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Carnivorous Canopy
Carnivorous Canopy 2Green (3)
Sorcery

Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Carnivorous Death-Parrot
Carnivorous Death-Parrot 1Blue (2)
Creature — Bird (2/2)

Flying

At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.

Unsanctioned (Common)
Other Versions
Unhinged (Common)
Carnivorous Moss-Beast
Carnivorous Moss-Beast 4GreenGreen (6)
Creature — Plant Elemental Beast (4/5)

5GreenGreen: Put a +1/+1 counter on Carnivorous Moss-Beast.

Magic 2015 Core Set (Common)
Carnivorous Plant
Carnivorous Plant 3Green (4)
Creature — Plant Wall (4/5)

Defender

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Case File Auditor
Case File Auditor 2White (3)
Creature — Human Detective (1/4)

When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

You may spend mana as though it were mana of any color to cast Case spells.

Murders at Karlov Manor (Uncommon)
Case of the Gorgon's Kiss
Case of the Gorgon's Kiss Black (1)
Enchantment — Case

When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn.

To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)

Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

Murders at Karlov Manor (Uncommon)
Castle Raptors
Castle Raptors 4White (5)
Creature — Bird Soldier (3/3)

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Cat Warriors
Cat Warriors 1GreenGreen (3)
Creature — Cat Warrior (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Cateran Enforcer
Cateran Enforcer 3BlackBlack (5)
Creature — Horror Mercenary (4/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

4, Tap: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Uncommon)
Cateran Overlord
Cateran Overlord 4BlackBlackBlack (7)
Creature — Horror Mercenary (7/5)

Sacrifice a creature: Regenerate Cateran Overlord.

6, Tap: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Cavalier of Thorns
Cavalier of Thorns 2GreenGreenGreen (5)
Creature — Elemental Knight (5/6)

Reach

When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.

When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

Core Set 2020 (Mythic Rare)
Celeborn the Wise
Celeborn the Wise 3Green (4)
Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.

Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Celestial Enforcer
Celestial Enforcer 2White (3)
Creature — Human Cleric (2/3)

1White, Tap: Tap target creature. Activate only if you control a creature with flying.

Core Set 2021 (Common)
Celestial Force
Celestial Force 5WhiteWhiteWhite (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you gain 3 life.

Magic: The Gathering-Commander (Rare)
Celestial Regulator
Celestial Regulator 1WhiteBlue (3)
Creature — Angel Advisor (2/3)

Flying

When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

Streets of New Capenna (Common)
Celestial Sword
Celestial Sword 6 (6)
Artifact

3, Tap: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Celestial Unicorn
Celestial Unicorn 2White (3)
Creature — Unicorn (3/2)

Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Cellar Door
Cellar Door 2 (2)
Artifact

3, Tap: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad (Uncommon)
Cemetery Desecrator
Cemetery Desecrator 4BlackBlack (6)
Creature — Zombie (4/4)

Menace

When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one —

• Remove X counters from target permanent, where X is the mana value of the exiled card.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Illuminator
Cemetery Illuminator 1BlueBlue (3)
Creature — Spirit (2/3)

Flying

Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.

You may look at the top card of your library any time.

Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Protector
Cemetery Protector 2WhiteWhite (4)
Creature — Human Soldier (3/4)

Flash

When Cemetery Protector enters the battlefield, exile a card from a graveyard.

Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.

Innistrad: Crimson Vow (Mythic Rare)
Censor
Censor 1Blue (2)
Instant

Counter target spell unless its controller pays 1.

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Censorship
Censorship Blue (1)
Enchantment

As Censorship enters the battlefield, choose a word.

Whenever a player says the chosen word, Censorship deals 2 damage to that player.

Unglued (Uncommon)
Cerebral Vortex
Cerebral Vortex 1BlueRed (3)
Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Chain of Vapor
Chain of Vapor Blue (1)
Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

Commander 2016 (Uncommon)
Other Versions
Onslaught (Uncommon)
Chain to Memory
Chain to Memory Blue (1)
Instant

Target creature gets -4/-0 until end of turn. Scry 2.

Theros Beyond Death (Common)
Chainer's Torment
Chainer's Torment 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.

III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

Dominaria (Uncommon)
Champion's Victory
Champion's Victory Blue (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return target attacking creature to its owner's hand.

Portal Three Kingdoms (Uncommon)
Chance for Glory
Chance for Glory 1RedWhite (3)
Instant

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Guilds of Ravnica (Mythic Rare)
Chancellor of Tales
Chancellor of Tales 3Blue (4)
Creature — Faerie Advisor (2/3)

Flying

Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Wilds of Eldraine (Uncommon)
Chancellor of the Annex
Chancellor of the Annex 4WhiteWhiteWhite (7)
Creature — Phyrexian Angel (5/6)

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays 1.

Flying

Whenever an opponent casts a spell, counter it unless that player pays 1.

New Phyrexia (Rare)
Chancellor of the Dross
Chancellor of the Dross 4BlackBlackBlack (7)
Creature — Phyrexian Vampire (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

New Phyrexia (Rare)
Chancellor of the Forge
Chancellor of the Forge 4RedRedRed (7)
Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.

When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

New Phyrexia (Rare)
Chancellor of the Spires
Chancellor of the Spires 4BlueBlueBlue (7)
Creature — Phyrexian Sphinx (5/7)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.

Flying

When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

New Phyrexia (Rare)
Chancellor of the Tangle
Chancellor of the Tangle 4GreenGreenGreen (7)
Creature — Phyrexian Beast (6/7)

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add Green.

Vigilance, reach

New Phyrexia (Rare)
Chandra, Torch of Defiance
Chandra, Torch of Defiance 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add RedRed.

−3: Chandra, Torch of Defiance deals 4 damage to target creature.

−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

Commander Masters (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Chandra's Incinerator
Chandra's Incinerator 5Red (6)
Creature — Elemental (6/6)

This spell costs Variable Colorless less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

Core Set 2021 (Rare)
Chandra's Regulator
Chandra's Regulator 1Red (2)
Legendary Artifact

Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay 1. If you do, copy that ability. You may choose new targets for the copy.

1, Tap, Discard a Mountain card or a red card: Draw a card.

Core Set 2020 (Rare)
Change of Fortune
Change of Fortune 3Red (4)
Sorcery

Discard your hand, then draw a card for each card you've discarded this turn.

Innistrad: Crimson Vow (Rare)
Channeled Force
Channeled Force 2BlueRed (4)
Instant

As an additional cost to cast this spell, discard X cards.

Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

Ikoria: Lair of Behemoths (Uncommon)
Order // Chaos (Chaos)
Order // Chaos (Chaos) 2Red (3)
Instant

Creatures can't block this turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Planechase (Uncommon)
Commander 2016 (Uncommon)
Chaos Balor
Chaos Balor 3RedRed (5)
Creature — — Demon (4/5)

Flying

Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.

• Target player discards all the cards in their hand, then seeks that many nonland cards.

• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.

• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Chaos Lord
Chaos Lord 4RedRedRed (7)
Creature — Human (7/7)

First strike

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

Ice Age (Rare)
Chaos Orb
Chaos Orb 2 (2)
Artifact

1, Tap: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.

Unlimited Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Chaos Terminator Lord
Chaos Terminator Lord 3Red (4)
Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Chaotic Transformation
Chaotic Transformation 5Red (6)
Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

Dominaria United (Rare)
Charforger
Charforger 1BlackRed (3)
Creature — Phyrexian Beast (2/3)

When Charforger enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.

Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.

Phyrexia: All Will Be One (Uncommon)
Charge of the Forever-Beast
Charge of the Forever-Beast 2Green (3)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

Ikoria: Lair of Behemoths (Uncommon)
Charging Cinderhorn
Charging Cinderhorn 3Red (4)
Creature — Elemental Ox (4/2)

Haste

At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Commander 2016 (Rare)
Chariot of Victory
Chariot of Victory 3 (3)
Artifact — Equipment

Equipped creature has first strike, trample, and haste.

Equip 1

Journey into Nyx (Uncommon)
Charismatic Conqueror
Charismatic Conqueror 1White (2)
Creature — Vampire Soldier (2/2)

Vigilance

Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Rare)
Charity Extractor
Charity Extractor 3Black (4)
Creature — Human Knight (1/5)

Lifelink

War of the Spark (Common)
Chatterstorm
Chatterstorm 1Green (2)
Sorcery

Create a 1/1 green Squirrel creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Horizons 2 (Common)
Check for Traps
Check for Traps 1Black (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.

Adventures in the Forgotten Realms (Uncommon)
Child of Thorns
Child of Thorns Green (1)
Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

Betrayers of Kamigawa (Common)
Childhood Horror
Childhood Horror 3Black (4)
Creature — Horror (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Odyssey (Uncommon)
Children of Korlis
Children of Korlis White (1)
Creature — Human Rebel Cleric (1/1)

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Chill of Foreboding
Chill of Foreboding 2Blue (3)
Sorcery

Each player mills five cards.

Flashback 7Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Chiss-Goria, Forge Tyrant
Chiss-Goria, Forge Tyrant 6RedRedRed (9)
Legendary Creature — Dragon (5/4)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying, haste

Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.

Phyrexia: All Will Be One Commander (Mythic Rare)
Chlorophant
Chlorophant GreenGreenGreen (3)
Creature — Elemental (1/1)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Odyssey (Rare)
Choice of Fortunes
Choice of Fortunes 2Blue (3)
Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.

You have no maximum hand size for the rest of the game.

Streets of New Capenna Alchemy (Uncommon)
Chord of Calling
Chord of Calling Variable ColorlessGreenGreenGreen (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic 2015 Core Set (Rare)
Double Masters (Rare)
Chorus of Might
Chorus of Might 3Green (4)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Return to Ravnica (Common)
Chorus of the Conclave
Chorus of the Conclave 4GreenGreenWhiteWhite (8)
Legendary Creature — Dryad (3/8)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

Magic: The Gathering-Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Chorus of the Tides
Chorus of the Tides 3Blue (4)
Creature — Siren (3/2)

Flying

Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Born of the Gods (Common)
Chorus of Woe
Chorus of Woe Black (1)
Sorcery

Creatures you control get +1/+0 until end of turn.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Chromanticore
Chromanticore WhiteBlueBlackRedGreen (5)
Enchantment Creature — Manticore (4/4)

Bestow 2WhiteBlueBlackRedGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Dominaria United Commander (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Chromatic Armor
Chromatic Armor 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

Variable Colorless: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Ice Age (Rare)
Chromatic Orrery
Chromatic Orrery 7 (7)
Legendary Artifact

You may spend mana as though it were mana of any color.

Tap: Add ColorlessColorlessColorlessColorlessColorless.

5, Tap: Draw a card for each color among permanents you control.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Chrome Replicator
Chrome Replicator 5 (5)
Artifact Creature — Construct (4/4)

When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.

Core Set 2021 (Uncommon)
Chronicler of Worship
Chronicler of Worship 1Green (2)
Creature — — Human Monk (1/1)

When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs 1 less to cast." Then shuffle.

Tap: Add one mana of any color.

Kamigawa: Neon Dynasty Alchemy (Rare)
Cinder Storm
Cinder Storm 6Red (7)
Sorcery

Cinder Storm deals 7 damage to any target.

Masters 25 (Common)
Other Versions
Starter 1999 (Uncommon)
Masters Edition III (Uncommon)
City of Traitors
City of Traitors (0)
Land

When you play another land, sacrifice City of Traitors.

Tap: Add ColorlessColorless.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Clambassadors
Clambassadors 3Blue (4)
Creature — Clamfolk (4/4)

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

Unglued (Common)
Clamor Shaman
Clamor Shaman 2Red (3)
Creature — Goblin Shaman (1/1)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.

Ravnica Allegiance (Uncommon)
Clawing Torment
Clawing Torment Black (1)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets -1/-1 and can't block.

Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."

Kamigawa: Neon Dynasty (Common)
Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Dominaria Remastered (Common)
Other Versions
Magic Origins (Common)
Clever Impersonator
Clever Impersonator 2BlueBlue (4)
Creature — Shapeshifter (0/0)

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Commander 2019 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Cliffhaven Sell-Sword
Cliffhaven Sell-Sword 1White (2)
Creature — Kor Warrior (3/1)

Zendikar Rising (Common)
Clockwork Avian
Clockwork Avian 5 (5)
Artifact Creature — Bird (0/4)

Flying

Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Rare)
Antiquities (Rare)
Beatdown Box Set (Rare)
Clockwork Beast
Clockwork Beast 6 (6)
Artifact Creature — Beast (0/4)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Beatdown Box Set (Rare)
Clockwork Beetle
Clockwork Beetle 1 (1)
Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mirrodin (Common)
Clockwork Condor
Clockwork Condor 4 (4)
Artifact Creature — Bird (0/0)

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Mirrodin (Common)
Clockwork Dragon
Clockwork Dragon 7 (7)
Artifact Creature — Dragon (0/0)

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

3: Put a +1/+1 counter on Clockwork Dragon.

Mirrodin (Rare)
Clockwork Drawbridge
Clockwork Drawbridge White (1)
Artifact Creature — Wall (0/3)

Defender

2White, Tap: Tap target creature.

Dominaria United (Common)
Clockwork Droid
Clockwork Droid 2 (2)
Artifact Creature — Robot (3/1)

You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)

Doctor Who Commander (Uncommon)
Clockwork Fox
Clockwork Fox 3 (3)
Artifact Creature — Fox (3/2)

When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.

Commander Legends: Battle for Baldur's Gate (Common)
Clockwork Gnomes
Clockwork Gnomes 4 (4)
Artifact Creature — Gnome (2/2)

3, Tap: Regenerate target artifact creature.

Masters Edition IV (Uncommon)
Other Versions
Homelands (Common)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Jumpstart 2022 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Time Spiral Remastered (Uncommon)
Clockwork Servant
Clockwork Servant 3 (3)
Artifact Creature — Gnome (2/3)

Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.

Throne of Eldraine (Uncommon)
Clockwork Steed
Clockwork Steed 4 (4)
Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Homelands (Common)
Clockwork Swarm
Clockwork Swarm 4 (4)
Artifact Creature — Insect (0/3)

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.

Clockwork Swarm can't be blocked by Walls.

At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep.

Masters Edition IV (Common)
Other Versions
Homelands (Common)
Clockwork Vorrac
Clockwork Vorrac 5 (5)
Artifact Creature — Boar Beast (0/0)

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

Tap: Put a +1/+1 counter on Clockwork Vorrac.

Mirrodin (Uncommon)
Cloudfin Raptor
Cloudfin Raptor Blue (1)
Creature — Bird Mutant (0/1)

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Guild Kit: Simic (Common)
Cloudform
Cloudform 1BlueBlue (3)
Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Coalborn Entity
Coalborn Entity 4Red (5)
Creature — Elemental (4/4)

2Red: Coalborn Entity deals 1 damage to target creature token, player, or planeswalker.

Jumpstart 2022 (Uncommon)
Coalition Honor Guard
Coalition Honor Guard 3White (4)
Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Eternal Masters (Common)
Other Versions
Apocalypse (Common)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coastal Hornclaw
Coastal Hornclaw 4Blue (5)
Creature — Bird (3/3)

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Prophecy (Common)
Other Versions
Eighth Edition (Common)
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