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Finishing Blow
Finishing Blow 4Black (5)
Instant

Destroy target creature or planeswalker.

Core Set 2021 (Common)
Finishing Move
Finishing Move 2Green (3)
Sorcery

You get TicketTicket, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

Unfinity (Common)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fissure
Fissure 3RedRed (5)
Instant

Destroy target creature or land. It can't be regenerated.

Masters Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Fissure Vent
Fissure Vent 3RedRed (5)
Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target nonbasic land.

Commander 2013 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Fissure Wizard
Fissure Wizard 1Red (2)
Creature — Goblin Wizard (2/1)

When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.

Zendikar Rising (Common)
Fist of Suns
Fist of Suns 3 (3)
Artifact

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells you cast.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Fifth Dawn (Rare)
Commander 2017 (Rare)
Fistful of Force
Fistful of Force 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Fists of Flame
Fists of Flame 1Red (2)
Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Commander Legends (Common)
Fists of Ironwood
Fists of Ironwood 1Green (2)
Enchantment — Aura

Enchant creature

When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Modern Masters 2017 Edition (Common)
Fists of the Anvil
Fists of the Anvil 1Red (2)
Instant

Target creature gets +4/+0 until end of turn.

Tenth Edition (Common)
Other Versions
Mirrodin (Common)
Fists of the Demigod
Fists of the Demigod 1Black or Red (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Shadowmoor (Common)
Five-Finger Discount
Five-Finger Discount 4BlueBlue (6)
Sorcery

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

Unstable (Uncommon)
Flame Discharge
Flame Discharge Variable ColorlessRed (1)
Instant

Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Flamewar, Streetwise Operative
Flamewar, Streetwise Operative (0)
Legendary Artifact — Vehicle (2/1)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

The Brothers' War Transformers Cards (Mythic Rare)
Flaming Fist
Flaming Fist 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

Commander Legends: Battle for Baldur's Gate (Common)
Flaming Fist Duskguard
Flaming Fist Duskguard 1White (2)
Creature — — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +1/+0."

Alchemy Horizons: Baldur's Gate (Common)
Flaming Fist Officer
Flaming Fist Officer 2White (3)
Creature — Gnome Soldier (2/2)

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Fleeting Distraction
Fleeting Distraction Blue (1)
Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

Jumpstart 2022 (Common)
Other Versions
Rise of the Eldrazi (Common)
Avacyn Restored (Common)
Duel Decks: Speed vs. Cunning (Common)
Conspiracy: Take the Crown (Common)
Fleetwheel Cruiser
Fleetwheel Cruiser 4 (4)
Artifact — Vehicle (5/3)

Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Rare)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)
Sorcery

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Flourishing Defenses
Flourishing Defenses 4Green (5)
Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

Shadowmoor (Uncommon)
Flourishing Fox
Flourishing Fox White (1)
Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Flourishing Hunter
Flourishing Hunter 4GreenGreen (6)
Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Flourishing Strike
Flourishing Strike 1Green (2)
Instant

Choose one —

• Flourishing Strike deals 5 damage to target creature with flying.

• Target creature gets +3/+3 until end of turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)
Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Uncommon)
Focused Funambulist
Focused Funambulist 1Blue (2)
Creature — Human Performer (2/1)

Flash

As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.

Unfinity (Acorn) (Common)
Fool's Demise
Fool's Demise 4Blue (5)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Commander 2014 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Fortifying Provisions
Fortifying Provisions 2White (3)
Enchantment

Creatures you control get +0/+1.

When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Foul Emissary
Foul Emissary 2Green (3)
Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Promise of Aclazotz (Foul Rebirth)
Promise of Aclazotz (Foul Rebirth) 2Black (3)
Sorcery — Adventure

Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan Commander (Rare)
Francisco, Fowl Marauder
Francisco, Fowl Marauder 1Black (2)
Legendary Creature — Bird Pirate (0/1)

Flying

Francisco, Fowl Marauder can't block.

Whenever one or more Pirates you control deal damage to a player, Francisco explores.

Partner (You can have two commanders if both have partner.)

The Lost Caverns of Ixalan Commander (Rare)
Frenzied Geistblaster
Frenzied Geistblaster 1Red (2)
Creature — — Human Wizard (2/2)

Prowess

When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card.

Innistrad: Midnight Hunt Alchemy (Rare)
Freyalise Supplicant
Freyalise Supplicant 1Green (2)
Creature — Human Cleric (1/1)

Tap, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.

Ice Age (Uncommon)
Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury 3GreenGreen (5)
Legendary Planeswalker — Freyalise (3)

+2: Create a 1/1 green Elf Druid creature token with "Tap: Add Green."

−2: Destroy target artifact or enchantment.

−6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander Anthology (Mythic Rare)
Commander Collection: Green (Mythic Rare)
Freyalise, Skyshroud Partisan
Freyalise, Skyshroud Partisan 1GreenGreen (3)
Legendary Planeswalker — — Freyalise

+1: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1.

−1: Seek an Elf card.

−6: Conjure a card named Regal Force onto the battlefield.

Jumpstart: Historic Horizons (Mythic Rare)
Freyalise's Charm
Freyalise's Charm GreenGreen (2)
Enchantment

Whenever an opponent casts a black spell, you may pay GreenGreen. If you do, you draw a card.

GreenGreen: Return Freyalise's Charm to its owner's hand.

Ice Age (Uncommon)
Freyalise's Radiance
Freyalise's Radiance 1Green (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Snow permanents don't untap during their controllers' untap steps.

Coldsnap (Uncommon)
Freyalise's Winds
Freyalise's Winds 2GreenGreen (4)
Enchantment

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Masters Edition III (Rare)
Other Versions
Ice Age (Rare)
Frontline Strategist
Frontline Strategist White (1)
Creature — Human Soldier (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Scourge (Common)
Frost Fair Lure Fish
Frost Fair Lure Fish 5BlueRed (7)
Creature — Fish (7/7)

When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and create two tapped Treasure tokens.

Fish you control have haste and can't be blocked by Humans.

Foretell 3BlueRed

Doctor Who Commander (Rare)
Frostfist Strider
Frostfist Strider 3BlueBlue (5)
Creature — Elemental Giant (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Dominaria United (Uncommon)
Frostpyre Arcanist
Frostpyre Arcanist 4Blue (5)
Creature — Giant Wizard (2/5)

This spell costs 1 less to cast if you control a Giant or a Wizard.

When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Fulgent Distraction
Fulgent Distraction 2White (3)
Instant

Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

Scars of Mirrodin (Common)
Full Moon's Rise
Full Moon's Rise 1Green (2)
Enchantment

Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

Innistrad (Uncommon)
Furious Reprisal
Furious Reprisal 3Red (4)
Sorcery

Furious Reprisal deals 2 damage to each of two targets.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Furious Resistance
Furious Resistance Red (1)
Instant

Target blocking creature gets +3/+0 and gains first strike until end of turn.

Gatecrash (Common)
Furious Rise
Furious Rise 2Red (3)
Enchantment

At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Core Set 2021 (Uncommon)
Furnace Punisher
Furnace Punisher 2Red (3)
Creature — Phyrexian Warrior (3/3)

Menace

At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.

Phyrexia: All Will Be One (Uncommon)
Futurist Operative
Futurist Operative 3Blue (4)
Creature — Human Ninja (3/4)

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.

2Blue: Untap Futurist Operative.

Kamigawa: Neon Dynasty (Uncommon)
Futurist Sentinel
Futurist Sentinel 3Blue (4)
Artifact — Vehicle (6/6)

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Futurist Spellthief
Futurist Spellthief 2Blue (3)
Creature — — Moonfolk Wizard (3/2)

Flash

When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Kamigawa: Neon Dynasty Alchemy (Rare)
Galadriel's Dismissal
Galadriel's Dismissal White (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Galazeth Prismari
Galazeth Prismari 2BlueRed (4)
Legendary Creature — Elder Dragon (3/4)

Flying

When Galazeth Prismari enters the battlefield, create a Treasure token.

Artifacts you control have "Tap: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."

Strixhaven: School of Mages (Mythic Rare)
Galvanic Alchemist
Galvanic Alchemist 2Blue (3)
Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Galvanic Alchemist is paired with another creature, each of those creatures has "2Blue: Untap this creature."

Avacyn Restored (Common)
Garna, Bloodfist of Keld
Garna, Bloodfist of Keld 1BlackRedRed (4)
Legendary Creature — Human Berserker (4/3)

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.

Dominaria United (Uncommon)
Garrison Cat
Garrison Cat White (1)
Creature — Cat (1/1)

When Garrison Cat dies, create a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Garrison Griffin
Garrison Griffin 2White (3)
Creature — Griffin (2/2)

Flying

Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

Throne of Eldraine (Common)
Garrison Sergeant
Garrison Sergeant 3RedWhite (5)
Creature — Viashino Soldier (3/3)

Garrison Sergeant has double strike as long as you control a Gate.

Guilds of Ravnica (Common)
Garruk's Uprising
Garruk's Uprising 2Green (3)
Enchantment

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Gates of Istfell
Gates of Istfell (0)
Land

Gates of Istfell enters the battlefield tapped.

Tap: Add White.

2WhiteBlueBlue, Tap, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.

Kaldheim (Uncommon)
Gatstaf Arsonists
Gatstaf Arsonists 4Red (5)
Creature — Human Werewolf (5/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Geist of Regret
Geist of Regret 4Blue (5)
Creature — — Spirit (4/5)

Flying

When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.

Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Geist of Saint Traft
Geist of Saint Traft 1WhiteBlue (3)
Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Duel Decks: Blessed vs. Cursed (Mythic Rare)
Double Masters (Mythic Rare)
Innistrad: Crimson Vow Commander (Mythic Rare)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Geist of the Lonely Vigil
Geist of the Lonely Vigil 1White (2)
Creature — Spirit Cleric (2/3)

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Geist Snatch
Geist Snatch 2BlueBlue (4)
Instant

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Avacyn Restored (Common)
Geist Trappers
Geist Trappers 4Green (5)
Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Avacyn Restored (Common)
Geistblast
Geistblast 2Red (3)
Instant

Geistblast deals 2 damage to any target.

2Blue, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Shadows over Innistrad (Uncommon)
Geistcatcher's Rig
Geistcatcher's Rig 6 (6)
Artifact Creature — Construct (4/5)

When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.

Innistrad (Uncommon)
Geistchanneler
Geistchanneler 1Blue (2)
Creature — — Human Wizard (1/3)

When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs 2 less to cast."

Innistrad: Midnight Hunt Alchemy (Rare)
Geistflame
Geistflame Red (1)
Instant

Geistflame deals 1 damage to any target.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Innistrad (Common)
Geistflame Reservoir
Geistflame Reservoir 2Red (3)
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1Red, Tap, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1Red, Tap: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Rare)
Geist-Fueled Scarecrow
Geist-Fueled Scarecrow 4 (4)
Artifact Creature — Scarecrow (4/4)

Creature spells you cast cost 1 more to cast.

Eldritch Moon (Uncommon)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Kaldheim Commander (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Geistlight Snare
Geistlight Snare 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Spirit. It also costs 1 less to cast if you control an enchantment.

Counter target spell unless its controller pays 3.

Innistrad: Crimson Vow (Uncommon)
Geistpack Alpha
Geistpack Alpha 3Green (4)
Creature — — Wolf (5/4)

Trample

When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Rare)
Geistwave
Geistwave 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

Innistrad: Midnight Hunt (Common)
Gelatinous Genesis
Gelatinous Genesis Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X X/X green Ooze creature tokens.

Double Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Rare)
Generous Visitor
Generous Visitor Green (1)
Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

Kamigawa: Neon Dynasty (Uncommon)
Genesis
Genesis 4Green (5)
Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2Green. If you do, return target creature card from your graveyard to your hand.

Modern Horizons (Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Genesis Chamber
Genesis Chamber 2 (2)
Artifact

Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Battlebond (Uncommon)
Other Versions
Darksteel (Uncommon)
Genesis Hydra
Genesis Hydra Variable ColorlessGreenGreen (2)
Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
March of the Machine Commander (Rare)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genesis Storm
Genesis Storm 4GreenGreen (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Commander 2018 (Rare)
Genesis Ultimatum
Genesis Ultimatum GreenGreenBlueBlueBlueRedRed (7)
Sorcery

Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Genesis Wave
Genesis Wave Variable ColorlessGreenGreenGreen (3)
Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Iconic Masters (Rare)
Geological Appraiser
Geological Appraiser 2RedRed (4)
Creature — Human Artificer (3/2)

When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Uncommon)
Geralf, Visionary Stitcher
Geralf, Visionary Stitcher 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Zombies you control have flying.

Blue, Tap, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Innistrad: Crimson Vow (Rare)
Gerrard's Wisdom
Gerrard's Wisdom 2WhiteWhite (4)
Sorcery

You gain 2 life for each card in your hand.

Starter 1999 (Rare)
Other Versions
Seventh Edition (Uncommon)
Weatherlight (Uncommon)
Ghastly Demise
Ghastly Demise Black (1)
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Commander Legends (Common)
Other Versions
Odyssey (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Ghost-Lit Nourisher
Ghost-Lit Nourisher 2Green (3)
Creature — Spirit (2/1)

2Green, Tap: Target creature gets +2/+2 until end of turn.

Channel — 3Green, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

Saviors of Kamigawa (Uncommon)
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