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Fate Unraveler
Fate Unraveler 3Black (4)
Enchantment Creature — Hag (3/4)

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2015 (Rare)
Fatespinner
Fatespinner 1BlueBlue (3)
Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Mirrodin (Rare)
Fatestitcher
Fatestitcher 3Blue (4)
Creature — Zombie Wizard (1/2)

Tap: You may tap or untap another target permanent.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Uncommon)
Fathom Feeder
Fathom Feeder BlueBlack (2)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

3BlueBlack: Draw a card. Each opponent exiles the top card of their library.

Battle for Zendikar (Rare)
Fathom Fleet Boarder
Fathom Fleet Boarder 2Black (3)
Creature — Orc Pirate (3/3)

When Fathom Fleet Boarder enters, you lose 2 life unless you control another Pirate.

Rivals of Ixalan (Common)
Fathom Fleet Captain
Fathom Fleet Captain 1Black (2)
Creature — Human Pirate (2/1)

Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay 2. If you do, create a 2/2 black Pirate creature token with menace.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Fathom Fleet Cutthroat
Fathom Fleet Cutthroat 3Black (4)
Creature — Human Pirate (3/3)

When Fathom Fleet Cutthroat enters, destroy target creature an opponent controls that was dealt damage this turn.

Core Set 2020 (Common)
Other Versions
Ixalan (Common)
Fathom Fleet Firebrand
Fathom Fleet Firebrand 1Red (2)
Creature — Human Pirate (2/2)

1Red: Fathom Fleet Firebrand gets +1/+0 until end of turn.

Ixalan (Common)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Fathom Mage
Fathom Mage 2GreenBlue (4)
Creature — Human Wizard (1/1)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Guild Kit: Simic (Rare)
Commander Legends (Rare)
Fathom Seer
Fathom Seer 1Blue (2)
Creature — Illusion (1/3)

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks: Speed vs. Cunning (Common)
Commander 2014 (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Masters 25 (Common)
Fault Riders
Fault Riders 2Red (3)
Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

Prophecy (Common)
Faultgrinder
Faultgrinder 6Red (7)
Creature — Elemental (4/4)

Trample

When Faultgrinder enters, destroy target land.

Evoke 4Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Fauna Shaman
Fauna Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Green, Tap, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Rare)
Other Versions
Magic 2011 (Rare)
Ultimate Masters (Rare)
Historic Anthology 1 (Rare)
Faunsbane Troll
Faunsbane Troll 2BlackGreen (4)
Creature — Troll (4/4)

When Faunsbane Troll enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)

1, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Wilds of Eldraine (Rare)
Favored Hoplite
Favored Hoplite White (1)
Creature — Human Soldier (1/2)

Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Theros (Uncommon)
Favored of Iroas
Favored of Iroas 2White (3)
Creature — Human Soldier (2/2)

Constellation — Whenever an enchantment you control enters, Favored of Iroas gains double strike until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Fblthp, Lost on the Range
Fblthp, Lost on the Range 1BlueBlue (3)
Legendary Creature — Homunculus (1/1)

Ward 2

You may look at the top card of your library any time.

The top card of your library has plot. The plot cost is equal to its mana cost.

You may plot nonland cards from the top of your library.

Outlaws of Thunder Junction (Rare)
Fblthp, the Lost
Fblthp, the Lost 1Blue (2)
Legendary Creature — Homunculus (1/1)

When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.

When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

Ravnica Remastered (Rare)
Other Versions
War of the Spark (Rare)
Time Spiral Remastered (Bonus)
Fear of Abduction
Fear of Abduction 4WhiteWhite (6)
Enchantment Creature — Nightmare (5/5)

As an additional cost to cast this spell, exile a creature you control.

Flying

When Fear of Abduction enters, exile target creature an opponent controls.

When Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand.

Duskmourn: House of Horror (Uncommon)
Fear of Being Hunted
Fear of Being Hunted 1RedRed (3)
Enchantment Creature — Nightmare (4/2)

Haste

Fear of Being Hunted must be blocked if able.

Duskmourn: House of Horror (Uncommon)
Fear of Burning Alive
Fear of Burning Alive 4RedRed (6)
Enchantment Creature — Nightmare (4/4)

When Fear of Burning Alive enters, it deals 4 damage to each opponent.

Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls.

Duskmourn: House of Horror (Uncommon)
Fear of Exposure
Fear of Exposure 2Green (3)
Enchantment Creature — Nightmare (5/4)

As an additional cost to cast this spell, tap two untapped creatures and/or lands you control.

Trample

Duskmourn: House of Horror (Uncommon)
Fear of Failed Tests
Fear of Failed Tests 4Blue (5)
Enchantment Creature — Nightmare (2/7)

Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards.

Duskmourn: House of Horror (Uncommon)
Fear of Falling
Fear of Falling 3BlueBlue (5)
Enchantment Creature — Nightmare (4/4)

Flying

Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.

Duskmourn: House of Horror (Uncommon)
Fear of Immobility
Fear of Immobility 4White (5)
Enchantment Creature — Nightmare (4/4)

When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Duskmourn: House of Horror (Common)
Fear of Impostors
Fear of Impostors 1BlueBlue (3)
Enchantment Creature — Nightmare (3/2)

Flash

When Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Duskmourn: House of Horror (Uncommon)
Fear of Infinity
Fear of Infinity 1BlueBlack (3)
Enchantment Creature — Nightmare (2/2)

Flying, lifelink

Fear of Infinity can't block.

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand.

Duskmourn: House of Horror (Uncommon)
Fear of Isolation
Fear of Isolation 1Blue (2)
Enchantment Creature — Nightmare (2/3)

As an additional cost to cast this spell, return a permanent you control to its owner's hand.

Flying

Duskmourn: House of Horror (Uncommon)
Fear of Lost Teeth
Fear of Lost Teeth Black (1)
Enchantment Creature — Nightmare (1/1)

When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life.

Duskmourn: House of Horror (Common)
Fear of Missing Out
Fear of Missing Out 1Red (2)
Enchantment Creature — Nightmare (2/3)

When Fear of Missing Out enters, discard a card, then draw a card.

Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Duskmourn: House of Horror (Rare)
Fear of Sleep Paralysis
Fear of Sleep Paralysis 5Blue (6)
Enchantment Creature — Nightmare (6/6)

Flying

Eerie — Whenever Fear of Sleep Paralysis or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it.

Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Duskmourn: House of Horror Commander (Rare)
Fear of Surveillance
Fear of Surveillance 1White (2)
Enchantment Creature — Nightmare (2/2)

Vigilance

Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Fear of the Dark
Fear of the Dark 4Black (5)
Enchantment Creature — Nightmare (5/5)

Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Duskmourn: House of Horror (Common)
Fearful Villager
Fearful Villager 2Red (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Fearless Fledgling
Fearless Fledgling 1White (2)
Creature — Griffin (1/1)

Landfall — Whenever a land you control enters, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Zendikar Rising (Uncommon)
Fearless Halberdier
Fearless Halberdier 2Red (3)
Creature — Human Warrior (3/2)

Arena Base Set (Common)
Other Versions
Guilds of Ravnica (Common)
Core Set 2020 (Common)
Fearless Liberator
Fearless Liberator 1Red (2)
Creature — Dwarf Berserker (2/1)

Boast — 2Red: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Fearless Pup
Fearless Pup Red (1)
Creature — Wolf (1/1)

First strike

Boast — 2Red: Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Fearless Skald
Fearless Skald 4Red (5)
Creature — Dwarf Berserker (3/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Double strike

March of the Machine (Uncommon)
Fearsome Werewolf
Fearsome Werewolf (0)
Creature — Werewolf (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Fearsome Whelp
Fearsome Whelp 1Red (2)
Creature — — Dragon (1/1)

Flying

At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs 1 less to cast."

Innistrad: Midnight Hunt Alchemy (Uncommon)
Feaster of Fools
Feaster of Fools 4BlackBlack (6)
Creature — Demon (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)

Modern Horizons (Uncommon)
Feasting Hobbit
Feasting Hobbit 1Green (2)
Creature — Halfling Citizen (2/2)

Devour Food 3 (As this enters, you may sacrifice any number of Foods. This creature enters with three times that many +1/+1 counters on it.)

Creatures with power less than Feasting Hobbit's power can't block it.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Feasting Troll King
Feasting Troll King 2GreenGreenGreenGreen (6)
Creature — Troll Noble (7/6)

Vigilance, trample

When Feasting Troll King enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

Throne of Eldraine (Rare)
Feather, Radiant Arbiter
Feather, Radiant Arbiter RedWhiteWhite (3)
Legendary Creature — Angel (4/3)

Flying, lifelink

Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay 2 for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)

Murders at Karlov Manor Commander (Mythic Rare)
Feather, the Redeemed
Feather, the Redeemed RedWhiteWhite (3)
Legendary Creature — Angel (3/4)

Flying

Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Time Spiral Remastered (Bonus)
Other Versions
War of the Spark (Rare)
Fecund Greenshell
Fecund Greenshell 3GreenGreen (5)
Creature — Elemental Turtle (4/6)

Reach

As long as you control ten or more lands, creatures you control get +2/+2.

Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Bloomburrow (Rare)
Feisty Stegosaurus
Feisty Stegosaurus 4Red (5)
Host Creature — Dinosaur (2/1)

When this creature enters, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

Unstable (Common)
Feiyi Snake
Feiyi Snake 1Green (2)
Creature — Snake (2/1)

Reach (This creature can block creatures with flying.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Feldon of the Third Path
Feldon of the Third Path 1RedRed (3)
Legendary Creature — Human Artificer (2/3)

2Red, Tap: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

March of the Machine Commander (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2019 (Mythic Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Mythic Rare)
Feldon, Ronom Excavator
Feldon, Ronom Excavator 1Red (2)
Legendary Creature — Human Artificer (2/2)

Haste

Feldon, Ronom Excavator can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

The Brothers' War (Rare)
Felhide Brawler
Felhide Brawler 1Black (2)
Creature — Minotaur (2/2)

Felhide Brawler can't block unless you control another Minotaur.

Born of the Gods (Common)
Felhide Minotaur
Felhide Minotaur 2Black (3)
Creature — Minotaur (2/3)

Theros (Common)
Felhide Petrifier
Felhide Petrifier 2Black (3)
Creature — Minotaur Warrior (2/3)

Deathtouch

Other Minotaur creatures you control have deathtouch.

Journey into Nyx (Uncommon)
Felhide Spiritbinder
Felhide Spiritbinder 3Red (4)
Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay 1Red. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Born of the Gods (Rare)
Felidar Cub
Felidar Cub 1White (2)
Creature — Cat Beast (2/2)

Sacrifice Felidar Cub: Destroy target enchantment.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Felidar Guardian
Felidar Guardian 3White (4)
Creature — Cat Beast (1/4)

When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Aether Revolt (Uncommon)
Felidar Sovereign
Felidar Sovereign 4WhiteWhite (6)
Creature — Cat Beast (4/6)

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

Battle for Zendikar (Rare)
Other Versions
Zendikar (Mythic Rare)
Feline Sovereign
Feline Sovereign 2Green (3)
Creature — Cat (2/3)

Other Cats you control get +1/+1 and have protection from Dogs.

Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

Core Set 2021 (Rare)
Felisa, Fang of Silverquill
Felisa, Fang of Silverquill 2WhiteBlack (4)
Legendary Creature — Vampire Wizard (3/2)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Commander 2021 (Mythic Rare)
Felix Five-Boots
Felix Five-Boots 2BlackGreenBlue (5)
Legendary Creature — Ooze Rogue (5/4)

Menace, ward 2

If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Outlaws of Thunder Junction Commander (Mythic Rare)
Fell Beast of Mordor
Fell Beast of Mordor 2BlackBlack (4)
Creature — Drake Beast (3/3)

Flying

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Whenever Fell Beast of Mordor enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fell Horseman
Fell Horseman 3Black (4)
Creature — Zombie Knight (3/3)

When Fell Horseman dies, put it on the bottom of its owner's library.

Wilds of Eldraine (Common)
Fell Shepherd
Fell Shepherd 5BlackBlack (7)
Creature — Avatar (8/6)

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.

Black, Sacrifice another creature: Target creature gets -2/-2 until end of turn.

Commander 2013 Edition (Rare)
Fell Specter
Fell Specter 3Black (4)
Creature — Specter (1/3)

Flying

When Fell Specter enters, target opponent discards a card.

Whenever an opponent discards a card, that player loses 2 life.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Fell Stinger
Fell Stinger 2Black (3)
Creature — Zombie Scorpion (3/2)

Deathtouch

Exploit (When this creature enters, you may sacrifice a creature.)

When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.

Innistrad: Crimson Vow (Uncommon)
Femeref Archers
Femeref Archers 2Green (3)
Creature — Human Archer (2/2)

Tap: Femeref Archers deals 4 damage to target attacking creature with flying.

Tenth Edition (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Femeref Enchantress
Femeref Enchantress GreenWhite (2)
Creature — Human Druid (1/2)

Whenever an enchantment is put into a graveyard from the battlefield, draw a card.

Visions (Rare)
Femeref Healer
Femeref Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Femeref Knight
Femeref Knight 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

White: Femeref Knight gains vigilance until end of turn.

Mirage (Common)
Femeref Scouts
Femeref Scouts 2White (3)
Creature — Human Scout (1/4)

Mirage (Common)
Fen Hauler
Fen Hauler 6Black (7)
Creature — Insect (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Fen Hauler can't be blocked by artifact creatures.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Fen Stalker
Fen Stalker 3Black (4)
Creature — Nightstalker (3/2)

Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)

Prophecy (Common)
Fencer Clique
Fencer Clique 2BlueBlue (4)
Creature — Faerie Soldier (3/2)

Flying

Blue: Put Fencer Clique on top of its owner's library.

Morningtide (Common)
Fencing Ace
Fencing Ace 1White (2)
Creature — Human Soldier (1/1)

Double strike

Commander Masters (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Masters 25 (Common)
Core Set 2020 (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Arena Base Set (Common)
Fendeep Summoner
Fendeep Summoner 4Black (5)
Creature — Treefolk Shaman (3/5)

Tap: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

Morningtide (Rare)
Feral Abomination
Feral Abomination 5Black (6)
Creature — Thrull (5/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Core Set 2020 (Common)
Other Versions
Dominaria (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Feral Deceiver
Feral Deceiver 3Green (4)
Creature — Spirit (3/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Feral Ghoul
Feral Ghoul 2Black (3)
Creature — Zombie Mutant (2/2)

Menace

Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.

When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.

Magic The Gathering—Fallout (Rare)
Feral Hydra
Feral Hydra Variable ColorlessGreen (1)
Creature — Hydra Beast (0/0)

Feral Hydra enters with X +1/+1 counters on it.

3: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

Jumpstart 2022 (Uncommon)
Other Versions
Shards of Alara (Rare)
Archenemy (Rare)
Battlebond (Uncommon)
Jumpstart (Uncommon)
Feral Krushok
Feral Krushok 4Green (5)
Creature — Beast (5/4)

Fate Reforged (Common)
Feral Maaka
Feral Maaka 1Red (2)
Creature — Cat (2/2)

Ravnica Allegiance (Common)
Feral Prowler
Feral Prowler 1Green (2)
Creature — Cat (1/3)

When Feral Prowler dies, draw a card.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Jumpstart (Common)
Feral Ridgewolf
Feral Ridgewolf 2Red (3)
Creature — Wolf (1/2)

Trample

1Red: Feral Ridgewolf gets +2/+0 until end of turn.

Innistrad (Common)
Feral Shadow
Feral Shadow 2Black (3)
Creature — Nightstalker (2/1)

Flying

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Starter 1999 (Common)
Beatdown Box Set (Common)
Feral Thallid
Feral Thallid 3GreenGreenGreen (6)
Creature — Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

Masters Edition II (Common)
Other Versions
Fallen Empires (Uncommon)
Feral Throwback
Feral Throwback 4GreenGreen (6)
Creature — Beast (3/3)

Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.)

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Promo set for Gatherer (Rare)
Other Versions
Legions (Rare)
Ferocious Pup
Ferocious Pup 2Green (3)
Creature — Wolf (0/1)

When Ferocious Pup enters, create a 2/2 green Wolf creature token.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Ferocious Tigorilla
Ferocious Tigorilla 3Red (4)
Creature — Cat Ape (4/3)

Ferocious Tigorilla enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Ferocious Werefox
Ferocious Werefox 3Green (4)
Creature — Elf Fox Warrior (4/3)

Trample

Wilds of Eldraine (Common)
Ferocious Zheng
Ferocious Zheng 2GreenGreen (4)
Creature — Cat Beast (4/4)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Ferropede
Ferropede 3 (3)
Artifact Creature — Insect (1/1)

Ferropede can't be blocked.

Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.

Fifth Dawn (Uncommon)
Ferrovore
Ferrovore 2Red (3)
Creature — Beast (2/2)

Red, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

Scars of Mirrodin (Common)
Beanstalk Giant (Fertile Footsteps)
Beanstalk Giant (Fertile Footsteps) 2Green (3)
Sorcery — Adventure

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Commander Masters (Uncommon)
Fertilid
Fertilid 2Green (3)
Creature — Elemental (0/0)

Fertilid enters with two +1/+1 counters on it.

1Green, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

March of the Machine Commander (Common)
Other Versions
Morningtide (Common)
Planechase (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Archenemy: Nicol Bolas (Common)
Battlebond (Uncommon)
Ikoria: Lair of Behemoths (Common)
Jumpstart (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kamigawa: Neon Dynasty Commander (Common)
Jumpstart 2022 (Common)
Fervent Cathar
Fervent Cathar 2Red (3)
Creature — Human Knight (2/1)

Haste

When Fervent Cathar enters, target creature can't block this turn.

Eternal Masters (Common)
Other Versions
Avacyn Restored (Common)
Fervent Champion
Fervent Champion Red (1)
Creature — Human Knight (1/1)

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost 3 less to activate.

Throne of Eldraine (Rare)
Fervent Paincaster
Fervent Paincaster 2Red (3)
Creature — Human Wizard (3/1)

Tap: Fervent Paincaster deals 1 damage to target player or planeswalker.

Tap, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
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