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Korvold, Fae-Cursed King
    ( 5)
Legendary Creature — Dragon Noble
(4/4)
Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
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Koth's Courier
   ( 3)
Creature — Human Rogue
(2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Kozilek's Return
  ( 3)
Instant
Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
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Kurgadon
  ( 5)
Creature — Beast
(3/3)
Whenever you cast a creature spell with converted mana cost 6 or greater, put three +1/+1 counters on Kurgadon.
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Kurkesh, Onakke Ancient
   ( 4)
Legendary Creature — Ogre Spirit
(4/3)
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Kuro's Taken
  ( 2)
Creature — Rat Samurai
(1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)  : Regenerate Kuro's Taken.
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Kykar, Wind's Fury
    ( 4)
Legendary Creature — Bird Wizard
(3/3)
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add .
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Labyrinth Minotaur
  ( 4)
Creature — Minotaur
(1/4)
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
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Lady Zhurong, Warrior Queen
  ( 5)
Legendary Creature — Human Soldier Warrior
(4/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Lashweed Lurker
 ( 8)
Creature — Eldrazi Horror
(5/4)
Emerge   (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast this spell, you may put target nonland permanent on top of its owner's library.
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Lava Burst
  ( 1)
Sorcery
Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
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Lavabrink Venturer
  ( 3)
Creature — Human Soldier
(3/3)
As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.) Lavabrink Venturer has protection from each converted mana cost of the chosen value.
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Legacy's Allure
  ( 2)
Enchantment
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
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Lhurgoyf
   ( 4)
Creature — Lhurgoyf
(*/1+*)
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
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Life Burst
  ( 2)
Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
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Lightning Surge
   ( 5)
Sorcery
Lightning Surge deals 4 damage to any target. Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Limited Resources
 ( 1)
Enchantment
When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.
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Llanowar Augur
 ( 1)
Creature — Elf Shaman
(0/3)
Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.
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Lord of the Accursed
  ( 3)
Creature — Zombie
(2/3)
Other Zombies you control get +1/+1.  , : All Zombies gain menace until end of turn.
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Lost Auramancers
   ( 4)
Creature — Human Wizard
(3/3)
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.
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Lost Hours
  ( 2)
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
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Lumengrid Augur
  ( 4)
Creature — Vedalken Wizard
(2/2)
, : Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.
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Lurching Rotbeast
  ( 4)
Creature — Zombie Beast
(4/2)
Cycling ( , Discard this card: Draw a card.)
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Lure
   ( 3)
Enchantment — Aura
Enchant creature All creatures able to block enchanted creature do so.
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Lure of Prey
   ( 4)
Instant
Cast this spell only if an opponent cast a creature spell this turn. You may put a green creature card from your hand onto the battlefield.
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Lurebound Scarecrow
 ( 3)
Artifact Creature — Scarecrow
(4/4)
As Lurebound Scarecrow enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
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Lurker
  ( 3)
Creature — Beast
(2/3)
Lurker can't be the target of spells unless it attacked or blocked this turn.
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Lurking Arynx
  ( 5)
Creature — Cat Beast
(3/5)
Formidable —  : Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.
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Lurking Automaton
 ( 5)
Artifact Creature — Construct
(0/0)
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton. Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
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Lurking Chupacabra
  ( 4)
Creature — Beast Horror
(2/3)
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
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Lurking Crocodile
  ( 3)
Creature — Crocodile
(2/2)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Lurking Deadeye
  ( 4)
Creature — Human Assassin
(4/2)
Flash When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
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Lurking Evil
   ( 3)
Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
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Lurking Jackals
 ( 1)
Enchantment
When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
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Lurking Nightstalker
  ( 2)
Creature — Nightstalker
(1/1)
Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
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Lurking Predators
   ( 6)
Enchantment
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
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Lurking Skirge
  ( 2)
Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.
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Lurrus of the Dream-Den
   ( 3)
Legendary Creature — Cat Nightmare
(3/2)
Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Lifelink During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.
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Luxury Suite
( 0)
Land
Luxury Suite enters the battlefield tapped unless you have two or more opponents. : Add or .
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Magma Burst
  ( 4)
Instant
Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.
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Magmasaur
   ( 5)
Creature — Elemental Dinosaur
(0/0)
Magmasaur enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
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Magus of the Future
    ( 5)
Creature — Human Wizard
(2/3)
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
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Majestic Auricorn
  ( 5)
Creature — Unicorn
(4/4)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life.
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Man of Measure
   ( 3)
Creature — Human Knight
(2/2)
As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike. As long as you're taller than an opponent, Man of Measure gets +1/+0.
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March of the Returned
  ( 4)
Sorcery
Return up to two target creature cards from your graveyard to your hand.
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Mark of Fury
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand.
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Marsh Lurker
  ( 4)
Creature — Beast
(3/2)
Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Marwyn, the Nurturer
  ( 3)
Legendary Creature — Elf Druid
(1/1)
Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. : Add an amount of equal to Marwyn's power.
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Massacre Wurm
    ( 6)
Creature — Wurm
(6/5)
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
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Mausoleum Turnkey
  ( 4)
Creature — Ogre Rogue
(3/2)
When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
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Measure of Wickedness
  ( 4)
Enchantment
At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
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Memory's Journey
  ( 2)
Instant
Target player shuffles up to three target cards from their graveyard into their library. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Mercurial Geists
   ( 4)
Creature — Spirit
(1/3)
Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
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Mercurial Kite
  ( 4)
Creature — Bird
(2/2)
Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
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Merfolk Thaumaturgist
  ( 3)
Creature — Merfolk Wizard
(1/2)
: Switch target creature's power and toughness until end of turn.
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Metallurgeon
  ( 2)
Artifact Creature — Human Artificer
(1/2)
, : Regenerate target artifact.
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Metallurgic Summonings
   ( 5)
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.   , Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.
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Metamorphic Wurm
   ( 5)
Creature — Elephant Wurm
(3/3)
Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.
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Michonne, Ruthless Survivor
   ( 5)
Legendary Creature — Human Warrior
(3/3)
When Michonne enters the battlefield, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn.
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Midnight Entourage
   ( 4)
Creature — Aetherborn Rogue
(3/3)
Other Aetherborn you control get +1/+1. Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.
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Mimeofacture
  ( 4)
Sorcery
Replicate  (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles their library.
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Mind Burst
  ( 2)
Sorcery
Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.
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Mindscour Dragon
   ( 6)
Creature — Dragon
(4/4)
Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.
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Minions' Murmurs
   ( 4)
Sorcery
You draw X cards and you lose X life, where X is the number of creatures you control.
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Minion's Return
  ( 3)
Enchantment — Aura
Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
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Minotaur Explorer
  ( 2)
Creature — Minotaur Scout
(3/3)
When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
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Minotaur Illusionist
   ( 5)
Creature — Minotaur Wizard
(3/4)
 : Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)
, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.
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Minotaur Skullcleaver
  ( 3)
Creature — Minotaur Berserker
(2/2)
Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
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Minotaur Sureshot
  ( 3)
Creature — Minotaur Archer
(2/3)
Reach (This creature can block creatures with flying.)  : Minotaur Sureshot gets +1/+0 until end of turn.
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Minotaur Tactician
  ( 4)
Creature — Minotaur
(1/1)
Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature.
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Mirri the Cursed
   ( 4)
Legendary Creature — Vampire Cat
(3/2)
Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
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Mistford River Turtle
  ( 4)
Creature — Turtle
(1/5)
Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
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Mockery of Nature
 ( 9)
Creature — Eldrazi Beast
(6/5)
Emerge  (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast this spell, you may destroy target artifact or enchantment.
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Molten Nursery
  ( 3)
Enchantment
Devoid (This card has no color.) Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target.
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Moraug, Fury of Akoum
   ( 6)
Legendary Creature — Minotaur Warrior
(6/6)
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
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Morbid Curiosity
   ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the converted mana cost of the sacrificed permanent.
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Morgue Burst
   ( 6)
Sorcery
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
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Mothrider Samurai
  ( 4)
Creature — Human Samurai
(2/2)
Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
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Mourner's Shield
 ( 4)
Artifact
Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. , : Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
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Mournful Zombie
  ( 3)
Creature — Zombie
(2/1)
, : Target player gains 1 life.
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Mourning
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -2/-0. : Return Mourning to its owner's hand.
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Mourning Thrull
  ( 2)
Creature — Thrull
(1/1)
( can be paid with either or .) Flying Whenever Mourning Thrull deals damage, you gain that much life.
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Mournwhelk
  ( 7)
Creature — Elemental
(3/3)
When Mournwhelk enters the battlefield, target player discards two cards. Evoke  (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Mournwillow
   ( 3)
Creature — Plant Skeleton
(3/2)
Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
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Mungha Wurm
   ( 4)
Creature — Wurm
(6/5)
You can't untap more than one land during your untap step.
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Murasa Behemoth
   ( 6)
Creature — Beast
(5/5)
Trample Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
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