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Itzquinth, Firstborn of Gishath
  ( 2)
Legendary Creature — Dinosaur
(2/3)
Haste When Itzquinth enters, you may pay . When you do, target Dinosaur you control deals damage equal to its power to another target creature.
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Izzet Boilerworks
( 0)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add  .
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Jace, Telepath Unbound
( 0)
Legendary Planeswalker — Jace
(5)
+1: Up to one target creature gets -2/-0 until your next turn. −3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. −9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
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Jasmine Boreal of the Seven
   ( 3)
Legendary Creature — Human Druid
(2/4)
: Add  . Spend this mana only to cast creature spells with no abilities.
Creatures you control with no abilities can't be blocked by creatures with abilities.
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Jawbone Duelist
  ( 2)
Creature — Phyrexian Soldier
(1/1)
Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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Jawbone Skulkin
 ( 1)
Artifact Creature — Scarecrow
(1/1)
: Target red creature gains haste until end of turn.
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Jeska, Thrice Reborn
  ( 3)
Legendary Planeswalker — Jeska
(0)
Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game. 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. −X: Jeska deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner
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Jhoira's Toolbox
 ( 2)
Artifact Creature — Insect
(1/1)
: Regenerate target artifact creature.
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Johnny, Combo Player
   ( 4)
Legendary Creature — Human Gamer
(1/1)
: Search your library for a card, put that card into your hand, then shuffle.
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Jubilant Skybonder
   ( 3)
Creature — Human Wizard
(2/2)
Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost more to cast."
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Jumbo Imp
  ( 3)
Creature — Imp
(0/0)
Flying As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.
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Jungleborn Pioneer
  ( 3)
Creature — Merfolk Scout
(2/2)
When this creature enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
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Kaboom!
  ( 5)
Sorcery
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.
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Kalastria Highborn
  ( 2)
Creature — Vampire Shaman
(2/2)
Whenever this creature or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
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Kami of Bamboo Groves
 ( 1)
Enchantment Creature — — Spirit
(1/1)
When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Channel —  , Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.
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Kayla's Music Box
 ( 2)
Legendary Artifact
, : Look at the top card of your library, then exile it face down. (You may look at it any time.)
: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
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Keldon Firebombers
   ( 5)
Creature — Human Soldier
(3/3)
When this creature enters, each player sacrifices all lands they control except for three.
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Kellan, the Fae-Blooded
  ( 3)
Legendary Creature — Human Faerie
(2/2)
Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.
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Kibo, Uktabi Prince
  ( 3)
Legendary Creature — Monkey Noble
(2/2)
: Each player creates a colorless artifact token named Banana with " , Sacrifice this token: Add or . You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. Whenever Kibo attacks, defending player sacrifices an artifact of their choice.
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Kindred Boon
   ( 4)
Enchantment
As this enchantment enters, choose a creature type.  : Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
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Kinnan, Bonder Prodigy
  ( 2)
Legendary Creature — Human Druid
(2/2)
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.   : Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Kinsbaile Borderguard
   ( 3)
Creature — Kithkin Soldier
(1/1)
This creature enters with a +1/+1 counter on it for each other Kithkin you control. When this creature dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
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Kitesail Freebooter
  ( 2)
Creature — Human Pirate
(1/2)
Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.
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Kitsune Bonesetter
  ( 3)
Creature — Fox Cleric
(0/1)
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
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Knight of the Ebon Legion
 ( 1)
Creature — Vampire Knight
(1/2)
 : This creature gets +3/+3 and gains deathtouch until end of turn.
At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
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Knucklebone Witch
 ( 1)
Creature — Goblin Shaman
(1/1)
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
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Kobold Drill Sergeant
  ( 2)
Creature — Kobold Soldier
(1/2)
Other Kobold creatures you control get +0/+1 and have trample.
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Kobold Overlord
  ( 2)
Creature — Kobold
(1/2)
First strike Other Kobold creatures you control have first strike.
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Kobold Taskmaster
  ( 2)
Creature — Kobold
(1/2)
Other Kobold creatures you control get +1/+0.
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Kobold Warcaller
 ( 1)
Creature — — Kobold
(1/1)
: Choose a creature card in your hand. It perpetually gains haste.
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Krenko, Mob Boss
   ( 4)
Legendary Creature — Goblin Warrior
(3/3)
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
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Kura, the Boundless Sky
   ( 5)
Legendary Creature — Dragon Spirit
(4/4)
Flying, deathtouch When Kura dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.
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Laboratory Brute
  ( 4)
Creature — Zombie Horror
(3/3)
When this creature enters, mill four cards.
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Laboratory Drudge
  ( 4)
Creature — Zombie Horror
(3/4)
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
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Laboratory Maniac
  ( 3)
Creature — Human Wizard
(2/2)
If you would draw a card while your library has no cards in it, you win the game instead.
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Labro Bot
 ( 5)
Host Artifact Creature — Dog
(3/3)
When this creature enters, return target host card or card with augment from your graveyard to your hand.
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Lathiel, the Bounteous Dawn
   ( 4)
Legendary Creature — Unicorn
(2/2)
Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
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Lavaborn Muse
  ( 4)
Creature — Spirit
(3/3)
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
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Lavaspur Boots
 ( 1)
Artifact — Equipment
Equipped creature gets +1/+0 and has haste and ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Equip 
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Leech Bonder
  ( 3)
Creature — Merfolk Soldier
(3/3)
This creature enters with two -1/-1 counters on it. , : Move a counter from target creature onto a second target creature. ( is the untap symbol.)
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Legion Warboss
  ( 3)
Creature — Goblin Soldier
(2/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
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Leonin Bola
 ( 1)
Artifact — Equipment
Equipped creature has " , Unattach Leonin Bola: Tap target creature." Equip ( : Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Letter Bomb
 ( 6)
Artifact
When this artifact enters, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw this card. When that player draws this card, it deals 19½ damage to them.
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Lifespark Spellbomb
 ( 1)
Artifact
, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land.
, Sacrifice this artifact: Draw a card.
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Lightning Bolt
 ( 1)
Instant
Lightning Bolt deals 3 damage to any target.
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Lily Bowen, Raging Grandma
  ( 4)
Legendary Creature — Mutant Warrior
(0/0)
Vigilance Lily Bowen enters with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
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Llanowar Reborn
( 0)
Land
This land enters tapped. : Add .
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
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Lobotomy
   ( 4)
Sorcery
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
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Bottomless Pool // Locker Room (Locker Room)
  ( 5)
Enchantment — Room
Whenever one or more creatures you control deal combat damage to a player, draw a card. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Longbow Archer
  ( 2)
Creature — Human Soldier Archer
(2/2)
First strike; reach (This creature can block creatures with flying.)
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Loyal Subordinate
  ( 3)
Creature — Zombie
(3/1)
Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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Luck Bobblehead
 ( 3)
Artifact — Bobblehead
: Add one mana of any color.
, : Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
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Lukka, Wayward Bonder
   ( 6)
Legendary Planeswalker — Lukka
(5)
+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. −7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
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Luminous Bonds
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
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Lurebound Scarecrow
 ( 3)
Artifact Creature — Scarecrow
(4/4)
As this creature enters, choose a color. When you control no permanents of the chosen color, sacrifice this creature.
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Lys Alana Bowmaster
  ( 3)
Creature — Elf Archer
(2/2)
Reach Whenever you cast an Elf spell, you may have this creature deal 2 damage to target creature with flying.
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Maestros Diabolist
   ( 3)
Creature — Vampire Warrior
(1/4)
Deathtouch, haste Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
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Mageta's Boon
  ( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+2.
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Manabond
 ( 1)
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
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Marauding Boneslasher
  ( 3)
Creature — Zombie Minotaur
(3/3)
This creature can't block unless you control another Zombie.
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Marsh Boa
 ( 1)
Creature — Snake
(1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Martyr of Bones
 ( 1)
Creature — Human Wizard
(1/1)
, Reveal X black cards from your hand, Sacrifice this creature: Exile up to X target cards from a single graveyard.
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Martyr's Bond
   ( 6)
Enchantment
Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.
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Mary Read and Anne Bonny
   ( 3)
Legendary Creature — Human Assassin Pirate
(3/3)
Haste : Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
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Maze Abomination
  ( 6)
Creature — Elemental
(4/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.
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Maze Skullbomb
 ( 1)
Artifact
, Sacrifice this artifact: Draw a card.
 , Sacrifice this artifact: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
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Meadowboon
   ( 4)
Creature — Elemental
(3/3)
When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke  (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Merrow Bonegnawer
 ( 1)
Creature — Merfolk Rogue
(1/1)
: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap this creature.
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Mina and Denn, Wildborn
   ( 4)
Legendary Creature — Elf Ally
(4/4)
You may play an additional land on each of your turns.  , Return a land you control to its owner's hand: Target creature gains trample until end of turn.
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Mind Bomb
 ( 1)
Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
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Mind Unbound
   ( 6)
Enchantment
At the beginning of your upkeep, put a lore counter on this enchantment, then draw a card for each lore counter on this enchantment.
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Minsc & Boo, Timeless Heroes
   ( 4)
Legendary Planeswalker — Minsc
(3)
When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. +1: Put three +1/+1 counters on up to one target creature with trample or haste. −2: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander.
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Mire Boa
  ( 2)
Creature — Snake
(2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Mirror Box
 ( 3)
Artifact
The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
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Mistvein Borderpost
   ( 3)
Artifact
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. : Add or .
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Mogg Bombers
  ( 4)
Creature — Goblin
(3/4)
When another creature enters, sacrifice this creature and it deals 3 damage to target player or planeswalker.
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Moira, Urborg Haunt
  ( 3)
Legendary Creature — Spirit Wizard
(3/2)
Menace Whenever Moira deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
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Moonbow Illusionist
  ( 3)
Creature — Moonfolk Wizard
(2/1)
Flying , Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
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Morophon, the Boundless
 ( 7)
Legendary Creature — Shapeshifter
(6/6)
Changeling (This card is every creature type.) As Morophon enters, choose a creature type. Spells of the chosen type you cast cost     less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.
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Mossborn Hydra
  ( 3)
Creature — Elemental Hydra
(0/0)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
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Mr. Orfeo, the Boulder
    ( 4)
Legendary Creature — Rhino Warrior
(2/4)
Whenever you attack, double target creature's power until end of turn.
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Myrkul, Lord of Bones
    ( 7)
Legendary Creature — God
(7/5)
As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
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Myth Unbound
  ( 3)
Enchantment
Your commander costs less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.
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Nagao, Bound by Honor
  ( 4)
Legendary Creature — Human Samurai
(3/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao attacks, Samurai creatures you control get +1/+1 until end of turn.
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Nardole, Resourceful Cyborg
  ( 2)
Legendary Artifact Creature — Scientist
(1/2)
: Add for each counter on Nardole. Spend this mana only to cast noncreature spells.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Doctor's companion (You can have two commanders if the other is the Doctor.)
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Necrogen Spellbomb
 ( 1)
Artifact
, Sacrifice this artifact: Target player discards a card.
, Sacrifice this artifact: Draw a card.
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Neighborhood Guardian
  ( 2)
Creature — Unicorn
(2/2)
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.
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Nelly Borca, Impulsive Accuser
   ( 4)
Legendary Creature — Human Detective
(2/4)
Vigilance Whenever Nelly Borca attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
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Nessian Boar
   ( 5)
Creature — Boar
(10/6)
All creatures able to block this creature do so. Whenever this creature becomes blocked by a creature, that creature's controller draws a card.
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Nesting Bot
 ( 1)
Artifact Creature — Robot
(1/1)
Start your engines (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature dies, create a 1/1 colorless Servo artifact creature token. Max speed — This creature gets +1/+0.
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Netherborn Altar
  ( 2)
Artifact
, Put a soul counter on this artifact: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on this artifact.
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