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Blind Creeper
Blind Creeper 1Black (2)
Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

Fifth Dawn (Common)
Blind Fury
Blind Fury 2RedRed (4)
Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Mirage (Uncommon)
Blind Hunter
Blind Hunter 2WhiteBlack (4)
Creature — Bat (2/2)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

Guildpact (Common)
Blind Obedience
Blind Obedience 1White (2)
Enchantment

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

Commander 2017 (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Blind Phantasm
Blind Phantasm 2Blue (3)
Creature — Illusion (2/3)

Future Sight (Common)
Blind Seer
Blind Seer 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

1Blue: Target spell or permanent becomes the color of your choice until end of turn.

Invasion (Rare)
Blind with Anger
Blind with Anger 3Red (4)
Instant — Arcane

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Champions of Kamigawa (Uncommon)
Blind Zealot
Blind Zealot 1BlackBlack (3)
Creature — Human Cleric (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.

New Phyrexia (Common)
Blindblast
Blindblast 2Red (3)
Instant

Blindblast deals 1 damage to target creature. That creature can't block this turn.

Draw a card.

War of the Spark (Common)
Blinding Angel
Blinding Angel 3WhiteWhite (5)
Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Blinding Beam
Blinding Beam 2White (3)
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Blinding Drone
Blinding Drone 1Blue (2)
Creature — Eldrazi Drone (1/3)

Devoid (This card has no color.)

Colorless, Tap: Tap target creature. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — This spell costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Blinding Fog
Blinding Fog 2Green (3)
Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Ixalan (Common)
Blinding Light
Blinding Light 2White (3)
Sorcery

Tap all nonwhite creatures.

Portal (Rare)
Other Versions
Mirage (Uncommon)
Invasion (Uncommon)
Starter 1999 (Rare)
Blinding Mage
Blinding Mage 1White (2)
Creature — Human Wizard (1/2)

White, Tap: Tap target creature.

Iconic Masters (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Blinding Powder
Blinding Powder 1 (1)
Artifact — Equipment

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Blinding Souleater
Blinding Souleater 3 (3)
Artifact Creature — Cleric (1/3)

Phyrexian White, Tap: Tap target creature. (Phyrexian White can be paid with either White or 2 life.)

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Common)
Blinding Spray
Blinding Spray 4Blue (5)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

Khans of Tarkir (Uncommon)
Blind-Spot Giant
Blind-Spot Giant 2Red (3)
Creature — Giant Warrior (4/3)

Blind-Spot Giant can't attack or block unless you control another Giant.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Blistercoil Weird
Blistercoil Weird Blue or Red (1)
Creature — Weird (1/1)

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

Return to Ravnica (Uncommon)
Blistering Dieflyn
Blistering Dieflyn 3Red (4)
Creature — Imp (0/1)

Flying

Black or Red: Blistering Dieflyn gets +1/+0 until end of turn.

Shadowmoor (Common)
Blisterpod
Blisterpod Green (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Blitz of the Thunder-Raptor
Blitz of the Thunder-Raptor 1Red (2)
Instant

Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.

Ikoria: Lair of Behemoths (Uncommon)
Blizzard
Blizzard GreenGreen (2)
Enchantment

Cast this spell only if you control a snow land.

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don't untap during their controllers' untap steps.

Ice Age (Rare)
Blizzard Elemental
Blizzard Elemental 5BlueBlue (7)
Creature — Elemental (5/5)

Flying

3Blue: Untap Blizzard Elemental.

Beatdown Box Set (Rare)
Other Versions
Urza's Destiny (Rare)
Blizzard Specter
Blizzard Specter 2BlueBlack (4)
Snow Creature — Specter (2/3)

Flying

Whenever Blizzard Specter deals combat damage to a player, choose one —

• That player returns a permanent they control to its owner's hand.

• That player discards a card.

Iconic Masters (Uncommon)
Other Versions
Coldsnap (Uncommon)
Blizzard Strix
Blizzard Strix 4Blue (5)
Snow Creature — Bird (3/2)

Flash

Flying

When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Modern Horizons (Uncommon)
Bloated Toad
Bloated Toad 2Green (3)
Creature — Frog (2/2)

Protection from blue

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Uncommon)
Blockade Runner
Blockade Runner 3Blue (4)
Creature — Merfolk (2/2)

Blue: Blockade Runner can't be blocked this turn.

Mercadian Masques (Common)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Blood Artist
Blood Artist 1Black (2)
Creature — Vampire (0/1)

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Commander 2017 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Eternal Masters (Uncommon)
Blood Aspirant
Blood Aspirant 1Red (2)
Creature — Satyr Berserker (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.

1Red, Tap, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

Theros Beyond Death (Uncommon)
Blood Bairn
Blood Bairn 2Black (3)
Creature — Vampire (2/2)

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Commander Anthology (Common)
Other Versions
Magic 2014 Core Set (Common)
Commander 2015 (Common)
Blood Baron of Vizkopa
Blood Baron of Vizkopa 3WhiteBlack (5)
Creature — Vampire (4/4)

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Iconic Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Commander 2017 (Mythic Rare)
Blood Burglar
Blood Burglar 1Black (2)
Creature — Vampire Rogue (2/2)

As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.)

Core Set 2020 (Common)
Blood Celebrant
Blood Celebrant Black (1)
Creature — Human Cleric (1/1)

Black, Pay 1 life: Add one mana of any color.

Legions (Common)
Blood Clock
Blood Clock 4 (4)
Artifact

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Saviors of Kamigawa (Rare)
Blood Crypt
Blood Crypt (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Allegiance (Rare)
Other Versions
Dissension (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Blood Cultist
Blood Cultist 1BlackRed (3)
Creature — Human Wizard (1/1)

Tap: Blood Cultist deals 1 damage to target creature.

Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.

Shards of Alara (Uncommon)
Blood Curdle
Blood Curdle 3Black (4)
Instant

Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Blood Divination
Blood Divination 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Core Set 2019 (Uncommon)
Blood Feud
Blood Feud 4RedRed (6)
Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Battlebond (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Blood for Bones
Blood for Bones 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

Core Set 2020 (Uncommon)
Blood Frenzy
Blood Frenzy 1Red (2)
Instant

Cast this spell only before the combat damage step.

Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Common)
Blood Funnel
Blood Funnel 1Black (2)
Enchantment

Noncreature spells you cast cost 2 less to cast.

Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

Ravnica: City of Guilds (Rare)
Blood Host
Blood Host 3BlackBlack (5)
Creature — Vampire (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

Magic 2015 Core Set (Uncommon)
Blood Hound
Blood Hound 2Red (3)
Creature — Hound (1/1)

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.

At the beginning of your end step, remove all +1/+1 counters from Blood Hound.

Mercadian Masques (Rare)
Blood Knight
Blood Knight RedRed (2)
Creature — Human Knight (2/2)

First strike, protection from white

Planar Chaos (Uncommon)
Blood Lust
Blood Lust 1Red (2)
Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Masters Edition III (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Uncommon)
Blood Mist
Blood Mist 3Red (4)
Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Eldritch Moon (Uncommon)
Blood Moon
Blood Moon 2Red (3)
Enchantment

Nonbasic lands are Mountains.

Masters 25 (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Modern Masters (Rare)
Modern Masters 2017 Edition (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Blood Oath
Blood Oath 3Red (4)
Instant

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mercadian Masques (Rare)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Blood Ogre
Blood Ogre 2Red (3)
Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Archenemy: Nicol Bolas (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Heroes vs. Monsters (Common)
Modern Masters 2015 Edition (Common)
Blood Operative
Blood Operative 1BlackBlack (3)
Creature — Vampire Assassin (3/1)

Lifelink

When Blood Operative enters the battlefield, you may exile target card from a graveyard.

Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

Guilds of Ravnica (Rare)
Blood Pet
Blood Pet Black (1)
Creature — Thrull (1/1)

Sacrifice Blood Pet: Add Black.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Blood Poet
Blood Poet 2Black (3)
Creature — — Vampire Cleric (3/2)

Spark <i>(Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)</i>

+1: CARDNAME gains lifelink until end of turn.

−3: Target opponent discards a card. You gain life equal to its converted mana cost.

Mystery Booster (Common)
Blood Reckoning
Blood Reckoning 3Black (4)
Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Magic 2013 (Uncommon)
Blood Rites
Blood Rites 3RedRed (5)
Enchantment

1Red, Sacrifice a creature: Blood Rites deals 2 damage to any target.

Commander 2013 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Blood Scrivener
Blood Scrivener 1Black (2)
Creature — Zombie Wizard (2/1)

If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.

Dragon's Maze (Rare)
Blood Seeker
Blood Seeker 1Black (2)
Creature — Vampire Shaman (1/1)

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Magic 2012 (Common)
Other Versions
Zendikar (Common)
Blood Speaker
Blood Speaker 3Black (4)
Creature — Ogre Shaman (3/2)

At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle your library.

Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.

Champions of Kamigawa (Uncommon)
Blood Sun
Blood Sun 2Red (3)
Enchantment

When Blood Sun enters the battlefield, draw a card.

All lands lose all abilities except mana abilities.

Rivals of Ixalan (Rare)
Blood Tithe
Blood Tithe 3Black (4)
Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

Magic 2011 (Common)
Blood Tribute
Blood Tribute 4BlackBlack (6)
Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Commander 2017 (Rare)
Other Versions
Zendikar (Rare)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Archenemy: Nicol Bolas (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Blood Vassal
Blood Vassal 2Black (3)
Creature — Thrull (2/2)

Sacrifice Blood Vassal: Add BlackBlack.

Urza's Saga (Common)
Bloodbond March
Bloodbond March 2BlackGreen (4)
Enchantment

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.

Ravnica: City of Guilds (Rare)
Bloodbond Vampire
Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Explorers of Ixalan (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Bloodborn Scoundrels
Bloodborn Scoundrels 5Black (6)
Creature — Vampire Rogue (4/4)

Assist (Another player can pay up to 5 of this spell's cost.)

When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.

Battlebond (Common)
Bloodbraid Elf
Bloodbraid Elf 2RedGreen (4)
Creature — Elf Berserker (3/2)

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Planechase Anthology (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander 2016 (Uncommon)
Bloodbriar
Bloodbriar 2Green (3)
Creature — Plant Elemental (2/3)

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

Eldritch Moon (Common)
Bloodchief Ascension
Bloodchief Ascension Black (1)
Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Zendikar (Rare)
Blood-Chin Fanatic
Blood-Chin Fanatic 1BlackBlack (3)
Creature — Orc Warrior (3/3)

1Black, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

Dragons of Tarkir (Rare)
Blood-Chin Rager
Blood-Chin Rager 1Black (2)
Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Dragons of Tarkir (Uncommon)
Bloodcrazed Goblin
Bloodcrazed Goblin Red (1)
Creature — Goblin Berserker (2/2)

Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

Magic 2011 (Common)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Bloodcrazed Neonate
Bloodcrazed Neonate 1Red (2)
Creature — Vampire (2/1)

Bloodcrazed Neonate attacks each combat if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Common)
Bloodcrazed Paladin
Bloodcrazed Paladin 1Black (2)
Creature — Vampire Knight (1/1)

Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Ixalan (Rare)
Bloodcurdler
Bloodcurdler 1Black (2)
Creature — Horror (1/1)

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Odyssey (Rare)
Bloodcurdling Scream
Bloodcurdling Scream Variable ColorlessBlack (1)
Sorcery

Target creature gets +X/+0 until end of turn.

Portal Second Age (Uncommon)
Blood-Cursed Knight
Blood-Cursed Knight 1WhiteBlack (3)
Creature — Vampire Knight (3/2)

As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Magic Origins (Uncommon)
Bloodfell Caves
Bloodfell Caves (0)
Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

Tap: Add Black or Red.

Ikoria: Lair of Behemoths (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Bloodfire Colossus
Bloodfire Colossus 6RedRed (8)
Creature — Giant (6/6)

Red, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Bloodfire Dwarf
Bloodfire Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.

Apocalypse (Common)
Bloodfire Enforcers
Bloodfire Enforcers 3Red (4)
Creature — Human Monk (5/2)

Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Fate Reforged (Uncommon)
Bloodfire Expert
Bloodfire Expert 2Red (3)
Creature — Efreet Monk (3/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Bloodfire Infusion
Bloodfire Infusion 2Red (3)
Enchantment — Aura

Enchant creature you control

Red, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

Apocalypse (Common)
Bloodfire Kavu
Bloodfire Kavu 2RedRed (4)
Creature — Kavu (2/2)

Red, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Apocalypse (Uncommon)
Bloodfire Mentor
Bloodfire Mentor 2Red (3)
Creature — Efreet Shaman (0/5)

2Blue, Tap: Draw a card, then discard a card.

Khans of Tarkir (Common)
Bloodflow Connoisseur
Bloodflow Connoisseur 2Black (3)
Creature — Vampire (1/1)

Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

Ultimate Masters (Common)
Other Versions
Avacyn Restored (Common)
Bloodforged Battle-Axe
Bloodforged Battle-Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip 2

Commander 2017 (Rare)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Uncommon)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Secret Lair Drop (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Bloodgift Demon
Bloodgift Demon 3BlackBlack (5)
Creature — Demon (5/4)

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

Commander 2014 (Rare)
Other Versions
Innistrad (Rare)
Bloodhall Ooze
Bloodhall Ooze Red (1)
Creature — Ooze (1/1)

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

Conflux (Rare)
Bloodhall Priest
Bloodhall Priest 2BlackRed (4)
Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.

Madness 1BlackRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Other Versions
Eldritch Moon (Rare)
Bloodhaze Wolverine
Bloodhaze Wolverine 1Red (2)
Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

Throne of Eldraine (Common)
Bloodhunter Bat
Bloodhunter Bat 3Black (4)
Creature — Bat (2/2)

Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

Masters 25 (Common)
Other Versions
Magic 2013 (Common)
Welcome Deck 2017 (Common)
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