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Festercreep
Festercreep 1Black (2)
Creature — Elemental (0/0)

Festercreep enters with a +1/+1 counter on it.

1Black, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

Commander Anthology 2018 (Common)
Other Versions
Morningtide (Common)
Commander 2016 (Common)
Festerhide Boar
Festerhide Boar 3Green (4)
Creature — Boar (3/3)

Trample

Morbid — Festerhide Boar enters with two +1/+1 counters on it if a creature died this turn.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Innistrad (Common)
Festering Goblin
Festering Goblin Black (1)
Creature — Zombie Goblin (1/1)

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

Dominaria Remastered (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Tenth Edition (Common)
Planechase (Common)
Archenemy (Common)
Modern Masters (Common)
Festering Mummy
Festering Mummy Black (1)
Creature — Zombie (1/1)

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Festering Newt
Festering Newt Black (1)
Creature — Salamander (1/1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Jumpstart (Common)
Other Versions
Magic 2014 Core Set (Common)
Iconic Masters (Common)
Festerleech
Festerleech Black (1)
Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.

1Black: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

Murders at Karlov Manor (Uncommon)
Festival Crasher
Festival Crasher 1Red (2)
Creature — Devil (1/3)

Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Common)
Bramble Familiar (Fetch Quest)
Bramble Familiar (Fetch Quest) 5GreenGreen (7)
Sorcery — Adventure

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

Wilds of Eldraine (Rare)
Fetid Gargantua
Fetid Gargantua 4Black (5)
Creature — Horror (4/4)

2Black: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Whenever one or more +1/+1 counters are put on Fetid Gargantua, you may draw two cards. If you do, you lose 2 life.

Modern Horizons 3 (Common)
Fetid Horror
Fetid Horror 3Black (4)
Creature — Shade Horror (1/2)

Black: Fetid Horror gets +1/+1 until end of turn.

Mirage (Common)
Fetid Imp
Fetid Imp 1Black (2)
Creature — Imp (1/2)

Flying

Black: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Core Set 2021 (Common)
Fettergeist
Fettergeist 2Blue (3)
Creature — Spirit (3/4)

Flying

At the beginning of your upkeep, sacrifice Fettergeist unless you pay 1 for each other creature you control.

Avacyn Restored (Uncommon)
Fey Steed
Fey Steed 2WhiteWhite (4)
Creature — Elk (4/4)

Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.

Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Adventures in the Forgotten Realms Commander (Rare)
Feywild Caretaker
Feywild Caretaker 4Blue (5)
Creature — Orc Wizard (3/4)

When Feywild Caretaker enters, you take the initiative.

At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Feywild Trickster
Feywild Trickster 2Blue (3)
Creature — Gnome Warlock (2/2)

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

Adventures in the Forgotten Realms (Uncommon)
Fibrous Entangler
Fibrous Entangler (0)
Creature — Eldrazi Werewolf (4/6)

Vigilance

Fibrous Entangler must be blocked if able.

Fibrous Entangler can block an additional creature each combat.

Eldritch Moon (Uncommon)
Fickle Efreet
Fickle Efreet 3Red (4)
Creature — Efreet (5/2)

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

Prophecy (Rare)
Fiddlehead Kami
Fiddlehead Kami 4Green (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

Saviors of Kamigawa (Common)
Field Creeper
Field Creeper 2 (2)
Artifact Creature — Scarecrow (2/1)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Core Set 2019 (Common)
Field Marshal
Field Marshal 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

Tenth Edition (Rare)
Other Versions
Coldsnap (Rare)
Field Surgeon
Field Surgeon 1White (2)
Creature — Human Cleric (1/1)

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

Urza's Destiny (Common)
Fiend Artisan
Fiend Artisan Black or GreenBlack or Green (2)
Creature — Nightmare (1/1)

Fiend Artisan gets +1/+1 for each creature card in your graveyard.

Variable ColorlessBlack or Green, Tap, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Ikoria: Lair of Behemoths (Mythic Rare)
Fiend Binder
Fiend Binder 3White (4)
Creature — Human Soldier (3/2)

Whenever Fiend Binder attacks, tap target creature defending player controls.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Game Night 2019 (Common)
Fiend Hunter
Fiend Hunter 1WhiteWhite (3)
Creature — Human Cleric (1/3)

When Fiend Hunter enters, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Commander Anthology (Uncommon)
Masters 25 (Uncommon)
Ultimate Masters (Uncommon)
Shadows of the Past (Uncommon)
Fiend of the Shadows
Fiend of the Shadows 3BlackBlack (5)
Creature — Vampire Wizard (3/3)

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Dark Ascension (Rare)
Fiendish Duo
Fiendish Duo 4RedRed (6)
Creature — Devil (5/5)

First strike

If a source would deal damage to an opponent, it deals double that damage to that player instead.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Game Night 2019 (Mythic Rare)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Fierce Empath
Fierce Empath 2Green (3)
Creature — Elf (1/1)

When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Commander Masters (Common)
Other Versions
Scourge (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Masters 25 (Uncommon)
Duel Decks: Elves vs. Inventors (Common)
Core Set 2021 (Uncommon)
Double Masters (Common)
Fierce Witchstalker
Fierce Witchstalker 2GreenGreen (4)
Creature — Wolf (4/4)

Trample

When Fierce Witchstalker enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Dog (2/2)

Red: Fiery Hellhound gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Venser vs. Koth (Common)
Fighting Drake
Fighting Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest (Uncommon)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Filigree Angel
Filigree Angel 5WhiteWhiteBlue (8)
Artifact Creature — Angel (4/4)

Flying

When Filigree Angel enters, you gain 3 life for each artifact you control.

Commander 2016 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2013 Edition (Rare)
Filigree Attendant
Filigree Attendant 2BlueBlue (4)
Artifact Creature — Homunculus (*/3)

Flying

Filigree Attendant's power is equal to the number of artifacts you control.

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Uncommon)
The Brothers' War Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Filigree Crawler
Filigree Crawler 4 (4)
Artifact Creature — Insect (2/2)

When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.

Aether Revolt (Common)
Filigree Familiar
Filigree Familiar 3 (3)
Artifact Creature — Fox (2/2)

When Filigree Familiar enters, you gain 2 life.

When Filigree Familiar dies, draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Game Night (Uncommon)
Commander Legends (Common)
Filigree Sages
Filigree Sages 3Blue (4)
Artifact Creature — Vedalken Wizard (2/3)

2Blue: Untap target artifact.

Shards of Alara (Uncommon)
Filigree Vector
Filigree Vector 3White (4)
Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, Tap, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

March of the Machine Commander (Rare)
Filth
Filth 3Black (4)
Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

Judgment (Uncommon)
Filthy Cur
Filthy Cur 1Black (2)
Creature — Dog (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

Odyssey (Common)
Final Iteration
Final Iteration (0)
Creature — Eldrazi Insect (6/5)

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Final-Sting Faerie
Final-Sting Faerie 3Black (4)
Creature — Faerie Assassin (2/2)

Flying

When Final-Sting Faerie enters, destroy target creature that was dealt damage this turn.

Morningtide (Common)
Final-Word Phantom
Final-Word Phantom 2Blue (3)
Creature — Spirit Detective (1/4)

Flash

Flying

During each opponent's end step, you may cast spells as though they had flash.

Murders at Karlov Manor Commander (Rare)
Finch Formation
Finch Formation 2Blue (3)
Creature — Bird Scout (2/2)

Offspring 3 (You may pay an additional 3 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Flying

When this creature enters, target creature you control gains flying until end of turn.

Bloomburrow (Common)
Fin-Clade Fugitives
Fin-Clade Fugitives 5Green (6)
Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.

Encore 4Green (4Green, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Finneas, Ace Archer
Finneas, Ace Archer GreenWhite (2)
Legendary Creature — Rabbit Archer (2/2)

Vigilance, reach

Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Bloomburrow (Rare)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fire Ants
Fire Ants 2Red (3)
Creature — Insect (2/1)

Tap: Fire Ants deals 1 damage to each other creature without flying.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Fire Bowman
Fire Bowman Red (1)
Creature — Human Soldier Archer (1/1)

Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Uncommon)
Fire Dragon
Fire Dragon 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

When Fire Dragon enters, it deals damage to target creature equal to the number of Mountains you control.

Masters Edition II (Rare)
Other Versions
Portal (Rare)
Fire Drake
Fire Drake 1RedRed (3)
Creature — Drake (1/2)

Flying

Red: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

Masters Edition III (Common)
Other Versions
Fifth Edition (Uncommon)
The Dark (Uncommon)
Chronicles (Uncommon)
Fire Elemental
Fire Elemental 3RedRed (5)
Creature — Elemental (5/4)

Core Set 2020 (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 1999 (Uncommon)
Magic 2013 (Common)
Dominaria (Common)
Core Set 2019 (Common)
Fire Imp
Fire Imp 2Red (3)
Creature — Imp (2/1)

When Fire Imp enters, it deals 2 damage to target creature.

Masters Edition IV (Uncommon)
Other Versions
Portal (Uncommon)
Fire Juggler
Fire Juggler 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Common)
Fire Servant
Fire Servant 3RedRed (5)
Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Fire Snake
Fire Snake 4Red (5)
Creature — Snake (3/1)

When Fire Snake dies, destroy target land.

Portal (Common)
Fire Sprites
Fire Sprites 1Green (2)
Creature — Faerie (1/1)

Flying

Green, Tap: Add Red.

Masters Edition III (Common)
Other Versions
Legends (Common)
Fire Urchin
Fire Urchin 1Red (2)
Creature — Elemental (1/3)

Trample

Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Fire-Belly Changeling
Fire-Belly Changeling 1Red (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Red: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Fireblade Charger
Fireblade Charger Red (1)
Creature — Goblin Warrior (1/1)

As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising (Uncommon)
Fireborn Knight
Fireborn Knight Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Knight (2/3)

Double strike

Red or WhiteRed or WhiteRed or WhiteRed or White: Fireborn Knight gets +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Firebrand Archer
Firebrand Archer 1Red (2)
Creature — Human Archer (2/1)

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Firebrand Ranger
Firebrand Ranger 1Red (2)
Creature — Human Soldier Ranger (2/1)

Green, Tap: You may put a basic land card from your hand onto the battlefield.

Invasion (Uncommon)
Firedrinker Satyr
Firedrinker Satyr Red (1)
Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

1Red: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Theros (Rare)
Fire-Field Ogre
Fire-Field Ogre 1BlueBlackRed (4)
Creature — Ogre Mutant (4/2)

First strike

Unearth BlueBlackRed (BlueBlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Firefiend Elemental
Firefiend Elemental 3Red (4)
Creature — Elemental (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Fireflux Squad
Fireflux Squad 3Red (4)
Creature — Human Soldier (4/3)

Haste

Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

Ikoria Commander (Rare)
Firefly
Firefly 3Red (4)
Creature — Insect (1/1)

Flying

Red: Firefly gets +1/+0 until end of turn.

Tempest (Uncommon)
Firefright Mage
Firefright Mage Red (1)
Creature — Goblin Spellshaper (1/1)

1Red, Tap, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

Planar Chaos (Common)
Fireglass Mentor
Fireglass Mentor BlackRed (2)
Creature — Lizard Warlock (2/1)

At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.

Bloomburrow (Uncommon)
Firehoof Cavalry
Firehoof Cavalry White (1)
Creature — Human Berserker (1/1)

3Red: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

Khans of Tarkir (Common)
Firemane Angel
Firemane Angel 3RedWhiteWhite (6)
Creature — Angel (4/3)

Flying, first strike

At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.

6RedRedWhiteWhite: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

Guild Kit: Boros (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
Iconic Masters (Rare)
Firemane Avenger
Firemane Avenger 2RedWhite (4)
Creature — Angel (3/3)

Flying

Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

Ravnica Clue Edition (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Boros (Rare)
Firemane Commando
Firemane Commando 3White (4)
Creature — Angel Soldier (4/3)

Flying

Whenever you attack with two or more creatures, draw a card.

Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

March of the Machine Commander (Rare)
Firemantle Mage
Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Battle for Zendikar (Uncommon)
Firemaw Kavu
Firemaw Kavu 5Red (6)
Creature — Kavu (4/2)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Firemaw Kavu enters, it deals 2 damage to target creature.

When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Fire-Omen Crane
Fire-Omen Crane 3RedRed (5)
Creature — Bird Spirit (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Firescreamer
Firescreamer 3Black (4)
Creature — Kavu (2/2)

Red: Firescreamer gets +1/+0 until end of turn.

Invasion (Common)
Fireslinger
Fireslinger 1Red (2)
Creature — Human Wizard (1/1)

Tap: Fireslinger deals 1 damage to any target and 1 damage to you.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Firestorm Hellkite
Firestorm Hellkite 4BlueRed (6)
Creature — Dragon (6/6)

Flying, trample

Cumulative upkeep BlueRed (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Visions (Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Firewake Sliver
Firewake Sliver 1RedGreen (3)
Creature — Sliver (1/1)

All Sliver creatures have haste.

All Slivers have "1, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Commander Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Time Spiral Remastered (Uncommon)
Firewing Phoenix
Firewing Phoenix 3Red (4)
Creature — Phoenix (4/2)

Flying

1RedRedRed: Return Firewing Phoenix from your graveyard to your hand.

Ultimate Masters (Uncommon)
Other Versions
Magic 2013 (Rare)
Firja, Judge of Valor
Firja, Judge of Valor 2WhiteBlackBlack (5)
Legendary Creature — Angel Cleric (2/4)

Flying, lifelink

Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Kaldheim (Uncommon)
Firkraag, Cunning Instigator
Firkraag, Cunning Instigator 3BlueRed (5)
Legendary Creature — Dragon (3/3)

Flying, haste

Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.

Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Firmament Sage
Firmament Sage 3Blue (4)
Creature — Human Wizard (2/3)

If it's neither day nor night, it becomes day as Firmament Sage enters.

Whenever day becomes night or night becomes day, draw a card.

Innistrad: Midnight Hunt (Uncommon)
First Responder
First Responder 3Green (4)
Creature — Ogre Citizen (3/3)

Vigilance

At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

Streets of New Capenna Commander (Rare)
First Sliver's Chosen
First Sliver's Chosen 4White (5)
Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Modern Horizons (Uncommon)
First-Sphere Gargantua
First-Sphere Gargantua 4BlackBlack (6)
Creature — Phyrexian Horror (5/4)

When First-Sphere Gargantua enters, you draw a card and you lose 1 life.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

March of the Machine Commander (Common)
Other Versions
Modern Horizons (Common)
Fissure Wizard
Fissure Wizard 1Red (2)
Creature — Goblin Wizard (2/1)

When Fissure Wizard enters, you may discard a card. If you do, draw a card.

Zendikar Rising (Common)
Five Kids in a Trenchcoat (playtest)
Five Kids in a Trenchcoat (playtest) 2White (3)
Creature — — Human Soldier (1/5)

CARDNAME counts as five creatures for spells and effects that count the number of creatures you control.

Mystery Booster (Common)
Flailing Drake
Flailing Drake 3Green (4)
Creature — Drake (2/3)

Flying

Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

Tempest (Uncommon)
Flailing Manticore
Flailing Manticore 3Red (4)
Creature — Manticore (3/3)

Flying, first strike

1: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Rare)
Flailing Ogre
Flailing Ogre 2Red (3)
Creature — Ogre (3/3)

1: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Flailing Soldier
Flailing Soldier Red (1)
Creature — Human Soldier (2/2)

1: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Common)
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