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Synchronous Sliver
Synchronous Sliver 4Blue (5)
Creature — Sliver (3/3)

All Sliver creatures have vigilance.

Planar Chaos (Common)
Syphon Sliver
Syphon Sliver 2Black (3)
Creature — Sliver (2/2)

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Magic 2014 Core Set (Rare)
Give // Take (Take)
Give // Take (Take) 2Blue (3)
Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Talisman of Creativity
Talisman of Creativity 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Blue or Red. Talisman of Creativity deals 1 damage to you.

Modern Horizons (Uncommon)
Talon Sliver
Talon Sliver 1White (2)
Creature — Sliver (1/1)

All Sliver creatures have first strike.

Tempest (Common)
Telekinetic Sliver
Telekinetic Sliver 2BlueBlue (4)
Creature — Sliver (2/2)

All Slivers have "Tap: Tap target permanent."

Time Spiral (Uncommon)
Tempered Sliver
Tempered Sliver 2Green (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Modern Horizons (Uncommon)
Tetsuko Umezawa, Fugitive
Tetsuko Umezawa, Fugitive 1Blue (2)
Legendary Creature — Human Rogue (1/3)

Creatures you control with power or toughness 1 or less can't be blocked.

Dominaria (Uncommon)
Thalakos Deceiver
Thalakos Deceiver 3Blue (4)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Stronghold (Rare)
Thallid Omnivore
Thallid Omnivore 3Black (4)
Creature — Fungus (3/3)

1, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.

Dominaria (Common)
The First Sliver
The First Sliver WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Sliver spells you cast have cascade.

Modern Horizons (Mythic Rare)
The Hive
The Hive 5 (5)
Artifact

5, Tap: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Thorncaster Sliver
Thorncaster Sliver 4Red (5)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Magic 2014 Core Set (Rare)
Thrive
Thrive Variable ColorlessGreen (1)
Sorcery

Put a +1/+1 counter on each of X target creatures.

Modern Masters 2015 Edition (Common)
Other Versions
Prophecy (Common)
Dissension (Common)
Thriving Grubs
Thriving Grubs 1Red (2)
Creature — Gremlin (2/1)

When Thriving Grubs enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Grubs attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Ibex
Thriving Ibex 3White (4)
Creature — Goat (2/4)

When Thriving Ibex enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Ibex attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Rats
Thriving Rats 1Black (2)
Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Rats attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Rhino
Thriving Rhino 2Green (3)
Creature — Rhino (2/3)

When Thriving Rhino enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Rhino attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Tivadar of Thorn
Tivadar of Thorn 1WhiteWhite (3)
Legendary Creature — Human Knight (2/2)

First strike, protection from red

When Tivadar of Thorn enters the battlefield, destroy target Goblin.

Time Spiral (Rare)
Tivadar's Crusade
Tivadar's Crusade 1WhiteWhite (3)
Sorcery

Destroy all Goblins.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Toxin Sliver
Toxin Sliver 3Black (4)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Rare)
Two-Headed Sliver
Two-Headed Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Time Spiral (Common)
Ulvenwald Captive
Ulvenwald Captive 1Green (2)
Creature — Werewolf Horror (1/2)

Defender

Tap: Add Green.

5GreenGreen: Transform Ulvenwald Captive.

Eldritch Moon (Common)
Underground River
Underground River (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Black. Underground River deals 1 damage to you.

Commander Anthology 2018 (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Commander 2016 (Rare)
Universal Automaton
Universal Automaton 1 (1)
Artifact Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Modern Horizons (Common)
Universal Solvent
Universal Solvent 1 (1)
Artifact

7, Tap, Sacrifice Universal Solvent: Destroy target permanent.

Aether Revolt (Common)
Unliving Psychopath
Unliving Psychopath 2BlackBlack (4)
Creature — Zombie Assassin (0/4)

Black: Unliving Psychopath gets +1/-1 until end of turn.

Black, Tap: Destroy target creature with power less than Unliving Psychopath's power.

Dissension (Rare)
Vampiric Sliver
Vampiric Sliver 3Black (4)
Creature — Sliver (3/3)

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Time Spiral (Uncommon)
Venom Sliver
Venom Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Magic 2015 Core Set (Uncommon)
Venser's Sliver
Venser's Sliver 5 (5)
Artifact Creature — Sliver (3/3)

Time Spiral (Common)
Viashivan Dragon
Viashivan Dragon 2RedRedGreenGreen (6)
Creature — Dragon (4/4)

Flying

Red: Viashivan Dragon gets +1/+0 until end of turn.

Green: Viashivan Dragon gets +0/+1 until end of turn.

Visions (Rare)
Victual Sliver
Victual Sliver GreenWhite (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: You gain 4 life."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Village Survivors
Village Survivors 4Green (5)
Creature — Human (4/5)

Vigilance

Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

Dark Ascension (Uncommon)
Vindictive Lich
Vindictive Lich 3Black (4)
Creature — Zombie Wizard (4/1)

When Vindictive Lich dies, choose one or more. Each mode must target a different player.

• Target opponent sacrifices a creature.

• Target opponent discards two cards.

• Target opponent loses 5 life.

Commander 2017 (Rare)
Vindictive Mob
Vindictive Mob 4BlackBlack (6)
Creature — Human Berserker (5/5)

When Vindictive Mob enters the battlefield, sacrifice a creature.

Vindictive Mob can't be blocked by Saprolings.

Ravnica: City of Guilds (Uncommon)
Vindictive Vampire
Vindictive Vampire 3Black (4)
Creature — Vampire (2/3)

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

Ravnica Allegiance (Uncommon)
Virulent Sliver
Virulent Sliver Green (1)
Creature — Sliver (1/1)

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Premium Deck Series: Slivers (Common)
Other Versions
Future Sight (Common)
Vivid Crag
Vivid Crag (0)
Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

Tap: Add Red.

Tap, Remove a charge counter from Vivid Crag: Add one mana of any color.

Commander Anthology 2018 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Commander 2017 (Uncommon)
Vivid Creek
Vivid Creek (0)
Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

Tap: Add Blue.

Tap, Remove a charge counter from Vivid Creek: Add one mana of any color.

Commander 2017 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Planechase 2012 Edition (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Planechase Anthology (Uncommon)
Vivid Flying Fish
Vivid Flying Fish 1Blue (2)
Creature — Fish Lizard (1/1)

Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Vivid Grove
Vivid Grove (0)
Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

Tap: Add Green.

Tap, Remove a charge counter from Vivid Grove: Add one mana of any color.

Commander 2017 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Vivid Marsh
Vivid Marsh (0)
Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

Tap: Add Black.

Tap, Remove a charge counter from Vivid Marsh: Add one mana of any color.

Commander 2017 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Vivid Meadow
Vivid Meadow (0)
Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

Tap: Add White.

Tap, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Commander Anthology 2018 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Vivid Revival
Vivid Revival 4Green (5)
Sorcery

Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.

Guilds of Ravnica (Rare)
Vivien of the Arkbow
Vivien of the Arkbow 4GreenGreen (6)
Legendary Planeswalker — Vivien (5)

+2: Put two +1/+1 counters on up to one target creature.

−3: Target creature you control deals damage equal to its power to target creature you don't control.

−9: Creatures you control get +4/+4 and gain trample until end of turn.

Core Set 2019 (Mythic Rare)
Vivien Reid
Vivien Reid 3GreenGreen (5)
Legendary Planeswalker — Vivien (5)

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Destroy target artifact, enchantment, or creature with flying.

−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Core Set 2019 (Mythic Rare)
Vivien, Arkbow Ranger
Vivien, Arkbow Ranger 1GreenGreenGreen (4)
Legendary Planeswalker — Vivien (4)

+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.

−3: Target creature you control deals damage equal to its power to target creature or planeswalker.

−5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand.

Core Set 2020 (Mythic Rare)
Vivien, Champion of the Wilds
Vivien, Champion of the Wilds 2Green (3)
Legendary Planeswalker — Vivien (4)

You may cast creature spells as though they had flash.

+1: Until your next turn, up to one target creature gains vigilance and reach.

−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card.

War of the Spark (Rare)
Vivien, Nature's Avenger
Vivien, Nature's Avenger 4GreenGreen (6)
Legendary Planeswalker — Vivien (3)

+1: Put three +1/+1 counters on up to one target creature.

−1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

−6: Target creature gets +10/+10 and gains trample until end of turn.

Core Set 2020 (Mythic Rare)
Vivien's Arkbow
Vivien's Arkbow 1Green (2)
Legendary Artifact

Variable Colorless, Tap, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

War of the Spark (Rare)
Vivien's Crocodile
Vivien's Crocodile 2Green (3)
Creature — Crocodile Spirit (3/3)

Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.

Core Set 2020 (Common)
Vivien's Grizzly
Vivien's Grizzly 2Green (3)
Creature — Bear Spirit (2/3)

3Green: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.

War of the Spark (Common)
Vivien's Invocation
Vivien's Invocation 5GreenGreen (7)
Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.

Core Set 2019 (Rare)
Vivien's Jaguar
Vivien's Jaguar 2Green (3)
Creature — Cat Spirit (3/2)

Reach (This creature can block creatures with flying.)

2Green: Return Vivien's Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.

Core Set 2019 (Uncommon)
Vivify
Vivify 2Green (3)
Instant

Target land becomes a 3/3 creature until end of turn. It's still a land.

Draw a card.

Odyssey (Uncommon)
Vivisection
Vivisection 3Blue (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Mirrodin Besieged (Common)
Walking Archive
Walking Archive 3 (3)
Artifact Creature — Golem (1/1)

Defender (This creature can't attack.)

Walking Archive enters the battlefield with a +1/+1 counter on it.

At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.

2WhiteBlue: Put a +1/+1 counter on Walking Archive.

Dissension (Rare)
Ward Sliver
Ward Sliver 4White (5)
Creature — Sliver (2/2)

As Ward Sliver enters the battlefield, choose a color.

All Slivers have protection from the chosen color.

Legions (Uncommon)
Watcher Sliver
Watcher Sliver 3White (4)
Creature — Sliver (2/2)

All Sliver creatures get +0/+2.

Time Spiral (Common)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Winged Sliver
Winged Sliver 1Blue (2)
Creature — Sliver (1/1)

All Sliver creatures have flying.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Premium Deck Series: Slivers (Common)
Wirefly Hive
Wirefly Hive 3 (3)
Artifact

3, Tap: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.

Darksteel (Uncommon)
Wirewood Hivemaster
Wirewood Hivemaster 1Green (2)
Creature — Elf (1/1)

Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.

Legions (Uncommon)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)
Wolfhunter's Quiver
Wolfhunter's Quiver 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to any target" and "Tap: This creature deals 3 damage to target Werewolf creature."

Equip 5

Dark Ascension (Uncommon)
Yuan Shao, the Indecisive
Yuan Shao, the Indecisive 4Red (5)
Legendary Creature — Human Soldier (2/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Each creature you control can't be blocked by more than one creature.

Portal Three Kingdoms (Rare)
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