon)
Smelted Chargebug
Smelted Chargebug 1Red (2)
Artifact Creature — Insect (1/3)

Menace

When Smelted Chargebug enters, you get EnergyEnergy (two energy counters).

Whenever Smelted Chargebug attacks, you may pay Energy. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.

Modern Horizons 3 (Common)
Snarling Gorehound
Snarling Gorehound Black (1)
Creature — Dog (1/1)

Menace

Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Snarling Warg
Snarling Warg 3Black (4)
Creature — Wolf (3/4)

Menace (This creature can't be blocked except by two or more creatures.)

As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.

The Lord of the Rings: Tales of Middle Earth (Common)
Sonorous Howlbonder
Sonorous Howlbonder 1Black or RedBlack or Red (3)
Creature — Human Warrior (2/2)

Menace

Each creature you control with menace can't be blocked except by three or more creatures.

Ikoria: Lair of Behemoths (Uncommon)
Soundwave, Superior Captain
Soundwave, Superior Captain (0)
Legendary Artifact

Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.

Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

The Brothers' War Transformers Cards (Mythic Rare)
Spinnerette, Arachnobat
Spinnerette, Arachnobat 3BlackGreen (5)
Legendary Creature — Spider Performer (2/4)

Reach

When Spinnerette, Arachnobat enters, open an Attraction.

As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

Unfinity (Uncommon)
Stalactite Stalker
Stalactite Stalker Black (1)
Creature — Goblin Rogue (1/1)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.)

2Black, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power.

The Lost Caverns of Ixalan (Rare)
Stalking Predator
Stalking Predator (0)
Creature — Werewolf (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Star Athlete
Star Athlete 1RedRed (3)
Creature — Human Warrior (3/2)

Menace

Whenever Star Athlete attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, Star Athlete deals 5 damage to that player.

Blitz 3Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Duskmourn: House of Horror Commander (Rare)
Starscream, Seeker Leader
Starscream, Seeker Leader (0)
Legendary Artifact — Vehicle (2/3)

Living metal (During your turn, this Vehicle is also a creature.)

Flying, menace, haste

Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch.

Whenever you become the monarch, convert Starscream.

The Brothers' War Transformers Cards (Mythic Rare)
Sticky Fingers
Sticky Fingers Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

When enchanted creature dies, draw a card.

Magic The Gathering—Fallout (Common)
Other Versions
Streets of New Capenna (Common)
Stirring Bard
Stirring Bard 3Red (4)
Creature — Dragon Bard (0/4)

Defender

When Stirring Bard enters, you take the initiative.

Mantle of Inspiration — Tap: Target creature gains menace and haste until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Stormfist Crusader
Stormfist Crusader BlackRed (2)
Creature — Human Knight (2/2)

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Stronghold Confessor
Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters with two +1/+1 counters on it.

Dominaria (Common)
Summit Apes
Summit Apes 3Green (4)
Creature — Ape (5/2)

As long as you control a Mountain, Summit Apes has menace. (It can't be blocked except by two or more creatures.)

Worldwake (Uncommon)
Surgehacker Mech
Surgehacker Mech 4 (4)
Artifact — Vehicle (5/5)

Menace

When Surgehacker Mech enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.

Crew 4

Kamigawa: Neon Dynasty (Rare)
Swarm Guildmage
Swarm Guildmage BlackGreen (2)
Creature — Elf Shaman (2/2)

4Black, Tap: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)

1Green, Tap: You gain 2 life.

Guilds of Ravnica (Uncommon)
Sweatworks Brawler
Sweatworks Brawler 3Red (4)
Creature — Human Artificer (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Menace

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale 3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight 0.

Throne of Eldraine (Mythic Rare)
T-45 Power Armor
T-45 Power Armor 2 (2)
Artifact — Equipment

When T-45 Power Armor enters, you get EnergyEnergy (two energy counters).

Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.

At the beginning of your upkeep, you may pay Energy. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.

Equip 3

Magic The Gathering—Fallout (Rare)
Teapot Slinger
Teapot Slinger 3Red (4)
Creature — Raccoon Warrior (3/4)

Menace

Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Uncommon)
Tentative Connection
Tentative Connection 3Red (4)
Sorcery

This spell costs 3 less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Ikoria: Lair of Behemoths (Common)
Tenured Oilcaster
Tenured Oilcaster 3Black (4)
Creature — Phyrexian Wizard (2/4)

Menace (This creature can't be blocked except by two or more creatures.)

Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

Whenever Tenured Oilcaster attacks or blocks, each player mills a card.

March of the Machine (Common)
Tergrid, God of Fright
Tergrid, God of Fright 3BlackBlack (5)
Legendary Creature — God (4/5)

Menace

Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.

Kaldheim (Rare)
Terror Ballista
Terror Ballista 7 (7)
Artifact Creature — Construct (5/3)

Menace

Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.

Unearth 3BlackBlack (3BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Terror of Kruin Pass
Terror of Kruin Pass (0)
Creature — Werewolf (3/3)

Double strike

Werewolves you control have menace. (They can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Tezzeret's Strider
Tezzeret's Strider 3 (3)
Artifact Creature — Golem (3/1)

As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)

Core Set 2019 (Uncommon)
The Beast, Deathless Prince
The Beast, Deathless Prince 2BlackRed (4)
Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.

The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

Doctor Who Commander (Rare)
The Bloodsky Massacre
The Bloodsky Massacre 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/3 red Demon Berserker creature token with menace.

II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.

III — Add Red for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Kaldheim (Rare)
The Dalek Emperor
The Dalek Emperor 5BlackRed (7)
Legendary Artifact Creature — Dalek (6/6)

Affinity for Daleks (This spell costs 1 less to cast for each Dalek you control.)

Other Daleks you control have haste.

At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.

Doctor Who Commander (Rare)
The Grim Captain
The Grim Captain (0)
Legendary Creature — Skeleton Spirit Pirate (7/7)

Menace, trample, lifelink, hexproof

Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

The Lost Caverns of Ixalan (Rare)
The Infamous Cruelclaw
The Infamous Cruelclaw 1BlackRed (3)
Legendary Creature — Weasel Mercenary (3/3)

Menace

Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.

Bloomburrow (Mythic Rare)
The Lord of Pain
The Lord of Pain 3BlackRed (5)
Legendary Creature — Human Assassin (5/5)

Menace

Your opponents can't gain life.

Whenever a player casts their first spell each turn, choose another target player. The Lord of Pain deals damage equal to that spell's mana value to the chosen player.

Duskmourn: House of Horror Commander (Mythic Rare)
The Odd Acorn Gang
The Odd Acorn Gang 3BlackGreen (5)
Legendary Creature — Squirrel Warrior (5/5)

Menace, trample, reach

Squirrels you control have "Tap: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."

Whenever one or more Squirrels you control deal combat damage to a player, draw a card.

Bloomburrow Commander (Mythic Rare)
Thought-Stalker Warlock
Thought-Stalker Warlock 2Black (3)
Creature — Lizard Warlock (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card.

Bloomburrow (Uncommon)
Thraben Foulbloods
Thraben Foulbloods 2Black (3)
Creature — Zombie Dog (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Thunderous Orator
Thunderous Orator 1White (2)
Creature — Kor Wizard (2/2)

Vigilance

Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

Strixhaven: School of Mages (Uncommon)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Tomb Robber
Tomb Robber 2Black (3)
Creature — Human Pirate (1/1)

Menace

1, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Rivals of Ixalan (Rare)
Triarch Stalker
Triarch Stalker 3BlackBlack (5)
Artifact Creature — Necron (4/5)

Targeting Relay — At the beginning of combat on your turn, choose an opponent.

Creatures attacking the last chosen player have menace.

Warhammer 40,000 Commander (Rare)
Two-Headed Hunter (Twice the Rage)
Two-Headed Hunter (Twice the Rage) 1Red (2)
Instant — Adventure

Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Two-Headed Dragon
Two-Headed Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Two-Headed Dragon can block an additional creature each combat.

1Red: Two-Headed Dragon gets +2/+0 until end of turn.

Archenemy (Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
From the Vault: Dragons (Rare)
Two-Headed Giant
Two-Headed Giant 2RedRed (4)
Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

Dominaria (Rare)
Two-Headed Giant of Foriys Avatar
Two-Headed Giant of Foriys Avatar (0)
Vanguard (+1/-4)

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Each creature you control can block an additional creature each combat.

Vanguard (Special)
Two-Headed Hellkite
Two-Headed Hellkite 1WhiteBlueBlackRedGreen (6)
Creature — Dragon (5/5)

Flying, menace, haste

Whenever Two-Headed Hellkite attacks, draw two cards.

Dominaria United Commander (Rare)
Two-Headed Hunter
Two-Headed Hunter 4Red (5)
Creature — Giant (5/4)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Uncommon)
Two-Headed Sliver
Two-Headed Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Commander Masters (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Two-Headed Zombie
Two-Headed Zombie 3Black (4)
Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

Core Set 2019 (Common)
Uchbenbak, the Great Mistake
Uchbenbak, the Great Mistake 3BlueBlack (5)
Legendary Creature — Skeleton Horror (6/4)

Vigilance, menace

Descend 8 — 4BlueBlack: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Uncommon)
Undercity
Undercity (0)
Dungeon — Undercity

You can't enter this dungeon unless you "venture into Undercity."

Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Forge, Lost Well)

Forge — Put two +1/+1 counters on target creature. (Trap, Arena)

Lost Well — Scry 2. (Arena, Stash)

Trap — Target player loses 5 life. (Archives)

Arena — Goad target creature. (Archives, Catacombs)

Stash — Create a Treasure token. (Catacombs)

Archives — Draw a card. (Throne of the Dead Three)

Catacombs — Create a 4/1 black Skeleton creature token with menace. (Throne of the Dead Three)

Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Undercity Necrolisk
Undercity Necrolisk 3Black (4)
Creature — Zombie Lizard (3/3)

1, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)

Guilds of Ravnica (Uncommon)
Underdark Explorer
Underdark Explorer 4Black (5)
Creature — Lizard Warrior (5/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Underdark Explorer enters, you take the initiative.

Commander Legends: Battle for Baldur's Gate (Common)
Unforgiving One
Unforgiving One 2Black (3)
Creature — Spirit (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Untamed Hunger
Untamed Hunger 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

Welcome Deck 2017 (Common)
Other Versions
Oath of the Gatewatch (Common)
Unwilling Ingredient
Unwilling Ingredient Black (1)
Creature — Frog (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

2Black, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.

Strixhaven: School of Mages (Common)
Urborg Scavengers
Urborg Scavengers 2Black (3)
Creature — Spirit (2/2)

Whenever Urborg Scavengers enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.

Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

March of the Machine: The Aftermath (Rare)
Urza, Chief Artificer
Urza, Chief Artificer 3WhiteBlueBlack (6)
Legendary Creature — Human Artificer (4/5)

Affinity for artifact creatures (This spell costs 1 less to cast for each artifact creature you control.)

Artifact creatures you control have menace.

At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

The Brothers' War Commander (Mythic Rare)
Vadmir, New Blood
Vadmir, New Blood 1Black (2)
Legendary Creature — Vampire Rogue (2/2)

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Outlaws of Thunder Junction (Rare)
Valentin, Dean of the Vein
Valentin, Dean of the Vein Black (1)
Legendary Creature — Vampire Warlock (1/1)

Menace, lifelink

If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay 2. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Valley Rotcaller
Valley Rotcaller 1Black (2)
Creature — Squirrel Warlock (1/3)

Menace

Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.

Bloomburrow (Rare)
Vampire Socialite
Vampire Socialite BlackRed (2)
Creature — Vampire Noble (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Innistrad: Midnight Hunt (Uncommon)
Veinwitch Coven
Veinwitch Coven 2Black (3)
Creature — Vampire Warlock (3/3)

Menace

Whenever you gain life, you may pay Black. If you do, return target creature card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Veronica, Dissident Scribe
Veronica, Dissident Scribe 2Red (3)
Legendary Creature — Human Artificer Rogue (3/3)

Menace

Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Very Cryptic Command (Very Cryptic Command (f))
Very Cryptic Command (Very Cryptic Command (f)) 1BlueBlueBlue (4)
Instant

Choose two —

• Scry 3.

• Create a 2/2 black Rogue creature token with menace.

• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.

• Return all artifacts target player controls to their owner's hand.

Unstable (Rare)
Veteran Ghoulcaller
Veteran Ghoulcaller 1Black (2)
Creature — — Human Rogue (2/1)

Menace

Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand.

Innistrad: Midnight Hunt Alchemy (Rare)
Viashino Runner
Viashino Runner 3Red (4)
Creature — Lizard (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Tenth Edition (Common)
Other Versions
Urza's Saga (Common)
Vine Kami
Vine Kami 6Green (7)
Creature — Spirit (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Vishgraz, the Doomhive
Vishgraz, the Doomhive 2WhiteBlackGreen (5)
Legendary Creature — Phyrexian Insect (3/3)

Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Vishgraz, the Doomhive enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Vishgraz gets +1/+1 for each poison counter your opponents have.

Phyrexia: All Will Be One Commander (Mythic Rare)
Vito's Inquisitor
Vito's Inquisitor 3Black (4)
Creature — Vampire Knight (3/3)

Black, Sacrifice another creature or artifact: Put a +1/+1 counter on Vito's Inquisitor. It gains menace until end of turn.

The Lost Caverns of Ixalan (Common)
Vogar, Necropolis Tyrant
Vogar, Necropolis Tyrant 3BlackBlack (5)
Legendary Creature — Zombie Giant (4/4)

Menace

Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant.

When Vogar dies, draw a card for each +1/+1 counter on it.

Game Night: Free-For-All (Mythic Rare)
Volatile Arsonist
Volatile Arsonist 3RedRed (5)
Creature — Human Werewolf (4/4)

Menace, haste

Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Voracious Vampire
Voracious Vampire 2Black (3)
Creature — Vampire Knight (2/2)

Menace

When Voracious Vampire enters, target Vampire you control gets +1/+1 and gains menace until end of turn.

Rivals of Ixalan (Common)
Vow of Torment
Vow of Torment 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)

Game Night: Free-For-All (Uncommon)
Other Versions
Commander Legends (Uncommon)
Vraska, Regal Gorgon
Vraska, Regal Gorgon 5BlackGreen (7)
Legendary Planeswalker — Vraska (5)

+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.

−3: Destroy target creature.

−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.

Guilds of Ravnica (Mythic Rare)
Vraska, Relic Seeker
Vraska, Relic Seeker 4BlackGreen (6)
Legendary Planeswalker — Vraska (6)

+2: Create a 2/2 black Pirate creature token with menace.

−3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

−10: Target player's life total becomes 1.

Ixalan (Mythic Rare)
Wake the Dragon
Wake the Dragon 4BlackRed (6)
Sorcery

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."

Flashback 6BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
123456 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue