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Brushwagg
Brushwagg 1GreenGreen (3)
Creature — Brushwagg (3/2)

Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.

Mirage (Rare)
Brutal Deceiver
Brutal Deceiver 2Red (3)
Creature — Spirit (2/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Brute Force
Brute Force Red (1)
Instant

Target creature gets +3/+3 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Brute Strength
Brute Strength 1Red (2)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Amonkhet Remastered (Common)
Other Versions
Oath of the Gatewatch (Common)
Amonkhet (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Game Night 2019 (Common)
Brute Suit
Brute Suit 3 (3)
Artifact — Vehicle (4/3)

Vigilance

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Aquatic Alchemist (Bubble Up)
Aquatic Alchemist (Bubble Up) 2Blue (3)
Sorcery — Adventure

Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Bubbling Muck
Bubbling Muck Black (1)
Sorcery

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional Black.

Urza's Destiny (Common)
Buccaneer's Bravado
Buccaneer's Bravado 1Red (2)
Instant

Choose one —

• Target creature gets +1/+1 and gains first strike until end of turn.

• Target Pirate gets +1/+1 and gains double strike until end of turn.

Rivals of Ixalan (Common)
Budoka Pupil
Budoka Pupil 1GreenGreen (3)
Creature — Human Monk (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.

At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.

Betrayers of Kamigawa (Uncommon)
Built to Last
Built to Last White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Kaladesh Remastered (Common)
Built to Smash
Built to Smash Red (1)
Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Bull Aurochs
Bull Aurochs 1Green (2)
Creature — Aurochs (2/1)

Trample

Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Coldsnap (Common)
Bull Rush
Bull Rush Red (1)
Instant

Target creature gets +2/+0 until end of turn.

Worldwake (Common)
Bull-Rush Bruiser
Bull-Rush Bruiser 3Red (4)
Creature — Minotaur Warrior (4/3)

Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.

Battlebond (Common)
Bull's Strength
Bull's Strength 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

Adventures in the Forgotten Realms (Common)
Burdened Aerialist
Burdened Aerialist 2Blue (3)
Creature — Human Pirate (3/1)

When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.

Modern Horizons 2 (Common)
Burlfist Oak
Burlfist Oak 2GreenGreen (4)
Creature — Treefolk (2/3)

Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.

Core Set 2021 (Uncommon)
Turn // Burn (Burn)
Turn // Burn (Burn) 1Red (2)
Instant

Burn deals 2 damage to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Guild Kit: Izzet (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Burn Bright
Burn Bright 2Red (3)
Instant

Creatures you control get +2/+0 until end of turn.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Core Set 2021 (Common)
Arena Base Set (Common)
Jumpstart 2022 (Common)
Burn Down the House
Burn Down the House 3RedRed (5)
Sorcery

Choose one —

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

Innistrad: Midnight Hunt (Rare)
Burn from Within
Burn from Within Variable ColorlessRed (1)
Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Burning Cloak
Burning Cloak Red (1)
Sorcery

Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.

Portal (Common)
Burning Palm Efreet
Burning Palm Efreet 2RedRed (4)
Creature — Efreet (2/2)

1RedRed: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.

Mirage (Uncommon)
Burning Prophet
Burning Prophet 1Red (2)
Creature — Human Wizard (1/3)

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Burning Shield Askari
Burning Shield Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

RedRed: Burning Shield Askari gains first strike until end of turn.

Mirage (Common)
Burning Sun Cavalry
Burning Sun Cavalry 1Red (2)
Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

The Lost Caverns of Ixalan (Common)
Burning Sun's Fury
Burning Sun's Fury 1Red (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Up to two target creatures each get +2/+0 and gain haste until end of turn.

March of the Machine (Common)
Burning-Fist Minotaur
Burning-Fist Minotaur 1Red (2)
Creature — Minotaur Wizard (2/1)

First strike

1Red, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Burning-Yard Trainer
Burning-Yard Trainer 4Red (5)
Creature — Human Knight (3/3)

Trample, haste

When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

Throne of Eldraine (Uncommon)
Burr Grafter
Burr Grafter 3Green (4)
Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Burrenton Shield-Bearers
Burrenton Shield-Bearers 4White (5)
Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Morningtide (Common)
Burrog Befuddler
Burrog Befuddler 1Blue (2)
Creature — Frog Wizard (2/1)

Flash

When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.

Strixhaven: School of Mages (Common)
Burst of Speed
Burst of Speed Red (1)
Sorcery

Creatures you control gain haste until end of turn. (They can attack and Tap even if they just came under your control.)

Magic 2010 (Common)
Bushi Tenderfoot
Bushi Tenderfoot White (1)
Creature — Human Soldier (1/1)

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Champions of Kamigawa (Uncommon)
Hustle // Bustle (Bustle)
Hustle // Bustle (Bustle) 4Red or GreenRed or Green (6)
Sorcery

Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.

Murders at Karlov Manor (Uncommon)
Butch DeLoria, Tunnel Snake
Butch DeLoria, Tunnel Snake 1Black (2)
Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Tunnel Snakes Rule — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.

1Black: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

Magic The Gathering—Fallout (Uncommon)
Butcher of the Horde
Butcher of the Horde 1RedWhiteBlack (4)
Creature — Demon (5/4)

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Khans of Tarkir (Rare)
Butcher's Glee
Butcher's Glee 2Black (3)
Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Buzz Buggy
Buzz Buggy (0)
Artifact — Contraption

Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.

Unstable (Common)
Cabal Initiate
Cabal Initiate 1Black (2)
Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.

Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Modern Horizons 2 (Common)
Cabal Patriarch
Cabal Patriarch 3BlackBlackBlack (6)
Legendary Creature — Human Wizard (5/5)

2Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2Black, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Cabal Pit
Cabal Pit (0)
Land

Tap: Add Black. Cabal Pit deals 1 damage to you.

Threshold — Black, Tap, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Torment (Common)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Cabaretti Charm
Cabaretti Charm RedGreenWhite (3)
Instant

Choose one —

• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Streets of New Capenna (Uncommon)
Cabaretti Confluence
Cabaretti Confluence 3RedGreenWhite (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.

• Exile target artifact or enchantment.

• Creatures target player controls get +1/+1 and gain first strike until end of turn.

Streets of New Capenna Commander (Rare)
Cabaretti Initiate
Cabaretti Initiate Green (1)
Creature — Raccoon Citizen (1/2)

2Red or White: Cabaretti Initiate gains double strike until end of turn.

Streets of New Capenna (Common)
Cackling Culprit
Cackling Culprit (0)
Creature — Human Rogue (3/5)

Whenever Cackling Culprit or another creature you control dies, you gain 1 life.

1Black: Cackling Culprit gains deathtouch until end of turn.

Innistrad: Crimson Vow (Uncommon)
Cackling Witch
Cackling Witch 1Black (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessBlack, Tap, Discard a card: Target creature gets +X/+0 until end of turn.

Mercadian Masques (Uncommon)
Cacophony Unleashed
Cacophony Unleashed 5BlackBlack (7)
Enchantment

When Cacophony Unleashed enters the battlefield, if you cast it, destroy all nonenchantment creatures.

Whenever Cacophony Unleashed or another enchantment enters the battlefield under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.

Commander Masters (Rare)
Cactus Preserve
Cactus Preserve (0)
Land — Desert

Cactus Preserve enters the battlefield tapped.

Tap: Add one mana of any type that a land you control could produce.

3: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

Outlaws of Thunder Junction Commander (Rare)
Cactusfolk Sureshot
Cactusfolk Sureshot 2RedGreen (4)
Creature — Plant Mercenary (4/4)

Reach

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1BlackBlack: Regenerate Cadaverous Knight.

Planechase (Common)
Other Versions
Mirage (Common)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Caldera Kavu
Caldera Kavu 2Red (3)
Creature — Kavu (2/2)

1Black: Caldera Kavu gets +1/+1 until end of turn.

Green: Caldera Kavu becomes the color of your choice until end of turn.

Planeshift (Common)
Call for Aid
Call for Aid 4Red (5)
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Zendikar (Common)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Camaraderie
Camaraderie 4GreenWhite (6)
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Streets of New Capenna Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Campus Renovation
Campus Renovation 3RedWhite (5)
Sorcery

Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

March of the Machine: The Aftermath (Uncommon)
Candlegrove Witch
Candlegrove Witch 1White (2)
Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

Innistrad: Midnight Hunt (Common)
Candlekeep Inspiration
Candlekeep Inspiration 4Blue (5)
Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Candlelit Cavalry
Candlelit Cavalry 4Green (5)
Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

Innistrad: Midnight Hunt (Common)
Candy Grapple
Candy Grapple 1Black (2)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

Wilds of Eldraine (Common)
Cankerous Thirst
Cankerous Thirst 3Black or Green (4)
Instant

If Black was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If Green was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if BlackGreen was spent.)

Eventide (Uncommon)
Canopy Baloth
Canopy Baloth 3Green (4)
Creature — Beast (4/3)

Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Canopy Claws
Canopy Claws Green (1)
Instant

Target creature loses flying until end of turn.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</I>

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canyon Crab
Canyon Crab 1Blue (2)
Creature — Crab (0/5)

1Blue: Canyon Crab gets +2/-2 until end of turn.

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

Outlaws of Thunder Junction (Uncommon)
Canyon Drake
Canyon Drake 2RedRed (4)
Creature — Drake (1/2)

Flying

1, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

Tempest (Rare)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Capashen Knight
Capashen Knight 1White (2)
Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

1White: Capashen Knight gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Urza's Destiny (Common)
Capashen Templar
Capashen Templar 2White (3)
Creature — Human Knight (2/2)

White: Capashen Templar gets +0/+1 until end of turn.

Urza's Destiny (Common)
Capenna Express
Capenna Express 3Green (4)
Artifact — Vehicle (6/6)

Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Streets of New Capenna (Common)
capital offense
capital offense 2BlackBlack (4)
instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

Unstable (Common)
Captain Lannery Storm
Captain Lannery Storm 2Red (3)
Legendary Creature — Human Pirate (2/2)

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Dominaria United Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Multiverse Legends (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Captain Rex Nebula
Captain Rex Nebula 1RedWhite (3)
Legendary Creature — Human Pilot Employee (2/2)

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

Unfinity (Rare)
Captain Vargus Wrath
Captain Vargus Wrath BlueRed (2)
Legendary Creature — Orc Pirate (1/1)

Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.

Commander Legends (Uncommon)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Game Night (Rare)
Ikoria Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Captive Flame
Captive Flame 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Careening Mine Cart
Careening Mine Cart 3 (3)
Artifact — Vehicle (3/3)

Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Carnelian Orb of Dragonkind
Carnelian Orb of Dragonkind 2Red (3)
Artifact

Tap: Add Red. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Carnival Barker
Carnival Barker 2Red (3)
Creature — Dog Employee (3/3)

Tap: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once.

Unfinity (Acorn) (Rare)
Carrion Ants
Carrion Ants 2BlackBlack (4)
Creature — Insect (0/1)

1: Carrion Ants gets +1/+1 until end of turn.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legends (Rare)
Carrion Howler
Carrion Howler 3Black (4)
Creature — Zombie Wolf (2/2)

Pay 1 life: Carrion Howler gets +2/-1 until end of turn.

Ravnica: City of Guilds (Uncommon)
Cartel Aristocrat
Cartel Aristocrat WhiteBlack (2)
Creature — Human Advisor (2/2)

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Gatecrash (Uncommon)
Double Masters 2022 (Common)
Case of the Shattered Pact
Case of the Shattered Pact 2 (2)
Enchantment — Case

When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.

Murders at Karlov Manor (Uncommon)
Case of the Trampled Garden
Case of the Trampled Garden 2Green (3)
Enchantment — Case

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Murders at Karlov Manor (Uncommon)
Case of the Uneaten Feast
Case of the Uneaten Feast White (1)
Enchantment — Case

Whenever a creature enters the battlefield under your control, you gain 1 life.

To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Murders at Karlov Manor (Rare)
Castle Embereth
Castle Embereth (0)
Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.

Tap: Add Red.

1RedRed, Tap: Creatures you control get +1/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Catacomb Dragon
Catacomb Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mirage (Rare)
Catch // Release (Catch)
Catch // Release (Catch) 1BlueRed (3)
Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Cathar's Companion
Cathar's Companion 2White (3)
Creature — Dog (3/1)

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Jumpstart (Common)
Other Versions
Shadows over Innistrad (Common)
Cathedral of War
Cathedral of War (0)
Land

Cathedral of War enters the battlefield tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Caught Red-Handed
Caught Red-Handed 4Red (5)
Instant

This spell can't be countered. (This includes by the ward ability.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Cauldron Haze
Cauldron Haze 1White or Black (2)
Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Cauldron of Souls
Cauldron of Souls 5 (5)
Artifact

Tap: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Commander Anthology 2018 (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2016 (Rare)
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