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Court of Garenbrig
Court of Garenbrig 1GreenGreen (3)
Enchantment

When Court of Garenbrig enters, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Wilds of Eldraine Commander (Rare)
Court of Grace
Court of Grace 2WhiteWhite (4)
Enchantment

When Court of Grace enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Ire
Court of Ire 3RedRed (5)
Enchantment

When Court of Ire enters, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Locthwain
Court of Locthwain 2BlackBlack (4)
Enchantment

When Court of Locthwain enters, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Wilds of Eldraine Commander (Rare)
Court of Vantress
Court of Vantress 2BlueBlue (4)
Enchantment

When Court of Vantress enters, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Wilds of Eldraine Commander (Rare)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Assassin's Creed (Rare)
Other Versions
Onslaught (Rare)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Crab Umbra
Crab Umbra Blue (1)
Enchantment — Aura

Enchant creature

2Blue: Untap enchanted creature.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Uncommon)
Crack in Time
Crack in Time 3White (4)
Enchantment

Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters and at the beginning of your first main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

Doctor Who Commander (Rare)
Crackdown
Crackdown 2White (3)
Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Cracked Skull
Cracked Skull 2Black (3)
Enchantment — Aura

Enchant creature

When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.

When enchanted creature is dealt damage, destroy it.

Duskmourn: House of Horror (Common)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crackling Emergence
Crackling Emergence 1Red (2)
Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Crackling Perimeter
Crackling Perimeter 1Red (2)
Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Gatecrash (Uncommon)
Cradle of Safety
Cradle of Safety 1Blue (2)
Enchantment — Aura

Flash

Enchant creature you control

When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Enchanted creature gets +1/+1.

Innistrad: Crimson Vow (Common)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Cramped Bunker
Cramped Bunker 4RedGreen (6)
Enchantment

At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.

Unstable (Rare)
Cramped Vents // Access Maze (Cramped Vents)
Cramped Vents // Access Maze (Cramped Vents) 3Black (4)
Enchantment — Room

When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Craving of Yeenoghu
Craving of Yeenoghu 2Red (3)
Enchantment — — Aura

Enchant creature you control

Enchanted creature gets +3/+2, has haste, and attacks each combat if able.

Red: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.

Alchemy Horizons: Baldur's Gate (Uncommon)
Crawling Infestation
Crawling Infestation 2Green (3)
Enchantment

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Commander Masters (Common)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Crawling Sensation
Crawling Sensation 2Green (3)
Enchantment

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart 2022 (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Cream of the Crop
Cream of the Crop 1Green (2)
Enchantment

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Morningtide (Rare)
Creature Bond
Creature Bond 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Creeping Dread
Creeping Dread 3Black (4)
Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

Shadows over Innistrad (Uncommon)
Crescendo of War
Crescendo of War 3White (4)
Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Crevasse
Crevasse 2Red (3)
Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Legends (Uncommon)
Criminal Past
Criminal Past 2Black (3)
Legendary Enchantment — Background

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Crippling Blight
Crippling Blight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

Magic 2015 Core Set (Common)
Other Versions
Magic 2013 (Common)
Crop Sigil
Crop Sigil Green (1)
Enchantment

At the beginning of your upkeep, you may mill a card.

Delirium — 2Green, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Crosswinds
Crosswinds 1Green (2)
Enchantment

Creatures with flying get -2/-0.

Urza's Saga (Uncommon)
Crown of Ascension
Crown of Ascension 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Onslaught (Common)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Crown of Flames to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Crown of Skemfar
Crown of Skemfar 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Elf you control and has reach.

2Green: Return Crown of Skemfar from your graveyard to your hand.

Kaldheim Commander (Rare)
Crown of Suspicion
Crown of Suspicion 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Onslaught (Common)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Crucible of Fire
Crucible of Fire 3Red (4)
Enchantment

Dragon creatures you control get +3/+3.

Game Night: Free-For-All (Rare)
Other Versions
Shards of Alara (Rare)
Magic 2015 Core Set (Rare)
Commander 2017 (Rare)
Iconic Masters (Rare)
Cruel Reality
Cruel Reality 5BlackBlack (7)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Crumbling Ashes
Crumbling Ashes 1Black (2)
Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

Eventide (Uncommon)
Crusade
Crusade WhiteWhite (2)
Enchantment

White creatures get +1/+1.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Rare)
Crusher Zendikon
Crusher Zendikon 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Cryptic Pursuit
Cryptic Pursuit 2BlueRed (4)
Enchantment

Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.

Streets of New Capenna Commander (Rare)
Cryptolith Rite
Cryptolith Rite 1Green (2)
Enchantment

Creatures you control have "Tap: Add one mana of any color."

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Cryptwailing
Cryptwailing 3Black (4)
Enchantment

1, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.

Guildpact (Uncommon)
Crystal Carapace
Crystal Carapace 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has ward 2.

Cycling 2 (2, Discard this card: Draw a card.)

March of the Machine (Common)
Crystalline Nautilus
Crystalline Nautilus 2Blue (3)
Enchantment Creature — Nautilus (4/4)

Bestow 3BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Journey into Nyx (Uncommon)
Crystalline Resonance
Crystalline Resonance 2Blue (3)
Enchantment

Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability.

Ikoria Commander (Rare)
Crystallization
Crystallization Green or BlueWhite (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When enchanted creature becomes the target of a spell or ability, exile that creature.

Alara Reborn (Common)
Cultist of the Absolute
Cultist of the Absolute Black (1)
Legendary Enchantment — Background

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."

Commander Legends: Battle for Baldur's Gate (Rare)
Cunning
Cunning 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.

Exodus (Common)
Cunning Evasion
Cunning Evasion 1Blue (2)
Enchantment

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Modern Horizons (Uncommon)
Cunning Rhetoric
Cunning Rhetoric 2Black (3)
Enchantment

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Commander Masters (Rare)
Curator's Ward
Curator's Ward 2Blue (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent has hexproof.

When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Curiosity
Curiosity Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Exodus (Uncommon)
Innistrad (Uncommon)
Tempest Remastered (Uncommon)
Masters 25 (Uncommon)
Jumpstart (Uncommon)
Curious Inquiry
Curious Inquiry Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Curious Obsession
Curious Obsession Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

Jumpstart (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Curse Artifact
Curse Artifact 2BlackBlack (4)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

The Dark (Uncommon)
Curse of Bloodletting
Curse of Bloodletting 3RedRed (5)
Enchantment — Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Dark Ascension (Rare)
Curse of Bounty
Curse of Bounty 1Green (2)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Commander 2017 (Uncommon)
Curse of Chains
Curse of Chains 1White or Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, tap enchanted creature.

Ravnica Clue Edition (Common)
Other Versions
Shadowmoor (Common)
Curse of Chaos
Curse of Chaos 2Red (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

Commander 2013 Edition (Uncommon)
Curse of Clinging Webs
Curse of Clinging Webs 2Green (3)
Enchantment — Aura Curse

Enchant player

Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Conformity
Curse of Conformity 4White (5)
Enchantment — Aura Curse

Enchant player

Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Death's Hold
Curse of Death's Hold 3BlackBlack (5)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

Innistrad (Rare)
Curse of Disturbance
Curse of Disturbance 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Commander 2021 (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Curse of Echoes
Curse of Echoes 4Blue (5)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Dark Ascension (Rare)
Curse of Exhaustion
Curse of Exhaustion 2WhiteWhite (4)
Enchantment — Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

Dark Ascension (Uncommon)
Curse of Fool's Wisdom
Curse of Fool's Wisdom 4BlackBlack (6)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player draws a card, they lose 2 life and you gain 2 life.

Madness 3Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Curse of Hospitality
Curse of Hospitality 2Red (3)
Enchantment — Aura Curse

Enchant player

Creatures attacking enchanted player have trample.

Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

Innistrad: Crimson Vow (Rare)
Curse of Inertia
Curse of Inertia 2Blue (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Curse of Leeches
Curse of Leeches 2Black (3)
Enchantment — Aura Curse

Enchant player

As this permanent transforms into Curse of Leeches, attach it to a player.

At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Curse of Marit Lage
Curse of Marit Lage 3RedRed (5)
Enchantment

When Curse of Marit Lage enters, tap all Islands.

Islands don't untap during their controllers' untap steps.

Ice Age (Rare)
Curse of Misfortunes
Curse of Misfortunes 4Black (5)
Enchantment — Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Dark Ascension (Rare)
Curse of Oblivion
Curse of Oblivion 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.

Innistrad (Common)
Curse of Obsession
Curse of Obsession 4Red (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's draw step, that player draws two additional cards.

At the beginning of enchanted player's end step, that player discards their hand.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Opulence
Curse of Opulence Red (1)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
March of the Machine Commander (Uncommon)
Curse of Predation
Curse of Predation 2Green (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Iconic Masters (Rare)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Curse of Shaken Faith
Curse of Shaken Faith 1Red (2)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.

Innistrad: Midnight Hunt (Rare)
Curse of Shallow Graves
Curse of Shallow Graves 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

Commander 2013 Edition (Uncommon)
Curse of Silence
Curse of Silence White (1)
Enchantment — Aura Curse

Enchant player

As Curse of Silence enters, choose a card name.

Spells with the chosen name enchanted player casts cost 2 more to cast.

Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.

Innistrad: Midnight Hunt (Rare)
Curse of Stalked Prey
Curse of Stalked Prey 1Red (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

Innistrad (Rare)
Curse of Surveillance
Curse of Surveillance 4Blue (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Innistrad: Midnight Hunt (Rare)
Curse of the Bloody Tome
Curse of the Bloody Tome 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player mills two cards.

Innistrad (Common)
Curse of the Fire Penguin
Curse of the Fire Penguin 4RedRed (6)
Enchantment — Aura

Enchant creature

Curse of the Fire Penguin consumes and confuses enchanted creature.

Unhinged (Rare)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature) 4RedRed (6)
Creature — Penguin (6/5)

Trample

When this creature dies, return Curse of the Fire Penguin to the battlefield.

Unhinged (Rare)
Curse of the Forsaken
Curse of the Forsaken 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, its controller gains 1 life.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Curse of the Nightly Hunt
Curse of the Nightly Hunt 2Red (3)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls attack each combat if able.

Commander Anthology 2018 (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2015 (Uncommon)
Curse of the Pierced Heart
Curse of the Pierced Heart 1Red (2)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.

Innistrad (Common)
Curse of the Restless Dead
Curse of the Restless Dead 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt Commander (Rare)
Curse of Thirst
Curse of Thirst 4Black (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

Dark Ascension (Uncommon)
Curse of Unbinding
Curse of Unbinding 6Blue (7)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Vengeance
Curse of Vengeance Black (1)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.

When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.

Commander 2016 (Rare)
Curse of Verbosity
Curse of Verbosity 2Blue (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Curse of Vitality
Curse of Vitality 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Commander 2017 (Uncommon)
Curse of Wizardry
Curse of Wizardry 2BlackBlack (4)
Enchantment

As Curse of Wizardry enters, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

Rise of the Eldrazi (Uncommon)
Cursed Flesh
Cursed Flesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Cursed Land
Cursed Land 2BlackBlack (4)
Enchantment — Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
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