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Goblinslide
Goblinslide 2Red (3)
Enchantment

Whenever you cast a noncreature spell, you may pay 1. If you do, create a 1/1 red Goblin creature token with haste.

Khans of Tarkir (Uncommon)
Goddric, Cloaked Reveler
Goddric, Cloaked Reveler 1RedRed (3)
Legendary Creature — Human Noble (3/3)

Haste

Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "Red: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)

Wilds of Eldraine (Rare)
God-Pharaoh's Gift
God-Pharaoh's Gift 7 (7)
Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Goldnight Castigator
Goldnight Castigator 2RedRed (4)
Creature — Angel (4/9)

Flying, haste

If a source would deal damage to you, it deals double that damage to you instead.

If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Goldspan Dragon
Goldspan Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste

Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.

Treasures you control have "Tap, Sacrifice this artifact: Add two mana of any one color."

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Kaldheim (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Goldvein Hydra
Goldvein Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Vigilance, trample, haste

Goldvein Hydra enters with X +1/+1 counters on it.

When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

Outlaws of Thunder Junction (Mythic Rare)
Goldwardens' Gambit
Goldwardens' Gambit 6RedRed (8)
Sorcery

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

Phyrexia: All Will Be One Commander (Rare)
Golem Artisan
Golem Artisan 5 (5)
Artifact Creature — Golem (3/3)

2: Target artifact creature gets +1/+1 until end of turn.

2: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Golgari Raiders
Golgari Raiders 3Green (4)
Creature — Elf Warrior (0/0)

Haste

Undergrowth — Golgari Raiders enters with a +1/+1 counter on it for each creature card in your graveyard.

Guilds of Ravnica (Uncommon)
Goro-Goro and Satoru
Goro-Goro and Satoru BlueBlackRed (3)
Legendary Creature — Goblin Human (3/4)

Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1Red: Creatures you control gain haste until end of turn.

March of the Machine Commander (Mythic Rare)
Goro-Goro, Disciple of Ryusei
Goro-Goro, Disciple of Ryusei 1Red (2)
Legendary Creature — Goblin Samurai (2/2)

Red: Creatures you control gain haste until end of turn.

3RedRed: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Goryo's Vengeance
Goryo's Vengeance 1Black (2)
Instant — Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane 2Black (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Grab the Reins
Grab the Reins 3Red (4)
Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.

Entwine 2Red (Choose both if you pay the entwine cost.)

Commander 2016 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Grand Warlord Radha
Grand Warlord Radha 2RedGreen (4)
Legendary Creature — Elf Warrior (3/4)

Haste

Whenever one or more creatures you control attack, add that much mana in any combination of Red and/or Green. Until end of turn, you don't lose this mana as steps and phases end.

Dominaria (Rare)
Grave Upheaval
Grave Upheaval 4BlackRed (6)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. It gains haste.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Commander 2016 (Uncommon)
Graywater's Fixer
Graywater's Fixer 2BlackRed (4)
Creature — Lizard Mercenary (4/4)

Each outlaw creature card in your graveyard has encore Variable Colorless, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Greasefang, Okiba Boss
Greasefang, Okiba Boss 1WhiteBlack (3)
Legendary Creature — Rat Pilot (4/3)

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.

Kamigawa: Neon Dynasty (Rare)
Greater Morphling
Greater Morphling 6BlueBlue (8)
Creature — Shapeshifter (5/5)

2: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.

2: Greater Morphling becomes the colors of your choice until end of turn.

2: Greater Morphling becomes the creature type of your choice until end of turn.

2: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.

2: Greater Morphling's art becomes by the artist of your choice until end of turn.

2: Greater Morphling gets +2/-2 or -2/+2 until end of turn.

2: Untap Greater Morphling.

Unhinged (Rare)
Grim Reaper's Sprint
Grim Reaper's Sprint 4Red (5)
Enchantment — Aura

Morbid — This spell costs 3 less to cast if a creature died this turn.

Enchant creature

When Grim Reaper's Sprint enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.

Enchanted creature gets +2/+2 and has haste.

Magic The Gathering—Fallout (Rare)
Grishnákh, Brash Instigator
Grishnákh, Brash Instigator 2Red (3)
Legendary Creature — Goblin Soldier (1/1)

When Grishnákh, Brash Instigator enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Grixis Slavedriver
Grixis Slavedriver 5Black (6)
Creature — Zombie Giant (4/4)

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Conflux (Uncommon)
Groundbreaker
Groundbreaker GreenGreenGreen (3)
Creature — Elemental (6/1)

Trample, haste

At the beginning of the end step, sacrifice Groundbreaker.

Planar Chaos (Rare)
Gruesome Encore
Gruesome Encore 2Black (3)
Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Mirrodin Besieged (Uncommon)
Gruul Beastmaster
Gruul Beastmaster 3Green (4)
Creature — Human Shaman (2/2)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

Ravnica Allegiance (Uncommon)
Gruul Scrapper
Gruul Scrapper 3Green (4)
Creature — Human Berserker (3/2)

When Gruul Scrapper enters, if Red was spent to cast it, it gains haste until end of turn.

Guildpact (Common)
Gruul Spellbreaker
Gruul Spellbreaker 1RedGreen (3)
Creature — Ogre Warrior (3/3)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Trample

During your turn, you and Gruul Spellbreaker have hexproof.

Ravnica Allegiance (Rare)
Gurmag Swiftwing
Gurmag Swiftwing 1Black (2)
Creature — Bat (1/2)

Flying, first strike, haste

Ravnica Clue Edition (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Halana and Alena, Partners
Halana and Alena, Partners 2RedGreen (4)
Legendary Creature — Human Ranger (2/3)

First strike (This creature deals combat damage before creatures without first strike.)

Reach (This creature can block creatures with flying.)

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Hall Monitor
Hall Monitor Red (1)
Creature — Lizard Shaman (1/1)

Haste

1Red, Tap: Target creature can't block this turn.

Strixhaven: School of Mages (Uncommon)
Hall of the Bandit Lord
Hall of the Bandit Lord (0)
Legendary Land

Hall of the Bandit Lord enters tapped.

Tap, Pay 3 life: Add Colorless. If that mana is spent on a creature spell, it gains haste.

Champions of Kamigawa (Rare)
Hammer Helper
Hammer Helper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.

Unstable (Common)
Hammer of Purphoros
Hammer of Purphoros 1RedRed (3)
Legendary Enchantment Artifact

Creatures you control have haste.

2Red, Tap, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Theros (Rare)
Hammerhand
Hammerhand Red (1)
Enchantment — Aura

Enchant creature

When Hammerhand enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Dominaria United (Common)
Other Versions
Magic 2015 Core Set (Common)
Archenemy: Nicol Bolas (Common)
Iconic Masters (Common)
Hanweir Battlements
Hanweir Battlements (0)
Land

Tap: Add Colorless.

Red, Tap: Target creature gains haste until end of turn.

3RedRed, Tap: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Hanweir, the Writhing Township
Hanweir, the Writhing Township (0)
Legendary Creature — Eldrazi Ooze (7/4)

Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Harmonious Emergence
Harmonious Emergence 3Green (4)
Enchantment — Aura

Enchant land you control

Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Harness by Force
Harness by Force 1RedRed (3)
Sorcery

Strive — This spell costs 2Red more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Journey into Nyx (Rare)
Harried Artisan
Harried Artisan 2Red (3)
Creature — Human Artificer (2/3)

Haste

3Phyrexian White: Transform Harried Artisan. Activate only as a sorcery. (Phyrexian White can be paid with either White or 2 life.)

March of the Machine (Uncommon)
Harried Dronesmith
Harried Dronesmith 3Red (4)
Creature — Human Artificer (2/3)

At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.

Murders at Karlov Manor (Uncommon)
Harried Spearguard
Harried Spearguard Red (1)
Creature — Human Soldier (1/1)

Haste

When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Hate Mirage
Hate Mirage 3Red (4)
Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Haunted Cloak
Haunted Cloak 3 (3)
Artifact — Equipment

Equipped creature has vigilance, trample, and haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Commander Legends (Common)
Haunted House (Haunted House (a))
Haunted House (Haunted House (a)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 3, 6

Unfinity (Rare)
Haunted House (Haunted House (b))
Haunted House (Haunted House (b)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 4, 6

Unfinity (Rare)
Hazoret the Fervent
Hazoret the Fervent 3Red (4)
Legendary Creature — God (5/4)

Indestructible, haste

Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.

2Red, Discard a card: Hazoret deals 2 damage to each opponent.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Hazoret's Favor
Hazoret's Favor 2Red (3)
Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

Amonkhet (Rare)
Headliner Scarlett
Headliner Scarlett 3Red (4)
Legendary Creature — Human Warlock (3/3)

Haste

When Headliner Scarlett enters, creatures target player controls can't block this turn.

At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

Ravnica Clue Edition (Rare)
Heart Sliver
Heart Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have haste.

Premium Deck Series: Slivers (Common)
Other Versions
Tempest (Common)
Hearthborn Battler
Hearthborn Battler 2Red (3)
Creature — Lizard Warlock (2/3)

Haste

Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent.

Bloomburrow (Rare)
Heartlash Cinder
Heartlash Cinder 1Red (2)
Creature — Elemental Warrior (1/1)

Haste

Chroma — When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Eventide (Common)
Heat Shimmer
Heat Shimmer 2Red (3)
Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

Double Masters (Rare)
Other Versions
Lorwyn (Rare)
Heavyweight Demolisher
Heavyweight Demolisher 7 (7)
Artifact Creature — Construct (8/6)

Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay 3.

Unearth 6RedRed (6RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Hedge Whisperer
Hedge Whisperer Green (1)
Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.

3Green, Tap, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Helbrute
Helbrute 3BlackRed (5)
Artifact Creature — Astartes Dreadnought (5/4)

Haste

Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.

Warhammer 40,000 Commander (Rare)
Hell-Bent Raider
Hell-Bent Raider 1RedRed (3)
Creature — Human Barbarian (2/2)

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

Torment (Rare)
Hellhole Rats
Hellhole Rats 2BlackRed (4)
Creature — Rat (2/2)

Haste

When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.

Dissension (Uncommon)
Hellion Crucible
Hellion Crucible (0)
Land

Tap: Add Colorless.

1Red, Tap: Put a pressure counter on Hellion Crucible.

1Red, Tap, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and Tap as soon as it comes under your control.)

Magic 2013 (Rare)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Hellkite Courser
Hellkite Courser 4RedRed (6)
Creature — Dragon (6/5)

Flying

When Hellkite Courser enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Commander Legends (Mythic Rare)
Hellkite Igniter
Hellkite Igniter 5RedRed (7)
Creature — Dragon (5/5)

Flying, haste

1Red: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Hellkite Overlord
Hellkite Overlord 4BlackRedRedGreen (8)
Creature — Dragon (8/8)

Flying, trample, haste

Red: Hellkite Overlord gets +1/+0 until end of turn.

BlackGreen: Regenerate Hellkite Overlord.

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Dragons (Rare)
Hellraiser Goblin
Hellraiser Goblin 2Red (3)
Creature — Goblin Berserker (2/2)

Creatures you control have haste and attack each combat if able.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Gatecrash (Uncommon)
Hellrider
Hellrider 2RedRed (4)
Creature — Devil (3/3)

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

Jumpstart (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Modern Masters 2017 Edition (Rare)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Hellspark Elemental
Hellspark Elemental 1Red (2)
Creature — Elemental (3/1)

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Conflux (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Hellspur Posse Boss
Hellspur Posse Boss 2RedRed (4)
Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Rare)
Helm of Kaldra
Helm of Kaldra 3 (3)
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip 2

Promo set for Gatherer (Rare)
Other Versions
Fifth Dawn (Rare)
Helm of the Host
Helm of the Host 4 (4)
Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip 5

Bloomburrow Commander (Rare)
Other Versions
Dominaria (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Henchfiend of Ukor
Henchfiend of Ukor 3Red (4)
Creature — Ogre (3/2)

Haste

Echo 1Black (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Black or Red: Henchfiend of Ukor gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Henzie "Toolbox" Torre
Henzie "Toolbox" Torre BlackRedGreen (3)
Legendary Creature — Devil Rogue (3/3)

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

Streets of New Capenna Commander (Mythic Rare)
Herald of Slaanesh
Herald of Slaanesh 2Red (3)
Creature — Demon (2/2)

Locus of Slaanesh — Demon spells you cast cost 2 less to cast.

Other Demons you control have haste.

Warhammer 40,000 Commander (Uncommon)
Hero of Oxid Ridge
Hero of Oxid Ridge 2RedRed (4)
Creature — Human Knight (4/2)

Haste

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.

Mirrodin Besieged (Mythic Rare)
Heroic Reinforcements
Heroic Reinforcements 2RedWhite (4)
Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Tap this turn.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Double Masters 2022 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Hero's Heirloom
Hero's Heirloom 2 (2)
Artifact — Equipment

Equipped creature gets +2/+1.

As long as equipped creature is legendary, it has trample and haste.

Equip 2

Dominaria United (Uncommon)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Hidden Footblade
Hidden Footblade Red (1)
Artifact — Equipment

Flash

When Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.

Equipped creature gets +1/+0 and has haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

Modern Horizons 3 Commander (Rare)
Hijack
Hijack 1RedRed (3)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Ixalan (Common)
Hofri Ghostforge
Hofri Ghostforge 3RedWhite (5)
Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Strixhaven: School of Mages (Mythic Rare)
Horde of Notions
Horde of Notions WhiteBlueBlackRedGreen (5)
Legendary Creature — Elemental (5/5)

Vigilance, trample, haste

WhiteBlueBlackRedGreen: You may play target Elemental card from your graveyard without paying its mana cost.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Hornet
Hornet (0)
Artifact Creature — Insect (1/1)

Flying, haste

Duel Decks: Phyrexia vs. the Coalition (Common)
Hornet Cannon
Hornet Cannon 4 (4)
Artifact

3, Tap: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Stronghold (Uncommon)
Hostile Minotaur
Hostile Minotaur 3Red (4)
Creature — Minotaur (3/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Core Set 2020 (Common)
Other Versions
Core Set 2019 (Common)
Hostility
Hostility 3RedRedRed (6)
Creature — Elemental Incarnation (6/6)

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Commander 2015 (Rare)
Hot Pursuit
Hot Pursuit 1Red (2)
Enchantment

When Hot Pursuit enters, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.

At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

Murders at Karlov Manor Commander (Rare)
Hotfoot Gnome
Hotfoot Gnome 2Red (3)
Artifact Creature — Gnome (3/1)

Haste

Tap: Another target creature gains haste until end of turn.

The Lost Caverns of Ixalan (Common)
Hotheaded Giant
Hotheaded Giant 3Red (4)
Creature — Giant Warrior (4/4)

Haste

Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn.

Eventide (Common)
Howling Galefang
Howling Galefang 2GreenGreen (4)
Creature — Beast (4/4)

Vigilance

Howling Galefang has haste as long as you own a card in exile that has an Adventure.

Wilds of Eldraine (Uncommon)
Hulking Bugbear
Hulking Bugbear 1RedRed (3)
Creature — Goblin (3/3)

Haste

Adventures in the Forgotten Realms (Uncommon)
Hungry for More
Hungry for More BlackRed (2)
Sorcery

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.

Flashback 1BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Hunted Dragon
Hunted Dragon 3RedRed (5)
Creature — Dragon (6/6)

Flying, haste

When Hunted Dragon enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2015 (Rare)
Hunting Wilds
Hunting Wilds 3Green (4)
Sorcery

Kicker 3Green (You may pay an additional 3Green as you cast this spell.)

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Commander 2018 (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Hypersonic Dragon
Hypersonic Dragon 3BlueRed (5)
Creature — Dragon (4/4)

Flying, haste

You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Ravnica Clue Edition (Rare)
Other Versions
Return to Ravnica (Rare)
Iconic Masters (Rare)
Guild Kit: Izzet (Rare)
Ichorid
Ichorid 3Black (4)
Creature — Horror (3/1)

Haste

At the beginning of the end step, sacrifice Ichorid.

At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.

Eternal Masters (Rare)
Other Versions
Torment (Rare)
Vintage Masters (Rare)
Igneous Pouncer
Igneous Pouncer 4BlackRed (6)
Creature — Elemental (5/1)

Haste

Swampcycling 2, mountaincycling 2 (2, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Alara Reborn (Common)
Immersturm Battlefield (playtest)
Immersturm Battlefield (playtest) 1Red (2)
Enchantment — — Realm

Hosted creatures get +2/+0 and have haste.

Host 1Red (1Red: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)

Mystery Booster 2: Convention Edition (Rare)
Imodane's Recruiter
Imodane's Recruiter 2Red (3)
Creature — Human Knight (2/2)

When Imodane's Recruiter enters, creatures you control get +1/+0 and gain haste until end of turn.

Wilds of Eldraine (Uncommon)
Impatient Iguana (playtest)
Impatient Iguana (playtest) 1Red (2)
Creature — — Lizard Wizard (2/1)

If CARDNAME is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.

Haste

Mystery Booster (Common)
Impetuous Devils
Impetuous Devils 2RedRed (4)
Creature — Devil (6/1)

Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.

Eldritch Moon (Rare)
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