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Concerted Effort
Concerted Effort 2WhiteWhite (4)
Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Ravnica: City of Guilds (Rare)
Concession Stand (Concession Stand (a))
Concession Stand (Concession Stand (a)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 2, 6

Unfinity (Uncommon)
Concession Stand (Concession Stand (b))
Concession Stand (Concession Stand (b)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 3, 6

Unfinity (Uncommon)
Concession Stand (Concession Stand (c))
Concession Stand (Concession Stand (c)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 4, 6

Unfinity (Uncommon)
Concession Stand (Concession Stand (d))
Concession Stand (Concession Stand (d)) (0)
Artifact — Attraction

Visit — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Lights — 5, 6

Unfinity (Uncommon)
Conch Horn
Conch Horn 2 (2)
Artifact

1, Tap, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.

Fallen Empires (Rare)
Conclave Cavalier
Conclave Cavalier GreenGreenWhiteWhite (4)
Creature — Centaur Knight (4/4)

Vigilance

When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Conclave Equenaut
Conclave Equenaut 4WhiteWhite (6)
Creature — Human Soldier (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Conclave Evangelist
Conclave Evangelist 3Green or WhiteGreen or White (5)
Creature — Elephant Cleric (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Conclave Evangelist deals combat damage to a player, create a token that's a copy of Conclave Evangelist.

Ravnica Clue Edition (Rare)
Conclave Guildmage
Conclave Guildmage GreenWhite (2)
Creature — Elf Cleric (2/2)

Green, Tap: Creatures you control gain trample until end of turn.

5White, Tap: Create a 2/2 green and white Elf Knight creature token with vigilance.

Guilds of Ravnica (Uncommon)
Conclave Mentor
Conclave Mentor GreenWhite (2)
Creature — Centaur Cleric (2/2)

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.

When Conclave Mentor dies, you gain life equal to its power.

March of the Machine Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Double Masters 2022 (Uncommon)
Conclave Naturalists
Conclave Naturalists 4Green (5)
Creature — Dryad (4/4)

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

Double Masters (Common)
Other Versions
Magic Origins (Uncommon)
Conclave Phalanx
Conclave Phalanx 4White (5)
Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

Modern Masters 2015 Edition (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Conclave Sledge-Captain
Conclave Sledge-Captain 5Green (6)
Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)

Trample

Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

March of the Machine Commander (Rare)
Conclave Tribunal
Conclave Tribunal 3White (4)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
March of the Machine Commander (Uncommon)
Conclave's Blessing
Conclave's Blessing 3White (4)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control.

Ravnica: City of Guilds (Common)
Connive // Concoct (Concoct)
Connive // Concoct (Concoct) 3BlueBlack (5)
Sorcery

Surveil 3, then return a creature card from your graveyard to the battlefield.

Murders at Karlov Manor Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Ravnica Remastered (Rare)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Concordant Crossroads
Concordant Crossroads Green (1)
World Enchantment

All creatures have haste.

Double Masters 2022 (Mythic Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Rare)
Concordia Pegasus
Concordia Pegasus 1White (2)
Creature — Pegasus (1/3)

Flying

Core Set 2021 (Common)
Other Versions
Return to Ravnica (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Concussive Bolt
Concussive Bolt 3RedRed (5)
Sorcery

Concussive Bolt deals 4 damage to target player or planeswalker.

Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.

Mirrodin Besieged (Common)
Condemn
Condemn White (1)
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Tenth Edition (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Commander 2014 (Uncommon)
Commander 2017 (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Condescend
Condescend Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Fifth Dawn (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Iconic Masters (Uncommon)
Conductive Current
Conductive Current RedRedRed (3)
Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

Innistrad: Midnight Hunt Alchemy (Rare)
Conductor of Cacophony
Conductor of Cacophony 3Black (4)
Creature — Demon (2/1)

Conductor of Cacophony enters the battlefield with two +1/+1 counters on it.

Black, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

Jumpstart 2022 (Uncommon)
Conduit of Emrakul
Conduit of Emrakul (0)
Creature — Eldrazi Werewolf (5/4)

Whenever Conduit of Emrakul attacks, add ColorlessColorless at the beginning of your next main phase this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Ruin
Conduit of Ruin 6 (6)
Creature — Eldrazi (5/5)

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.

The first creature spell you cast each turn costs 2 less to cast.

Battle for Zendikar (Rare)
Conduit of Storms
Conduit of Storms 2Red (3)
Creature — Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add Red at the beginning of your next main phase this turn.

3RedRed: Transform Conduit of Storms.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Conduit of Worlds
Conduit of Worlds 2GreenGreen (4)
Artifact

You may play lands from your graveyard.

Tap: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
Conduit Pylons
Conduit Pylons (0)
Land — Desert

When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Outlaws of Thunder Junction (Common)
Cone of Cold
Cone of Cold 3Blue (4)
Sorcery

Roll a d20.

1–9 | Tap all creatures your opponents control.

10–19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.

20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cone of Flame
Cone of Flame 3RedRed (5)
Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Jumpstart 2022 (Uncommon)
Other Versions
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Planechase (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic 2015 Core Set (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Welcome Deck 2016 (Uncommon)
Confession Dial
Confession Dial 3 (3)
Artifact

When Confession Dial enters the battlefield, surveil 3.

Tap: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)

Doctor Who Commander (Rare)
Confessor
Confessor White (1)
Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

Odyssey (Common)
Confidence from Strength
Confidence from Strength 2Green (3)
Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Confirm Suspicions
Confirm Suspicions 3BlueBlue (5)
Instant

Counter target spell.

Investigate three times. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Rare)
Confiscate
Confiscate 4BlueBlue (6)
Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Dominaria Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Commander Legends (Uncommon)
Confiscation Coup
Confiscation Coup 3BlueBlue (5)
Sorcery

Choose target artifact or creature. You get EnergyEnergyEnergyEnergy (four energy counters), then you may pay an amount of Energy equal to that permanent's mana value. If you do, gain control of it.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Conflagrate
Conflagrate Variable ColorlessVariable ColorlessRed (1)
Sorcery

Conflagrate deals X damage divided as you choose among any number of targets.

Flashback—RedRed, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Ultimate Masters (Uncommon)
Conflux
Conflux 3WhiteBlueBlackRedGreen (8)
Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

Masters 25 (Rare)
Other Versions
Conflux (Mythic Rare)
From the Vault: Lore (Mythic Rare)
Confound
Confound 1Blue (2)
Instant

Counter target spell that targets a creature.

Draw a card.

Planeshift (Common)
Confounding Conundrum
Confounding Conundrum 1Blue (2)
Enchantment

When Confounding Conundrum enters the battlefield, draw a card.

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Zendikar Rising (Rare)
Confounding Riddle
Confounding Riddle 2Blue (3)
Instant

Choose one —

• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

• Counter target spell unless its controller pays 4.

The Lost Caverns of Ixalan (Uncommon)
Confront the Assault
Confront the Assault 4White (5)
Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Arena Base Set (Uncommon)
Confront the Past
Confront the Past Variable ColorlessBlack (1)
Sorcery — Lesson

Choose one —

• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.

• Remove twice X loyalty counters from target planeswalker an opponent controls.

Strixhaven: School of Mages (Rare)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Congregate
Congregate 3White (4)
Instant

Target player gains 2 life for each creature on the battlefield.

Dominaria Remastered (Uncommon)
Other Versions
Urza's Saga (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Commander Anthology (Common)
Masters 25 (Uncommon)
Congregation at Dawn
Congregation at Dawn GreenGreenWhite (3)
Instant

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Ravnica: City of Guilds (Uncommon)
Congregation Gryff
Congregation Gryff 1GreenWhite (3)
Creature — Hippogriff Mount (1/4)

Flying, lifelink

Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Conifer Strider
Conifer Strider 3Green (4)
Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dragons of Tarkir (Common)
Conifer Wurm
Conifer Wurm 4Green (5)
Snow Creature — Wurm (4/4)

Trample

3Green: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

Modern Horizons (Uncommon)
Conjured Currency
Conjured Currency 5Blue (6)
Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

Return to Ravnica (Rare)
Conjurer's Ban
Conjurer's Ban WhiteBlack (2)
Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.

Draw a card.

Guildpact (Uncommon)
Conjurer's Bauble
Conjurer's Bauble 1 (1)
Artifact

Tap, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Fifth Dawn (Common)
Conjurer's Closet
Conjurer's Closet 5 (5)
Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Double Masters (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Conjurer's Mantle
Conjurer's Mantle 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

March of the Machine Commander (Rare)
Connecting the Dots
Connecting the Dots 1Red (2)
Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)

1Red, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.

Murders at Karlov Manor (Rare)
Connive // Concoct (Connive)
Connive // Concoct (Connive) 2Blue or BlackBlue or Black (4)
Sorcery

Gain control of target creature with power 2 or less.

Murders at Karlov Manor Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Ravnica Remastered (Rare)
Conquer
Conquer 3RedRed (5)
Enchantment — Aura

Enchant land

You control enchanted land.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Conqueror's Flail
Conqueror's Flail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip 2

Double Masters 2022 (Rare)
Other Versions
Commander 2016 (Rare)
Conqueror's Foothold
Conqueror's Foothold (0)
Land

(Transforms from Conqueror's Galleon.)

Tap: Add Colorless.

2, Tap: Draw a card, then discard a card.

4, Tap: Draw a card.

6, Tap: Return target card from your graveyard to your hand.

Ixalan (Rare)
Conqueror's Galleon
Conqueror's Galleon 4 (4)
Artifact — Vehicle (2/10)

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Rare)
Conqueror's Pledge
Conqueror's Pledge 2WhiteWhiteWhite (5)
Sorcery

Kicker 6 (You may pay an additional 6 as you cast this spell.)

Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

Zendikar (Rare)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Consecrate // Consume (Consecrate)
Consecrate // Consume (Consecrate) 1White or Black (2)
Instant

Exile target card from a graveyard.

Draw a card.

Ravnica Allegiance (Uncommon)
Consecrate Land
Consecrate Land White (1)
Enchantment — Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic Origins (Uncommon)
Consecrated Sphinx
Consecrated Sphinx 4BlueBlue (6)
Creature — Sphinx (4/6)

Flying

Whenever an opponent draws a card, you may draw two cards.

Double Masters 2022 (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Conservator
Conservator 4 (4)
Artifact

3, Tap: Prevent the next 2 damage that would be dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Conservatory
Conservatory (0)
Land

Conservatory enters the battlefield tapped.

Tap: Add Green or White.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Consider
Consider Blue (1)
Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.

Ravnica Clue Edition (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Wilds of Eldraine Commander (Common)
Murders at Karlov Manor Commander (Common)
Consign // Oblivion (Consign)
Consign // Oblivion (Consign) 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Consign to Dream
Consign to Dream 2Blue (3)
Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Shadowmoor (Common)
Consign to Dust
Consign to Dust 2Green (3)
Instant

Strive — This spell costs 2Green more to cast for each target beyond the first.

Destroy any number of target artifacts and/or enchantments.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Consign to the Pit
Consign to the Pit 5Black (6)
Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

Jumpstart 2022 (Common)
Other Versions
Ravnica Allegiance (Common)
Conspicuous Snoop
Conspicuous Snoop RedRed (2)
Creature — Goblin Rogue (2/2)

Play with the top card of your library revealed.

You may cast Goblin spells from the top of your library.

As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.

Core Set 2021 (Rare)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Mercadian Masques (Rare)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Conspiracy Unraveler
Conspiracy Unraveler 5BlueBlue (7)
Creature — Sphinx Detective (6/6)

Flying

You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Constant Mists
Constant Mists 1Green (2)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

Stronghold (Uncommon)
Constricting Sliver
Constricting Sliver 5White (6)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)
Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Consulate Dreadnought
Consulate Dreadnought 1 (1)
Artifact — Vehicle (7/11)

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Uncommon)
Consulate Skygate
Consulate Skygate 2 (2)
Artifact Creature — Wall (0/4)

Defender

Reach (This creature can block creatures with flying.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Battlebond (Common)
Consulate Surveillance
Consulate Surveillance 3White (4)
Enchantment

When Consulate Surveillance enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Prevent all damage that would be dealt to you this turn by a source of your choice.

Kaladesh (Uncommon)
Consulate Turret
Consulate Turret 3 (3)
Artifact

Tap: You get Energy (an energy counter).

Tap, Pay EnergyEnergyEnergy: Consulate Turret deals 2 damage to target player or planeswalker.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Consul's Lieutenant
Consul's Lieutenant WhiteWhite (2)
Creature — Human Soldier (2/1)

First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Consul's Shieldguard
Consul's Shieldguard 3White (4)
Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

Kaladesh (Uncommon)
Consult the Necrosages
Consult the Necrosages 1BlueBlack (3)
Sorcery

Choose one —

• Target player draws two cards.

• Target player discards two cards.

Ravnica: City of Guilds (Common)
Consecrate // Consume (Consume)
Consecrate // Consume (Consume) 2WhiteBlack (4)
Sorcery

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Ravnica Allegiance (Uncommon)
Consume Spirit
Consume Spirit Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mirrodin (Common)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2010 (Uncommon)
Planechase (Uncommon)
Magic 2012 (Uncommon)
Consume Strength
Consume Strength 1BlackGreen (3)
Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Apocalypse (Common)
Consume the Meek
Consume the Meek 3BlackBlack (5)
Instant

Destroy each creature with mana value 3 or less. They can't be regenerated.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Consuming Aberration
Consuming Aberration 3BlueBlack (5)
Creature — Horror (*/*)

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Guild Kit: Dimir (Rare)
Zendikar Rising Commander (Rare)
Time Spiral Remastered (Bonus)
Consuming Aetherborn
Consuming Aetherborn 3Black (4)
Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Lifelink

March of the Machine (Common)
Consuming Ashes
Consuming Ashes 2BlackBlack (4)
Instant

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction (Common)
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