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Cytoshape
Cytoshape 1GreenBlue (3)
Instant

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

Dissension (Rare)
Cytospawn Shambler
Cytospawn Shambler 6Green (7)
Creature — Elemental Mutant (0/0)

Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Green: Target creature with a +1/+1 counter on it gains trample until end of turn.

Dissension (Common)
Dack Fayden
Dack Fayden 1BlueRed (3)
Legendary Planeswalker — Dack (3)

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Dagger of the Worthy
Dagger of the Worthy 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Hour of Devastation (Uncommon)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Morningtide (Uncommon)
Dakra Mystic
Dakra Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Journey into Nyx (Uncommon)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of the Skywise
Dance of the Skywise 1Blue (2)
Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

Dragons of Tarkir (Uncommon)
Daring Skyjek
Daring Skyjek 1White (2)
Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

Guild Kit: Boros (Common)
Other Versions
Gatecrash (Common)
Dark Betrayal
Dark Betrayal Black (1)
Instant

Destroy target black creature.

Theros (Uncommon)
Dark Inquiry
Dark Inquiry 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Rivals of Ixalan (Common)
Dark Prophecy
Dark Prophecy BlackBlackBlack (3)
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Magic 2014 Core Set (Rare)
Dark Remedy
Dark Remedy 1Black (2)
Instant

Target creature gets +1/+3 until end of turn.

Core Set 2020 (Common)
Darklit Gargoyle
Darklit Gargoyle 1White (2)
Artifact Creature — Gargoyle (1/2)

Flying

Black: Darklit Gargoyle gets +2/-1 until end of turn.

Conflux (Common)
Darksteel Gargoyle
Darksteel Gargoyle 7 (7)
Artifact Creature — Gargoyle (3/3)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Darksteel (Uncommon)
Darksteel Myr
Darksteel Myr 3 (3)
Artifact Creature — Myr (0/1)

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Dauntless Bodyguard
Dauntless Bodyguard White (1)
Creature — Human Knight (2/1)

As Dauntless Bodyguard enters the battlefield, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dominaria (Uncommon)
Dauthi Mercenary
Dauthi Mercenary 2Black (3)
Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black: Dauthi Mercenary gets +1/+0 until end of turn.

Vintage Masters (Common)
Other Versions
Tempest (Uncommon)
Dauthi Slayer
Dauthi Slayer BlackBlack (2)
Creature — Dauthi Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Time Spiral "Timeshifted" (Special)
Dawn Gryff
Dawn Gryff 2White (3)
Creature — Hippogriff (2/2)

Flying

Eldritch Moon (Common)
Dawnray Archer
Dawnray Archer 2Blue (3)
Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

White, Tap: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Shards of Alara (Uncommon)
Night // Day (Day)
Night // Day (Day) 2White (3)
Instant

Creatures target player controls get +1/+1 until end of turn.

Apocalypse (Uncommon)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Betrayers of Kamigawa (Rare)
Day of Judgment
Day of Judgment 2WhiteWhite (4)
Sorcery

Destroy all creatures.

Explorers of Ixalan (Rare)
Other Versions
Zendikar (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Day of the Dragons
Day of the Dragons 4BlueBlueBlue (7)
Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Iconic Masters (Rare)
Other Versions
Scourge (Rare)
Commander 2015 (Rare)
Daybreak Chaplain
Daybreak Chaplain 1White (2)
Creature — Human Cleric (1/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2020 (Common)
Other Versions
Core Set 2019 (Common)
Daybreak Coronet
Daybreak Coronet WhiteWhite (2)
Enchantment — Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Ultimate Masters (Rare)
Other Versions
Future Sight (Rare)
Modern Masters 2015 Edition (Rare)
Daybreak Ranger
Daybreak Ranger 2Green (3)
Creature — Human Archer Werewolf (2/2)

Tap: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Innistrad (Rare)
Day's Undoing
Day's Undoing 2Blue (3)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Magic Origins (Mythic Rare)
Dazzling Beauty
Dazzling Beauty 2White (3)
Instant

Cast this spell only during the declare blockers step.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card at the beginning of the next turn's upkeep.

Mirage (Common)
Deadeye Brawler
Deadeye Brawler 2BlueBlack (4)
Creature — Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

Rivals of Ixalan (Uncommon)
Deadeye Harpooner
Deadeye Harpooner 2White (3)
Creature — Dwarf Warrior (2/2)

Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

Aether Revolt (Uncommon)
Deadeye Navigator
Deadeye Navigator 4BlueBlue (6)
Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1Blue: Exile this creature, then return it to the battlefield under your control."

Modern Masters 2017 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Deadeye Plunderers
Deadeye Plunderers 3BlueBlack (5)
Creature — Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.

2BlueBlack: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Uncommon)
Deadeye Quartermaster
Deadeye Quartermaster 3Blue (4)
Creature — Human Pirate (2/2)

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.

Ixalan (Uncommon)
Deadeye Rig-Hauler
Deadeye Rig-Hauler 3Blue (4)
Creature — Human Pirate (3/2)

Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand.

Rivals of Ixalan (Common)
Deadeye Tormentor
Deadeye Tormentor 2Black (3)
Creature — Human Pirate (2/2)

Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Ixalan (Common)
Deadeye Tracker
Deadeye Tracker Black (1)
Creature — Human Pirate (1/1)

1Black, Tap: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Rare)
Deadly Allure
Deadly Allure Black (1)
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Deadly Designs
Deadly Designs 1Black (2)
Enchantment

2: Put a plot counter on Deadly Designs. Any player may activate this ability.

When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.

Masters 25 (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Deadly Grub
Deadly Grub 2Black (3)
Creature — Insect (3/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

Planar Chaos (Common)
Deadly Insect
Deadly Insect 4Green (5)
Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Alliances (Common)
Mercadian Masques (Common)
Deadly Poison Sampler
Deadly Poison Sampler (0)
Artifact — Contraption

Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."

Unstable (Rare)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2010 (Common)
Magic: The Gathering-Commander (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Deadly Tempest
Deadly Tempest 4BlackBlack (6)
Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Commander 2015 (Rare)
Deadly Visit
Deadly Visit 3BlackBlack (5)
Sorcery

Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Deadly Wanderings
Deadly Wanderings 3BlackBlack (5)
Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Dragons of Tarkir (Uncommon)
Dearly Departed
Dearly Departed 4WhiteWhite (6)
Creature — Spirit (5/5)

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Innistrad (Rare)
Death by Dragons
Death by Dragons 4RedRed (6)
Sorcery

Each player other than target player creates a 5/5 red Dragon creature token with flying.

Commander Anthology (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Death Frenzy
Death Frenzy 3BlackGreen (5)
Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

Khans of Tarkir (Uncommon)
Death or Glory
Death or Glory 4White (5)
Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

Invasion (Rare)
Debilitating Injury
Debilitating Injury 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Ugin's Fate promos (Common)
Other Versions
Khans of Tarkir (Common)
Debt of Loyalty
Debt of Loyalty 1WhiteWhite (3)
Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

Weatherlight (Rare)
Decaying Soil
Decaying Soil 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand."

Odyssey (Rare)
Decision Paralysis
Decision Paralysis 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Amonkhet (Common)
Decree of Savagery
Decree of Savagery 7GreenGreen (9)
Instant

Put four +1/+1 counters on each creature you control.

Cycling 4GreenGreen (4GreenGreen, Discard this card: Draw a card.)

When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.

Scourge (Rare)
Dedicated Martyr
Dedicated Martyr White (1)
Creature — Human Cleric (1/1)

White, Sacrifice Dedicated Martyr: You gain 3 life.

Odyssey (Common)
Deem Worthy
Deem Worthy 4Red (5)
Instant

Deem Worthy deals 7 damage to target creature.

Cycling 3Red (3Red, Discard this card: Draw a card.)

When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

Amonkhet (Uncommon)
Deep Analysis
Deep Analysis 3Blue (4)
Sorcery

Target player draws two cards.

Flashback—1Blue, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Common)
Other Versions
Torment (Common)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Deepwater Hypnotist
Deepwater Hypnotist 1Blue (2)
Creature — Merfolk Wizard (2/1)

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Born of the Gods (Common)
Defy Death
Defy Death 3WhiteWhite (5)
Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Avacyn Restored (Uncommon)
Defy Gravity
Defy Gravity Blue (1)
Instant

Target creature gains flying until end of turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Judgment (Common)
Dega Sanctuary
Dega Sanctuary 2White (3)
Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Apocalypse (Uncommon)
Dehydration
Dehydration 3Blue (4)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Mercadian Masques (Common)
Deity of Scars
Deity of Scars Black or GreenBlack or GreenBlack or GreenBlack or GreenBlack or Green (5)
Creature — Spirit Avatar (7/7)

Trample

Deity of Scars enters the battlefield with two -1/-1 counters on it.

Black or Green, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.

Eventide (Rare)
Delay
Delay 1Blue (2)
Instant

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

Future Sight (Uncommon)
Delaying Shield
Delaying Shield 3White (4)
Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay 1White.

Odyssey (Rare)
Delusions of Mediocrity
Delusions of Mediocrity 3Blue (4)
Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Supply // Demand (Demand)
Supply // Demand (Demand) 1WhiteBlue (3)
Sorcery

Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Dissension (Uncommon)
Demonic Attorney
Demonic Attorney 1BlackBlack (3)
Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.

Each player antes the top card of their library.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Demystify
Demystify White (1)
Instant

Destroy target enchantment.

Ixalan (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Onslaught (Common)
Tenth Edition (Common)
Rise of the Eldrazi (Common)
Magic 2012 (Common)
Dense Canopy
Dense Canopy 1Green (2)
Enchantment

Creatures with flying can block only creatures with flying.

Saviors of Kamigawa (Uncommon)
Deny Existence
Deny Existence 2Blue (3)
Instant

Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Shadows over Innistrad (Common)
Deny Reality
Deny Reality 3BlueBlack (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Return target permanent to its owner's hand.

Planechase Anthology (Common)
Other Versions
Alara Reborn (Common)
Planechase 2012 Edition (Common)
Denying Wind
Denying Wind 7BlueBlue (9)
Sorcery

Search target player's library for up to seven cards and exile them. Then that player shuffles their library.

Prophecy (Rare)
Depose // Deploy (Deploy)
Depose // Deploy (Deploy) 2WhiteBlue (4)
Instant

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

Ravnica Allegiance (Uncommon)
Deploy the Gatewatch
Deploy the Gatewatch 4WhiteWhite (6)
Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Eldritch Moon (Mythic Rare)
Deploy to the Front
Deploy to the Front 5WhiteWhite (7)
Sorcery

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Commander 2014 (Rare)
Depose // Deploy (Depose)
Depose // Deploy (Depose) 1White or Blue (2)
Instant

Tap target creature.

Draw a card.

Ravnica Allegiance (Uncommon)
Deputy of Acquittals
Deputy of Acquittals WhiteBlue (2)
Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

Modern Masters 2017 Edition (Common)
Other Versions
Dragon's Maze (Common)
Deputy of Detention
Deputy of Detention 1WhiteBlue (3)
Creature — Vedalken Wizard (1/3)

When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.

Ravnica Allegiance (Rare)
Derevi, Empyrial Tactician
Derevi, Empyrial Tactician GreenWhiteBlue (3)
Legendary Creature — Bird Wizard (2/3)

Flying

Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.

1GreenWhiteBlue: Put Derevi onto the battlefield from the command zone.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Descendant of Kiyomaro
Descendant of Kiyomaro 1WhiteWhite (3)
Creature — Human Soldier (2/3)

As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."

Saviors of Kamigawa (Uncommon)
Desperate Castaways
Desperate Castaways 1Black (2)
Creature — Human Pirate (2/3)

Desperate Castaways can't attack unless you control an artifact.

Ixalan (Common)
Desperate Sentry
Desperate Sentry 2White (3)
Creature — Human Soldier (1/2)

When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Despondency
Despondency 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.

Urza's Saga (Common)
Destroy the Evidence
Destroy the Evidence 4Black (5)
Sorcery

Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Return to Ravnica (Common)
Destructive Revelry
Destructive Revelry RedGreen (2)
Instant

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Theros (Uncommon)
Other Versions
Duel Decks: Heroes vs. Monsters (Uncommon)
Deus of Calamity
Deus of Calamity Red or GreenRed or GreenRed or GreenRed or GreenRed or Green (5)
Creature — Spirit Avatar (6/6)

Trample

Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Shadowmoor (Rare)
Devil's Play
Devil's Play Variable ColorlessRed (1)
Sorcery

Devil's Play deals X damage to any target.

Flashback Variable ColorlessRedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Rare)
Other Versions
Innistrad (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Devils' Playground
Devils' Playground 4RedRed (6)
Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

Shadows over Innistrad (Rare)
Dewdrop Spy
Dewdrop Spy 1BlueBlue (3)
Creature — Faerie Rogue (2/2)

Flash

Flying

When Dewdrop Spy enters the battlefield, look at the top card of target player's library.

Morningtide (Common)
Diamond Valley
Diamond Valley (0)
Land

Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Masters Edition (Rare)
Other Versions
Arabian Nights (Uncommon)
Diaochan, Artful Beauty
Diaochan, Artful Beauty 3Red (4)
Legendary Creature — Human Advisor (1/1)

Tap: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.

Commander's Arsenal (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Dichotomancy
Dichotomancy 7BlueBlue (9)
Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles their library.

Suspend 3—1BlueBlue (Rather than cast this card from your hand, you may pay 1BlueBlue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Planar Chaos (Rare)
Die Young
Die Young 1Black (2)
Sorcery

Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.

Kaladesh (Common)
Dimir Keyrune
Dimir Keyrune 3 (3)
Artifact

Tap: Add Blue or Black.

BlueBlack: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Gatecrash (Uncommon)
Dimir Spybug
Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

Guilds of Ravnica (Uncommon)
Diplomacy of the Wastes
Diplomacy of the Wastes 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.

Fate Reforged (Uncommon)
Diplomatic Immunity
Diplomatic Immunity 1Blue (2)
Enchantment — Aura

Enchant creature

Shroud (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creature has shroud.

Mercadian Masques (Common)
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