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Shimmering Glasskite
( 4)
Creature — Spirit
(2/3)
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Shivan Hellkite
( 7)
Creature — Dragon
(5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.) : Shivan Hellkite deals 1 damage to any target.
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Shocking Grasp
( 2)
Instant
Target creature gets -2/-0 until end of turn. Draw a card.
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Shrieking Affliction
( 1)
Enchantment
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
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Shrieking Drake
( 1)
Creature — Drake
(1/1)
Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
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Shrieking Grotesque
( 3)
Creature — Gargoyle
(2/1)
Flying When Shrieking Grotesque enters the battlefield, if was spent to cast it, target player discards a card.
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Shrieking Mogg
( 2)
Creature — Goblin
(1/1)
Haste When Shrieking Mogg enters the battlefield, tap all other creatures.
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Shrieking Specter
( 6)
Creature — Specter
(2/2)
Flying Whenever Shrieking Specter attacks, defending player discards a card.
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Sigiled Skink
( 2)
Creature — Lizard
(2/1)
Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Silent Skimmer
( 4)
Creature — Eldrazi Drone
(0/4)
Devoid (This card has no color.) Flying Whenever Silent Skimmer attacks, defending player loses 2 life.
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Silverskin Armor
( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip
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Sinking Feeling
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."
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Skarrgan Hellkite
( 5)
Creature — Dragon
(4/4)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Flying : Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.
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Skill Borrower
( 3)
Artifact Creature — Human Wizard
(1/3)
Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
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Skilled Animator
( 3)
Creature — Human Artificer
(1/3)
When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
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Skillful Lunge
( 2)
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
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Skin Invasion
( 1)
Enchantment — Aura
Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
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Skinbrand Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
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Skinrender
( 4)
Creature — Phyrexian Zombie
(3/3)
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
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Skinshifter
( 2)
Creature — Human Shaman
(1/1)
: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.
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Skinwing
( 4)
Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip
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Skirge Familiar
( 5)
Creature — Phyrexian Imp
(3/2)
Flying Discard a card: Add .
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Skirk Alarmist
( 2)
Creature — Human Wizard
(1/2)
Haste : Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
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Skirk Commando
( 3)
Creature — Goblin
(2/1)
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Skirk Drill Sergeant
( 2)
Creature — Goblin
(2/1)
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
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Skirk Fire Marshal
( 5)
Creature — Goblin
(2/2)
Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
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Skirk Marauder
( 2)
Creature — Goblin
(2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to any target.
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Skirk Outrider
( 4)
Creature — Goblin
(2/2)
As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.
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Skirk Ridge Exhumer
( 2)
Creature — Zombie Spellshaper
(1/1)
, , Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."
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Skirk Shaman
( 3)
Creature — Goblin Shaman
(2/2)
Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.
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Skirk Volcanist
( 4)
Creature — Goblin
(3/1)
Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
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Skirsdag High Priest
( 2)
Creature — Human Cleric
(1/2)
Morbid — , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
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Skirsdag Supplicant
( 3)
Creature — Human Cleric
(2/3)
, , Discard a card: Each player loses 2 life.
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Skithiryx, the Blight Dragon
( 5)
Legendary Creature — Phyrexian Dragon Skeleton
(4/4)
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Skithiryx, the Blight Dragon gains haste until end of turn. : Regenerate Skithiryx.
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Skitter Eel
( 4)
Creature — Fish Crab
(3/3)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
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Skitter of Lizards
( 1)
Creature — Lizard
(1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
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Skitterbeam Battalion
( 9)
Artifact Creature — Construct
(4/4)
Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. //PRT-Prototype_Mech// Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/2
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Skittering Cicada
( 3)
Creature — Insect
(2/2)
Flash You may cast colorless spells as though they had flash. Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
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Skittering Crustacean
( 3)
Creature — Crab
(2/3)
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
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Skittering Horror
( 3)
Creature — Phyrexian Horror
(4/3)
When you cast a creature spell, sacrifice Skittering Horror.
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Skittering Invasion
( 7)
Tribal Sorcery — Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
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Skittering Monstrosity
( 5)
Creature — Horror
(5/5)
When you cast a creature spell, sacrifice Skittering Monstrosity.
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Skittering Skirge
( 2)
Creature — Phyrexian Imp
(3/2)
Flying When you cast a creature spell, sacrifice Skittering Skirge.
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Skittering Surveyor
( 3)
Artifact Creature — Construct
(1/2)
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Skitterskin
( 4)
Creature — Eldrazi Drone
(4/3)
Devoid (This card has no color.) Skitterskin can't block. : Regenerate Skitterskin. Activate only if you control another colorless creature.
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Skittish Kavu
( 2)
Creature — Kavu
(1/1)
Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
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Skittish Valesk
( 7)
Creature — Beast
(5/5)
At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Skizzik
( 4)
Creature — Elemental
(5/3)
Kicker (You may pay an additional as you cast this spell.) Trample, haste At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
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Skizzik Surger
( 6)
Creature — Elemental
(6/4)
Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Skulking Fugitive
( 3)
Creature — Horror Mercenary
(3/4)
When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
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Skulking Ghost
( 2)
Creature — Spirit
(2/1)
Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
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Skulking Killer
( 4)
Creature — Vampire Assassin
(4/2)
When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
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Skulking Knight
( 3)
Creature — Zombie Knight
(3/3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it.
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Skullbriar, the Walking Grave
( 2)
Legendary Creature — Zombie Elemental
(1/1)
Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
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Sky Skiff
( 2)
Artifact — Vehicle
(2/3)
Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Skyfire Kirin
( 4)
Legendary Creature — Kirin Spirit
(3/3)
Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
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Slinking Giant
( 4)
Creature — Giant Rogue
(4/4)
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
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Slinking Serpent
( 4)
Creature — Serpent
(2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Slinking Skirge
( 4)
Creature — Phyrexian Imp
(2/1)
Flying , Sacrifice Slinking Skirge: Draw a card.
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Smirking Spelljacker
( 5)
Creature — Djinn Wizard Rogue
(3/3)
Flash Flying When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls. Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.
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Snakeskin Veil
( 1)
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Snare the Skies
( 1)
Instant
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
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Sneaking Guide
( 1)
Creature — Goblin Rogue
(1/1)
, : Target creature with power 2 or less can't be blocked this turn.
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Sol'kanar the Swamp King
( 5)
Legendary Creature — Demon
(5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
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Sootstoke Kindler
( 2)
Creature — Elemental Shaman
(1/1)
Haste : Target black or red creature gains haste until end of turn.
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Soul Kiss
( 3)
Enchantment — Aura
Enchant creature , Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
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Sovereign Okinec Ahau
( 4)
Legendary Creature — Cat Noble
(3/4)
Ward Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
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Spellskite
( 2)
Artifact Creature — Phyrexian Horror
(0/4)
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Spelunking
( 3)
Enchantment
When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped.
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Sphinx of Clear Skies
( 5)
Creature — Sphinx
(5/5)
Flying, ward Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
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Spinning Wheel Kick
( 2)
Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
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Splicer's Skill
( 3)
Sorcery
Create a 3/3 colorless Phyrexian Golem artifact creature token. Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Spy Kit
( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip
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Squeaking Pie Grubfellows
( 4)
Creature — Goblin Shaman
(3/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
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Squeaking Pie Sneak
( 2)
Creature — Goblin Rogue
(2/2)
As an additional cost to cast this spell, reveal a Goblin card from your hand or pay . Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Stalking Bloodsucker
( 6)
Creature — Vampire
(4/4)
Flying , Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.
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Stalking Drone
( 2)
Creature — Eldrazi Drone
(2/2)
Devoid (This card has no color.) : Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ( represents colorless mana.)
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Stalking Leonin
( 3)
Creature — Cat Archer
(3/3)
When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
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Stalking Predator
( 0)
Creature — Werewolf
(4/4)
Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Stalking Stones
( 0)
Land
: Add . : Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
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Stalking Tiger
( 4)
Creature — Cat
(3/3)
Stalking Tiger can't be blocked by more than one creature.
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Stalking Vengeance
( 7)
Creature — Avatar
(5/5)
Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
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Stalking Yeti
( 4)
Snow Creature — Yeti
(3/3)
When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. : Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ( can be paid with one mana from a snow source.)
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Steel Hellkite
( 6)
Artifact Creature — Dragon
(5/5)
Flying : Steel Hellkite gets +1/+0 until end of turn. : Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
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Stenchskipper
( 4)
Creature — Elemental
(6/5)
Flying At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.
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Stoneskin
( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +0/+10.
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Storm King's Thunder
( 3)
Instant
When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
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Storm-Kiln Artist
( 4)
Creature — Dwarf Shaman
(2/2)
Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
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Striking Sliver
( 1)
Creature — Sliver
(1/1)
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
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Stromkirk Bloodthief
( 3)
Creature — Vampire Rogue
(2/2)
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
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