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Hellkite Hatchling
Hellkite Hatchling 2RedGreen (4)
Creature — Dragon (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

Planechase Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Hellkite Igniter
Hellkite Igniter 5RedRed (7)
Creature — Dragon (5/5)

Flying, haste

1Red: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Commander 2018 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Hellkite Overlord
Hellkite Overlord 4BlackRedRedGreen (8)
Creature — Dragon (8/8)

Flying, trample, haste

Red: Hellkite Overlord gets +1/+0 until end of turn.

BlackGreen: Regenerate Hellkite Overlord.

From the Vault: Dragons (Rare)
Other Versions
Shards of Alara (Mythic Rare)
Hellkite Tyrant
Hellkite Tyrant 4RedRed (6)
Creature — Dragon (6/5)

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Commander 2016 (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Hellkite Whelp
Hellkite Whelp 4Red (5)
Creature — Dragon (3/3)

Flying

Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.

Guilds of Ravnica (Uncommon)
Hematite Golem
Hematite Golem 4 (4)
Artifact Creature — Golem (1/4)

1Red: Hematite Golem gets +2/+0 until end of turn.

Mirrodin (Common)
Hematite Talisman
Hematite Talisman 2 (2)
Artifact

Whenever a player casts a red spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Herald of Faith
Herald of Faith 3WhiteWhite (5)
Creature — Angel (4/3)

Flying

Whenever Herald of Faith attacks, you gain 2 life.

Core Set 2019 (Uncommon)
Heritage Druid
Heritage Druid Green (1)
Creature — Elf Druid (1/1)

Tap three untapped Elves you control: Add GreenGreenGreen.

Eternal Masters (Rare)
Other Versions
Morningtide (Uncommon)
Hermit Druid
Hermit Druid 1Green (2)
Creature — Human Druid (1/1)

Green, Tap: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Hermit of the Natterknolls
Hermit of the Natterknolls 2Green (3)
Creature — Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Shadows over Innistrad (Uncommon)
Hesitation
Hesitation 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Stronghold (Uncommon)
Hex Parasite
Hex Parasite 1 (1)
Artifact Creature — Insect (1/1)

Variable ColorlessPhyrexian Black: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. (Phyrexian Black can be paid with either Black or 2 life.)

New Phyrexia (Rare)
Hidetsugu's Second Rite
Hidetsugu's Second Rite 3Red (4)
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Saviors of Kamigawa (Rare)
Hightide Hermit
Hightide Hermit 4Blue (5)
Creature — Crab (4/4)

Defender

When Hightide Hermit enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Hightide Hermit can attack this turn as though it didn't have defender.

Kaladesh (Common)
Hint of Insanity
Hint of Insanity 2Black (3)
Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

Odyssey (Rare)
Hinterland Hermit
Hinterland Hermit 1Red (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Dark Ascension (Common)
Hit // Run (Hit)
Hit // Run (Hit) 1BlackRed (3)
Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.

Dissension (Uncommon)
Hitchclaw Recluse
Hitchclaw Recluse 2Green (3)
Creature — Spider (1/4)

Reach

Guilds of Ravnica (Common)
Other Versions
Magic Origins (Common)
Hollowhenge Spirit
Hollowhenge Spirit 3White (4)
Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Honden of Infinite Rage
Honden of Infinite Rage 2Red (3)
Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Eternal Masters (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Hostility
Hostility 3RedRedRed (6)
Creature — Elemental Incarnation (6/6)

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Commander 2015 (Rare)
Hour of Eternity
Hour of Eternity Variable ColorlessVariable ColorlessBlueBlueBlue (3)
Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Hour of Devastation (Rare)
Humility
Humility 2WhiteWhite (4)
Enchantment

All creatures lose all abilities and have base power and toughness 1/1.

Tempest Remastered (Mythic Rare)
Other Versions
Tempest (Rare)
Hunted Witness
Hunted Witness White (1)
Creature — Human (1/1)

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Common)
Hyperion Blacksmith
Hyperion Blacksmith 1RedRed (3)
Creature — Human Artificer (2/2)

Tap: You may tap or untap target artifact an opponent controls.

Legends (Uncommon)
Identity Crisis
Identity Crisis 2WhiteWhiteBlackBlack (6)
Sorcery

Exile all cards from target player's hand and graveyard.

Alara Reborn (Rare)
Identity Thief
Identity Thief 2BlueBlue (4)
Creature — Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Eldritch Moon (Rare)
Ignite Disorder
Ignite Disorder 1Red (2)
Instant

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

Magic 2010 (Uncommon)
Other Versions
Conflux (Uncommon)
Ignite Memories
Ignite Memories 4Red (5)
Sorcery

Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Uncommon)
Ignite the Beacon
Ignite the Beacon 4White (5)
Instant

Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library.

War of the Spark (Rare)
Ignite the Future
Ignite the Future 3Red (4)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.

Flashback 7Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Rare)
Ignition Team
Ignition Team 5RedRed (7)
Creature — Goblin Warrior (0/0)

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.

2Red, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

Magic: The Gathering—Conspiracy (Rare)
Ill-Gotten Inheritance
Ill-Gotten Inheritance 3Black (4)
Enchantment

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

5Black, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

Ravnica Allegiance (Common)
Illicit Auction
Illicit Auction 3RedRed (5)
Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Apocalypse (Uncommon)
Illusionist's Gambit
Illusionist's Gambit 2BlueBlue (4)
Instant

Cast this spell only during the declare blockers step on an opponent's turn.

Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.

Commander 2013 Edition (Rare)
Immortal Servitude
Immortal Servitude Variable ColorlessWhite or BlackWhite or BlackWhite or Black (3)
Sorcery

Return each creature card with converted mana cost X from your graveyard to the battlefield.

Gatecrash (Rare)
Imperial Hellkite
Imperial Hellkite 5RedRed (7)
Creature — Dragon (6/6)

Flying

Morph 6RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.

Archenemy (Rare)
Other Versions
Legions (Rare)
Imperial Recruiter
Imperial Recruiter 2Red (3)
Creature — Human Advisor (1/1)

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.

Masters 25 (Mythic Rare)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition II (Rare)
Implement of Ferocity
Implement of Ferocity 1 (1)
Artifact

Green, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery.

When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

Aether Revolt (Common)
Inalla, Archmage Ritualist
Inalla, Archmage Ritualist 2BlueBlackRed (5)
Legendary Creature — Human Wizard (4/5)

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay 1. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.

Tap five untapped Wizards you control: Target player loses 7 life.

Commander 2017 (Mythic Rare)
Incite
Incite Red (1)
Instant

Target creature becomes red until end of turn and attacks this turn if able.

Magic 2011 (Common)
Incite Hysteria
Incite Hysteria 2Red (3)
Sorcery

Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

Ravnica: City of Guilds (Common)
Incite Insight
Incite Insight Variable ColorlessBlueBlue (2)
Sorcery

Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Incite Rebellion
Incite Rebellion 4RedRed (6)
Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Incite War
Incite War 2Red (3)
Instant

Choose one —

• Creatures target player controls attack this turn if able.

• Creatures you control gain first strike until end of turn.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Incited Rabble
Incited Rabble (0)
Creature — Human (2/3)

Incited Rabble attacks each combat if able.

2: Incited Rabble gets +1/+0 until end of turn.

Shadows over Innistrad (Uncommon)
Incubation // Incongruity (Incongruity)
Incubation // Incongruity (Incongruity) 1GreenBlue (3)
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Ravnica Allegiance (Uncommon)
Increasing Ambition
Increasing Ambition 4Black (5)
Sorcery

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback 7Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Rare)
Incubation // Incongruity (Incubation)
Incubation // Incongruity (Incubation) Green or Blue (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Ravnica Allegiance (Uncommon)
Indestructibility
Indestructibility 3White (4)
Enchantment — Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Magic 2014 Core Set (Rare)
Other Versions
Magic 2010 (Rare)
Indomitable Ancients
Indomitable Ancients 2WhiteWhite (4)
Creature — Treefolk Warrior (2/10)

Morningtide (Rare)
Indomitable Archangel
Indomitable Archangel 2WhiteWhite (4)
Creature — Angel (4/4)

Flying

Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Indomitable Creativity
Indomitable Creativity Variable ColorlessRedRedRed (3)
Sorcery

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

Aether Revolt (Mythic Rare)
Indomitable Will
Indomitable Will 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

Champions of Kamigawa (Common)
Inferno Titan
Inferno Titan 4RedRed (6)
Creature — Giant (6/6)

Red: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)
Magic 2012 (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2015 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Infinite Hourglass
Infinite Hourglass 4 (4)
Artifact

At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

3: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Infinite Obliteration
Infinite Obliteration 1BlackBlack (3)
Sorcery

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.

Magic Origins (Rare)
Infinite Reflection
Infinite Reflection 5Blue (6)
Enchantment — Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Commander 2014 (Rare)
Other Versions
Avacyn Restored (Rare)
Infinity Elemental
Infinity Elemental 4RedRedRed (7)
Creature — Elemental (∞/5)

(This creature has INFINITE POWER.)

Unstable (Mythic Rare)
Infuse with the Elements
Infuse with the Elements 3Green (4)
Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Battle for Zendikar (Uncommon)
Inheritance
Inheritance White (1)
Enchantment

Whenever a creature dies, you may pay 3. If you do, draw a card.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Champions of Kamigawa (Uncommon)
Initiate's Companion
Initiate's Companion 1Green (2)
Creature — Cat (3/1)

Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.

Amonkhet (Common)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Inkfathom Witch
Inkfathom Witch 1Blue or Black (2)
Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2BlueBlack: Each unblocked creature has base power and toughness 4/1 until end of turn.

Planechase Anthology (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase 2012 Edition (Uncommon)
Inner-Flame Igniter
Inner-Flame Igniter 2Red (3)
Creature — Elemental Warrior (2/2)

2Red: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Uncommon)
Inquisition
Inquisition 2Black (3)
Sorcery

Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.

The Dark (Common)
Inquisition of Kozilek
Inquisition of Kozilek Black (1)
Sorcery

Target player reveals their hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Modern Event Deck 2014 (Uncommon)
Conspiracy: Take the Crown (Rare)
Inquisitor Exarch
Inquisitor Exarch WhiteWhite (2)
Creature — Cleric (2/2)

When Inquisitor Exarch enters the battlefield, choose one —

• You gain 2 life.

• Target opponent loses 2 life.

New Phyrexia (Uncommon)
Inquisitor's Flail
Inquisitor's Flail 2 (2)
Artifact — Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip 2

Innistrad (Uncommon)
Inquisitor's Ox
Inquisitor's Ox 3White (4)
Creature — Ox (2/5)

Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Inquisitor's Snare
Inquisitor's Snare 1White (2)
Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

Shadowmoor (Common)
Inspired Sprite
Inspired Sprite 3Blue (4)
Creature — Faerie Wizard (2/2)

Flash

Flying

Whenever you cast a Wizard spell, you may untap Inspired Sprite.

Tap: Draw a card, then discard a card.

Morningtide (Uncommon)
Inspirit
Inspirit 2White (3)
Instant

Untap target creature. It gets +2/+4 until end of turn.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Integrity // Intervention (Integrity)
Integrity // Intervention (Integrity) Red or White (1)
Instant

Target creature gets +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Integrity // Intervention (Intervention)
Integrity // Intervention (Intervention) 2RedWhite (4)
Instant

Intervention deals 3 damage to any target and you gain 3 life.

Guilds of Ravnica (Uncommon)
Intimidator Initiate
Intimidator Initiate Red (1)
Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay 1. If you do, target creature can't block this turn.

Shadowmoor (Common)
Intuition
Intuition 2Blue (3)
Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Invade the City
Invade the City 1BlueRed (3)
Sorcery

Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Invader Parasite
Invader Parasite 3RedRed (5)
Creature — Insect (3/2)

Imprint — When Invader Parasite enters the battlefield, exile target land.

Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.

New Phyrexia (Rare)
Inviolability
Inviolability 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

Mercadian Masques (Common)
Invisibility
Invisibility BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Magic 2015 Core Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Eighth Edition (Uncommon)
Invulnerability
Invulnerability 1White (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

The next time a source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Uncommon)
Ior Ruin Expedition
Ior Ruin Expedition 1Blue (2)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Archenemy: Nicol Bolas (Common)
Other Versions
Zendikar (Common)
Irrigation Ditch
Irrigation Ditch (0)
Land

Irrigation Ditch enters the battlefield tapped.

Tap: Add White.

Tap, Sacrifice Irrigation Ditch: Add GreenBlue.

Invasion (Common)
It of the Horrid Swarm
It of the Horrid Swarm 8 (8)
Creature — Eldrazi Insect (4/4)

Emerge 6Green (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, create two 1/1 green Insect creature tokens.

Eldritch Moon (Common)
It That Betrays
It That Betrays 12 (12)
Creature — Eldrazi (11/11)

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Rise of the Eldrazi (Rare)
It That Gets Left Hanging
It That Gets Left Hanging 5Red (6)
Creature — Elemental Horror (5/4)

When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.

Unstable (Common)
It That Rides as One
It That Rides as One (0)
Creature — Eldrazi Horror (4/4)

First strike, trample, lifelink

Eldritch Moon (Uncommon)
Ith, High Arcanist
Ith, High Arcanist 5WhiteBlue (7)
Legendary Creature — Human Wizard (3/5)

Vigilance

Tap: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Suspend 4—WhiteBlue (Rather than cast this card from your hand, you may pay WhiteBlue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Time Spiral (Rare)
Itlimoc, Cradle of the Sun
Itlimoc, Cradle of the Sun (0)
Legendary Land

(Transforms from Growing Rites of Itlimoc.)

Tap: Add Green.

Tap: Add Green for each creature you control.

Ixalan (Rare)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs.

Duel Decks: Jace vs. Vraska (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Jace's Ingenuity
Jace's Ingenuity 3BlueBlue (5)
Instant

Draw three cards.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Jade Monolith
Jade Monolith 4 (4)
Artifact

1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Jareth, Leonine Titan
Jareth, Leonine Titan 3WhiteWhiteWhite (6)
Legendary Creature — Cat Giant (4/7)

Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.

White: Jareth gains protection from the color of your choice until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Onslaught (Rare)
Vintage Masters (Rare)
Commander 2015 (Rare)
Eternal Masters (Rare)
Commander 2017 (Rare)
Jedit Ojanen
Jedit Ojanen 4WhiteWhiteBlue (7)
Legendary Creature — Cat Warrior (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
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