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Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

From the Vault: Transform (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Hypothesizzle
Hypothesizzle 3BlueRed (5)
Instant

Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.

Guilds of Ravnica (Common)
Hythonia the Cruel
Hythonia the Cruel 4BlackBlack (6)
Legendary Creature — Gorgon (4/6)

Deathtouch

6BlackBlack: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Theros (Mythic Rare)
Icefeather Aven
Icefeather Aven GreenBlue (2)
Creature — Bird Shaman (2/2)

Flying

Morph 1GreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Commander 2019 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Ignite the Beacon
Ignite the Beacon 4White (5)
Instant

Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.

War of the Spark (Rare)
Ignite the Future
Ignite the Future 3Red (4)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.

Flashback 7Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Commander 2019 (Rare)
Iizuka the Ruthless
Iizuka the Ruthless 3RedRed (5)
Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

2Red, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

Saviors of Kamigawa (Rare)
Ikra Shidiqi, the Usurper
Ikra Shidiqi, the Usurper 3BlackGreen (5)
Legendary Creature — Naga Wizard (3/7)

Menace

Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Ilharg, the Raze-Boar
Ilharg, the Raze-Boar 3RedRed (5)
Legendary Creature — Boar God (6/6)

Trample

Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

War of the Spark (Mythic Rare)
Illness in the Ranks
Illness in the Ranks Black (1)
Enchantment

Creature tokens get -1/-1.

Gatecrash (Uncommon)
Imbraham, Dean of Theory
Imbraham, Dean of Theory 2BlueBlue (4)
Legendary Creature — Bird Wizard (3/3)

Flying

Variable ColorlessBlueBlue, Tap: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand.

Strixhaven: School of Mages (Rare)
Impostor of the Sixth Pride
Impostor of the Sixth Pride 1White (2)
Creature — Shapeshifter (3/1)

Changeling (This card is every creature type.)

Modern Horizons (Common)
Imprisoned in the Moon
Imprisoned in the Moon 2Blue (3)
Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "Tap: Add Colorless" and loses all other card types and abilities.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Eldritch Moon (Rare)
In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its mana value.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
In the Web of War
In the Web of War 3RedRed (5)
Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

Betrayers of Kamigawa (Rare)
Inferno of the Star Mounts
Inferno of the Star Mounts 4RedRed (6)
Legendary Creature — Dragon (6/6)

This spell can't be countered.

Flying, haste

Red: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

Adventures in the Forgotten Realms (Mythic Rare)
Infuse with the Elements
Infuse with the Elements 3Green (4)
Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Battle for Zendikar (Uncommon)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Champions of Kamigawa (Uncommon)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Inniaz, the Gale Force
Inniaz, the Gale Force 3BlueBlue (5)
Legendary Creature — Djinn (4/4)

Flying

2White or Blue: Attacking creatures with flying get +1/+1 until end of turn. (White or Blue can be paid with either White or Blue.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Jumpstart (Rare)
Instrument of the Bards
Instrument of the Bards Green (1)
Legendary Artifact

At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.

3Green, Tap: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Adventures in the Forgotten Realms (Rare)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Intet, the Dreamer
Intet, the Dreamer 3GreenBlueRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay 2Blue. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
Into the Core
Into the Core 2RedRed (4)
Instant

Exile two target artifacts.

Mirrodin Besieged (Uncommon)
Into the Fray
Into the Fray Red (1)
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Into the Maw of Hell
Into the Maw of Hell 4RedRed (6)
Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Innistrad (Uncommon)
Into the North
Into the North 1Green (2)
Sorcery

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Coldsnap (Common)
Into the Roil
Into the Roil 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2014 (Common)
Commander 2017 (Common)
Commander 2018 (Common)
Zendikar Rising (Common)
Into the Story
Into the Story 5BlueBlue (7)
Instant

This spell costs 3 less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

Throne of Eldraine (Uncommon)
Into the Void
Into the Void 3Blue (4)
Sorcery

Return up to two target creatures to their owners' hands.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Into the Wilds
Into the Wilds 3Green (4)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Magic 2014 Core Set (Rare)
Invade the City
Invade the City 1BlueRed (3)
Sorcery

Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Invasion of the Giants
Invasion of the Giants BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.

III — The next Giant spell you cast this turn costs 2 less to cast.

Kaldheim (Uncommon)
Invert the Skies
Invert the Skies 3Green or Blue (4)
Instant

Creatures your opponents control lose flying until end of turn if Green was spent to cast this spell, and creatures you control gain flying until end of turn if Blue was spent to cast this spell. (Do both if GreenBlue was spent.)

Eventide (Uncommon)
Invoke the Divine
Invoke the Divine 2White (3)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Core Set 2019 (Common)
Invoke the Firemind
Invoke the Firemind Variable ColorlessBlueBlueRed (3)
Sorcery

Choose one —

• Draw X cards.

• Invoke the Firemind deals X damage to any target.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Isareth the Awakener
Isareth the Awakener 1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)

Deathtouch

Whenever Isareth the Awakener attacks, you may pay Variable Colorless. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Core Set 2019 (Rare)
Isperia the Inscrutable
Isperia the Inscrutable 1WhiteWhiteBlueBlue (5)
Legendary Creature — Sphinx (3/6)

Flying

Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
It of the Horrid Swarm
It of the Horrid Swarm 8 (8)
Creature — Eldrazi Insect (4/4)

Emerge 6Green (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, create two 1/1 green Insect creature tokens.

Eldritch Moon (Common)
Itlimoc, Cradle of the Sun
Itlimoc, Cradle of the Sun (0)
Legendary Land

(Transforms from Growing Rites of Itlimoc.)

Tap: Add Green.

Tap: Add Green for each creature you control.

Ixalan (Rare)
Iwamori of the Open Fist
Iwamori of the Open Fist 2GreenGreen (4)
Legendary Creature — Human Monk (5/5)

Trample

When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Rare)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Double Masters (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Jack-in-the-Mox
Jack-in-the-Mox 0 (0)
Artifact

Tap: Roll a six-sided die. This ability has the indicated effect.

1 — Sacrifice Jack-in-the-Mox and you lose 5 life.

2 — Add White.

3 — Add Blue.

4 — Add Black.

5 — Add Red.

6 — Add Green.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Callow Jushi (Jaraku the Interloper)
Callow Jushi (Jaraku the Interloper) 1BlueBlue (3)
Legendary Creature — Spirit (3/4)

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Jarl of the Forsaken
Jarl of the Forsaken 3Black (4)
Creature — Zombie Cleric (3/2)

Flash

When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Jegantha, the Wellspring
Jegantha, the Wellspring 4Red or Green (5)
Legendary Creature — Elemental Elk (5/5)

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Tap: Add WhiteBlueBlackRedGreen. This mana can't be spent to pay generic mana costs.

Ikoria: Lair of Behemoths (Rare)
Jerrard of the Closed Fist
Jerrard of the Closed Fist 3RedGreenGreen (6)
Legendary Creature — Human Knight (6/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Jhoira of the Ghitu
Jhoira of the Ghitu 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

2, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Duel Decks: Mind vs. Might (Mythic Rare)
Jhoira, Weatherlight Captain
Jhoira, Weatherlight Captain 2BlueRed (4)
Legendary Creature — Human Artificer (3/3)

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Rare)
Other Versions
Dominaria (Mythic Rare)
Jiwari, the Earth Aflame
Jiwari, the Earth Aflame 3RedRed (5)
Legendary Creature — Spirit (3/3)

Variable ColorlessRed, Tap: Jiwari, the Earth Aflame deals X damage to target creature without flying.

Channel — Variable ColorlessRedRedRed, Discard Jiwari: Jiwari deals X damage to each creature without flying.

Saviors of Kamigawa (Rare)
Join the Dance
Join the Dance GreenWhite (2)
Sorcery

Create two 1/1 white Human creature tokens.

Flashback 3GreenWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Join the Ranks
Join the Ranks 3White (4)
Instant

Create two 1/1 white Soldier Ally creature tokens.

Worldwake (Common)
Jor Kadeen, the Prevailer
Jor Kadeen, the Prevailer 3RedWhite (5)
Legendary Creature — Human Warrior (5/4)

First strike

Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

Commander 2021 (Rare)
Other Versions
New Phyrexia (Rare)
Commander 2016 (Rare)
Journey for the Elixir
Journey for the Elixir 2Green (3)
Sorcery

Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Journey to the Oracle
Journey to the Oracle 2GreenGreen (4)
Sorcery

You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.

Strixhaven: School of Mages (Mythic Rare)
Judith, the Scourge Diva
Judith, the Scourge Diva 1BlackRed (3)
Legendary Creature — Human Shaman (2/2)

Other creatures you control get +1/+0.

Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.

Ravnica Allegiance (Rare)
Jugan, the Rising Star
Jugan, the Rising Star 3GreenGreenGreen (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Mythic Rare)
Juri, Master of the Revue
Juri, Master of the Revue BlackRed (2)
Legendary Creature — Human Shaman (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue.

When Juri dies, it deals damage equal to its power to any target.

Commander Legends (Uncommon)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Just the Wind
Just the Wind 1Blue (2)
Instant

Return target creature to its owner's hand.

Madness Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Kaalia of the Vast
Kaalia of the Vast 1RedWhiteBlack (4)
Legendary Creature — Human Cleric (2/2)

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

Double Masters (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Commander Anthology (Mythic Rare)
Kaervek the Merciless
Kaervek the Merciless 5BlackRed (7)
Legendary Creature — Human Shaman (5/4)

Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Archenemy (Rare)
Kaervek, the Spiteful
Kaervek, the Spiteful 2BlackBlack (4)
Legendary Creature — Human Warlock (3/2)

Other creatures get -1/-1.

Core Set 2021 (Rare)
Kaheera, the Orphanguard
Kaheera, the Orphanguard 1Green or WhiteGreen or White (3)
Legendary Creature — Cat Beast (3/2)

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Vigilance

Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Ikoria: Lair of Behemoths (Rare)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Kalamax, the Stormsire
Kalamax, the Stormsire 1GreenBlueRed (4)
Legendary Creature — Elemental Dinosaur (4/4)

Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.

Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Ikoria Commander (Mythic Rare)
Kaldring, the Rimestaff
Kaldring, the Rimestaff 1BlueBlack (3)
Legendary Snow Artifact

Tap: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

Kaldheim (Rare)
Kami of the Crescent Moon
Kami of the Crescent Moon BlueBlue (2)
Legendary Creature — Spirit (1/3)

At the beginning of each player's draw step, that player draws an additional card.

Conspiracy: Take the Crown (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Kami of the Hunt
Kami of the Hunt 2Green (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of the Tended Garden
Kami of the Tended Garden 3Green (4)
Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay Green.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Uncommon)
Kami of the Waning Moon
Kami of the Waning Moon 2Black (3)
Creature — Spirit (1/1)

Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Common)
Karazikar, the Eye Tyrant
Karazikar, the Eye Tyrant 3BlackRed (5)
Legendary Creature — Beholder (5/5)

Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Karlov of the Ghost Council
Karlov of the Ghost Council WhiteBlack (2)
Legendary Creature — Spirit Advisor (2/2)

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.

WhiteBlack, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

Commander 2015 (Mythic Rare)
Karn, the Great Creator
Karn, the Great Creator 4 (4)
Legendary Planeswalker — Karn (5)

Activated abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

War of the Spark (Rare)
Kasimir the Lone Wolf
Kasimir the Lone Wolf 4WhiteBlue (6)
Legendary Creature — Human Warrior (5/3)

Legends (Uncommon)
Kaya the Inexorable
Kaya the Inexorable 3WhiteBlack (5)
Legendary Planeswalker — Kaya (5)

+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."

−3: Exile target nonland permanent.

−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."

Kaldheim (Mythic Rare)
Kaya, Bane of the Dead
Kaya, Bane of the Dead 3White or BlackWhite or BlackWhite or Black (6)
Legendary Planeswalker — Kaya (7)

Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

−3: Exile target creature.

War of the Spark (Uncommon)
Kazuul, Tyrant of the Cliffs
Kazuul, Tyrant of the Cliffs 3RedRed (5)
Legendary Creature — Ogre Warrior (5/4)

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays 3.

Commander 2016 (Rare)
Other Versions
Worldwake (Rare)
Keeper of the Accord
Keeper of the Accord 3White (4)
Creature — Human Soldier (3/4)

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Commander Legends (Rare)
Keeper of the Beasts
Keeper of the Beasts GreenGreen (2)
Creature — Human Wizard (1/2)

Green, Tap: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.

Exodus (Uncommon)
Keeper of the Dead
Keeper of the Dead BlackBlack (2)
Creature — Human Wizard (1/2)

Black, Tap: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.

Exodus (Uncommon)
Keeper of the Flame
Keeper of the Flame RedRed (2)
Creature — Human Wizard (1/2)

Red, Tap: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.

Exodus (Uncommon)
Keeper of the Lens
Keeper of the Lens 1 (1)
Artifact Creature — Golem (1/2)

You may look at face-down creatures you don't control any time.

Dragons of Tarkir (Common)
Keeper of the Light
Keeper of the Light WhiteWhite (2)
Creature — Human Wizard (1/2)

White, Tap: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

Exodus (Uncommon)
Keeper of the Mind
Keeper of the Mind BlueBlue (2)
Creature — Human Wizard (1/2)

Blue, Tap: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.

Exodus (Uncommon)
Keeper of the Nine Gales
Keeper of the Nine Gales 2Blue (3)
Creature — Bird Wizard (1/2)

Flying

Tap, Tap two untapped Birds you control: Return target permanent to its owner's hand.

Legions (Rare)
Keeper of the Sacred Word
Keeper of the Sacred Word 2Green (3)
Creature — Human Druid (2/3)

As Keeper of the Sacred Word enters the battlefield, choose a word.

Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.

Unhinged (Common)
Keepers of the Faith
Keepers of the Faith 1WhiteWhite (3)
Creature — Human Cleric (2/3)

Chronicles (Common)
Other Versions
Legends (Common)
Kefnet the Mindful
Kefnet the Mindful 2Blue (3)
Legendary Creature — God (5/5)

Flying, indestructible

Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.

3Blue: Draw a card, then you may return a land you control to its owner's hand.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Amonkhet (Mythic Rare)
Keiga, the Tide Star
Keiga, the Tide Star 5Blue (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Keiga, the Tide Star dies, gain control of target creature.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Mythic Rare)
Kelsien, the Plague
Kelsien, the Plague RedWhiteBlack (3)
Legendary Creature — Human Assassin (2/2)

Vigilance, haste

Kelsien, the Plague gets +1/+1 for each experience counter you have.

Tap: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.

Ikoria Commander (Mythic Rare)
Kenrith, the Returned King
Kenrith, the Returned King 4White (5)
Legendary Creature — Human Noble (5/5)

Red: All creatures gain trample and haste until end of turn.

1Green: Put a +1/+1 counter on target creature.

2White: Target player gains 5 life.

3Blue: Target player draws a card.

4Black: Put target creature card from a graveyard onto the battlefield under its owner's control.

Throne of Eldraine (Mythic Rare)
Kentaro, the Smiling Cat
Kentaro, the Smiling Cat 1White (2)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

You may pay Variable Colorless rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

Betrayers of Kamigawa (Rare)
Bushi Tenderfoot (Kenzo the Hardhearted)
Bushi Tenderfoot (Kenzo the Hardhearted) White (1)
Legendary Creature — Human Samurai (3/4)

Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Keruga, the Macrosage
Keruga, the Macrosage 3Green or BlueGreen or Blue (5)
Legendary Creature — Dinosaur Hippo (5/4)

Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater.

Ikoria: Lair of Behemoths (Rare)
Keskit, the Flesh Sculptor
Keskit, the Flesh Sculptor 2Black (3)
Legendary Creature — Phyrexian Human Artificer (1/3)

Tap, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
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