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Haazda Exonerator
Haazda Exonerator White (1)
Creature — Human Cleric (1/1)

Tap, Sacrifice Haazda Exonerator: Destroy target Aura.

Dissension (Common)
Haazda Marshal
Haazda Marshal White (1)
Creature — Human Soldier (1/1)

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Uncommon)
Haazda Officer
Haazda Officer 2White (3)
Creature — Human Soldier (3/2)

When Haazda Officer enters, target creature you control gets +1/+1 until end of turn.

Core Set 2020 (Common)
Other Versions
Ravnica Allegiance (Common)
Haazda Shield Mate
Haazda Shield Mate 2White (3)
Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WhiteWhite.

White: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Dissension (Rare)
Haazda Snare Squad
Haazda Snare Squad 2White (3)
Creature — Human Soldier (1/4)

Whenever Haazda Snare Squad attacks, you may pay White. If you do, tap target creature an opponent controls.

Dragon's Maze (Common)
Haazda Vigilante
Haazda Vigilante 4White (5)
Creature — Giant Soldier (4/4)

Whenever Haazda Vigilante enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

Murders at Karlov Manor (Common)
Haberthrasher
Haberthrasher 1Black (2)
Creature — Human Hatificer Assassin (2/2)

Deathtouch

Whenever another creature you control that has a hat enters or a hat sticker is put on a creature you control, each opponent loses 1 life.

Unfinity (Acorn) (Uncommon)
Hackrobat
Hackrobat 1BlackRed (3)
Creature — Human Rogue (2/3)

Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.

Red: Hackrobat gets +2/-2 until end of turn.

Ravnica Allegiance (Uncommon)
Hada Freeblade
Hada Freeblade White (1)
Creature — Human Soldier Ally (0/1)

Whenever Hada Freeblade or another Ally you control enters, you may put a +1/+1 counter on Hada Freeblade.

Worldwake (Uncommon)
Hada Spy Patrol
Hada Spy Patrol 1Blue (2)
Creature — Human Rogue (1/1)

Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

Commander Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Merchant of the Vale (Haggle)
Merchant of the Vale (Haggle) Red (1)
Instant — Adventure

You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Hagi Mob
Hagi Mob 4Red (5)
Creature — Troll Berserker (5/4)

Boast — 1Red: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Hagra Constrictor
Hagra Constrictor 2Black (3)
Creature — Snake (0/0)

Hagra Constrictor enters with two +1/+1 counters on it.

Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

Zendikar Rising (Common)
Hagra Crocodile
Hagra Crocodile 3Black (4)
Creature — Crocodile (3/1)

Hagra Crocodile can't block.

Landfall — Whenever a land you control enters, Hagra Crocodile gets +2/+2 until end of turn.

Zendikar (Common)
Hagra Diabolist
Hagra Diabolist 4Black (5)
Creature — Ogre Shaman Ally (3/2)

Whenever Hagra Diabolist or another Ally you control enters, you may have target player lose life equal to the number of Allies you control.

Zendikar (Uncommon)
Hagra Sharpshooter
Hagra Sharpshooter 2Black (3)
Creature — Human Assassin Ally (2/2)

4Black: Target creature gets -1/-1 until end of turn.

Battle for Zendikar (Uncommon)
Hailstorm Valkyrie
Hailstorm Valkyrie 3Black (4)
Snow Creature — Angel Wizard (2/2)

Flying, trample

SnowSnow: Hailstorm Valkyrie gets +2/+2 until end of turn. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Hajar, Loyal Bodyguard
Hajar, Loyal Bodyguard RedGreen (2)
Legendary Creature — Human Soldier (3/3)

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

The Brothers' War (Rare)
Hakbal of the Surging Soul
Hakbal of the Surging Soul 2GreenBlue (4)
Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Hakim, Loreweaver
Hakim, Loreweaver 3BlueBlue (5)
Legendary Creature — Human Wizard (2/4)

Flying

BlueBlue: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted.

BlueBlue, Tap: Destroy all Auras attached to Hakim.

Mirage (Rare)
Hakka, Whispering Raven
Hakka, Whispering Raven 1Blue (2)
Legendary Creature — Bird (2/3)

Flying

Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

Kaldheim (Mythic Rare)
Haktos the Unscarred
Haktos the Unscarred RedRedWhiteWhite (4)
Legendary Creature — Human Warrior (6/1)

Haktos the Unscarred attacks each combat if able.

As Haktos enters, choose 2, 3, or 4 at random.

Haktos has protection from each mana value other than the chosen number.

Theros Beyond Death (Rare)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Halana and Alena, Partners
Halana and Alena, Partners 2RedGreen (4)
Legendary Creature — Human Ranger (2/3)

First strike, reach

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Innistrad: Crimson Vow (Rare)
Halana, Kessig Ranger
Halana, Kessig Ranger 3Green (4)
Legendary Creature — Human Archer Ranger (3/4)

Reach

Whenever another creature you control enters, you may pay 2. When you do, that creature deals damage equal to its power to target creature.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Halberdier
Halberdier 3Red (4)
Creature — Human Barbarian (3/1)

First strike

Odyssey (Common)
Haldan, Avid Arcanist
Haldan, Avid Arcanist 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Partner with Pako, Arcane Retriever (When this creature enters, target player may put Pako into their hand from their library, then shuffle.)

You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.

Ikoria Commander (Mythic Rare)
Haldir, Lórien Lieutenant
Haldir, Lórien Lieutenant Variable ColorlessGreen (1)
Legendary Creature — Elf Soldier (0/0)

Haldir, Lórien Lieutenant enters with X +1/+1 counters on it.

Vigilance

5Green: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Halfdane
Halfdane 1WhiteBlueBlack (4)
Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Half-Elf Monk
Half-Elf Monk 3White (4)
Creature — Human Elf Monk (1/4)

Vigilance

Stunning Strike — 1White, Tap: Tap target creature.

Adventures in the Forgotten Realms (Common)
Half-Kitten, Half-
Half-Kitten, Half- (0)
Creature — Cat (+1/+2)

Whenever you're dealt damage,

Augment 2White (2White, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Orc, Half-
Half-Orc, Half- (0)
Creature — Orc Warrior (+3/+1)

Trample

At the beginning of each end step, if an opponent was dealt damage this turn,

Augment 1RedRed (1RedRed, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Shark, Half-
Half-Shark, Half- (0)
Creature — Shark (+3/+3)

At the beginning of your upkeep,

Augment 5Blue (5Blue, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Squirrel, Half-
Half-Squirrel, Half- (0)
Creature — Squirrel (-1/-0)

Whenever a nontoken creature enters,

Augment Green (Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Halimar Excavator
Halimar Excavator 1Blue (2)
Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.

Worldwake (Common)
Halimar Tidecaller
Halimar Tidecaller 2Blue (3)
Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

Battle for Zendikar (Uncommon)
Halimar Wavewatch
Halimar Wavewatch 1Blue (2)
Creature — Merfolk Soldier (0/3)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Rise of the Eldrazi (Common)
Hall Monitor
Hall Monitor Red (1)
Creature — Lizard Shaman (1/1)

Haste

1Red, Tap: Target creature can't block this turn.

Strixhaven: School of Mages (Uncommon)
Hallar, the Firefletcher
Hallar, the Firefletcher 1RedGreen (3)
Legendary Creature — Elf Archer (3/3)

Trample

Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.

Dominaria (Uncommon)
Hallowed Healer
Hallowed Healer 2White (3)
Creature — Human Cleric (1/1)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Threshold — Tap: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Hallowed Priest
Hallowed Priest 1White (2)
Creature — Human Cleric (1/1)

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.

Arena Base Set (Uncommon)
Hallowed Spiritkeeper
Hallowed Spiritkeeper 1WhiteWhite (3)
Creature — Avatar (3/2)

Vigilance

When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Halo Forager
Halo Forager 1BlueBlack (3)
Creature — Faerie Rogue (3/1)

Flying

When Halo Forager enters, you may pay Variable Colorless. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Wilds of Eldraine Commander (Uncommon)
Other Versions
March of the Machine (Uncommon)
Halo Hopper
Halo Hopper 3 (3)
Artifact Creature — Frog (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

March of the Machine (Common)
Halo Hunter
Halo Hunter 2BlackBlackBlack (5)
Creature — Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Halo Hunter enters, destroy target Angel.

Zendikar (Rare)
Halo Scarab
Halo Scarab 2 (2)
Artifact Creature — Insect (2/1)

2, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Common)
Halo-Charged Skaab
Halo-Charged Skaab 4Blue (5)
Creature — Zombie (4/4)

When Halo-Charged Skaab enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

March of the Machine (Common)
Halsin, Emerald Archdruid
Halsin, Emerald Archdruid 3Green (4)
Legendary Creature — Elf Druid (2/4)

1: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Halvar, God of Battle
Halvar, God of Battle 2WhiteWhite (4)
Legendary Creature — God (4/4)

Creatures you control that are enchanted or equipped have double strike.

At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Kaldheim (Mythic Rare)
Hama Pashar, Ruin Seeker
Hama Pashar, Ruin Seeker 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/3)

Room abilities of dungeons you own trigger an additional time.

Adventures in the Forgotten Realms (Uncommon)
Hamlet Captain
Hamlet Captain 1Green (2)
Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)
Eldritch Moon (Uncommon)
Hamlet Glutton
Hamlet Glutton 5GreenGreen (7)
Creature — Giant (6/6)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs 2 less to cast if it's bargained.

Trample

When Hamlet Glutton enters, you gain 3 life.

Wilds of Eldraine (Common)
Hamlet Vanguard
Hamlet Vanguard 2Green (3)
Creature — Human Warrior (1/1)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.

Innistrad: Crimson Vow (Rare)
Hamletback Goliath
Hamletback Goliath 6Red (7)
Creature — Giant Warrior (6/6)

Whenever another creature enters, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

Jumpstart (Rare)
Other Versions
Lorwyn (Rare)
Magic 2013 (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Commander Anthology 2018 (Rare)
Hammer Dropper
Hammer Dropper 2RedWhite (4)
Creature — Giant Soldier (5/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Hammer Jammer
Hammer Jammer 3Red (4)
Creature — Goblin Warrior (0/0)

As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result.

Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.

Unstable (Uncommon)
Hammer Mage
Hammer Mage 1Red (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessRed, Tap, Discard a card: Destroy all artifacts with mana value X or less.

Mercadian Masques (Uncommon)
Hammerfist Giant
Hammerfist Giant 4RedRed (6)
Creature — Giant Warrior (5/4)

Tap: Hammerfist Giant deals 4 damage to each creature without flying and each player.

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2015 (Rare)
Hammerhead Shark
Hammerhead Shark 1Blue (2)
Creature — Shark (2/3)

Hammerhead Shark can't attack unless defending player controls an Island.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Hammerheim Deadeye
Hammerheim Deadeye 3Red (4)
Creature — Giant Warrior (3/3)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters, destroy target creature with flying.

Modern Masters (Common)
Other Versions
Planar Chaos (Uncommon)
Hammers of Moradin
Hammers of Moradin 2White (3)
Creature — Dwarf Cleric (3/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Hamza, Guardian of Arashin
Hamza, Guardian of Arashin 4GreenWhite (6)
Legendary Creature — Elephant Warrior (5/5)

This spell costs 1 less to cast for each creature you control with a +1/+1 counter on it.

Creature spells you cast cost 1 less to cast for each creature you control with a +1/+1 counter on it.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Historic Anthology 4 (Uncommon)
March of the Machine Commander (Uncommon)
Hana Kami
Hana Kami Green (1)
Creature — Spirit (1/1)

1Green, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Hancock, Ghoulish Mayor
Hancock, Ghoulish Mayor 2Black (3)
Legendary Creature — Zombie Mutant Advisor (2/1)

Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Magic The Gathering—Fallout (Rare)
Hand of Cruelty
Hand of Cruelty BlackBlack (2)
Creature — Human Samurai (2/2)

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Hand of Emrakul
Hand of Emrakul 9 (9)
Creature — Eldrazi (7/7)

You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Rise of the Eldrazi (Common)
Hand of Enlightenment
Hand of Enlightenment (0)
Enchantment Creature — Human Monk (2/2)

First strike

Kamigawa: Neon Dynasty (Common)
Hand of Honor
Hand of Honor WhiteWhite (2)
Creature — Human Samurai (2/2)

Protection from black

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Hand of Justice
Hand of Justice 5White (6)
Creature — Avatar (2/6)

Tap, Tap three untapped white creatures you control: Destroy target creature.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Hand of Silumgar
Hand of Silumgar 1Black (2)
Creature — Human Warrior (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Hand of the Praetors
Hand of the Praetors 3Black (4)
Creature — Phyrexian Zombie (3/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.

Scars of Mirrodin (Rare)
Hand That Feeds
Hand That Feeds 1Red (2)
Creature — Mutant (2/2)

Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Duskmourn: House of Horror (Common)
Hangar Scrounger
Hangar Scrounger 2Red (3)
Creature — Dwarf Pilot (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

March of the Machine (Common)
Hangarback Walker
Hangarback Walker Variable ColorlessVariable Colorless (0)
Artifact Creature — Construct (0/0)

Hangarback Walker enters with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

1, Tap: Put a +1/+1 counter on Hangarback Walker.

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Jumpstart 2022 (Rare)
Hanged Executioner
Hanged Executioner 2White (3)
Creature — Spirit (1/1)

Flying

When Hanged Executioner enters, create a 1/1 white Spirit creature token with flying.

3White, Exile Hanged Executioner: Exile target creature.

Bloomburrow Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Hangman
Hangman Black (1)
Creature — Human Villain (1/1)

As Hangman enters, secretly note a word with six to eight letters.

1: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.

When a player guesses the noted word or all of its letters, sacrifice Hangman.

Unstable (Rare)
Hanna, Ship's Navigator
Hanna, Ship's Navigator 1WhiteBlue (3)
Legendary Creature — Human Artificer (1/2)

1WhiteBlue, Tap: Return target artifact or enchantment card from your graveyard to your hand.

Commander Masters (Rare)
Other Versions
Invasion (Rare)
Commander 2016 (Rare)
Masters 25 (Rare)
Double Masters (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Hans Eriksson
Hans Eriksson 2RedGreen (4)
Legendary Creature — Human Scout (1/4)

Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.

Commander Legends (Rare)
Hanweir Garrison
Hanweir Garrison 2Red (3)
Creature — Human Soldier (2/3)

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Hanweir Lancer
Hanweir Lancer 2Red (3)
Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Hanweir Militia Captain
Hanweir Militia Captain 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Innistrad (Uncommon)
Hanweir, the Writhing Township
Hanweir, the Writhing Township (0)
Legendary Creature — Eldrazi Ooze (7/4)

Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Hapatra, Vizier of Poisons
Hapatra, Vizier of Poisons BlackGreen (2)
Legendary Creature — Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Hapless Researcher
Hapless Researcher Blue (1)
Creature — Human Wizard (1/1)

Sacrifice Hapless Researcher: Draw a card, then discard a card.

Judgment (Common)
Harabaz Druid
Harabaz Druid 1Green (2)
Creature — Human Druid Ally (0/1)

Tap: Add X mana of any one color, where X is the number of Allies you control.

Worldwake (Rare)
Haradrim Spearmaster
Haradrim Spearmaster 2Red (3)
Creature — Human Warrior (2/3)

Reach

At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Harald, King of Skemfar
Harald, King of Skemfar 1BlackGreen (3)
Legendary Creature — Elf Warrior (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Harbin, Vanguard Aviator
Harbin, Vanguard Aviator WhiteBlue (2)
Legendary Creature — Human Soldier (3/2)

Flying

Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

The Brothers' War (Rare)
Harbinger of Night
Harbinger of Night 2BlackBlack (4)
Creature — Spirit (2/3)

At the beginning of your upkeep, put a -1/-1 counter on each creature.

Mirage (Rare)
Harbinger of Spring
Harbinger of Spring 4Green (5)
Creature — Spirit (2/1)

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Harbinger of the Hunt
Harbinger of the Hunt 3RedGreen (5)
Creature — Dragon (5/3)

Flying

2Red: Harbinger of the Hunt deals 1 damage to each creature without flying.

2Green: Harbinger of the Hunt deals 1 damage to each other creature with flying.

Dragons of Tarkir (Rare)
Harbinger of the Seas
Harbinger of the Seas 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Nonbasic lands are Islands.

Modern Horizons 3 (Rare)
Harbinger of the Tides
Harbinger of the Tides BlueBlue (2)
Creature — Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters, you may return target tapped creature an opponent controls to its owner's hand.

Jumpstart 2022 (Rare)
Other Versions
Magic Origins (Rare)
Commander 2017 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Harbor Bandit
Harbor Bandit 2Black (3)
Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.

1Blue: Harbor Bandit can't be blocked this turn.

Magic 2013 (Uncommon)
Harbor Guardian
Harbor Guardian 2WhiteBlue (4)
Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.

Mirage (Uncommon)
Harbor Serpent
Harbor Serpent 4BlueBlue (6)
Creature — Serpent (5/5)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Magic 2013 (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Hardbristle Bandit
Hardbristle Bandit 1Green (2)
Creature — Plant Rogue (1/1)

Tap: Add one mana of any color.

Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Common)
Hardened Berserker
Hardened Berserker 2Red (3)
Creature — Human Berserker (3/2)

Whenever Hardened Berserker attacks, the next spell you cast this turn costs 1 less to cast.

Dragons of Tarkir (Common)
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