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Magus of the Future
Magus of the Future 2BlueBlueBlue (5)
Creature — Human Wizard (2/3)

Play with the top card of your library revealed.

You may play lands and cast spells from the top of your library.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Magus of the Jar
Magus of the Jar 3BlueBlue (5)
Creature — Human Wizard (3/3)

Tap, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Time Spiral (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Mind
Magus of the Mind 4BlueBlue (6)
Creature — Human Wizard (4/5)

Blue, Tap, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

Commander 2017 (Rare)
Magus of the Mirror
Magus of the Mirror 4BlackBlack (6)
Creature — Human Wizard (4/2)

Tap, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Magus of the Moon
Magus of the Moon 2Red (3)
Creature — Human Wizard (2/2)

Nonbasic lands are Mountains.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Magus of the Order
Magus of the Order 2GreenGreen (4)
Creature — Human Wizard (3/3)

Green, Tap, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Commander Legends (Rare)
Magus of the Scroll
Magus of the Scroll Red (1)
Creature — Human Wizard (1/1)

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

Time Spiral (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Magus of the Unseen
Magus of the Unseen 1Blue (2)
Creature — Human Wizard (1/1)

1Blue, Tap: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's precombat main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Magus of the Wheel
Magus of the Wheel 2Red (3)
Creature — Human Wizard (3/3)

1Red, Tap, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Masters 25 (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Magus of the Will
Magus of the Will 2Black (3)
Creature — Human Wizard (3/3)

2Black, Tap, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Double Masters (Rare)
Other Versions
Commander 2016 (Rare)
Mairsil, the Pretender
Mairsil, the Pretender 1BlueBlackRed (4)
Legendary Creature — Human Wizard (4/4)

When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

Commander 2017 (Mythic Rare)
Malcator, Purity Overseer
Malcator, Purity Overseer 1WhiteBlue (3)
Legendary Creature — Phyrexian Elephant Wizard (1/1)

When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.

Phyrexia: All Will Be One (Rare)
Malevolent Hermit
Malevolent Hermit 1Blue (2)
Creature — Human Wizard (2/1)

Blue, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Rare)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Manic Scribe
Manic Scribe 1Blue (2)
Creature — Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent mills three cards.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Manifestation Sage
Manifestation Sage Green or BlueGreen or BlueGreen or BlueGreen or Blue (4)
Creature — Human Wizard (2/2)

When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.

Strixhaven: School of Mages (Rare)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Marchesa, the Black Rose
Marchesa, the Black Rose 1BlueBlackRed (4)
Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr of Frost
Martyr of Frost Blue (1)
Creature — Human Wizard (1/1)

2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays Variable Colorless.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Coldsnap (Common)
Duel Decks: Jace vs. Chandra (Common)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2021 (Mythic Rare)
Double Masters 2022 (Rare)
Master of Death
Master of Death 1BlueBlack (3)
Creature — Zombie Wizard (3/1)

When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Murders at Karlov Manor Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Master of Etherium
Master of Etherium 2Blue (3)
Artifact Creature — Vedalken Wizard (*/*)

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

March of the Machine Commander (Rare)
Other Versions
Shards of Alara (Rare)
Planechase (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Master of the Veil
Master of the Veil 2BlueBlue (4)
Creature — Human Wizard (2/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.

Legions (Uncommon)
Master of Waves
Master of Waves 3Blue (4)
Creature — Merfolk Wizard (2/1)

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Duel Decks: Merfolk vs. Goblins (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Master of Winds
Master of Winds 2BlueBlue (4)
Creature — Sphinx Wizard (1/4)

Flying

When Master of Winds enters the battlefield, draw two cards, then discard a card.

Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

Zendikar Rising (Rare)
Mastermind Plum
Mastermind Plum 2Black (3)
Legendary Creature — Human Wizard (2/2)

Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Ravnica Clue Edition (Rare)
Meddling Mage
Meddling Mage WhiteBlue (2)
Creature — Human Wizard (2/2)

As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Historic Anthology 2 (Rare)
Other Versions
Planeshift (Rare)
Alara Reborn (Rare)
Double Masters (Rare)
Meldweb Curator
Meldweb Curator 3Blue (4)
Creature — Phyrexian Wizard (3/4)

When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.

Phyrexia: All Will Be One (Common)
Melek, Izzet Paragon
Melek, Izzet Paragon 4BlueRed (6)
Legendary Creature — Weird Wizard (2/4)

Play with the top card of your library revealed.

You may cast instant and sorcery spells from the top of your library.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Commander Masters (Uncommon)
Other Versions
Dragon's Maze (Rare)
Commander 2015 (Rare)
Ikoria Commander (Rare)
Meletis Astronomer
Meletis Astronomer 1Blue (2)
Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Born of the Gods (Uncommon)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Commander Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Rare)
Memnarch
Memnarch 7 (7)
Legendary Artifact Creature — Wizard (4/5)

1BlueBlue: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)

3Blue: Gain control of target artifact. (This effect lasts indefinitely.)

From the Vault: Lore (Mythic Rare)
Other Versions
Darksteel (Rare)
Archenemy (Rare)
Mentor of Evos Isle
Mentor of Evos Isle 2Blue (3)
Creature — — Bird Wizard (2/1)

Flying

When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.

Jumpstart: Historic Horizons (Common)
Merchant of Secrets
Merchant of Secrets 2Blue (3)
Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

Commander 2017 (Common)
Other Versions
Eighth Edition (Common)
Legions (Common)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

Ikoria Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2017 (Rare)
Merfolk Falconer
Merfolk Falconer 3BlueBlue (5)
Creature — Merfolk Wizard (4/4)

Flying

Whenever you cast a kicked spell, scry 2.

Zendikar Rising (Uncommon)
Merfolk Mesmerist
Merfolk Mesmerist 1Blue (2)
Creature — Merfolk Wizard (1/2)

Blue, Tap: Target player mills two cards.

Magic 2012 (Common)
Merfolk Pupil
Merfolk Pupil 1Blue (2)
Creature — Merfolk Wizard (1/1)

When Merfolk Pupil enters the battlefield, draw a card, then discard a card.

1Blue, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.

Jumpstart 2022 (Common)
Merfolk Secretkeeper
Merfolk Secretkeeper Blue (1)
Creature — Merfolk Wizard (0/4)

Throne of Eldraine (Common)
Merfolk Seer
Merfolk Seer 2Blue (3)
Creature — Merfolk Wizard (2/2)

When Merfolk Seer dies, you may pay 1Blue. If you do, draw a card.

Mirage (Common)
Merfolk Thaumaturgist
Merfolk Thaumaturgist 2Blue (3)
Creature — Merfolk Wizard (1/2)

Tap: Switch target creature's power and toughness until end of turn.

Planar Chaos (Common)
Merfolk Trickster
Merfolk Trickster BlueBlue (2)
Creature — Merfolk Wizard (2/2)

Flash

When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

Dominaria (Uncommon)
Merrow Grimeblotter
Merrow Grimeblotter 3Blue or Black (4)
Creature — Merfolk Wizard (2/2)

1Blue or Black, Untap: Target creature gets -2/-0 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Merrow Harbinger
Merrow Harbinger 3Blue (4)
Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Merrow Levitator
Merrow Levitator 3Blue (4)
Creature — Merfolk Wizard (2/3)

Tap: Target creature gains flying until end of turn.

Whenever you cast a blue spell, you may untap Merrow Levitator.

Eventide (Common)
Micromancer
Micromancer 3Blue (4)
Creature — Human Wizard (3/3)

When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

Dominaria United (Uncommon)
Midnight Pathlighter
Midnight Pathlighter 2WhiteBlue (4)
Creature — Human Wizard (2/3)

Creatures you control can't be blocked except by legendary creatures.

Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms Commander (Rare)
Midvast Protector
Midvast Protector 3White (4)
Creature — Human Wizard (2/3)

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

Avacyn Restored (Common)
Might Weaver
Might Weaver 1Green (2)
Creature — Human Wizard (2/1)

2: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Minamo Scrollkeeper
Minamo Scrollkeeper 1Blue (2)
Creature — Human Wizard (2/3)

Defender

Your maximum hand size is increased by one.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Saviors of Kamigawa (Common)
Minamo Sightbender
Minamo Sightbender 1Blue (2)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Target creature with power X or less can't be blocked this turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Mindreaver
Mindreaver BlueBlue (2)
Creature — Human Wizard (2/1)

Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.

BlueBlue, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.

Born of the Gods (Rare)
Minn, Wily Illusionist
Minn, Wily Illusionist 1BlueBlue (3)
Legendary Creature — Gnome Wizard (1/3)

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."

Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Adventures in the Forgotten Realms Commander (Rare)
Minotaur Illusionist
Minotaur Illusionist 3BlueRed (5)
Creature — Minotaur Wizard (3/4)

1Blue: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)

Red, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.

Apocalypse (Uncommon)
Mist Dancer
Mist Dancer 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5BlueBlue (5BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Mistbind Clique
Mistbind Clique 3Blue (4)
Creature — Faerie Wizard (4/4)

Flash

Flying

Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)

When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

Secret Lair Drop (Rare)
Other Versions
Lorwyn (Rare)
Mistcaller
Mistcaller Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Core Set 2019 (Rare)
Mistfire Weaver
Mistfire Weaver 3Blue (4)
Creature — Djinn Wizard (3/1)

Flying

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.

Khans of Tarkir (Uncommon)
Mistmeadow Vanisher
Mistmeadow Vanisher 2White or Blue (3)
Creature — Kithkin Wizard (3/2)

Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

March of the Machine Commander (Rare)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Kaldheim Commander (Uncommon)
Mizzium Meddler
Mizzium Meddler 2Blue (3)
Creature — Vedalken Wizard (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.

Magic Origins (Rare)
Mizzix of the Izmagnus
Mizzix of the Izmagnus 2BlueRed (4)
Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.

Instant and sorcery spells you cast cost 1 less to cast for each experience counter you have.

Commander Masters (Rare)
Other Versions
Commander 2015 (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Mizzix, Replica Rider
Mizzix, Replica Rider 4Red (5)
Legendary Creature — Goblin Wizard (4/5)

Flying

Whenever you cast a spell from anywhere other than your hand, you may pay 1Blue or Red. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Jumpstart 2022 (Rare)
Moira, Urborg Haunt
Moira, Urborg Haunt 2Black (3)
Legendary Creature — Spirit Wizard (3/2)

Menace

Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

Dominaria United Commander (Rare)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Monastery Loremaster
Monastery Loremaster 3Blue (4)
Creature — Djinn Wizard (3/2)

Megamorph 5Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.

Dragons of Tarkir (Common)
Moniker Mage
Moniker Mage 2Blue (3)
Creature — Human Wizard (2/2)

Blue, Say your middle name: Moniker Mage gains shroud until end of turn.

Blue, Say an opponent's middle name: Moniker Mage gains flying until end of turn.

Unhinged (Common)
Moonbow Illusionist
Moonbow Illusionist 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

2, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Saviors of Kamigawa (Common)
Moonfolk Puzzlemaker
Moonfolk Puzzlemaker 2Blue (3)
Artifact Creature — Moonfolk Wizard (1/4)

Flying

Whenever Moonfolk Puzzlemaker becomes tapped, scry 1.

Jumpstart 2022 (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Mundungu
Mundungu 1BlueBlack (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1 and 1 life.

Visions (Uncommon)
Murmuring Mystic
Murmuring Mystic 3Blue (4)
Creature — Human Wizard (1/5)

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Guilds of Ravnica (Uncommon)
Ikoria Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Common)
Ravnica Remastered (Uncommon)
Musician
Musician 2Blue (3)
Creature — Human Wizard (1/3)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it," it gains that ability.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Mystic Archaeologist
Mystic Archaeologist 1Blue (2)
Creature — Human Wizard (2/1)

3BlueBlue: Draw two cards.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Naban, Dean of Iteration
Naban, Dean of Iteration 1Blue (2)
Legendary Creature — Human Wizard (2/1)

If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Dominaria (Rare)
Najal, the Storm Runner
Najal, the Storm Runner 2BlueBlueRed (5)
Legendary Creature — Efreet Wizard (5/4)

You may cast sorcery spells as though they had flash.

Whenever Najal, the Storm Runner attacks, you may pay 2. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Dominaria United (Uncommon)
Nameless One
Nameless One 3Blue (4)
Creature — Wizard Avatar (*/*)

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Narfi, Betrayer King
Narfi, Betrayer King 3BlueBlack (5)
Legendary Snow Creature — Zombie Wizard (4/3)

Other snow and Zombie creatures you control get +1/+1.

SnowSnowSnow: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Naru Meha, Master Wizard
Naru Meha, Master Wizard 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Flash

When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Other Wizards you control get +1/+1.

Commander 2021 (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Nebuchadnezzar
Nebuchadnezzar 3BlueBlack (5)
Legendary Creature — Human Wizard (3/3)

Variable Colorless, Tap: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Necra Disciple
Necra Disciple Black (1)
Creature — Human Wizard (1/1)

Green, Tap: Add one mana of any color.

White, Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Apocalypse (Common)
Nectar Faerie
Nectar Faerie 1Black (2)
Creature — Faerie Wizard (1/1)

Flying

Black, Tap: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Lorwyn (Uncommon)
Nekusar, the Mindrazer
Nekusar, the Mindrazer 2BlueBlackRed (5)
Legendary Creature — Zombie Wizard (2/4)

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

Commander Masters (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Commander Legends (Mythic Rare)
Neurok Invisimancer
Neurok Invisimancer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Scars of Mirrodin (Common)
Neurok Prodigy
Neurok Prodigy 2Blue (3)
Creature — Human Wizard (2/1)

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

Darksteel (Common)
Neurok Replica
Neurok Replica 3 (3)
Artifact Creature — Wizard (1/4)

1Blue, Sacrifice Neurok Replica: Return target creature to its owner's hand.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Scars of Mirrodin (Common)
Neurok Transmuter
Neurok Transmuter 2Blue (3)
Creature — Human Wizard (2/2)

Blue: Target creature becomes an artifact in addition to its other types until end of turn.

Blue: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Darksteel (Uncommon)
Nevinyrral, Urborg Tyrant
Nevinyrral, Urborg Tyrant 3WhiteBlueBlack (6)
Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments

When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.

When Nevinyrral dies, you may pay 1. When you do, destroy all artifacts, creatures, and enchantments.

Commander Legends (Rare)
New Prahv Guildmage
New Prahv Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

WhiteBlue: Target creature gains flying until end of turn.

3WhiteBlue: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Nezumi Graverobber
Nezumi Graverobber 1Black (2)
Creature — Rat Rogue (2/1)

1Black: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nightscape Apprentice
Nightscape Apprentice Black (1)
Creature — Zombie Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Target creature gains first strike until end of turn.

Invasion (Common)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Nightshade Schemers
Nightshade Schemers 4Black (5)
Creature — Faerie Wizard (3/2)

Flying

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Morningtide (Uncommon)
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