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Ruin Raider
Ruin Raider 2Black (3)
Creature — Orc Pirate (3/2)

Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.

Ixalan (Rare)
Ruin Rat
Ruin Rat 1Black (2)
Creature — Rat (1/1)

Deathtouch

When Ruin Rat dies, exile target card from an opponent's graveyard.

Jumpstart: Historic Horizons (Common)
Other Versions
Hour of Devastation (Common)
Ruination
Ruination 3Red (4)
Sorcery

Destroy all nonbasic lands.

Magic: The Gathering-Commander (Rare)
Other Versions
Stronghold (Rare)
Ruination Guide
Ruination Guide 2Blue (3)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Other colorless creatures you control get +1/+0.

Battle for Zendikar (Uncommon)
Ruination Rioter
Ruination Rioter RedGreen (2)
Creature — Human Berserker (2/2)

When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.

Modern Horizons (Uncommon)
Ruination Wurm
Ruination Wurm 4RedGreen (6)
Creature — Wurm (7/6)

Gatecrash (Common)
Ruin-Lurker Bat
Ruin-Lurker Bat White (1)
Creature — Bat (1/1)

Flying, lifelink

At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Ruinous Gremlin
Ruinous Gremlin Red (1)
Creature — Gremlin (1/1)

2Red, Sacrifice Ruinous Gremlin: Destroy target artifact.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Ruinous Intrusion
Ruinous Intrusion 3Green (4)
Instant

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Ruinous Minotaur
Ruinous Minotaur 1RedRed (3)
Creature — Minotaur Warrior (5/2)

Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.

Zendikar (Common)
Ruinous Path
Ruinous Path 1BlackBlack (3)
Sorcery

Destroy target creature or planeswalker.

Awaken 4—5BlackBlack (If you cast this spell for 5BlackBlack, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Commander 2018 (Rare)
Other Versions
Battle for Zendikar (Rare)
Ruinous Ultimatum
Ruinous Ultimatum RedRedWhiteWhiteWhiteBlackBlack (7)
Sorcery

Destroy all nonland permanents your opponents control.

Magic The Gathering—Fallout (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Ruins of Oran-Rief
Ruins of Oran-Rief (0)
Land

Ruins of Oran-Rief enters the battlefield tapped.

Tap: Add Colorless. (Colorless represents colorless mana.)

Tap: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

Commander Masters (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Ruins of Trokair
Ruins of Trokair (0)
Land

Ruins of Trokair enters the battlefield tapped.

Tap: Add White.

Tap, Sacrifice Ruins of Trokair: Add WhiteWhite.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Ruins Recluse
Ruins Recluse 1Green (2)
Creature — Spider (1/1)

Reach, deathtouch

3Green: Put a +1/+1 counter on Ruins Recluse.

March of the Machine (Uncommon)
Rumbling Aftershocks
Rumbling Aftershocks 4Red (5)
Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.

Worldwake (Uncommon)
Rumbling Baloth
Rumbling Baloth 2GreenGreen (4)
Creature — Beast (4/4)

Arena Base Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart (Common)
Rumbling Crescendo
Rumbling Crescendo 3RedRed (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.

Red, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.

Urza's Saga (Rare)
Rumbling Rockslide
Rumbling Rockslide 3Red (4)
Sorcery

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

The Lost Caverns of Ixalan (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Rumbling Ruin
Rumbling Ruin 5Red (6)
Creature — Elemental (6/6)

When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.

Ravnica Allegiance (Uncommon)
Rumbling Sentry
Rumbling Sentry 3WhiteWhite (5)
Creature — Giant (3/6)

When Rumbling Sentry enters the battlefield, scry 1.

Theros Beyond Death (Common)
Rumbling Slum
Rumbling Slum 1RedGreenGreen (4)
Creature — Elemental (5/5)

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Planechase (Rare)
Rummaging Goblin
Rummaging Goblin 2Red (3)
Creature — Goblin Rogue (1/1)

Tap, Discard a card: Draw a card.

Jumpstart 2022 (Common)
Other Versions
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Ixalan (Common)
Commander Legends (Common)
Rummaging Wizard
Rummaging Wizard 3Blue (4)
Creature — Human Wizard (2/2)

2Blue: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Onslaught (Uncommon)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Rune-Cervin Rider
Rune-Cervin Rider 3White (4)
Creature — Elf Knight (2/2)

Flying

Green or WhiteGreen or White: Rune-Cervin Rider gets +1/+1 until end of turn.

Shadowmoor (Common)
Runewing
Runewing 3Blue (4)
Creature — Bird (2/2)

Flying

When Runewing dies, draw a card.

Return to Ravnica (Common)
Rush of Adrenaline
Rush of Adrenaline Red (1)
Instant

Target creature gets +2/+1 and gains trample until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Explorers of Ixalan (Common)
Jumpstart 2022 (Common)
Rushing River
Rushing River 2Blue (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Planeshift (Common)
Rushing-Tide Zubera
Rushing-Tide Zubera 2BlueBlue (4)
Creature — Zubera Spirit (3/3)

When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.

Saviors of Kamigawa (Uncommon)
Rusted Sentinel
Rusted Sentinel 4 (4)
Artifact Creature — Golem (3/4)

Rusted Sentinel enters the battlefield tapped.

Magic 2012 (Uncommon)
Rusting Golem
Rusting Golem 4 (4)
Artifact Creature — Golem (*/*)

Fading 5 <I>(This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Nemesis (Uncommon)
Rustvine Cultivator
Rustvine Cultivator Green (1)
Creature — Phyrexian Elf Druid (1/2)

Tap: Put an oil counter on Rustvine Cultivator.

Tap, Remove an oil counter from Rustvine Cultivator: Untap target land.

Phyrexia: All Will Be One (Common)
Rustwing Falcon
Rustwing Falcon White (1)
Creature — Bird (1/2)

Flying

Core Set 2019 (Common)
Ruthless Instincts
Ruthless Instincts 2Green (3)
Instant

Choose one —

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

Fate Reforged (Uncommon)
Ruthless Invasion
Ruthless Invasion 3Phyrexian Red (4)
Sorcery

(Phyrexian Red can be paid with either Red or 2 life.)

Nonartifact creatures can't block this turn.

New Phyrexia (Common)
Ruthless Lawbringer
Ruthless Lawbringer 1WhiteBlack (3)
Creature — Vampire Assassin (3/2)

When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

Outlaws of Thunder Junction (Uncommon)
Ruthless Winnower
Ruthless Winnower 3BlackBlack (5)
Creature — Elf Rogue (4/4)

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Kaldheim Commander (Rare)
Ryan Sinclair
Ryan Sinclair 2Red (3)
Legendary Creature — Human (2/2)

Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Ryusei, the Falling Star
Ryusei, the Falling Star 5Red (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Champions of Kamigawa (Rare)
Promo set for Gatherer (Rare)
Archenemy (Rare)
Modern Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Iconic Masters (Rare)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sage's Dousing
Sage's Dousing 2Blue (3)
Tribal Instant — Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

Morningtide (Uncommon)
Saheeli's Silverwing
Saheeli's Silverwing 4 (4)
Artifact Creature — Drake (2/3)

Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

War of the Spark (Common)
Sai of the Shinobi
Sai of the Shinobi 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.

Equip 2

Masters 25 (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Saint Traft and Rem Karolus
Saint Traft and Rem Karolus BlueRedWhite (3)
Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

March of the Machine Commander (Mythic Rare)
Sakura-Tribe Springcaller
Sakura-Tribe Springcaller 3Green (4)
Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Common)
Salivating Gremlins
Salivating Gremlins 2Red (3)
Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Double Masters (Common)
Salvager of Ruin
Salvager of Ruin 3 (3)
Artifact Creature — Construct (2/1)

Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.

Core Set 2020 (Uncommon)
Salvaging Station
Salvaging Station 6 (6)
Artifact

Tap: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield.

Whenever a creature dies, you may untap Salvaging Station.

Fifth Dawn (Rare)
Samite Blessing
Samite Blessing White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Stronghold (Common)
Samite Ministration
Samite Ministration 1White (2)
Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Invasion (Uncommon)
Samurai of the Pale Curtain
Samurai of the Pale Curtain WhiteWhite (2)
Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Champions of Kamigawa (Uncommon)
Samut's Sprint
Samut's Sprint Red (1)
Instant

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Common)
Sanctum of Ugin
Sanctum of Ugin (0)
Land

Tap: Add Colorless.

Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Battle for Zendikar (Rare)
Sandskin
Sandskin 2White (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Onslaught (Common)
Sanguinary Mage
Sanguinary Mage 1Red (2)
Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Sanguinary Priest
Sanguinary Priest 3Black (4)
Creature — Astartes Cleric (2/4)

Lifelink

Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

Warhammer 40,000 Commander (Uncommon)
Sanguine Bond
Sanguine Bond 3BlackBlack (5)
Enchantment

Whenever you gain life, target opponent loses that much life.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Iconic Masters (Uncommon)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sanguine Brushstroke
Sanguine Brushstroke 1BlackBlack (3)
Enchantment

When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.

Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.

Innistrad: Midnight Hunt Alchemy (Rare)
Sanguine Evangelist
Sanguine Evangelist 2White (3)
Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

The Lost Caverns of Ixalan (Rare)
Sanguine Glorifier
Sanguine Glorifier 3White (4)
Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

Rivals of Ixalan (Common)
Sanguine Guard
Sanguine Guard 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike

1Black: Regenerate Sanguine Guard.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Sanguine Indulgence
Sanguine Indulgence 3Black (4)
Sorcery

This spell costs 3 less to cast if you've gained 3 or more life this turn.

Return up to two target creature cards from your graveyard to your hand.

Core Set 2021 (Common)
Sanguine Praetor
Sanguine Praetor 6BlackBlack (8)
Creature — Avatar Praetor (7/5)

Black, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.

Guildpact (Rare)
Sanguine Sacrament
Sanguine Sacrament Variable ColorlessWhiteWhite (2)
Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Ixalan (Rare)
Sanguine Savior
Sanguine Savior 1WhiteBlack (3)
Creature — Vampire Cleric (2/1)

Flying, lifelink

Disguise White or BlackWhite or Black (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn.

Murders at Karlov Manor (Common)
Sanguine Sipper
Sanguine Sipper 1White (2)
Creature — Vampire Guest (3/1)

Sanguine Sipper has lifelink as long as you control a stickered permanent.

Unfinity (Common)
Sanguine Spy
Sanguine Spy 2Black (3)
Creature — Vampire Rogue (2/3)

Menace, lifelink

1, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

Streets of New Capenna (Rare)
Sanguine Statuette
Sanguine Statuette 1Red (2)
Artifact

When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sanity Grinding
Sanity Grinding BlueBlueBlue (3)
Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

Eventide (Rare)
Sapling of Colfenor
Sapling of Colfenor 3Black or GreenBlack or Green (5)
Legendary Creature — Treefolk Shaman (2/5)

Indestructible

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Commander 2021 (Rare)
Other Versions
Eventide (Rare)
Saproling
Saproling (0)
Creature — Saproling (1/1)

Duel Decks: Phyrexia vs. the Coalition (Common)
Saproling Burst
Saproling Burst 4Green (5)
Enchantment

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."

When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.

Vintage Masters (Rare)
Other Versions
Nemesis (Rare)
Saproling Cluster
Saproling Cluster 1Green (2)
Enchantment

1, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Nemesis (Rare)
Saproling Infestation
Saproling Infestation 1Green (2)
Enchantment

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

Invasion (Rare)
Saproling Migration
Saproling Migration 1Green (2)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

Dominaria (Common)
Saproling Symbiosis
Saproling Symbiosis 3Green (4)
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
Sarah's Wings (playtest)
Sarah's Wings (playtest) White (1)
Tribal Instant — — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Mystery Booster (Common)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarinth Greatwurm
Sarinth Greatwurm 4RedGreen (6)
Creature — Wurm (7/6)

Trample

Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Mythic Rare)
Sarinth Steelseeker
Sarinth Steelseeker 1Green (2)
Creature — Human Artificer Scout (1/2)

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

The Brothers' War (Uncommon)
Sarkhan's Unsealing
Sarkhan's Unsealing 3Red (4)
Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Saskia the Unyielding
Saskia the Unyielding BlackRedGreenWhite (4)
Legendary Creature — Human Soldier (3/4)

Vigilance, haste

As Saskia the Unyielding enters the battlefield, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Sassy Gremlin Blood
Sassy Gremlin Blood (0)
Stickers

2 — Whenever this creature attacks, create a Treasure token.

5 — 3: Target creature gains flying until end of turn.

2 — 3/2

6 — 10/10

Unfinity (Common)
Satoru, the Infiltrator
Satoru, the Infiltrator BlueBlack (2)
Legendary Creature — Human Ninja Rogue (2/3)

Menace

Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.

Outlaws of Thunder Junction (Rare)
Satsuki, the Living Lore
Satsuki, the Living Lore GreenWhite (2)
Legendary Creature — Human Druid (1/3)

Tap: Put a lore counter on each Saga you control. Activate only as a sorcery.

When Satsuki, the Living Lore dies, choose up to one —

• Return target Saga or enchantment creature you control to its owner's hand.

• Return target Saga card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Satyr's Cunning
Satyr's Cunning Red (1)
Sorcery

Create a 1/1 red Satyr creature token with "This creature can't block."

Escape—2Red, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sauron, Lord of the Rings
Sauron, Lord of the Rings 5BlueBlackRed (8)
Legendary Creature — Avatar Horror (9/9)

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.

Trample

Whenever a commander an opponent controls dies, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Savage Summoning
Savage Summoning Green (1)
Instant

This spell can't be countered.

The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

Magic 2014 Core Set (Rare)
Saving Grace
Saving Grace 1White (2)
Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Hour of Devastation (Uncommon)
Saving Grasp
Saving Grasp Blue (1)
Instant

Return target creature you own to your hand.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Savior of the Sleeping
Savior of the Sleeping 2White (3)
Creature — Human Knight (2/3)

Vigilance

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.

Wilds of Eldraine (Common)
Saw in Half
Saw in Half 2Black (3)
Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.

Unfinity (Rare)
Saw It Coming
Saw It Coming 1BlueBlue (3)
Instant

Counter target spell.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Sawblade Slinger
Sawblade Slinger 3Green (4)
Creature — Human Archer (4/3)

When Sawblade Slinger enters the battlefield, choose up to one —

• Destroy target artifact an opponent controls.

• Sawblade Slinger fights target Zombie an opponent controls.

Innistrad: Crimson Vow (Uncommon)
Scalding Cauldron
Scalding Cauldron 1 (1)
Artifact

3, Tap, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.

Throne of Eldraine (Common)
Scalding Devil
Scalding Devil 1Red (2)
Creature — Devil (1/1)

2Red: Scalding Devil deals 1 damage to target player or planeswalker.

Avacyn Restored (Common)
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