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Tombfire
Tombfire Black (1)
Sorcery

Target player exiles all cards with flashback from their graveyard.

Odyssey (Rare)
Tombstalker
Tombstalker 6BlackBlack (8)
Creature — Demon (5/5)

Flying

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Tombstone Stairwell
Tombstone Stairwell 2BlackBlack (4)
World Enchantment

Cumulative upkeep 1Black (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.

At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.

Mirage (Rare)
Tomebound Lich
Tomebound Lich 1BlueBlack (3)
Creature — Zombie Wizard (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.

Core Set 2020 (Uncommon)
Topan Freeblade
Topan Freeblade 1White (2)
Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Game Night 2019 (Common)
Other Versions
Magic Origins (Common)
Iconic Masters (Uncommon)
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell 1RedRedRed (4)
Legendary Creature — Dwarf Noble (2/4)

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Throne of Eldraine (Rare)
Torment of Scarabs
Torment of Scarabs 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Hour of Devastation (Uncommon)
Torpor Orb
Torpor Orb 2 (2)
Artifact

Creatures entering the battlefield don't cause abilities to trigger.

New Phyrexia (Rare)
Torture Chamber
Torture Chamber 3 (3)
Artifact

At the beginning of your upkeep, put a pain counter on Torture Chamber.

At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.

1, Tap, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.

Tempest (Rare)
Toski, Bearer of Secrets
Toski, Bearer of Secrets 3Green (4)
Legendary Creature — Squirrel (1/1)

This spell can't be countered.

Indestructible

Toski, Bearer of Secrets attacks each combat if able.

Whenever a creature you control deals combat damage to a player, draw a card.

Kaldheim (Rare)
Totem-Guide Hartebeest
Totem-Guide Hartebeest 4White (5)
Creature — Antelope (2/5)

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Magic Origins (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Touch of Brilliance
Touch of Brilliance 3Blue (4)
Sorcery

Draw two cards.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Touch of Invisibility
Touch of Invisibility 3Blue (4)
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Odyssey (Common)
Tower Above
Tower Above Two or GreenTwo or GreenTwo or Green (6)
Sorcery

(Two or Green can be paid with any two mana or with Green. This card's mana value is 6.)

Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Towering Baloth
Towering Baloth 6GreenGreen (8)
Creature — Beast (7/6)

Morph 6Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Toy Boat
Toy Boat 3 (3)
Artifact Creature — Ship (3/3)

Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)

Unhinged (Uncommon)
Trace of Abundance
Trace of Abundance Red or WhiteGreen (2)
Enchantment — Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Alara Reborn (Common)
Trail of Crumbs
Trail of Crumbs 1Green (2)
Enchantment

When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay 1. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Throne of Eldraine (Uncommon)
Trailblazer
Trailblazer 2GreenGreen (4)
Instant

Target creature can't be blocked this turn.

Ice Age (Rare)
Trailblazer's Boots
Trailblazer's Boots 2 (2)
Artifact — Equipment

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)

Equip 2

Zendikar (Uncommon)
Traitorous Blood
Traitorous Blood 1RedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Innistrad (Common)
Treacherous Blessing
Treacherous Blessing 2Black (3)
Enchantment

When Treacherous Blessing enters the battlefield, draw three cards.

Whenever you cast a spell, you lose 1 life.

When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Theros Beyond Death (Rare)
Treasure Nabber
Treasure Nabber 2Red (3)
Creature — Goblin Rogue (3/2)

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Commander 2018 (Rare)
Treefolk Harbinger
Treefolk Harbinger Green (1)
Creature — Treefolk Druid (0/3)

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Treefolk Umbra
Treefolk Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Modern Horizons (Common)
Treetop Ambusher
Treetop Ambusher 1Green (2)
Creature — Elf Berserker (2/1)

Dash 1Green (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.

Modern Horizons (Common)
Treetop Bracers
Treetop Bracers 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Nemesis (Common)
Tremble
Tremble 1Red (2)
Sorcery

Each player sacrifices a land.

Odyssey (Common)
Trench Behemoth
Trench Behemoth 5BlueBlue (7)
Creature — Kraken (7/7)

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.

Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

Commander Legends (Rare)
Trepanation Blade
Trepanation Blade 3 (3)
Artifact — Equipment

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.

Equip 2

Iconic Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Trial of Ambition
Trial of Ambition 1Black (2)
Enchantment

When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.

When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.

Amonkhet (Uncommon)
Tribal Flames
Tribal Flames 1Red (2)
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

Modern Masters 2015 Edition (Common)
Other Versions
Invasion (Common)
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Common)
Modern Masters (Uncommon)
Tribal Forcemage
Tribal Forcemage 1Green (2)
Creature — Elf Wizard (1/1)

Morph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

Legions (Rare)
Tribal Golem
Tribal Golem 6 (6)
Artifact Creature — Golem (4/4)

Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "Black: Regenerate Tribal Golem" as long as you control a Zombie.

Onslaught (Rare)
Tribal Unity
Tribal Unity Variable Colorless2Green (3)
Instant

Creatures of the creature type of your choice get +X/+X until end of turn.

Planechase (Uncommon)
Other Versions
Onslaught (Uncommon)
Tribute Mage
Tribute Mage 2Blue (3)
Creature — Human Wizard (2/2)

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Modern Horizons (Uncommon)
Tribute to Hunger
Tribute to Hunger 2Black (3)
Instant

Target opponent sacrifices a creature. You gain life equal to that creature's toughness.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Tribute to the Wild
Tribute to the Wild 1Green (2)
Instant

Each opponent sacrifices an artifact or enchantment.

Ikoria Commander (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Common)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Trickbind
Trickbind 1Blue (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)

Time Spiral (Rare)
Triskaidekaphobia
Triskaidekaphobia 3Black (4)
Enchantment

At the beginning of your upkeep, choose one —

• Each player with exactly 13 life loses the game, then each player gains 1 life.

• Each player with exactly 13 life loses the game, then each player loses 1 life.

Masters 25 (Rare)
Other Versions
Shadows over Innistrad (Rare)
Trollbred Guardian
Trollbred Guardian 4Green (5)
Creature — Troll Frog Warrior (5/5)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Allegiance (Uncommon)
Toil // Trouble (Trouble)
Toil // Trouble (Trouble) 2Red (3)
Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Troubled Healer
Troubled Healer 2White (3)
Creature — Human Cleric (1/2)

Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.

Prophecy (Common)
Troublesome Spirit
Troublesome Spirit 2BlueBlue (4)
Creature — Spirit (3/4)

Flying

At the beginning of your end step, tap all lands you control.

Prophecy (Rare)
True Believer
True Believer WhiteWhite (2)
Creature — Human Cleric (2/2)

You have shroud. (You can't be the target of spells or abilities.)

Tenth Edition (Rare)
Other Versions
Onslaught (Rare)
Trumpet Blast
Trumpet Blast 2Red (3)
Instant

Attacking creatures get +2/+0 until end of turn.

Core Set 2019 (Common)
Other Versions
Urza's Destiny (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Magic: The Gathering—Conspiracy (Common)
Khans of Tarkir (Common)
Conspiracy: Take the Crown (Common)
Iconic Masters (Common)
Masters 25 (Common)
Battlebond (Uncommon)
Trusty Packbeast
Trusty Packbeast 2White (3)
Creature — Beast (2/3)

When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.

Commander Legends (Common)
Other Versions
Core Set 2019 (Common)
Tsabo Tavoc
Tsabo Tavoc 5BlackRed (7)
Legendary Creature — Phyrexian Horror (7/4)

First strike, protection from legendary creatures

BlackBlack, Tap: Destroy target legendary creature. It can't be regenerated.

Invasion (Rare)
Tsabo's Assassin
Tsabo's Assassin 2BlackBlack (4)
Creature — Phyrexian Zombie Assassin (1/1)

Tap: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.

Invasion (Rare)
Tsabo's Decree
Tsabo's Decree 5Black (6)
Instant

Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.

Invasion (Rare)
Tsabo's Web
Tsabo's Web 2 (2)
Artifact

When Tsabo's Web enters the battlefield, draw a card.

Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Invasion (Rare)
Tuinvale Treefolk
Tuinvale Treefolk 5Green (6)
Creature — Treefolk Druid (6/5)

Throne of Eldraine (Common)
Tuktuk Rubblefort
Tuktuk Rubblefort 2Red (3)
Creature — Wall (0/3)

Defender, reach

Creatures you control have haste.

Zendikar Rising (Common)
Rough // Tumble (Tumble)
Rough // Tumble (Tumble) 5Red (6)
Sorcery

Tumble deals 6 damage to each creature with flying.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2013 Edition (Uncommon)
Tumble Magnet
Tumble Magnet 3 (3)
Artifact

Tumble Magnet enters the battlefield with three charge counters on it.

Tap, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Double Masters (Common)
Other Versions
Scars of Mirrodin (Common)
Modern Masters 2015 Edition (Uncommon)
Turbo-Thwacking Auto-Hammer
Turbo-Thwacking Auto-Hammer (0)
Artifact — Contraption

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.

Unstable (Uncommon)
Turbulent Dreams
Turbulent Dreams BlueBlue (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target nonland permanents to their owners' hands.

Torment (Rare)
Turn // Burn (Turn)
Turn // Burn (Turn) 2Blue (3)
Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.

Fuse (You may cast one or both halves of this card from your hand.)

Guild Kit: Izzet (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Turn the Tables
Turn the Tables 3WhiteWhite (5)
Instant

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.

Darksteel (Rare)
Turnabout
Turnabout 2BlueBlue (4)
Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Vintage Masters (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Turntimber Ascetic
Turntimber Ascetic 4Green (5)
Creature — Giant Cleric (5/4)

When Turntimber Ascetic enters the battlefield, you gain 3 life.

Zendikar Rising (Common)
Turntimber Basilisk
Turntimber Basilisk 1GreenGreen (3)
Creature — Basilisk (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Turntimber Grove
Turntimber Grove (0)
Land

Turntimber Grove enters the battlefield tapped.

When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.

Tap: Add Green.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Turntimber Ranger
Turntimber Ranger 3GreenGreen (5)
Creature — Elf Scout Ally (2/2)

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.

Zendikar (Rare)
Turntimber Sower
Turntimber Sower 2Green (3)
Creature — Elf Druid (3/3)

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.

Green, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Commander 2018 (Rare)
Turntimber Symbiosis
Turntimber Symbiosis 4GreenGreenGreen (7)
Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
Turntimber, Serpentine Wood
Turntimber, Serpentine Wood (0)
Land

As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

Tap: Add Green.

Zendikar Rising (Mythic Rare)
Tuya Bearclaw
Tuya Bearclaw 1RedGreen (3)
Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Commander Legends (Uncommon)
Twin Bolt
Twin Bolt 1Red (2)
Instant

Twin Bolt deals 2 damage divided as you choose among one or two targets.

Conspiracy: Take the Crown (Common)
Other Versions
Dragons of Tarkir (Common)
Twinblade Assassins
Twinblade Assassins 3BlackGreen (5)
Creature — Elf Assassin (5/4)

At the beginning of your end step, if a creature died this turn, draw a card.

Kaldheim Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Twinblade Paladin
Twinblade Paladin 3White (4)
Creature — Human Knight (3/3)

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.

As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

Core Set 2020 (Uncommon)
Twinblade Slasher
Twinblade Slasher Green (1)
Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Green: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

Eventide (Uncommon)
Twisted Abomination
Twisted Abomination 5Black (6)
Creature — Zombie Mutant (5/3)

Black: Regenerate Twisted Abomination.

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Double Masters (Common)
Other Versions
Scourge (Common)
Time Spiral "Timeshifted" (Special)
Duel Decks: Garruk vs. Liliana (Common)
Archenemy (Common)
Premium Deck Series: Graveborn (Common)
Magic: The Gathering—Conspiracy (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Eternal Masters (Common)
Masters 25 (Common)
Two-Headed Cerberus
Two-Headed Cerberus 1RedRed (3)
Creature — Dog (1/2)

Double strike (This creature deals both first-strike and regular combat damage.)

Theros (Common)
Two-Headed Zombie
Two-Headed Zombie 3Black (4)
Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

Core Set 2019 (Common)
Uba Mask
Uba Mask 4 (4)
Artifact

If a player would draw a card, that player exiles that card face up instead.

Each player may play lands and cast spells from among cards they exiled with Uba Mask this turn.

Champions of Kamigawa (Rare)
Ubul Sar Gatekeepers
Ubul Sar Gatekeepers 3Black (4)
Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

Dragon's Maze (Common)
Ugin, the Ineffable
Ugin, the Ineffable 6 (6)
Legendary Planeswalker — Ugin (4)

Colorless spells you cast cost 2 less to cast.

+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.

−3: Destroy target permanent that's one or more colors.

War of the Spark (Rare)
Uktabi Drake
Uktabi Drake Green (1)
Creature — Drake (2/1)

Flying, haste

Echo 1GreenGreen (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Uktabi Efreet
Uktabi Efreet 2GreenGreen (4)
Creature — Efreet (5/4)

Cumulative upkeep Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Common)
Uktabi Faerie
Uktabi Faerie 1Green (2)
Creature — Faerie (1/1)

Flying

3Green, Sacrifice Uktabi Faerie: Destroy target artifact.

Mirage (Common)
Uktabi Kong
Uktabi Kong 5GreenGreenGreen (8)
Creature — Ape (8/8)

Trample

When Uktabi Kong enters the battlefield, destroy all artifacts.

Tap two untapped Apes you control: Create a 1/1 green Ape creature token.

Unhinged (Rare)
Uktabi Orangutan
Uktabi Orangutan 2Green (3)
Creature — Ape (2/2)

When Uktabi Orangutan enters the battlefield, destroy target artifact.

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Uktabi Wildcats
Uktabi Wildcats 4Green (5)
Creature — Cat (*/*)

Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.

Green, Sacrifice a Forest: Regenerate Uktabi Wildcats.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ukud Cobra
Ukud Cobra 3Black (4)
Creature — Snake (2/5)

Deathtouch

Dragons of Tarkir (Uncommon)
Ulvenwald Abomination
Ulvenwald Abomination (0)
Creature — Eldrazi Werewolf (4/6)

Tap: Add ColorlessColorless.

Eldritch Moon (Common)
Ulvenwald Bear
Ulvenwald Bear 2Green (3)
Creature — Bear (2/2)

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

Dark Ascension (Common)
Ulvenwald Observer
Ulvenwald Observer 4GreenGreen (6)
Creature — Treefolk (6/6)

Whenever a creature you control with toughness 4 or greater dies, draw a card.

Eldritch Moon (Rare)
Umbilicus
Umbilicus 4 (4)
Artifact

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Urza's Saga (Rare)
Umbra Mystic
Umbra Mystic 2White (3)
Creature — Human Wizard (2/2)

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

Rise of the Eldrazi (Rare)
Umbra Stalker
Umbra Stalker 4BlackBlackBlack (7)
Creature — Elemental (*/*)

Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.

Eventide (Rare)
Umbral Juke
Umbral Juke 2Black (3)
Instant

Choose one —

• Target player sacrifices a creature or planeswalker.

• Create a 2/1 white and black Inkling creature token with flying.

Strixhaven: School of Mages (Uncommon)
Umbral Mantle
Umbral Mantle 3 (3)
Artifact — Equipment

Equipped creature has "3, Untap: This creature gets +2/+2 until end of turn." (Untap is the untap symbol.)

Equip 0

Shadowmoor (Uncommon)
Unbender Tine
Unbender Tine 2WhiteBlue (4)
Artifact

Tap: Untap another target permanent.

Archenemy (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Unblinking Bleb
Unblinking Bleb 3Blue (4)
Creature — Illusion (1/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Common)
Unbound Flourishing
Unbound Flourishing 2Green (3)
Enchantment

Whenever you cast a permanent spell with a mana cost that contains Variable Colorless, double the value of X.

Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains Variable Colorless, copy that spell or ability. You may choose new targets for the copy.

Modern Horizons (Mythic Rare)
Unbounded Potential
Unbounded Potential 1White (2)
Instant

Choose one —

• Put a +1/+1 counter on each of up to two target creatures.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Entwine 3White (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Unbreakable Bond
Unbreakable Bond 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield with a lifelink counter on it.

Ikoria: Lair of Behemoths (Uncommon)
Unbreakable Formation
Unbreakable Formation 2White (3)
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Commander Legends (Rare)
Other Versions
Ravnica Allegiance (Rare)
Unbreathing Horde
Unbreathing Horde 2Black (3)
Creature — Zombie (0/0)

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Innistrad (Rare)
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