SEARCH:

+y (3148)

123456789101112131415 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Elemental Augury
Elemental Augury BlueBlackRed (3)
Enchantment

3: Look at the top three cards of target player's library, then put them back in any order.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Elemental Mastery
Elemental Mastery 3Red (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

Shadowmoor (Rare)
Elephant Graveyard
Elephant Graveyard (0)
Land

Tap: Add Colorless.

Tap: Regenerate target Elephant.

Masters Edition IV (Uncommon)
Other Versions
Arabian Nights (Rare)
Elfhame Sanctuary
Elfhame Sanctuary 1Green (2)
Enchantment

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.

Invasion (Uncommon)
Elixir of Immortality
Elixir of Immortality 1 (1)
Artifact

2, Tap: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Magic 2014 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Elixir of Vitality
Elixir of Vitality 4 (4)
Artifact

Elixir of Vitality enters the battlefield tapped.

Tap, Sacrifice Elixir of Vitality: You gain 4 life.

8, Tap, Sacrifice Elixir of Vitality: You gain 8 life.

Mirage (Uncommon)
Elven Lyre
Elven Lyre 2 (2)
Artifact

1, Tap, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Rare)
Elvish Fury
Elvish Fury Green (1)
Instant

Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Modern Horizons (Common)
Other Versions
Tempest (Common)
Tempest Remastered (Common)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Elvish Lyrist
Elvish Lyrist Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Lyrist: Destroy target enchantment.

Battle Royale Box Set (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Urza's Saga (Common)
Elvish Mystic
Elvish Mystic Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Elvish Skysweeper
Elvish Skysweeper Green (1)
Creature — Elf Warrior (1/1)

4Green, Sacrifice a creature: Destroy target creature with flying.

Commander Anthology (Common)
Other Versions
Ravnica: City of Guilds (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters the battlefield, draw a card.

Battlebond (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Commander 2014 (Common)
Magic Origins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Embereth Shieldbreaker
Embereth Shieldbreaker 1Red (2)
Creature — Human Knight (2/1)

Throne of Eldraine (Uncommon)
Embereth Skyblazer
Embereth Skyblazer 3Red (4)
Creature — Human Knight (4/3)

As long as it's your turn, Embereth Skyblazer has flying.

Whenever Embereth Skyblazer attacks, you may pay 2Red. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

Throne of Eldraine (Rare)
Ember-Eye Wolf
Ember-Eye Wolf 1Red (2)
Creature — Wolf (1/2)

Haste

1Red: Ember-Eye Wolf gets +2/+0 until end of turn.

Shadows over Innistrad (Common)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Emerald Dragonfly
Emerald Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying

GreenGreen: Emerald Dragonfly gains first strike until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Emerald Oryx
Emerald Oryx 3Green (4)
Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Magic 2010 (Common)
Emergency Powers
Emergency Powers 5WhiteBlue (7)
Instant

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.

Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.

Ravnica Allegiance (Mythic Rare)
Emeria, the Sky Ruin
Emeria, the Sky Ruin (0)
Land

Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

Tap: Add White.

Commander 2014 (Rare)
Other Versions
Zendikar (Rare)
Emissary of Despair
Emissary of Despair 1BlackBlack (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

Darksteel (Uncommon)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate this ability only once.

Commander 2018 (Rare)
Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Empty City Ruse
Empty City Ruse White (1)
Sorcery

Target opponent skips all combat phases of their next turn.

Portal Three Kingdoms (Uncommon)
Empty the Catacombs
Empty the Catacombs 3Black (4)
Sorcery

Each player returns all creature cards from their graveyard to their hand.

Ravnica: City of Guilds (Rare)
Empty the Pits
Empty the Pits Variable ColorlessVariable ColorlessBlackBlackBlackBlack (4)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Create X tapped 2/2 black Zombie creature tokens.

Khans of Tarkir (Mythic Rare)
Empty the Warrens
Empty the Warrens 3Red (4)
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Empty-Shrine Kannushi
Empty-Shrine Kannushi White (1)
Creature — Human Cleric (1/1)

Empty-Shrine Kannushi has protection from the colors of permanents you control.

Betrayers of Kamigawa (Uncommon)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh (Uncommon)
Empyrean Eagle
Empyrean Eagle 1WhiteBlue (3)
Creature — Bird Spirit (2/3)

Flying

Other creatures you control with flying get +1/+1.

Core Set 2020 (Uncommon)
Empyrial Archangel
Empyrial Archangel 4GreenWhiteWhiteBlue (8)
Creature — Angel (5/8)

Flying

Shroud (This creature can't be the target of spells or abilities.)

All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Shards of Alara (Mythic Rare)
Empyrial Armor
Empyrial Armor 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Common)
Empyrial Plate
Empyrial Plate 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each card in your hand.

Equip 2

Commander 2016 (Rare)
Other Versions
Mirrodin (Rare)
Empyrial Storm
Empyrial Storm 4WhiteWhite (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Create a 4/4 white Angel creature token with flying.

Commander 2018 (Rare)
Emry, Lurker of the Loch
Emry, Lurker of the Loch 2Blue (3)
Legendary Creature — Merfolk Wizard (1/2)

This spell costs 1 less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard.

Tap: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Throne of Eldraine (Rare)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Enduring Victory
Enduring Victory 4White (5)
Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Energy Arc
Energy Arc WhiteBlue (2)
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player or planeswalker.

• Target player gains X life.

Mirage (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Energy Flux
Energy Flux 2Blue (3)
Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mercadian Masques (Uncommon)
Energy Storm
Energy Storm 1White (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Energy Tap
Energy Tap Blue (1)
Sorcery

Tap target untapped creature you control. If you do, add an amount of Colorless equal to that creature's converted mana cost.

Legends (Common)
Other Versions
Fourth Edition (Common)
Energy Vortex
Energy Vortex 3BlueBlue (5)
Enchantment

As Energy Vortex enters the battlefield, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from Energy Vortex.

At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay 1 for each vortex counter on Energy Vortex.

Variable Colorless: Put X vortex counters on Energy Vortex. Activate this ability only during your upkeep.

Mirage (Rare)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Entirely Normal Armchair
Entirely Normal Armchair (0)
Artifact

During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.

0: Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if they see Entirely Normal Armchair.

2, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.

Unstable (Uncommon)
Entrancing Melody
Entrancing Melody Variable ColorlessBlueBlue (2)
Sorcery

Gain control of target creature with converted mana cost X.

Ixalan (Rare)
Epiphany at the Drownyard
Epiphany at the Drownyard Variable ColorlessBlue (1)
Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Shadows over Innistrad (Rare)
Epiphany Storm
Epiphany Storm Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap, Discard a card: Draw a card."

Born of the Gods (Common)
Erase (Not the Urza's Legacy One)
Erase (Not the Urza's Legacy One) 2White (3)
Instant

If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost.

Exile target enchantment.

Unhinged (Common)
Erayo, Soratami Ascendant
Erayo, Soratami Ascendant 1Blue (2)
Legendary Creature — Moonfolk Monk (1/1)

Flying

Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.

Saviors of Kamigawa (Rare)
Erayo, Soratami Ascendant (Erayo's Essence)
Erayo, Soratami Ascendant (Erayo's Essence) 1Blue (2)
Legendary Enchantment

Whenever an opponent casts their first spell each turn, counter that spell.

Saviors of Kamigawa (Rare)
Erebos's Emissary
Erebos's Emissary 3Black (4)
Enchantment Creature — Snake (3/3)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Errand of Duty
Errand of Duty 1White (2)
Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Errant Doomsayers
Errant Doomsayers 1White (2)
Creature — Human Rebel (1/1)

Tap: Tap target creature with toughness 2 or less.

Time Spiral (Common)
Errantry
Errantry 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and can only attack alone.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Erratic Cyclops
Erratic Cyclops 3Red (4)
Creature — Cyclops Shaman (0/8)

Trample

Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost.

Guilds of Ravnica (Rare)
Erratic Visionary
Erratic Visionary 1Blue (2)
Creature — Human Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

War of the Spark (Common)
Ertai's Trickery
Ertai's Trickery Blue (1)
Instant

Counter target spell if it was kicked.

Planeshift (Uncommon)
Etched Monstrosity
Etched Monstrosity 5 (5)
Artifact Creature — Golem (10/10)

Etched Monstrosity enters the battlefield with five -1/-1 counters on it.

WhiteBlueBlackRedGreen, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.

Modern Masters 2015 Edition (Rare)
Other Versions
New Phyrexia (Mythic Rare)
Eternal Skylord
Eternal Skylord 4Blue (5)
Creature — Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have flying.

War of the Spark (Uncommon)
Eternity Snare
Eternity Snare 5Blue (6)
Enchantment — Aura

Enchant creature

When Eternity Snare enters the battlefield, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Born of the Gods (Uncommon)
Other Versions
Time Spiral (Common)
Eternity Vessel
Eternity Vessel 6 (6)
Artifact

Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.

Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.

Zendikar (Mythic Rare)
Everythingamajig (Everythingamajig (a))
Everythingamajig (Everythingamajig (a)) 5 (5)
Artifact

2, Tap: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

3, Tap: Put a +1/+1 counter on target creature.

4, Tap: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Unstable (Rare)
Everythingamajig (Everythingamajig (b))
Everythingamajig (Everythingamajig (b)) 5 (5)
Artifact

2, Tap: Draw a card. Activate this ability only if you have no cards in hand.

8, Tap: You gain 10 life.

4, Tap, Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield.

Unstable (Rare)
Everythingamajig (Everythingamajig (c))
Everythingamajig (Everythingamajig (c)) 5 (5)
Artifact

1: Flip a coin. If you win the flip, add ColorlessColorless. Activate this ability only any time you could cast an instant.

3, Tap: Target player discards a card. Activate this ability only during your turn.

Variable Colorless: Everythingamajig becomes an X/X Construct artifact creature until end of turn.

Unstable (Rare)
Everythingamajig (Everythingamajig (d))
Everythingamajig (Everythingamajig (d)) 6 (6)
Artifact

Tap: Add one mana of any color.

1, Tap: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.

8, Tap: Everythingamajig deals 12 damage to target creature.

Unstable (Rare)
Everythingamajig (Everythingamajig (e))
Everythingamajig (Everythingamajig (e)) 5 (5)
Artifact

Sacrifice a land: You gain 2 life.

Sacrifice a creature: Add ColorlessColorless.

2, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library.

Unstable (Rare)
Everythingamajig (Everythingamajig (f))
Everythingamajig (Everythingamajig (f)) 8 (8)
Artifact

1, Tap: Scry 2.

1, Tap, Pay 1 life: Create a 0/1 white Goat creature token.

7, Tap, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Unstable (Rare)
Evil Eye of Orms-by-Gore
Evil Eye of Orms-by-Gore 4Black (5)
Creature — Eye (3/6)

Non-Eye creatures you control can't attack.

Evil Eye of Orms-by-Gore can't be blocked except by Walls.

Time Spiral "Timeshifted" (Special)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Uncommon)
Evil Eye of Urborg
Evil Eye of Urborg 4Black (5)
Creature — Eye (6/3)

Non-Eye creatures you control can't attack.

Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.

Time Spiral (Uncommon)
Evolutionary Escalation
Evolutionary Escalation 1Green (2)
Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Commander 2016 (Uncommon)
Evolutionary Leap
Evolutionary Leap 1Green (2)
Enchantment

Green, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Magic Origins (Rare)
Evra, Halcyon Witness
Evra, Halcyon Witness 4WhiteWhite (6)
Legendary Creature — Avatar (4/4)

Lifelink

4: Exchange your life total with Evra, Halcyon Witness's power.

Dominaria (Rare)
Exiled Doomsayer
Exiled Doomsayer 1White (2)
Creature — Human Cleric (1/2)

All morph costs cost 2 more. (This doesn't affect the cost to cast creature spells face down.)

Scourge (Rare)
Expedition Envoy
Expedition Envoy White (1)
Creature — Human Scout Ally (2/1)

Battle for Zendikar (Uncommon)
Experimental Frenzy
Experimental Frenzy 3Red (4)
Enchantment

You may look at the top card of your library any time.

You may play the top card of your library.

You can't play cards from your hand.

3Red: Destroy Experimental Frenzy.

Guilds of Ravnica (Rare)
Expose to Daylight
Expose to Daylight 2White (3)
Instant

Destroy target artifact or enchantment. Scry 1.

Ravnica Allegiance (Common)
Extremely Slow Zombie
Extremely Slow Zombie 1Black (2)
Creature — Zombie (3/3)

Last strike (This creature deals combat damage after creatures without last strike.)

Unstable (Common)
Exultant Skymarcher
Exultant Skymarcher 1WhiteWhite (3)
Creature — Vampire Soldier (2/3)

Flying

Rivals of Ixalan (Common)
Eye Collector
Eye Collector Black (1)
Creature — Faerie (1/1)

Flying

Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.

Throne of Eldraine (Common)
Eye for an Eye
Eye for an Eye WhiteWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Arabian Nights (Uncommon)
Eye Gouge
Eye Gouge Black (1)
Instant

Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.

Born of the Gods (Common)
Eye of Doom
Eye of Doom 4 (4)
Artifact

When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.

2, Tap, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.

Commander 2013 Edition (Rare)
Eye of Nowhere
Eye of Nowhere BlueBlue (2)
Sorcery — Arcane

Return target permanent to its owner's hand.

Champions of Kamigawa (Common)
Eye of Ramos
Eye of Ramos 3 (3)
Artifact

Tap: Add Blue.

Sacrifice Eye of Ramos: Add Blue.

Mercadian Masques (Rare)
Eye of Singularity
Eye of Singularity 3White (4)
World Enchantment

When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.

Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.

Visions (Rare)
Eye of the Storm
Eye of the Storm 5BlueBlue (7)
Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Ravnica: City of Guilds (Rare)
Eye of Ugin
Eye of Ugin (0)
Legendary Land

Colorless Eldrazi spells you cast cost 2 less to cast.

7, Tap: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.

Zendikar Expeditions (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Eye of Yawgmoth
Eye of Yawgmoth 3 (3)
Artifact

3, Tap, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.

Nemesis (Rare)
Eye Spy
Eye Spy Blue (1)
Sorcery

Look at the top card of target player's library. You may put that card into their graveyard.

Portal Second Age (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Eye to Eye
Eye to Eye 2Black (3)
Instant

You and target creature's controller have a staring contest. If you win, destroy that creature.

Unhinged (Uncommon)
Eyeblight Assassin
Eyeblight Assassin 2Black (3)
Creature — Elf Assassin (2/2)

When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Battlebond (Common)
Other Versions
Magic Origins (Common)
Eyeblight Massacre
Eyeblight Massacre 2BlackBlack (4)
Sorcery

Non-Elf creatures get -2/-2 until end of turn.

Magic Origins (Uncommon)
Eyeblight's Ending
Eyeblight's Ending 2Black (3)
Tribal Instant — Elf

Destroy target non-Elf creature.

Eternal Masters (Common)
Other Versions
Lorwyn (Common)
123456789101112131415 > >>