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Civilized Scholar
Civilized Scholar 2Blue (3)
Creature — Human Advisor (0/1)

Tap: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

Innistrad (Uncommon)
Clamavus
Clamavus 4Green (5)
Creature — Human Tyranid Artificer (3/3)

Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.

Warhammer 40,000 Commander (Rare)
Clan Guildmage
Clan Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

1Red, Tap: Target creature can't block this turn.

2Green, Tap: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

Ravnica Allegiance (Uncommon)
Clara Oswald
Clara Oswald 6 (6)
Legendary Creature — Human Advisor (2/6)

Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.

If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Clarion Cathars
Clarion Cathars 3White (4)
Creature — Human Knight (3/3)

When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.

Innistrad: Midnight Hunt (Common)
Cleanup Crew
Cleanup Crew 4GreenGreen (6)
Creature — Human Citizen (6/6)

When Cleanup Crew enters the battlefield, choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Exile target card from a graveyard.

• You gain 4 life.

Streets of New Capenna (Uncommon)
Cleaving Skyrider
Cleaving Skyrider 2White (3)
Creature — Human Warrior (2/2)

Flash

Kicker 2Red (You may pay an additional 2Red as you cast this spell.)

Flying

When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

Dominaria United (Uncommon)
Clergy en-Vec
Clergy en-Vec 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tempest (Common)
Clergy of the Holy Nimbus
Clergy of the Holy Nimbus White (1)
Creature — Human Cleric (1/1)

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

1: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Legends (Common)
Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Dominaria Remastered (Common)
Other Versions
Magic Origins (Common)
Clever Lumimancer
Clever Lumimancer White (1)
Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

Strixhaven: School of Mages (Uncommon)
Cloaked Cadet
Cloaked Cadet 4Green (5)
Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

Innistrad: Crimson Vow (Uncommon)
Clocknapper
Clocknapper 3BlueBlue (5)
Creature — Human Spy (2/2)

When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

Unstable (Rare)
Cloistered Youth
Cloistered Youth 1White (2)
Creature — Human (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Innistrad (Uncommon)
Clone Crafter
Clone Crafter 1Blue (2)
Creature — — Human Wizard (1/2)

When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Innistrad: Midnight Hunt Alchemy (Rare)
Cloud Crusader
Cloud Crusader 2WhiteWhite (4)
Creature — Human Knight (2/3)

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2011 (Common)
Cloud Pirates
Cloud Pirates Blue (1)
Creature — Human Pirate (1/1)

Flying

Cloud Pirates can block only creatures with flying.

Portal (Common)
Cloudblazer
Cloudblazer 3WhiteBlue (5)
Creature — Human Scout (2/2)

Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Masters 25 (Uncommon)
Kaldheim Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Cloudreach Cavalry
Cloudreach Cavalry 1White (2)
Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

Legions (Uncommon)
Coalition Honor Guard
Coalition Honor Guard 3White (4)
Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Eternal Masters (Common)
Other Versions
Apocalypse (Common)
Coalition Skyknight
Coalition Skyknight 3White (4)
Creature — Human Knight (2/2)

Flying

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Uncommon)
Coastal Wizard
Coastal Wizard 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Portal Second Age (Rare)
Coastline Marauders
Coastline Marauders 2Red (3)
Creature — Human Pirate (0/3)

Trample

Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.

Encore 4RedRed (4RedRed, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Codespell Cleric
Codespell Cleric White (1)
Creature — Human Cleric (1/1)

Vigilance

When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

Kaldheim (Common)
Collector Protector
Collector Protector 3WhiteWhite (5)
Creature — Human Gamer (2/5)

White, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

Unhinged (Rare)
Colonel Autumn
Colonel Autumn 1WhiteBlack (3)
Legendary Creature — Human Soldier (2/3)

Lifelink

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

Other legendary creatures you control have exploit.

Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Combat Celebrant
Combat Celebrant 2Red (3)
Creature — Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Combat Medic
Combat Medic 2White (3)
Creature — Human Cleric Soldier (0/2)

1White: Prevent the next 1 damage that would be dealt to any target this turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Commander Greven il-Vec
Commander Greven il-Vec 3BlackBlackBlack (6)
Legendary Creature — Phyrexian Human Warrior (7/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters the battlefield, sacrifice a creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Commander Liara Portyr
Commander Liara Portyr 3RedWhite (5)
Legendary Creature — Human Soldier (5/3)

Whenever you attack, spells you cast from exile this turn cost Variable Colorless less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Commander Mustard
Commander Mustard 3RedWhite (5)
Legendary Creature — Human Soldier (5/5)

Vigilance

Other Soldiers you control have vigilance, trample, and haste.

2RedWhite: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

Ravnica Clue Edition (Rare)
Commander Sofia Daguerre
Commander Sofia Daguerre 3White (4)
Legendary Creature — Human Pilot (1/3)

Flash

Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Commissar Severina Raine
Commissar Severina Raine 1WhiteBlack (3)
Legendary Creature — Human Soldier (2/2)

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.

Summary Execution — 2, Sacrifice another creature: You gain 2 life and draw a card.

Warhammer 40,000 Commander (Rare)
Company Commander
Company Commander 2WhiteBlack (4)
Creature — Human Soldier (2/4)

Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.

Bring it Down — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Warhammer 40,000 Commander (Rare)
Conceited Witch
Conceited Witch 2Black (3)
Creature — Human Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Common)
Conclave Equenaut
Conclave Equenaut 4WhiteWhite (6)
Creature — Human Soldier (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Conclave Phalanx
Conclave Phalanx 4White (5)
Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

Modern Masters 2015 Edition (Common)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Confessor
Confessor White (1)
Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

Odyssey (Common)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Consul's Lieutenant
Consul's Lieutenant WhiteWhite (2)
Creature — Human Soldier (2/1)

First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Containment Priest
Containment Priest 1White (2)
Creature — Human Cleric (2/2)

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Time Spiral Remastered (Bonus)
Other Versions
Commander 2014 (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Core Set 2021 (Rare)
Contortionist Troupe
Contortionist Troupe Variable ColorlessGreen (1)
Creature — Human (0/0)

Contortionist Troupe enters the battlefield with X +1/+1 counters on it.

Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

Innistrad: Midnight Hunt (Uncommon)
Convicted Killer
Convicted Killer 2Red (3)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

Shadows over Innistrad (Common)
Coppercoat Vanguard
Coppercoat Vanguard 1White (2)
Creature — Human Soldier (2/2)

Each other Human you control gets +1/+0 and has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

March of the Machine: The Aftermath (Uncommon)
Corpse Hauler
Corpse Hauler 1Black (2)
Creature — Human Rogue (2/1)

2Black, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Magic 2014 Core Set (Common)
Corpse Traders
Corpse Traders 3Black (4)
Creature — Human Rogue (3/3)

2Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Jumpstart (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Corrupt Court Official
Corrupt Court Official 1Black (2)
Creature — Human Advisor (1/1)

When Corrupt Court Official enters the battlefield, target opponent discards a card.

Streets of New Capenna (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Corrupt Eunuchs
Corrupt Eunuchs 3Red (4)
Creature — Human Advisor (2/2)

When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Corrupt Official
Corrupt Official 4Black (5)
Creature — Human Minion (3/1)

2Black: Regenerate Corrupt Official.

Whenever Corrupt Official becomes blocked, defending player discards a card at random.

Mercadian Masques (Rare)
Corsair Captain
Corsair Captain 2Blue (3)
Creature — Human Pirate (2/2)

When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Other Pirates you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Jumpstart (Rare)
Corsairs of Umbar
Corsairs of Umbar 3Blue (4)
Creature — Human Pirate (3/3)

2Blue: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters the battlefield, draw a card.

Portal Three Kingdoms (Uncommon)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Courageous Outrider
Courageous Outrider 3White (4)
Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Court Archers
Court Archers 2Green (3)
Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Court Cleric
Court Cleric White (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

Core Set 2019 (Uncommon)
Court Street Denizen
Court Street Denizen 2White (3)
Creature — Human Soldier (2/2)

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

Commander Legends (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Courtly Provocateur
Courtly Provocateur 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature attacks this turn if able.

Tap: Target creature blocks this turn if able.

Magic 2013 (Uncommon)
Covert Cutpurse
Covert Cutpurse 2Black (3)
Creature — Human Rogue (2/1)

When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.

Disturb 4Black (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Covert Operative
Covert Operative 4Blue (5)
Creature — Human Wizard (3/2)

Covert Operative can't be blocked.

Legions (Common)
Covert Technician
Covert Technician 2Blue (3)
Artifact Creature — Human Ninja (2/4)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

Kamigawa: Neon Dynasty (Uncommon)
Covetous Castaway
Covetous Castaway 1Blue (2)
Creature — Human (1/3)

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Disturb 3BlueBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Crackling Spellslinger
Crackling Spellslinger 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Outlaws of Thunder Junction Commander (Rare)
Crafty Cutpurse
Crafty Cutpurse 3Blue (4)
Creature — Human Pirate (2/2)

Flash

When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.

Commander 2021 (Rare)
Other Versions
Rivals of Ixalan (Rare)
Crafty Pathmage
Crafty Pathmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Craig Boone, Novac Guard
Craig Boone, Novac Guard 1RedWhite (3)
Legendary Creature — Human Soldier (3/3)

Reach, lifelink

One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.

Magic The Gathering—Fallout (Uncommon)
Craven Knight
Craven Knight 1Black (2)
Creature — Human Knight (2/2)

Craven Knight can't block.

Portal (Common)
Creepy Puppeteer
Creepy Puppeteer 3Red (4)
Creature — Human Rogue (4/3)

Haste

Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.

Innistrad: Crimson Vow (Rare)
Crew Captain
Crew Captain BlackRedGreen (3)
Creature — Human Warrior (4/2)

Haste

Crew Captain has indestructible as long as it entered the battlefield this turn.

Streets of New Capenna (Uncommon)
Crimson Acolyte
Crimson Acolyte 1White (2)
Creature — Human Cleric (1/1)

Protection from red

White: Target creature gains protection from red until end of turn.

Invasion (Common)
Crimson Caravaneer
Crimson Caravaneer 2Red (3)
Creature — Human Scout (1/2)

Double strike, trample

Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Crimson Mage
Crimson Mage 1Red (2)
Creature — Human Shaman (2/1)

Red: Target creature you control gains haste until end of turn. (It can attack and Tap this turn.)

Masters 25 (Common)
Other Versions
Magic 2012 (Uncommon)
Vantress Transmuter (Croaking Curse)
Vantress Transmuter (Croaking Curse) 1Blue (2)
Sorcery — Adventure

Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Wilds of Eldraine (Common)
Crossbow Infantry
Crossbow Infantry 1White (2)
Creature — Human Soldier Archer (1/1)

Tap: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Mercadian Masques (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Crossroads Consecrator
Crossroads Consecrator Green (1)
Creature — Human Cleric (1/2)

Green, Tap: Target attacking Human gets +1/+1 until end of turn.

Eldritch Moon (Common)
Crovax, Ascendant Hero
Crovax, Ascendant Hero 4WhiteWhite (6)
Legendary Creature — Human Noble (4/4)

Other white creatures get +1/+1.

Nonwhite creatures get -1/-1.

Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

Time Spiral Remastered (Mythic Rare)
Other Versions
Planar Chaos (Rare)
Crowd Favorites
Crowd Favorites 6White (7)
Creature — Human Soldier (4/4)

3White: Tap target creature.

3White: Crowd Favorites gets +0/+5 until end of turn.

Onslaught (Uncommon)
Cruel Sadist
Cruel Sadist Black (1)
Creature — Human Assassin (1/1)

Black, Tap, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

2Black, Tap, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.

Jumpstart 2022 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Crusader of Odric
Crusader of Odric 2White (3)
Creature — Human Soldier (*/*)

Crusader of Odric's power and toughness are each equal to the number of creatures you control.

Double Masters (Common)
Other Versions
Magic 2013 (Uncommon)
Crusading Knight
Crusading Knight 2WhiteWhite (4)
Creature — Human Knight (2/2)

Protection from black

Crusading Knight gets +1/+1 for each Swamp your opponents control.

Invasion (Rare)
Cult Guildmage
Cult Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

3Black, Tap: Target player discards a card. Activate only as a sorcery.

Red, Tap: Cult Guildmage deals 1 damage to target opponent or planeswalker.

Ravnica Allegiance (Uncommon)
Cult of the Waxing Moon
Cult of the Waxing Moon 4Green (5)
Creature — Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Uncommon)
Cunning Advisor
Cunning Advisor 3Black (4)
Creature — Human Advisor (1/1)

Tap: Target opponent discards a card. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Uncommon)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Cunning Geysermage
Cunning Geysermage 2Blue (3)
Creature — Human Wizard (3/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.

Zendikar Rising (Common)
Cunning Lethemancer
Cunning Lethemancer 2Black (3)
Creature — Human Wizard (2/2)

At the beginning of your upkeep, each player discards a card.

Shards of Alara (Rare)
Cunning Nightbonder
Cunning Nightbonder Blue or BlackBlue or Black (2)
Creature — Human Rogue (2/2)

Flash

Spells with flash you cast cost 1 less to cast and can't be countered.

Ikoria: Lair of Behemoths (Uncommon)
Cunning Sparkmage
Cunning Sparkmage 2Red (3)
Creature — Human Shaman (0/1)

Haste

Tap: Cunning Sparkmage deals 1 damage to any target.

Worldwake (Uncommon)
Cunning Survivor
Cunning Survivor 1Blue (2)
Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

Hour of Devastation (Common)
Cuombajj Witches
Cuombajj Witches BlackBlack (2)
Creature — Human Wizard (1/3)

Tap: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.

Commander Legends (Uncommon)
Other Versions
Arabian Nights (Common)
Chronicles (Common)
Masters Edition (Common)
Curator of Sun's Creation
Curator of Sun's Creation 3Red (4)
Creature — Human Artificer (3/3)

Whenever you discover, discover again for the same value. This ability triggers only once each turn.

The Lost Caverns of Ixalan (Uncommon)
Curious Pair
Curious Pair 1Green (2)
Creature — Human Peasant (1/3)

Throne of Eldraine (Common)
Smitten Swordmaster (Curry Favor)
Smitten Swordmaster (Curry Favor) Black (1)
Sorcery — Adventure

You gain X life and each opponent loses X life, where X is the number of Knights you control.

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Cursebound Witch
Cursebound Witch Black (1)
Creature — — Human Warlock (1/2)

When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Cursed Courtier
Cursed Courtier 2White (3)
Creature — Human Noble (3/3)

Lifelink

When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Wilds of Eldraine (Uncommon)
Cursed Ronin
Cursed Ronin 3Black (4)
Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Black: Cursed Ronin gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Custodi Peacekeeper
Custodi Peacekeeper 2White (3)
Creature — Human Cleric (2/3)

Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.

White, Tap: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.

Conspiracy: Take the Crown (Common)
Custodi Soulbinders
Custodi Soulbinders 3White (4)
Creature — Human Cleric (0/0)

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

2White, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Custodi Soulcaller
Custodi Soulcaller 1WhiteWhite (3)
Creature — Human Cleric (1/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.

Conspiracy: Take the Crown (Uncommon)
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