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"Commander Legends: Battle for Baldur's Gate" (683)

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Monster Manual
Monster Manual 3Green (4)
Artifact

1Green, Tap: You may put a creature card from your hand onto the battlefield.

Commander Legends: Battle for Baldur's Gate (Rare)
Moonshae Pixie
Moonshae Pixie 3Blue (4)
Creature — Faerie (2/2)

Flying

When Moonshae Pixie enters, draw cards equal to the number of opponents who were dealt combat damage this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Morphic Pool
Morphic Pool (0)
Land

Morphic Pool enters tapped unless you have two or more opponents.

Tap: Add Blue or Black.

Commander Legends: Battle for Baldur's Gate (Rare)
Mortuary Mire
Mortuary Mire (0)
Land

Mortuary Mire enters tapped.

When Mortuary Mire enters, you may put target creature card from your graveyard on top of your library.

Tap: Add Black.

Commander Legends: Battle for Baldur's Gate (Common)
Moss Diamond
Moss Diamond 2 (2)
Artifact

Moss Diamond enters tapped.

Tap: Add Green.

Commander Legends: Battle for Baldur's Gate (Common)
Mossfire Valley
Mossfire Valley (0)
Land

1, Tap: Add RedGreen.

Commander Legends: Battle for Baldur's Gate (Rare)
Mosswort Bridge
Mosswort Bridge (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Mosswort Bridge enters tapped.

Tap: Add Green.

Green, Tap: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Commander Legends: Battle for Baldur's Gate (Rare)
Mother of Runes
Mother of Runes White (1)
Creature — Human Cleric (1/1)

Tap: Target creature you control gains protection from the color of your choice until end of turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mountain
Mountain (0)
Basic Land — Mountain

Commander Legends: Battle for Baldur's Gate (Land)
Multiclass Baldric
Multiclass Baldric 1 (1)
Artifact — Equipment

Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.

As long as you have a full party, prevent all damage that would be dealt to equipped creature.

Equip 2

Commander Legends: Battle for Baldur's Gate (Rare)
Murder
Murder 1BlackBlack (3)
Instant

Destroy target creature.

Commander Legends: Battle for Baldur's Gate (Common)
Mutavault
Mutavault (0)
Land

Tap: Add Colorless.

1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Myconid Spore Tender
Myconid Spore Tender 3Green (4)
Creature — Fungus (4/1)

Infesting Spores — When Myconid Spore Tender enters, destroy up to one target artifact or enchantment.

Commander Legends: Battle for Baldur's Gate (Common)
Myriad Landscape
Myriad Landscape (0)
Land

Myriad Landscape enters tapped.

Tap: Add Colorless.

2, Tap, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Myrkul, Lord of Bones
Myrkul, Lord of Bones 4WhiteBlackGreen (7)
Legendary Creature — God (7/5)

As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

Commander Legends: Battle for Baldur's Gate (Rare)
Myrkul's Edict
Myrkul's Edict 1Black (2)
Sorcery

Roll a d20.

1–9 | Choose an opponent. That player sacrifices a creature.

10–19 | Each opponent sacrifices a creature.

20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Commander Legends: Battle for Baldur's Gate (Common)
Myrkul's Invoker
Myrkul's Invoker 2Black (3)
Creature — Cat Rogue (2/3)

Psychic Blades — 8: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Commander Legends: Battle for Baldur's Gate (Common)
Mystery Key
Mystery Key 1Blue (2)
Artifact — Equipment

When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Nalfeshnee
Nalfeshnee 5Red (6)
Creature — Beast Demon (4/6)

Flying

Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Commander Legends: Battle for Baldur's Gate (Rare)
Nalia de'Arnise
Nalia de'Arnise 1WhiteBlack (3)
Legendary Creature — Human Rogue (3/3)

You may look at the top card of your library any time.

You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.

At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Natural Reclamation
Natural Reclamation 4Green (5)
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Destroy target artifact or enchantment.

Commander Legends: Battle for Baldur's Gate (Common)
Nature's Lore
Nature's Lore 1Green (2)
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Nautiloid Ship
Nautiloid Ship 4 (4)
Artifact — Vehicle (5/5)

Flying

When Nautiloid Ship enters, exile target player's graveyard.

Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.

Crew 3

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Navigation Orb
Navigation Orb 3 (3)
Artifact

2, Tap, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Neera, Wild Mage
Neera, Wild Mage 4BlueRed (6)
Legendary Creature — Human Elf Shaman (2/7)

Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Nefarious Imp
Nefarious Imp 2Black (3)
Creature — Imp (2/1)

Flying

Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Legends: Battle for Baldur's Gate (Common)
Nemesis of Reason
Nemesis of Reason 3BlueBlack (5)
Creature — Leviathan Horror (3/7)

Whenever Nemesis of Reason attacks, defending player mills ten cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Nemesis Phoenix
Nemesis Phoenix 3RedRed (5)
Creature — Phoenix (4/2)

Flying

2Red: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Nephalia Drownyard
Nephalia Drownyard (0)
Land

Tap: Add Colorless.

1BlueBlack, Tap: Target player mills three cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Nighthawk Scavenger
Nighthawk Scavenger 1BlackBlack (3)
Creature — Vampire Rogue (1+*/3)

Flying, deathtouch, lifelink

Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Commander Legends: Battle for Baldur's Gate (Rare)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Commander Legends: Battle for Baldur's Gate (Rare)
Nihilith
Nihilith 4BlackBlack (6)
Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7—1Black (Rather than cast this card from your hand, you may pay 1Black and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Commander Legends: Battle for Baldur's Gate (Rare)
Nimbleclaw Adept
Nimbleclaw Adept 3Blue (4)
Creature — Dragon Wizard (2/3)

Bigby's Hand — Tap: Untap two other target permanents. Activate only as a sorcery and only once each turn.

Commander Legends: Battle for Baldur's Gate (Common)
Nimblewright Schematic
Nimblewright Schematic 2 (2)
Artifact

When Nimblewright Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.

Commander Legends: Battle for Baldur's Gate (Common)
Nine-Fingers Keene
Nine-Fingers Keene 1BlackGreenBlue (4)
Legendary Creature — Human Rogue (4/4)

Menace

Ward—Pay 9 life.

Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Niv-Mizzet, Parun
Niv-Mizzet, Parun BlueBlueBlueRedRedRed (6)
Legendary Creature — Dragon Wizard (5/5)

This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Noble Heritage
Noble Heritage 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Commander Legends: Battle for Baldur's Gate (Rare)
Noble's Purse
Noble's Purse 2 (2)
Artifact

Noble's Purse enters tapped and with three coin counters on it.

Tap, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Nothic
Nothic 4Black (5)
Creature — Horror (4/3)

Weird Insight — When Nothic dies, roll a d20.

1–9 | You draw a card and you lose 1 life.

10–19 | You draw two cards and you lose 2 life.

20 | You draw seven cards and you lose 7 life.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Oceanus Dragon
Oceanus Dragon 4BlueBlue (6)
Creature — Dragon (3/5)

Flying

When Oceanus Dragon enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Oji, the Exquisite Blade
Oji, the Exquisite Blade 2WhiteBlue (4)
Legendary Creature — Human Monk (2/3)

When Oji, the Exquisite Blade enters, you gain 2 life and scry 2.

Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Order of Whiteclay
Order of Whiteclay 1WhiteWhite (3)
Creature — Kithkin Cleric (1/4)

1WhiteWhite, Untap: Return target creature card with mana value 3 or less from your graveyard to the battlefield. (Untap is the untap symbol.)

Commander Legends: Battle for Baldur's Gate (Rare)
Orzhov Basilica
Orzhov Basilica (0)
Land

Orzhov Basilica enters tapped.

When Orzhov Basilica enters, return a land you control to its owner's hand.

Tap: Add WhiteBlack.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Orzhov Signet
Orzhov Signet 2 (2)
Artifact

1, Tap: Add WhiteBlack.

Commander Legends: Battle for Baldur's Gate (Common)
Outpost Siege
Outpost Siege 3Red (4)
Enchantment

As Outpost Siege enters, choose Khans or Dragons.

• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

Commander Legends: Battle for Baldur's Gate (Rare)
Overcharged Amalgam
Overcharged Amalgam 2BlueBlue (4)
Creature — Zombie Horror (3/3)

Flash

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.

Commander Legends: Battle for Baldur's Gate (Rare)
Overwhelming Encounter
Overwhelming Encounter 3GreenGreen (5)
Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.

1–9 | Creatures you control get +2/+2 until end of turn.

10–19 | Put two +1/+1 counters on each creature you control.

20 | Put four +1/+1 counters on each creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Owlbear Cub
Owlbear Cub 2Green (3)
Creature — Bird Bear (3/3)

Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Owlbear Shepherd
Owlbear Shepherd 2Green (3)
Creature — Goblin Druid (1/4)

At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Pack Attack
Pack Attack 2Red (3)
Instant

Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked.

Draw a card.

Commander Legends: Battle for Baldur's Gate (Common)
Pact Weapon
Pact Weapon 3Black (4)
Artifact — Equipment

As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life.

Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.

Equip—Discard a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Parasitic Impetus
Parasitic Impetus 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

Commander Legends: Battle for Baldur's Gate (Common)
Passageway Seer
Passageway Seer 3Black (4)
Creature — Tiefling Warlock (2/2)

Lifelink

When Passageway Seer enters, you take the initiative.

At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Passionate Archaeologist
Passionate Archaeologist 1Red (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Path of Ancestry
Path of Ancestry (0)
Land

Path of Ancestry enters tapped.

Tap: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Legends: Battle for Baldur's Gate (Common)
Patriar's Seal
Patriar's Seal 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap: Untap target legendary creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Patron of the Arts
Patron of the Arts 2Red (3)
Creature — Dragon Noble (3/1)

When Patron of the Arts enters or dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Pegasus Guardian
Pegasus Guardian 5White (6)
Creature — Pegasus (3/3)

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.

Commander Legends: Battle for Baldur's Gate (Common)
Phyrexian Rager
Phyrexian Rager 2Black (3)
Creature — Phyrexian Horror (2/2)

When Phyrexian Rager enters, you draw a card and you lose 1 life.

Commander Legends: Battle for Baldur's Gate (Common)
Phyrexian Revoker
Phyrexian Revoker 2 (2)
Artifact Creature — Phyrexian Horror (2/1)

As Phyrexian Revoker enters, choose a nonland card name.

Activated abilities of sources with the chosen name can't be activated.

Commander Legends: Battle for Baldur's Gate (Rare)
Pilgrim's Eye
Pilgrim's Eye 3 (3)
Artifact Creature — Thopter (1/1)

Flying

When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
Moonshae Pixie (Pixie Dust)
Moonshae Pixie (Pixie Dust) 1Blue (2)
Instant — Adventure

Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Plague Spitter
Plague Spitter 2Black (3)
Creature — Phyrexian Horror (2/2)

At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.

When Plague Spitter dies, it deals 1 damage to each creature and each player.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Plains
Plains (0)
Basic Land — Plains

Commander Legends: Battle for Baldur's Gate (Land)
Illithid Harvester (Plant Tadpoles)
Illithid Harvester (Plant Tadpoles) Variable ColorlessBlueBlue (2)
Sorcery — Adventure

Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Poison the Blade
Poison the Blade 1Green (2)
Instant

Target creature gains deathtouch until end of turn.

Draw a card.

Commander Legends: Battle for Baldur's Gate (Common)
Pontiff of Blight
Pontiff of Blight 4BlackBlack (6)
Creature — Zombie Cleric (2/7)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

Commander Legends: Battle for Baldur's Gate (Rare)
Popular Entertainer
Popular Entertainer 1Red (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Port of Karfell
Port of Karfell (0)
Land

Port of Karfell enters tapped.

Tap: Add Blue.

3BlueBlackBlack, Tap, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Predatory Impetus
Predatory Impetus 4Green (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Priest of Ancient Lore
Priest of Ancient Lore 2White (3)
Creature — Dwarf Cleric (2/1)

When Priest of Ancient Lore enters, you gain 1 life and draw a card.

Commander Legends: Battle for Baldur's Gate (Common)
Primeval Bounty
Primeval Bounty 5Green (6)
Enchantment

Whenever you cast a creature spell, create a 3/3 green Beast creature token.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Landfall — Whenever a land you control enters, you gain 3 life.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Prismari Campus
Prismari Campus (0)
Land

Prismari Campus enters tapped.

Tap: Add Blue or Red.

4, Tap: Scry 1.

Commander Legends: Battle for Baldur's Gate (Common)
Prized Statue
Prized Statue 2 (2)
Artifact

When Prized Statue enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Propaganda
Propaganda 2Blue (3)
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Prophetic Prism
Prophetic Prism 2 (2)
Artifact

When Prophetic Prism enters, draw a card.

1, Tap: Add one mana of any color.

Commander Legends: Battle for Baldur's Gate (Common)
Pseudodragon Familiar
Pseudodragon Familiar 2Blue (3)
Creature — Dragon (2/1)

Flying

2Blue: Target creature gains flying until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Sapphire Dragon (Psionic Pulse)
Sapphire Dragon (Psionic Pulse) 2Blue (3)
Instant — Adventure

Counter target noncreature spell. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Psionic Ritual
Psionic Ritual 4BlueBlue (6)
Sorcery

Replicate—Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost.

Exile Psionic Ritual.

Commander Legends: Battle for Baldur's Gate (Rare)
Psychic Impetus
Psychic Impetus 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you scry 2.

Commander Legends: Battle for Baldur's Gate (Common)
Psychosis Crawler
Psychosis Crawler 5 (5)
Artifact Creature — Phyrexian Horror (*/*)

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.

Whenever you draw a card, each opponent loses 1 life.

Commander Legends: Battle for Baldur's Gate (Rare)
Pull from Tomorrow
Pull from Tomorrow Variable ColorlessBlueBlue (2)
Instant

Draw X cards, then discard a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Puppeteer Clique
Puppeteer Clique 3BlackBlack (5)
Creature — Faerie Wizard (3/2)

Flying

When Puppeteer Clique enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Commander Legends: Battle for Baldur's Gate (Rare)
Pursued Whale
Pursued Whale 5BlueBlue (7)
Creature — Whale (8/8)

When Pursued Whale enters, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."

Spells your opponents cast that target Pursued Whale cost 3 more to cast.

Commander Legends: Battle for Baldur's Gate (Rare)
Raggadragga, Goreguts Boss
Raggadragga, Goreguts Boss 2RedGreen (4)
Legendary Creature — Human Boar (4/4)

Each creature you control with a mana ability gets +2/+2.

Whenever a creature you control with a mana ability attacks, untap it.

Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Raging Ravine
Raging Ravine (0)
Land

Raging Ravine enters tapped.

Tap: Add Red or Green.

2RedGreen: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Raised by Giants
Raised by Giants 5Green (6)
Legendary Enchantment — Background

Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.

Commander Legends: Battle for Baldur's Gate (Rare)
Raphael, Fiendish Savior
Raphael, Fiendish Savior 3BlackRed (5)
Legendary Creature — Devil Noble (4/4)

Flying

Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.

At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Commander Legends: Battle for Baldur's Gate (Rare)
Rasaad yn Bashir
Rasaad yn Bashir 2White (3)
Legendary Creature — Human Monk (0/3)

Each creature you control assigns combat damage equal to its toughness rather than its power.

Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Ravenloft Adventurer
Ravenloft Adventurer 3Black (4)
Creature — Human Rogue Assassin (3/4)

When Ravenloft Adventurer enters, you take the initiative.

If a creature an opponent controls would die, instead exile it and put a hit counter on it.

Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.

Commander Legends: Battle for Baldur's Gate (Rare)
Ravenous Chupacabra
Ravenous Chupacabra 2BlackBlack (4)
Creature — Beast Horror (2/2)

When Ravenous Chupacabra enters, destroy target creature an opponent controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Reckless Barbarian
Reckless Barbarian 1Red (2)
Creature — Dragon Barbarian (2/2)

Sacrifice Reckless Barbarian: Add RedRed.

Commander Legends: Battle for Baldur's Gate (Common)
Recruitment Drive
Recruitment Drive 2White (3)
Sorcery

Roll a d20.

1–9 | Create two 1/1 white Soldier creature tokens.

10–19 | Create two 2/2 white Knight creature tokens.

20 | Create three 2/2 white Knight creature tokens.

Commander Legends: Battle for Baldur's Gate (Common)
Reflecting Pool
Reflecting Pool (0)
Land

Tap: Add one mana of any type that a land you control could produce.

Commander Legends: Battle for Baldur's Gate (Rare)
Reflections of Littjara
Reflections of Littjara 4Blue (5)
Enchantment

As Reflections of Littjara enters, choose a creature type.

Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Commander Legends: Battle for Baldur's Gate (Rare)
Reins of Power
Reins of Power 2BlueBlue (4)
Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Reliquary Tower
Reliquary Tower (0)
Land

You have no maximum hand size.

Tap: Add Colorless.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Renari, Merchant of Marvels
Renari, Merchant of Marvels 3Blue (4)
Legendary Creature — Dragon Artificer (2/4)

You may cast Dragon spells and artifact spells as though they had flash.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Pegasus Guardian (Rescue the Foal)
Pegasus Guardian (Rescue the Foal) 1White (2)
Instant — Adventure

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Rescuer Chwinga
Rescuer Chwinga 1White (2)
Creature — Elemental Spirit (2/2)

Flash

Natural Shelter — When Rescuer Chwinga enters, you may return another permanent you control to its owner's hand.

Commander Legends: Battle for Baldur's Gate (Uncommon)
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