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Spiketail Drakeling
   ( 3)
Creature — Drake
(2/2)
Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays .
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Spiketail Hatchling
  ( 2)
Creature — Drake
(1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .
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Spiraling Duelist
   ( 4)
Creature — Human Berserker
(3/1)
Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.
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Spiraling Embers
  ( 4)
Sorcery — Arcane
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
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Spirit Link
 ( 1)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
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Splinter
   ( 4)
Sorcery
Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles their library.
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Splinter Twin
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has " : Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
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Splinterfright
  ( 3)
Creature — Elemental
(*/*)
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards.
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Squall Line
   ( 2)
Instant
Squall Line deals X damage to each creature with flying and each player.
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Squealing Devil
  ( 2)
Creature — Devil
(2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn. When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.
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Squee, Goblin Nabob
  ( 3)
Legendary Creature — Goblin
(1/1)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
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Startling Development
  ( 2)
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling ( , Discard this card: Draw a card.)
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Steeling Stance
   ( 3)
Instant
Creatures you control get +1/+1 until end of turn. Forecast — , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)
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Sterling Grove
  ( 2)
Enchantment
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) , Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
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Stingerfling Spider
  ( 5)
Creature — Spider
(2/5)
Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.
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Strangling Soot
  ( 3)
Instant
Destroy target creature with toughness 3 or less. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Stronghold Zeppelin
   ( 4)
Creature — Human
(3/3)
Flying Stronghold Zeppelin can block only creatures with flying.
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Sturdy Hatchling
  ( 4)
Creature — Elemental
(6/6)
Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. : Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
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Sudden Spoiling
   ( 3)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
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Supply-Line Cranes
   ( 5)
Creature — Bird
(2/4)
Flying When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
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Surtland Flinger
   ( 5)
Creature — Giant Berserker
(4/6)
Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
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Surveilling Sprite
  ( 2)
Creature — Faerie Rogue
(1/1)
Flying When Surveilling Sprite dies, you may draw a card.
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Swashbuckling
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has haste.
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Swirling Sandstorm
  ( 4)
Sorcery
Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
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Swirling Torrent
  ( 6)
Sorcery
Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand.
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Syr Alin, the Lion's Claw
   ( 5)
Legendary Creature — Human Knight
(4/4)
First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.
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Telling Time
  ( 2)
Instant
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
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Thassa, Deep-Dwelling
  ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.  : Tap another target creature.
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Thick-Skinned Goblin
  ( 2)
Creature — Goblin Shaman
(2/1)
You may pay rather than pay the echo cost for permanents you control. : Thick-Skinned Goblin gains protection from red until end of turn.
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Thornling
   ( 5)
Creature — Elemental Shapeshifter
(4/4)
: Thornling gains haste until end of turn.
: Thornling gains trample until end of turn.
: Thornling gains indestructible until end of turn.
: Thornling gets +1/-1 until end of turn.
: Thornling gets -1/+1 until end of turn.
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Three-Headed Goblin
   ( 5)
Creature — Goblin Mutant
(3/3)
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
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Thrilling Encore
  ( 5)
Instant
Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
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Tilling Treefolk
  ( 3)
Creature — Treefolk Druid
(1/3)
When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.
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Timberline Ridge
( 0)
Land
Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. : Add or . Put a depletion counter on Timberline Ridge.
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Toggo, Goblin Weaponsmith
  ( 3)
Legendary Creature — Goblin Artificer
(2/2)
Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has ‘ , , Sacrifice Rock: This creature deals 2 damage to any target'" and equip . Partner (You can have two commanders if both have partner.)
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Torchling
   ( 5)
Creature — Shapeshifter
(3/3)
: Untap Torchling.
: Target creature blocks Torchling this turn if able.
: Change the target of target spell that targets only Torchling.
: Torchling gets +1/-1 until end of turn.
: Torchling gets -1/+1 until end of turn.
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Traveling Plague
   ( 5)
Enchantment — Aura
Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
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Treacherous Link
  ( 2)
Enchantment — Aura
Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
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Treefolk Seedlings
  ( 3)
Creature — Treefolk
(2/*)
Treefolk Seedlings's toughness is equal to the number of Forests you control.
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Tunneling Geopede
  ( 3)
Creature — Insect
(3/2)
Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
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Turtleshell Changeling
  ( 4)
Creature — Shapeshifter
(1/4)
Changeling (This card is every creature type.)  : Switch Turtleshell Changeling's power and toughness until end of turn.
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Unblinking Bleb
  ( 4)
Creature — Illusion
(1/3)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Unerring Sling
 ( 3)
Artifact
, , Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
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Unflinching Courage
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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Unwilling Recruit
    ( 3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
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Upwelling
  ( 4)
Enchantment
Players don't lose unspent mana as steps and phases end.
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Valiant Changeling
   ( 7)
Creature — Shapeshifter
(3/3)
This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than . Changeling (This card is every creature type.) Double strike
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Vampiric Link
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
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Venomous Changeling
  ( 3)
Creature — Shapeshifter
(1/3)
Changeling (This card is every creature type.) Deathtouch
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Viseling
 ( 4)
Artifact Creature — Construct
(2/2)
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.
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Voracious Hatchling
  ( 4)
Creature — Elemental
(6/6)
Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
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Wailing Ghoul
  ( 2)
Creature — Zombie
(1/3)
When Wailing Ghoul enters the battlefield, mill two cards.
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Wandering Goblins
  ( 3)
Creature — Goblin Warrior
(0/3)
Domain — : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
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Warfire Javelineer
  ( 4)
Creature — Minotaur Warrior
(2/3)
When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
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War-Spike Changeling
  ( 4)
Creature — Shapeshifter
(3/3)
Changeling (This card is every creature type.) : War-Spike Changeling gains first strike until end of turn.
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War-Torch Goblin
 ( 1)
Creature — Goblin Warrior
(1/1)
, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.
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Webweaver Changeling
   ( 5)
Creature — Shapeshifter
(3/5)
Changeling (This card is every creature type.) Reach When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
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Whirling Catapult
 ( 4)
Artifact
, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
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Whirling Dervish
  ( 2)
Creature — Human Monk
(1/1)
Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
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Ready // Willing (Willing)
   ( 3)
Instant
Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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Willing Test Subject
  ( 3)
Creature — Spider Monkey Scientist
(2/2)
Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. : Roll a six-sided die.
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Wily Goblin
  ( 2)
Creature — Goblin Pirate
(1/1)
When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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Woodland Changeling
  ( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.)
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World-Bottling Kit
 ( 5)
Artifact
, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.
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Yanling's Harbinger
   ( 5)
Creature — Bird
(2/4)
Flying When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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Zhur-Taa Goblin
  ( 2)
Creature — Goblin Berserker
(2/2)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
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