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Eidolon of Inspiration
Eidolon of Inspiration 1WhiteWhite (3)
Enchantment Creature — Spirit (2/2)

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

Theros Beyond Death (Uncommon)
Eidolon of Obstruction
Eidolon of Obstruction 1White (2)
Enchantment Creature — Spirit (2/1)

First strike

Loyalty abilities of planeswalkers your opponents control cost 1 more to activate.

Theros Beyond Death (Rare)
Eidolon of Philosophy
Eidolon of Philosophy Blue (1)
Enchantment Creature — Spirit (1/2)

6Blue, Sacrifice Eidolon of Philosophy: Draw three cards.

Theros Beyond Death (Common)
Eidolon of Rhetoric
Eidolon of Rhetoric 2White (3)
Enchantment Creature — Spirit (1/4)

Each player can't cast more than one spell each turn.

Journey into Nyx (Uncommon)
Eidolon of the Great Revel
Eidolon of the Great Revel RedRed (2)
Enchantment Creature — Spirit (2/2)

Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Masters 25 (Rare)
Other Versions
Journey into Nyx (Rare)
Eladamri, Lord of Leaves
Eladamri, Lord of Leaves GreenGreen (2)
Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Other Elves have shroud. (They can't be the targets of spells or abilities.)

Tempest (Rare)
Elder of Laurels
Elder of Laurels 2Green (3)
Creature — Human Advisor (2/3)

3Green: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Innistrad (Rare)
Elder Pine of Jukai
Elder Pine of Jukai 2Green (3)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Elixir of Immortality
Elixir of Immortality 1 (1)
Artifact

2, Tap: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Commander 2021 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Magic 2014 Core Set (Uncommon)
Elixir of Vitality
Elixir of Vitality 4 (4)
Artifact

Elixir of Vitality enters the battlefield tapped.

Tap, Sacrifice Elixir of Vitality: You gain 4 life.

8, Tap, Sacrifice Elixir of Vitality: You gain 8 life.

Mirage (Uncommon)
Elsha of the Infinite
Elsha of the Infinite 2BlueRedWhite (5)
Legendary Creature — Djinn Monk (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

You may look at the top card of your library any time.

You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

Commander 2019 (Mythic Rare)
Elves of Deep Shadow
Elves of Deep Shadow Green (1)
Creature — Elf Druid (1/1)

Tap: Add Black. Elves of Deep Shadow deals 1 damage to you.

Guild Kit: Golgari (Common)
Other Versions
The Dark (Uncommon)
Ravnica: City of Guilds (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Emblem of the Warmind
Emblem of the Warmind 1Red (2)
Enchantment — Aura

Enchant creature you control

Creatures you control have haste.

Future Sight (Uncommon)
Embodiment of Agonies
Embodiment of Agonies 1BlackBlack (3)
Creature — Demon (0/0)

Flying, deathtouch

Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, 2Black and 1BlackBlack are different mana costs.)

Core Set 2020 (Rare)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Embodiment of Spring
Embodiment of Spring Blue (1)
Creature — Elemental (0/3)

1Green, Tap, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Khans of Tarkir (Common)
Embrose, Dean of Shadow
Embrose, Dean of Shadow 2BlackBlack (4)
Legendary Creature — Human Warlock (4/4)

Tap: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Strixhaven: School of Mages (Rare)
Emissary of Despair
Emissary of Despair 1BlackBlack (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

Darksteel (Uncommon)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.

Commander 2018 (Rare)
Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Emmara, Soul of the Accord
Emmara, Soul of the Accord GreenWhite (2)
Legendary Creature — Elf Cleric (2/2)

Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Emry, Lurker of the Loch
Emry, Lurker of the Loch 2Blue (3)
Legendary Creature — Merfolk Wizard (1/2)

This spell costs 1 less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, mill four cards.

Tap: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Throne of Eldraine (Rare)
Endless Ranks of the Dead
Endless Ranks of the Dead 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Innistrad (Rare)
Enemy of Enlightenment
Enemy of Enlightenment 5Black (6)
Enchantment Creature — Demon (5/5)

Flying

Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.

At the beginning of your upkeep, each player discards a card.

Theros Beyond Death (Uncommon)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Enlistment Officer
Enlistment Officer 3White (4)
Creature — Human Soldier (2/3)

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Entourage of Trest
Entourage of Trest 4Green (5)
Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.

Entourage of Trest can block an additional creature each combat as long as you're the monarch.

Commander Legends (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Ephara, God of the Polis
Ephara, God of the Polis 2WhiteBlue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Secret Lair Drop (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Epicure of Blood
Epicure of Blood 4Black (5)
Creature — Vampire (4/4)

Whenever you gain life, each opponent loses 1 life.

Commander 2021 (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2020 (Common)
Era of Innovation
Era of Innovation 1Blue (2)
Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay 1. If you do, you get EnergyEnergy (two energy counters).

Pay EnergyEnergyEnergyEnergyEnergyEnergy, Sacrifice Era of Innovation: Draw three cards.

Kaladesh (Uncommon)
Erebos, God of the Dead
Erebos, God of the Dead 3Black (4)
Legendary Enchantment Creature — God (5/7)

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

1Black, Pay 2 life: Draw a card.

Secret Lair Drop (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Errand of Duty
Errand of Duty 1White (2)
Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Esika, God of the Tree
Esika, God of the Tree 1GreenGreen (3)
Legendary Creature — God (1/4)

Vigilance

Tap: Add one mana of any color.

Other legendary creatures you control have vigilance and "Tap: Add one mana of any color."

Kaldheim (Mythic Rare)
Essence of the Wild
Essence of the Wild 3GreenGreenGreen (6)
Creature — Avatar (6/6)

Creatures you control enter the battlefield as a copy of Essence of the Wild.

Innistrad (Mythic Rare)
Etchings of the Chosen
Etchings of the Chosen 1WhiteBlack (3)
Enchantment

As Etchings of the Chosen enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

1, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn.

Modern Horizons (Uncommon)
Eternal of Harsh Truths
Eternal of Harsh Truths 2Blue (3)
Creature — Zombie Cleric (1/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

Hour of Devastation (Uncommon)
Evangel of Heliod
Evangel of Heliod 4WhiteWhite (6)
Creature — Human Cleric (1/3)

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Kaldheim Commander (Uncommon)
Other Versions
Theros (Uncommon)
Evil Eye of Orms-by-Gore
Evil Eye of Orms-by-Gore 4Black (5)
Creature — Eye (3/6)

Non-Eye creatures you control can't attack.

Evil Eye of Orms-by-Gore can't be blocked except by Walls.

Time Spiral "Timeshifted" (Special)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Uncommon)
Evil Eye of Urborg
Evil Eye of Urborg 4Black (5)
Creature — Eye (6/3)

Non-Eye creatures you control can't attack.

Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.

Time Spiral (Uncommon)
Exemplar of Strength
Exemplar of Strength 1Green (2)
Creature — Human Warrior (4/4)

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.

Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

Amonkhet (Uncommon)
Explosion of Riches
Explosion of Riches 5Red (6)
Sorcery

Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.

Commander Legends (Uncommon)
Extricator of Flesh
Extricator of Flesh (0)
Creature — Eldrazi Horror (3/5)

Eldrazi you control have vigilance.

2, Tap, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Extricator of Sin
Extricator of Sin 2White (3)
Creature — Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Eldritch Moon (Uncommon)
Eye of Doom
Eye of Doom 4 (4)
Artifact

When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.

2, Tap, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.

Commander 2013 Edition (Rare)
Eye of Nowhere
Eye of Nowhere BlueBlue (2)
Sorcery — Arcane

Return target permanent to its owner's hand.

Champions of Kamigawa (Common)
Eye of Ramos
Eye of Ramos 3 (3)
Artifact

Tap: Add Blue.

Sacrifice Eye of Ramos: Add Blue.

Mercadian Masques (Rare)
Eye of Singularity
Eye of Singularity 3White (4)
World Enchantment

When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.

Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.

Visions (Rare)
Eye of the Storm
Eye of the Storm 5BlueBlue (7)
Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Ravnica: City of Guilds (Rare)
Eye of Ugin
Eye of Ugin (0)
Legendary Land

Colorless Eldrazi spells you cast cost 2 less to cast.

7, Tap: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Zendikar Expeditions (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Eye of Yawgmoth
Eye of Yawgmoth 3 (3)
Artifact

3, Tap, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.

Nemesis (Rare)
Eyes of the Watcher
Eyes of the Watcher 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, you may pay 1. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Eyes of the Wisent
Eyes of the Wisent 1Green (2)
Tribal Enchantment — Elemental

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Lorwyn (Rare)
Ezuri, Claw of Progress
Ezuri, Claw of Progress 2GreenBlue (4)
Legendary Creature — Elf Warrior (3/3)

Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

Commander 2015 (Mythic Rare)
Fable of Wolf and Owl
Fable of Wolf and Owl 3Green or BlueGreen or BlueGreen or Blue (6)
Enchantment

Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.

Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.

Eventide (Rare)
Face of Divinity
Face of Divinity 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

As long as another Aura is attached to enchanted creature, it has first strike and lifelink.

Jumpstart (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Face of Fear
Face of Fear 5Black (6)
Creature — Horror (3/4)

2Black, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Odyssey (Uncommon)
Faces of the Past
Faces of the Past 2Blue (3)
Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

Scourge (Rare)
Fae of Wishes
Fae of Wishes 1Blue (2)
Creature — Faerie Wizard (1/4)

Flying

1Blue, Discard two cards: Return Fae of Wishes to its owner's hand.

Throne of Eldraine (Rare)
Faerie Guidemother
Faerie Guidemother White (1)
Creature — Faerie (1/1)

Flying

Throne of Eldraine (Common)
Faith of the Devoted
Faith of the Devoted 2Black (3)
Enchantment

Whenever you cycle or discard a card, you may pay 1. If you do, each opponent loses 2 life and you gain 2 life.

Commander 2019 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
Fall of the Gavel
Fall of the Gavel 3WhiteBlue (5)
Instant

Counter target spell. You gain 5 life.

Return to Ravnica (Uncommon)
Fall of the Hammer
Fall of the Hammer 1Red (2)
Instant

Target creature you control deals damage equal to its power to another target creature.

Commander Anthology 2018 (Common)
Other Versions
Born of the Gods (Common)
Commander 2015 (Common)
Fall of the Impostor
Fall of the Impostor 1GreenWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on up to one target creature.

III — Exile a creature with the greatest power among creatures target opponent controls.

Kaldheim (Uncommon)
Fall of the Thran
Fall of the Thran 5White (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy all lands.

II, III — Each player returns two land cards from their graveyard to the battlefield.

Dominaria (Rare)
Fall of the Titans
Fall of the Titans Variable ColorlessVariable ColorlessRed (1)
Instant

Surge Variable ColorlessRed (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two targets.

Oath of the Gatewatch (Rare)
Fanatic of Mogis
Fanatic of Mogis 3Red (4)
Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Theros (Uncommon)
Fanatic of Xenagos
Fanatic of Xenagos 1RedGreen (3)
Creature — Centaur Warrior (3/3)

Trample

Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.)

When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Born of the Gods (Uncommon)
Fang of the Pack
Fang of the Pack 5Green (6)
Creature — Wolf (5/3)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)

Conspiracy: Take the Crown (Uncommon)
Favor of the Mighty
Favor of the Mighty 1White (2)
Tribal Enchantment — Giant

Each creature with the highest mana value has protection from all colors.

Lorwyn (Rare)
Favor of the Overbeing
Favor of the Overbeing 1Green or Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Eventide (Common)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Favored of Iroas
Favored of Iroas 2White (3)
Creature — Human Soldier (2/2)

Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.

Theros Beyond Death (Uncommon)
Feast of Blood
Feast of Blood 1Black (2)
Sorcery

Cast this spell only if you control two or more Vampires.

Destroy target creature. You gain 4 life.

Zendikar (Uncommon)
Feast of Dreams
Feast of Dreams 1Black (2)
Instant

Destroy target enchanted creature or enchantment creature.

Journey into Nyx (Common)
Feast of Flesh
Feast of Flesh Black (1)
Sorcery

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

Coldsnap (Common)
Feast of Succession
Feast of Succession 4BlackBlack (6)
Sorcery

All creatures get -4/-4 until end of turn. You become the monarch.

Commander Legends (Uncommon)
Feast of the Unicorn
Feast of the Unicorn 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+0.

Homelands (Common)
Other Versions
Classic Sixth Edition (Common)
Feast of Worms
Feast of Worms 3GreenGreen (5)
Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

Champions of Kamigawa (Uncommon)
Feaster of Fools
Feaster of Fools 4BlackBlack (6)
Creature — Demon (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

Modern Horizons (Uncommon)
Feat of Resistance
Feat of Resistance 1White (2)
Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Core Set 2021 (Common)
Other Versions
Khans of Tarkir (Common)
Feeling of Dread
Feeling of Dread 1White (2)
Instant

Tap up to two target creatures.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Common)
Feldon of the Third Path
Feldon of the Third Path 1RedRed (3)
Legendary Creature — Human Artificer (2/3)

2Red, Tap: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Commander 2021 (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2019 (Mythic Rare)
Time Spiral Remastered (Bonus)
Felisa, Fang of Silverquill
Felisa, Fang of Silverquill 2WhiteBlack (4)
Legendary Creature — Vampire Wizard (3/2)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

Commander 2021 (Mythic Rare)
Fend Off
Fend Off 1White (2)
Instant

Prevent all combat damage that would be dealt by target creature this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Common)
Ferocity of the Wilds
Ferocity of the Wilds 2Red (3)
Enchantment

Attacking non-Human creatures you control get +1/+0 and have trample.

Throne of Eldraine (Uncommon)
Festival of the Guildpact
Festival of the Guildpact Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to you this turn.

Draw a card.

Ravnica: City of Guilds (Uncommon)
Festival of Trokin
Festival of Trokin White (1)
Sorcery

You gain 2 life for each creature you control.

Portal Second Age (Common)
Field of Dreams
Field of Dreams Blue (1)
World Enchantment

Players play with the top card of their libraries revealed.

Legends (Rare)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Field of Ruin
Field of Ruin (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Time Spiral Remastered (Bonus)
Other Versions
Ixalan (Uncommon)
Theros Beyond Death (Uncommon)
Field of Souls
Field of Souls 2WhiteWhite (4)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

Eternal Masters (Uncommon)
Other Versions
Tempest (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Tempest Remastered (Rare)
Field of the Dead
Field of the Dead (0)
Land

Field of the Dead enters the battlefield tapped.

Tap: Add Colorless.

Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Core Set 2020 (Rare)
Fiend of the Shadows
Fiend of the Shadows 3BlackBlack (5)
Creature — Vampire Wizard (3/3)

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Dark Ascension (Rare)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Finale of Devastation
Finale of Devastation Variable ColorlessGreenGreen (2)
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

War of the Spark (Mythic Rare)
Finale of Eternity
Finale of Eternity Variable ColorlessBlackBlack (2)
Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

War of the Spark (Mythic Rare)
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