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Bad Ass
Bad Ass 2BlackBlack (4)
Creature — Donkey Zombie (3{1/2}/1)

1Black, Growl: Regenerate Bad Ass.

Unhinged (Common)
Bad Deal
Bad Deal 4BlackBlack (6)
Sorcery

You draw two cards and each opponent discards two cards. Each player loses 2 life.

Arena Base Set (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Bad Moon
Bad Moon 1Black (2)
Enchantment

Black creatures get +1/+1.

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Time Spiral "Timeshifted" (Special)
Duel Decks: Garruk vs. Liliana (Rare)
Commander 2014 (Rare)
Bad River
Bad River (0)
Land

Bad River enters the battlefield tapped.

Tap, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Dominaria United Commander (Uncommon)
Other Versions
Mirage (Uncommon)
Vintage Masters (Uncommon)
Badlands
Badlands (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Vintage Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition II (Rare)
Masters Edition IV (Rare)
Badlands Revival
Badlands Revival 3BlackGreen (5)
Sorcery

Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.

Outlaws of Thunder Junction (Uncommon)
Baffling Defenses
Baffling Defenses 1White (2)
Instant

Target creature's base power perpetually becomes 0.

Jumpstart: Historic Horizons (Common)
Baffling End
Baffling End 1White (2)
Enchantment

When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.

When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Rivals of Ixalan (Uncommon)
Bag End Porter
Bag End Porter 3Green (4)
Creature — Dwarf (4/4)

Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

The Lord of the Rings: Tales of Middle Earth (Common)
Bag of Devouring
Bag of Devouring Black (1)
Artifact

Whenever you sacrifice another nontoken artifact or creature, exile it.

2, Tap, Sacrifice another artifact or creature: Draw a card.

3, Tap, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result.

Adventures in the Forgotten Realms Commander (Rare)
Bag of Holding
Bag of Holding 1 (1)
Artifact

Whenever you discard a card, exile that card from your graveyard.

2, Tap: Draw a card, then discard a card.

4, Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2020 (Rare)
Adventures in the Forgotten Realms (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Alchemy Horizons: Baldur's Gate (Uncommon)
Baird, Argivian Recruiter
Baird, Argivian Recruiter RedWhite (2)
Legendary Creature — Human Soldier (2/2)

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Baird, Steward of Argive
Baird, Steward of Argive 2WhiteWhite (4)
Legendary Creature — Human Soldier (2/4)

Vigilance

Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Hollow Scavenger (Bakery Raid)
Hollow Scavenger (Bakery Raid) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Bala Ged Recovery
Bala Ged Recovery 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Zendikar Rising (Uncommon)
Bala Ged Sanctuary
Bala Ged Sanctuary (0)
Land

Bala Ged Sanctuary enters the battlefield tapped.

Tap: Add Green.

Zendikar Rising (Uncommon)
Bala Ged Scorpion
Bala Ged Scorpion 3Black (4)
Creature — Scorpion (2/3)

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Bala Ged Thief
Bala Ged Thief 3Black (4)
Creature — Human Rogue Ally (2/2)

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Zendikar (Rare)
Balan, Wandering Knight
Balan, Wandering Knight 2WhiteWhite (4)
Legendary Creature — Cat Knight (3/3)

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

1White: Attach all Equipment you control to Balan.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Jumpstart 2022 (Rare)
Baldur's Gate
Baldur's Gate (0)
Legendary Land — Gate

Tap: Add Colorless.

2, Tap: Add X mana of any one color, where X is the number of other Gates you control.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Balduvian Bears
Balduvian Bears 1Green (2)
Creature — Bear (2/2)

Ice Age (Common)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Balduvian Conjurer
Balduvian Conjurer 1Blue (2)
Creature — Human Wizard (0/2)

Tap: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Balduvian Fallen
Balduvian Fallen 3Black (4)
Creature — Zombie (3/5)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each Black or Red spent this way.

Coldsnap (Uncommon)
Balduvian Frostwaker
Balduvian Frostwaker 2Blue (3)
Creature — Human Wizard (1/1)

Blue, Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Coldsnap (Uncommon)
Balduvian Horde
Balduvian Horde 2RedRed (4)
Creature — Human Barbarian (5/5)

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

Masters 25 (Common)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Balduvian Hydra
Balduvian Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

RedRedRed: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Balduvian Rage
Balduvian Rage Variable ColorlessRed (1)
Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Double Masters (Common)
Other Versions
Coldsnap (Uncommon)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Balduvian Trading Post
Balduvian Trading Post (0)
Land

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessRed.

1, Tap: Balduvian Trading Post deals 1 damage to target attacking creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Balduvian Warlord
Balduvian Warlord 3Red (4)
Creature — Human Barbarian (3/2)

Tap: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Balefire Dragon
Balefire Dragon 5RedRed (7)
Creature — Dragon (6/6)

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

Commander Masters (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Shadows of the Past (Mythic Rare)
Baleful Beholder
Baleful Beholder 4BlackBlack (6)
Creature — Beholder (6/5)

When Baleful Beholder enters the battlefield, choose one —

• Antimagic Cone — Each opponent sacrifices an enchantment.

• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Baleful Eidolon
Baleful Eidolon 1Black (2)
Enchantment Creature — Spirit (1/1)

Bestow 4Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Theros (Common)
Ballista Squad
Ballista Squad 3White (4)
Creature — Human Rebel (2/2)

Variable ColorlessWhite, Tap: Ballista Squad deals X damage to target attacking or blocking creature.

Tenth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mercadian Masques (Uncommon)
Ballista Wielder
Ballista Wielder (0)
Creature — Werewolf (5/5)

2Red: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Balloon Peddler
Balloon Peddler 2Blue (3)
Creature — Human Spellshaper (2/2)

Blue, Tap, Discard a card: Target creature gains flying until end of turn.

Mercadian Masques (Common)
Balloon Stand
Balloon Stand (0)
Artifact — — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (a))
Balloon Stand (Balloon Stand (a)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 2, 6

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (b))
Balloon Stand (Balloon Stand (b)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 3, 6

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (c))
Balloon Stand (Balloon Stand (c)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 4, 6

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (d))
Balloon Stand (Balloon Stand (d)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 5, 6

Unfinity (Uncommon)
Baloth Woodcrasher
Baloth Woodcrasher 4GreenGreen (6)
Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2018 (Uncommon)
Balthor the Defiled
Balthor the Defiled 2BlackBlack (4)
Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.

BlackBlackBlack, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

Judgment (Rare)
Balustrade Spy
Balustrade Spy 3Black (4)
Creature — Vampire Rogue (2/3)

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Iconic Masters (Common)
Double Masters 2022 (Common)
Band Together
Band Together 2Green (3)
Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Alchemy Horizons: Baldur's Gate (Common)
Jumpstart 2022 (Common)
Ravnica Remastered (Common)
Bandage
Bandage White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Tenth Edition (Common)
Banding Sliver (playtest)
Banding Sliver (playtest) 3WhiteWhite (5)
Creature — — Sliver (3/3)

All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mystery Booster (Common)
Bandit's Haul
Bandit's Haul 3 (3)
Artifact

Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Tap: Add one mana of any color.

2, Tap, Remove two loot counters from Bandit's Haul: Draw a card.

Outlaws of Thunder Junction (Uncommon)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

Commander Masters (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Bane, Lord of Darkness
Bane, Lord of Darkness 1WhiteBlueBlack (4)
Legendary Creature — God (5/2)

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.

Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

Commander Legends: Battle for Baldur's Gate (Rare)
Baneblade Scoundrel
Baneblade Scoundrel 3Black (4)
Creature — Human Rogue Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Baneclaw Marauder
Baneclaw Marauder (0)
Creature — Werewolf (5/4)

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Banehound
Banehound Black (1)
Creature — Nightmare Dog (1/1)

Lifelink, haste

War of the Spark (Common)
Banish from Edoras
Banish from Edoras 4White (5)
Sorcery

This spell costs 2 less to cast if it targets a tapped creature.

Exile target creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Guardian Naga (Banishing Coils)
Guardian Naga (Banishing Coils) 2White (3)
Instant — Adventure

Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Banishment Decree
Banishment Decree 3WhiteWhite (5)
Instant

Put target artifact, creature, or enchantment on top of its owner's library.

Mirrodin Besieged (Common)
Bankrupt in Blood
Bankrupt in Blood 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

Ravnica Allegiance (Uncommon)
Bannerhide Krushok
Bannerhide Krushok 3Green (4)
Creature — Beast (4/4)

Trample

Reinforce 2—1Green (1Green, Discard this card: Put two +1/+1 counters on target creature.)

Scavenge 5GreenGreen (5GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Modern Horizons 2 (Common)
Banners Raised
Banners Raised Red (1)
Instant

Creatures you control get +1/+0 until end of turn.

Avacyn Restored (Common)
Banshee of the Dread Choir
Banshee of the Dread Choir 3BlackBlack (5)
Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Banshee's Blade
Banshee's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Bant Sureblade
Bant Sureblade Green or BlueWhite (2)
Creature — Human Soldier (2/1)

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Alara Reborn (Common)
Bar the Door
Bar the Door 2White (3)
Instant

Creatures you control get +0/+4 until end of turn.

Dark Ascension (Common)
Barad-dûr
Barad-dûr (0)
Legendary Land

Barad-dûr enters the battlefield tapped unless you control a legendary creature.

Tap: Add Black.

Variable ColorlessVariable ColorlessBlack, Tap: Amass Orcs X. Activate only if a creature died this turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Baral and Kari Zev
Baral and Kari Zev 1BlueRed (3)
Legendary Creature — Human (2/4)

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

March of the Machine (Rare)
Barbarian Guides
Barbarian Guides 2Red (3)
Creature — Human Barbarian (1/2)

2Red, Tap: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)

Ice Age (Common)
Barbarian Horde
Barbarian Horde 3Red (4)
Creature — Human Barbarian Soldier (3/3)

Portal Three Kingdoms (Common)
Barbed Batterfist
Barbed Batterfist 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +1/-1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One (Common)
Barbed Battlegear
Barbed Battlegear 3 (3)
Artifact — Equipment

Equipped creature gets +4/-1.

Equip 2

Scars of Mirrodin (Uncommon)
Barbed Field
Barbed Field 2RedRed (4)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: This land deals 1 damage to any target."

Prophecy (Uncommon)
Barbed Foliage
Barbed Foliage 2GreenGreen (4)
Enchantment

Whenever a creature attacks you, it loses flanking until end of turn.

Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

Mirage (Uncommon)
Barbed Lightning
Barbed Lightning 2Red (3)
Instant

Choose one —

• Barbed Lightning deals 3 damage to target creature.

• Barbed Lightning deals 3 damage to target player or planeswalker.

Entwine 2 (Choose both if you pay the entwine cost.)

Darksteel (Common)
Barbed Servitor
Barbed Servitor 3Black (4)
Artifact Creature — Construct (1/1)

Indestructible

When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)

Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.

Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

Murders at Karlov Manor (Rare)
Barbed Sextant
Barbed Sextant 1 (1)
Artifact

1, Tap, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Barbed Shocker
Barbed Shocker 3Red (4)
Creature — Insect (2/2)

Trample, haste

Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Time Spiral (Uncommon)
Barbed Sliver
Barbed Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures have "2: This creature gets +1/+0 until end of turn."

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Barbed Spike
Barbed Spike 1White (2)
Artifact — Equipment

When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.

Equipped creature gets +1/+0.

Equip 2

Modern Horizons 2 (Uncommon)
Barbed Wire
Barbed Wire 3 (3)
Artifact

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.

2: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.

Mercadian Masques (Uncommon)
Barbed-Back Wurm
Barbed-Back Wurm 4Black (5)
Creature — Wurm (4/3)

Black: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

Mirage (Uncommon)
Bard Class
Bard Class RedGreen (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.

RedGreen: Level 2

//Level_2//

Legendary spells you cast cost RedGreen less to cast. This effect reduces only the amount of colored mana you pay.

3RedGreen: Level 3

//Level_3//

Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

Adventures in the Forgotten Realms (Rare)
Barkhide Mauler
Barkhide Mauler 4Green (5)
Creature — Beast (4/4)

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Barkhide Troll
Barkhide Troll GreenGreen (2)
Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.

1, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Barktooth Warbeard
Barktooth Warbeard 4BlackRedRed (7)
Legendary Creature — Human Warrior (6/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Barracks of the Thousand
Barracks of the Thousand (0)
Legendary Artifact Land

(Transforms from Thousand Moons Smithy.)

Tap: Add White.

Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

The Lost Caverns of Ixalan (Rare)
Barrage of Boulders
Barrage of Boulders 2Red (3)
Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.

Khans of Tarkir (Common)
Barrage of Expendables
Barrage of Expendables Red (1)
Enchantment

Red, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

Jumpstart (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Barrel Down Sokenzan
Barrel Down Sokenzan 2Red (3)
Instant — Arcane

Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Saviors of Kamigawa (Common)
Barrenton Cragtreads
Barrenton Cragtreads 2White or BlueWhite or Blue (4)
Creature — Kithkin Scout (3/3)

Barrenton Cragtreads can't be blocked by red creatures.

Shadowmoor (Common)
Barrenton Medic
Barrenton Medic 4White (5)
Creature — Kithkin Cleric (0/4)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

Shadowmoor (Common)
Barricade Breaker
Barricade Breaker 7 (7)
Artifact Creature — Juggernaut (7/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Barricade Breaker attacks each combat if able.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Barrin, Master Wizard
Barrin, Master Wizard 1BlueBlue (3)
Legendary Creature — Human Wizard (1/1)

2, Sacrifice a permanent: Return target creature to its owner's hand.

Urza's Saga (Rare)
Barrin's Codex
Barrin's Codex 4 (4)
Artifact

At the beginning of your upkeep, you may put a page counter on Barrin's Codex.

4, Tap, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.

Urza's Saga (Rare)
Barrow-Blade
Barrow-Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Barrowin of Clan Undurr
Barrowin of Clan Undurr 2WhiteBlack (4)
Legendary Creature — Dwarf Cleric (3/3)

When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.

Adventures in the Forgotten Realms (Uncommon)
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