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Arlinn, Voice of the Pack
Arlinn, Voice of the Pack 4GreenGreen (6)
Legendary Planeswalker — Arlinn (7)

Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it.

−2: Create a 2/2 green Wolf creature token.

War of the Spark (Uncommon)
Arlinn's Wolf
Arlinn's Wolf 2Green (3)
Creature — Wolf (3/2)

Arlinn's Wolf can't be blocked by creatures with power 2 or less.

War of the Spark (Common)
Arm with Æther (Arm with Aether)
Arm with Æther (Arm with Aether) 2Blue (3)
Sorcery

Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

New Phyrexia (Uncommon)
Armada Wurm
Armada Wurm 2GreenGreenWhiteWhite (6)
Creature — Wurm (5/5)

Trample

When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.

Guild Kit: Selesnya (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Armadillo Cloak
Armadillo Cloak 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

Eternal Masters (Uncommon)
Other Versions
Invasion (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Archenemy (Common)
Vintage Masters (Uncommon)
Armageddon
Armageddon 3White (4)
Sorcery

Destroy all lands.

Masters 25 (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Starter 1999 (Rare)
Portal (Rare)
Portal Second Age (Rare)
Masters Edition (Rare)
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Armageddon Clock
Armageddon Clock 6 (6)
Artifact

At the beginning of your upkeep, put a doom counter on Armageddon Clock.

At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.

4: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Antiquities (Uncommon)
Armament Corps
Armament Corps 2WhiteBlackGreen (5)
Creature — Human Soldier (4/4)

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

Khans of Tarkir (Uncommon)
Armament Master
Armament Master WhiteWhite (2)
Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Zendikar (Rare)
Armament of Nyx
Armament of Nyx 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Journey into Nyx (Common)
Armed // Dangerous (Armed)
Armed // Dangerous (Armed) 1Red (2)
Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Armed Response
Armed Response 2White (3)
Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

Fifth Dawn (Common)
Armillary Sphere
Armillary Sphere 2 (2)
Artifact

2, Tap, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Commander 2017 (Common)
Other Versions
Conflux (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Venser vs. Koth (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Planechase Anthology (Common)
Commander Anthology (Common)
Armistice
Armistice 2White (3)
Enchantment

3WhiteWhite: You draw a card and target opponent gains 3 life.

Commander 2014 (Rare)
Other Versions
Mercadian Masques (Rare)
Armor of Faith
Armor of Faith White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

White: Enchanted creature gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Armor of Thorns
Armor of Thorns 1Green (2)
Enchantment — Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant nonblack creature

Enchanted creature gets +2/+2.

Vintage Masters (Common)
Other Versions
Mirage (Common)
Armor Sliver
Armor Sliver 2White (3)
Creature — Sliver (2/2)

All Sliver creatures have "2: This creature gets +0/+1 until end of turn."

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Armor Thrull
Armor Thrull 2Black (3)
Creature — Thrull (1/3)

Tap, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Armorcraft Judge
Armorcraft Judge 3Green (4)
Creature — Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

Kaladesh (Uncommon)
Armored Ascension
Armored Ascension 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

Magic 2011 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Armored Cancrix
Armored Cancrix 4Blue (5)
Creature — Crab (2/5)

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Armored Galleon
Armored Galleon 4Blue (5)
Creature — Human Pirate (5/4)

Armored Galleon can't attack unless defending player controls an Island.

Portal Second Age (Uncommon)
Armored Griffin
Armored Griffin 3White (4)
Creature — Griffin (2/3)

Flying, vigilance

Planechase Anthology (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Masters Edition II (Common)
Planechase 2012 Edition (Uncommon)
Armored Guardian
Armored Guardian 3WhiteBlue (5)
Creature — Cat Soldier (2/5)

1WhiteWhite: Target creature you control gains protection from the color of your choice until end of turn.

1BlueBlue: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Rare)
Armored Pegasus
Armored Pegasus 1White (2)
Creature — Pegasus (1/2)

Flying

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Tempest (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Portal (Common)
Armored Skaab
Armored Skaab 2Blue (3)
Creature — Zombie Warrior (1/4)

When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Innistrad (Common)
Armored Transport
Armored Transport 3 (3)
Artifact Creature — Construct (2/1)

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

Gatecrash (Common)
Armored Warhorse
Armored Warhorse WhiteWhite (2)
Creature — Horse (2/3)

Magic 2012 (Common)
Armored Whirl Turtle
Armored Whirl Turtle 2Blue (3)
Creature — Turtle (0/5)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Armored Wolf-Rider
Armored Wolf-Rider 3GreenWhite (5)
Creature — Elf Knight (4/6)

Dragon's Maze (Common)
Armorer Guildmage
Armorer Guildmage Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target creature gets +1/+0 until end of turn.

Green, Tap: Target creature gets +0/+1 until end of turn.

Mirage (Common)
Armory Automaton
Armory Automaton 3 (3)
Artifact Creature — Construct (2/2)

Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

Commander 2016 (Rare)
Armory Guard
Armory Guard 3White (4)
Creature — Giant Soldier (2/5)

Armory Guard has vigilance as long as you control a Gate.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Return to Ravnica (Common)
Armory of Iroas
Armory of Iroas 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip 2

Journey into Nyx (Uncommon)
Arms Dealer
Arms Dealer 2Red (3)
Creature — Goblin Rogue (1/1)

1Red, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.

Magic 2013 (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Arms Depot
Arms Depot (0)
Artifact — Contraption

Whenever you crank Arms Depot, put two +1/+1 counters on target creature.

Unstable (Uncommon)
Army Ants
Army Ants 1BlackRed (3)
Creature — Insect (1/1)

Tap, Sacrifice a land: Destroy target land.

Visions (Uncommon)
Army of Allah
Army of Allah 1WhiteWhite (3)
Instant

Attacking creatures get +2/+0 until end of turn.

Arabian Nights (Common)
Army of the Damned
Army of the Damned 5BlackBlackBlack (8)
Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback 7BlackBlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2018 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2016 (Mythic Rare)
Arnjlot's Ascent
Arnjlot's Ascent 1BlueBlue (3)
Enchantment

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1: Target creature gains flying until end of turn.

Ice Age (Common)
Arrest
Arrest 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Modern Masters 2015 Edition (Common)
Other Versions
Mercadian Masques (Uncommon)
Mirrodin (Common)
Scars of Mirrodin (Common)
Return to Ravnica (Uncommon)
Arrester's Admonition
Arrester's Admonition 2Blue (3)
Instant

Return target creature to its owner's hand.

Addendum — If you cast this spell during your main phase, draw a card.

Ravnica Allegiance (Common)
Arrester's Zeal
Arrester's Zeal White (1)
Instant

Target creature gets +2/+2 until end of turn.

Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Ravnica Allegiance (Common)
Arrogant Bloodlord
Arrogant Bloodlord 1BlackBlack (3)
Creature — Vampire Knight (4/4)

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

Rise of the Eldrazi (Uncommon)
Arrogant Vampire
Arrogant Vampire 3BlackBlack (5)
Creature — Vampire (4/3)

Flying

Portal (Uncommon)
Arrogant Wurm
Arrogant Wurm 3GreenGreen (5)
Creature — Wurm (4/4)

Trample

Madness 2Green (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Vintage Masters (Common)
Other Versions
Torment (Uncommon)
Arrow Storm
Arrow Storm 3RedRed (5)
Sorcery

Arrow Storm deals 4 damage to any target.

Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.

Khans of Tarkir (Common)
Arrow Volley Trap
Arrow Volley Trap 3WhiteWhite (5)
Instant — Trap

If four or more creatures are attacking, you may pay 1White rather than pay this spell's mana cost.

Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Zendikar (Uncommon)
Arrows of Justice
Arrows of Justice 2Red or White (3)
Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Gatecrash (Uncommon)
Arsenal Thresher
Arsenal Thresher 2White or BlackBlue (4)
Artifact Creature — Construct (2/2)

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

Planechase (Common)
Other Versions
Alara Reborn (Common)
Arterial Flow
Arterial Flow 1BlackBlack (3)
Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Rivals of Ixalan (Uncommon)
Artful Dodge
Artful Dodge Blue (1)
Sorcery

Target creature can't be blocked this turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Artful Looter
Artful Looter 2Blue (3)
Creature — Human Wizard (1/2)

Tap: Draw a card, then discard a card.

Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter.

Unhinged (Common)
Artful Maneuver
Artful Maneuver 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Artful Takedown
Artful Takedown 2BlueBlack (4)
Instant

Choose one or both —

• Tap target creature.

• Target creature gets -2/-4 until end of turn.

Guilds of Ravnica (Common)
Artifact Blast
Artifact Blast Red (1)
Instant

Counter target artifact spell.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Masters Edition (Common)
Artifact Mutation
Artifact Mutation RedGreen (2)
Instant

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.

Commander 2016 (Rare)
Other Versions
Invasion (Rare)
Artifact Possession
Artifact Possession 2Black (3)
Enchantment — Aura

Enchant artifact

Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without Tap in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.

Antiquities (Common)
Artifact Ward
Artifact Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Antiquities (Common)
Artificer's Assistant
Artificer's Assistant Blue (1)
Creature — Bird (1/1)

Flying

Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Dominaria (Common)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic Origins (Common)
Artificer's Hex
Artificer's Hex Black (1)
Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Magic 2014 Core Set (Uncommon)
Artificer's Intuition
Artificer's Intuition 1Blue (2)
Enchantment

Blue, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Fifth Dawn (Rare)
Artificial Evolution
Artificial Evolution Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Onslaught (Rare)
Artillerize
Artillerize 3Red (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Artillerize deals 5 damage to any target.

New Phyrexia (Common)
Artisan of Forms
Artisan of Forms 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.

Theros (Rare)
Artisan of Kozilek
Artisan of Kozilek 9 (9)
Creature — Eldrazi (10/9)

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ultimate Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander Anthology 2018 (Uncommon)
Artisan's Sorrow
Artisan's Sorrow 3Green (4)
Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Uncommon)
Arvad the Cursed
Arvad the Cursed 3WhiteBlack (5)
Legendary Creature — Vampire Knight (3/3)

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

Dominaria (Uncommon)
Aryel, Knight of Windgrace
Aryel, Knight of Windgrace 2WhiteBlack (4)
Legendary Creature — Human Knight (4/4)

Vigilance

2White, Tap: Create a 2/2 white Knight creature token with vigilance.

Black, Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

Dominaria (Rare)
As Foretold
As Foretold 2Blue (3)
Enchantment

At the beginning of your upkeep, put a time counter on As Foretold.

Once each turn, you may pay 0 rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.

Amonkhet (Mythic Rare)
Ascendant Evincar
Ascendant Evincar 4BlackBlack (6)
Legendary Creature — Vampire (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

Planechase (Rare)
Other Versions
Nemesis (Rare)
Tenth Edition (Rare)
Ash Barrens
Ash Barrens (0)
Land

Tap: Add Colorless.

Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Commander Anthology 2018 (Common)
Other Versions
Commander 2016 (Common)
Masters 25 (Uncommon)
Asha's Favor
Asha's Favor 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying, first strike, and vigilance.

Conflux (Common)
Ashcoat Bear
Ashcoat Bear 1Green (2)
Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Time Spiral (Common)
Ashen Firebeast
Ashen Firebeast 6RedRed (8)
Creature — Elemental Beast (6/6)

1Red: Ashen Firebeast deals 1 damage to each creature without flying.

Odyssey (Rare)
Ashen Monstrosity
Ashen Monstrosity 5RedRed (7)
Creature — Spirit (7/4)

Haste

Ashen Monstrosity attacks each combat if able.

Betrayers of Kamigawa (Uncommon)
Ashen Powder
Ashen Powder 2BlackBlack (4)
Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ashen Rider
Ashen Rider 4WhiteWhiteBlackBlack (8)
Creature — Archon (5/5)

Flying

When Ashen Rider enters the battlefield or dies, exile target permanent.

Theros (Mythic Rare)
Ashenmoor Cohort
Ashenmoor Cohort 5Black (6)
Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

Shadowmoor (Common)
Ashenmoor Gouger
Ashenmoor Gouger Black or RedBlack or RedBlack or Red (3)
Creature — Elemental Warrior (4/4)

Ashenmoor Gouger can't block.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Ashenmoor Liege
Ashenmoor Liege 1Black or RedBlack or RedBlack or Red (4)
Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Shadowmoor (Rare)
Ashen-Skin Zubera
Ashen-Skin Zubera 1Black (2)
Creature — Zubera Spirit (1/2)

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Ashes of the Abhorrent
Ashes of the Abhorrent 1White (2)
Enchantment

Players can't cast spells from graveyards or activate abilities of cards in graveyards.

Whenever a creature dies, you gain 1 life.

Ixalan (Rare)
Ashiok, Dream Render
Ashiok, Dream Render 1Blue or BlackBlue or Black (3)
Legendary Planeswalker — Ashiok (5)

Spells and abilities your opponents control can't cause their controller to search their library.

−1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard.

War of the Spark (Uncommon)
Ashiok, Nightmare Weaver
Ashiok, Nightmare Weaver 1BlueBlack (3)
Legendary Planeswalker — Ashiok (3)

+2: Exile the top three cards of target opponent's library.

−X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents' hands and graveyards.

Theros (Mythic Rare)
Ashiok's Skulker
Ashiok's Skulker 4Blue (5)
Creature — Nightmare (3/5)

3Blue: Ashiok's Skulker can't be blocked this turn.

War of the Spark (Common)
Ashling the Pilgrim
Ashling the Pilgrim 1Red (2)
Legendary Creature — Elemental Shaman (1/1)

1Red: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Lorwyn (Rare)
Ashling, the Extinguisher
Ashling, the Extinguisher 2BlackBlack (4)
Legendary Creature — Elemental Shaman (4/4)

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

Eventide (Rare)
Ashling's Prerogative
Ashling's Prerogative 1Red (2)
Enchantment

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)

Each creature with converted mana cost of the chosen value has haste.

Each creature without converted mana cost of the chosen value enters the battlefield tapped.

Lorwyn (Rare)
Ashnod's Altar
Ashnod's Altar 3 (3)
Artifact

Sacrifice a creature: Add ColorlessColorless.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Antiquities (Uncommon)
Chronicles (Common)
Masters Edition IV (Rare)
Ashnod's Battle Gear
Ashnod's Battle Gear 2 (2)
Artifact

You may choose not to untap Ashnod's Battle Gear during your untap step.

2, Tap: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.

Antiquities (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Ashnod's Transmogrant
Ashnod's Transmogrant 1 (1)
Artifact

Tap, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Antiquities (Uncommon)
Chronicles (Common)
Asmira, Holy Avenger
Asmira, Holy Avenger 2GreenWhite (4)
Legendary Creature — Human Cleric (2/3)

Flying

At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

Mirage (Rare)
Aspect of Gorgon
Aspect of Gorgon 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

Journey into Nyx (Common)
Aspect of Hydra
Aspect of Hydra Green (1)
Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Common)
Asphodel Wanderer
Asphodel Wanderer Black (1)
Creature — Skeleton Soldier (1/1)

2Black: Regenerate Asphodel Wanderer.

Theros (Common)
Aspiring Aeronaut
Aspiring Aeronaut 3Blue (4)
Creature — Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

Magic Origins (Common)
Assassin's Strike
Assassin's Strike 4BlackBlack (6)
Sorcery

Destroy target creature. Its controller discards a card.

Battlebond (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Assassin's Trophy
Assassin's Trophy BlackGreen (2)
Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.

Guilds of Ravnica (Rare)
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