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Geralf, the Fleshwright
( 3)
Legendary Creature — Human Warlock
(2/3)
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
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Geth's Summons
( 4)
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Gev, Scaled Scorch
( 2)
Legendary Creature — Lizard Mercenary
(3/2)
Ward—Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent.
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Ghastly Gloomhunter
( 2)
Creature — Zombie Bat
(1/1)
Kicker (You may pay an additional as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters with two +1/+1 counters on it.
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Ghyrson Starn, Kelermorph
( 3)
Legendary Creature — Tyranid Human
(3/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.
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Giada, Font of Hope
( 2)
Legendary Creature — Angel
(2/2)
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. : Add . Spend this mana only to cast an Angel spell.
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Giant Ankheg
( 8)
Creature — Insect
(8/8)
Trample Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other creatures you control have trample and ward .
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Glen Elendra Archmage
( 4)
Creature — Faerie Wizard
(2/2)
Flying , Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Glorious Gale
( 2)
Instant
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
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Glowstone Recluse
( 3)
Creature — Spider
(2/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, put two +1/+1 counters on it.
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Gluttonous Hellkite
( 3)
Creature — Dragon
(3/3)
When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters with two +1/+1 counters on it for each creature sacrificed this way. Flying, trample
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Glyph Elemental
( 2)
Enchantment Creature — Elemental
(2/2)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Landfall — Whenever a land you control enters, put a +1/+1 counter on Glyph Elemental. Enchanted creature gets +1/+1 for each +1/+1 counter on Glyph Elemental.
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Gnarlid Colony
( 2)
Creature — Beast
(2/2)
Kicker (You may pay an additional as you cast this spell.) If Gnarlid Colony was kicked, it enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample.
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Goblin Artisans
( 1)
Creature — Goblin Artificer
(1/1)
: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
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Goldbug, Scrappy Scout
( 0)
Legendary Artifact — Vehicle
(1/3)
Living metal (During your turn, this Vehicle is also a creature.) Human spells you control can't be countered. Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.
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Golden-Tail Trainer
( 3)
Creature — Fox Samurai
(1/3)
Aura and Equipment spells you cast cost less to cast, where X is Golden-Tail Trainer's power. Whenever Golden-Tail Trainer attacks, other modified creatures you control get +X/+X until end of turn, where X is Golden-Tail Trainer's power. (Equipment, Auras you control, and counters are modifications.)
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Gold-Forged Thopteryx
( 2)
Artifact Creature — Dinosaur Thopter
(1/3)
Flying, lifelink Each legendary permanent you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Golem Foundry
( 3)
Artifact
Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry. Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.
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Great Sable Stag
( 3)
Creature — Elk
(3/3)
This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
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Greatest Show in the Multiverse
( 7)
Artifact Enchantment — Saga
As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game. I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.
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Grimoire Thief
( 2)
Creature — Merfolk Rogue
(2/2)
Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. , Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
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Grip of Amnesia
( 2)
Instant
Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.
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Grolnok, the Omnivore
( 4)
Legendary Creature — Frog
(3/3)
Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them.
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Grunn, the Lonely King
( 6)
Legendary Creature — Ape Warrior
(5/5)
Kicker (You may pay an additional as you cast this spell.) If Grunn, the Lonely King was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.
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Gruul Spellbreaker
( 3)
Creature — Ogre Warrior
(3/3)
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Trample During your turn, you and Gruul Spellbreaker have hexproof.
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Guile
( 6)
Creature — Elemental Incarnation
(6/6)
Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
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Gwenna, Eyes of Gaea
( 3)
Legendary Creature — Elf Druid Scout
(2/3)
: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.
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Hada Spy Patrol
( 2)
Creature — Human Rogue
(1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked.
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Haldan, Avid Arcanist
( 3)
Legendary Creature — Human Wizard
(1/4)
Partner with Pako, Arcane Retriever (When this creature enters, target player may put Pako into their hand from their library, then shuffle.) You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.
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Hallar, the Firefletcher
( 3)
Legendary Creature — Elf Archer
(3/3)
Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
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Halt Order
( 3)
Instant
Counter target artifact spell. Draw a card.
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Hamlet Vanguard
( 3)
Creature — Human Warrior
(1/1)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.
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Hamza, Guardian of Arashin
( 6)
Legendary Creature — Elephant Warrior
(5/5)
This spell costs less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.
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Hand of the Praetors
( 4)
Creature — Phyrexian Zombie
(3/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.
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Hapatra's Mark
( 1)
Instant
Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
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Happy Dead Squirrel
( 0)
Stickers
2 — : Add . Spend this mana only to cast noncreature spells. 3 — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2 — 3/2 4 — 4/7
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Heartfire Hero
( 1)
Creature — Mouse Soldier
(1/1)
Valiant — Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. When Heartfire Hero dies, it deals damage equal to its power to each opponent.
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Heated Debate
( 3)
Instant
This spell can't be countered. (This includes by the ward ability.) Heated Debate deals 4 damage to target creature or planeswalker.
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Helga, Skittish Seer
( 3)
Legendary Creature — Frog Druid
(1/3)
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer. : Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with in their mana costs.
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Helix Pinnacle
( 1)
Enchantment
Shroud (This enchantment can't be the target of spells or abilities.) : Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
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Henge Walker
( 3)
Artifact Creature — Golem
(2/2)
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters with a +1/+1 counter on it.
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Herald of Ilharg
( 4)
Creature — Boar Beast
(3/3)
Trample Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent.
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Herald of War
( 5)
Creature — Angel
(3/3)
Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.
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Hero of Bretagard
( 3)
Creature — Human Warrior
(1/1)
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
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Hero of Iroas
( 2)
Creature — Human Soldier
(2/2)
Aura spells you cast cost less to cast. Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
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Hero of Leina Tower
( 1)
Creature — Human Warrior
(1/1)
Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay . If you do, put X +1/+1 counters on Hero of Leina Tower.
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Hesitation
( 2)
Enchantment
When a player casts a spell, sacrifice Hesitation and counter that spell.
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Hexbane Tortoise
( 3)
Creature — Turtle
(3/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
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Hierophant Bio-Titan
( 12)
Creature — Tyranid
(12/12)
Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs less to cast for each counter removed this way. Vigilance, reach, ward Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.
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Hinder
( 3)
Instant
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
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Hindering Light
( 2)
Instant
Counter target spell that targets you or a permanent you control. Draw a card.
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Hindering Touch
( 4)
Instant
Counter target spell unless its controller pays . Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Hired Muscle
( 3)
Creature — Human Warrior
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.
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Hoarder's Overflow
( 2)
Enchantment
When Hoarder's Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) , Sacrifice Hoarder's Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder's Overflow.
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Hollowhenge Huntmaster
( 0)
Creature — Werewolf
(6/6)
Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Honor the God-Pharaoh
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Hope-Ender Coatl
( 3)
Creature — Eldrazi Snake
(2/2)
Devoid (This card has no color.) Flash When you cast this spell, counter target spell an opponent controls unless they pay . Flying
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Hornswoggle
( 3)
Instant
Counter target creature spell. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Horribly Awry
( 2)
Instant
Devoid (This card has no color.) Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Hotheaded Giant
( 4)
Creature — Giant Warrior
(4/4)
Haste Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn.
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Hound Tamer
( 3)
Creature — Human Werewolf
(3/3)
Trample : Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Hoverstone Pilgrim
( 5)
Artifact Creature — Golem
(2/5)
Flying Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) : Put target card from a graveyard on the bottom of its owner's library.
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Howlpack Piper
( 4)
Creature — Human Werewolf
(2/2)
This spell can't be countered. , : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Hullbreaker Horror
( 7)
Creature — Kraken Horror
(7/8)
Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.
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Hunter's Mark
( 4)
Instant
This spell costs less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
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Hurl into History
( 5)
Instant
Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Hydroblast
( 1)
Instant
Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
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Hydroid Krasis
( 2)
Creature — Jellyfish Hydra Beast
(0/0)
When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters with X +1/+1 counters on it.
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Hydromorph Guardian
( 3)
Creature — Elemental
(2/2)
, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
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Hydromorph Gull
( 5)
Creature — Elemental Bird
(3/3)
Flying , Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
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Ice Cave
( 5)
Enchantment
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <I>(Mana cost includes color.)</I>
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Ice Out
( 3)
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs less to cast if it's bargained. Counter target spell.
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Ichor Synthesizer
( 2)
Creature — Phyrexian Wizard
(1/3)
Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked.
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Ichormoon Gauntlet
( 3)
Artifact
Planeswalkers you control have "0: Proliferate" and "–12: Take an extra turn after this one." Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent.
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Illumination
( 2)
Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
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Illuminator Virtuoso
( 2)
Creature — Human Rogue
(1/1)
Double strike Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Imminent Doom
( 3)
Enchantment
Imminent Doom enters with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
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Imoen, Mystic Trickster
( 3)
Legendary Creature — Human Rogue Wizard
(2/3)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
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In the Eye of Chaos
( 3)
World Enchantment
Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.
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Increasing Savagery
( 4)
Sorcery
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Induce Paranoia
( 4)
Instant
Counter target spell. If was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
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Inescapable Blaze
( 6)
Instant
This spell can't be countered. Inescapable Blaze deals 6 damage to any target.
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Inexorable Tide
( 5)
Enchantment
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Infernal Pet
( 3)
Creature — Imp
(2/2)
Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.
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Inferno of the Star Mounts
( 6)
Legendary Creature — Dragon
(6/6)
This spell can't be countered. Flying, haste : Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
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Infuse with the Elements
( 4)
Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
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Inscription of Abundance
( 2)
Instant
Kicker Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.
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Insidious Will
( 4)
Instant
Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
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