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Captain's Hook
Captain's Hook 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.

Equip 1

Rivals of Ixalan (Rare)
Captain's Maneuver
Captain's Maneuver Variable ColorlessRedWhite (2)
Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

Planechase (Uncommon)
Other Versions
Apocalypse (Uncommon)
Captivating Cave
Captivating Cave (0)
Land — Cave

Tap: Add Colorless.

1, Tap: Add one mana of any color.

4, Tap, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.

The Lost Caverns of Ixalan (Land)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Game Night (Rare)
Ikoria Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Captivating Glance
Captivating Glance 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Captivating Gyre
Captivating Gyre 4BlueBlue (6)
Sorcery

Return up to three target creatures to their owners' hands.

Core Set 2020 (Uncommon)
Captivating Unicorn
Captivating Unicorn 4White (5)
Creature — Unicorn (4/4)

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Capture of Jingzhou
Capture of Jingzhou 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Careening Mine Cart
Careening Mine Cart 3 (3)
Artifact — Vehicle (3/3)

Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Carefree Swinemaster
Carefree Swinemaster 2Green (3)
Creature — Gnome Ranger (1/4)

Whenever Carefree Swinemaster attacks, you may pay 1Green. If you do, create a 2/2 green Boar creature token that's tapped and attacking.

Commander Legends: Battle for Baldur's Gate (Common)
Carnage Interpreter
Carnage Interpreter 1Black or RedBlack or Red (3)
Creature — Devil Detective (3/3)

When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.

Ravnica Clue Edition (Rare)
Carnelian Orb of Dragonkind
Carnelian Orb of Dragonkind 2Red (3)
Artifact

Tap: Add Red. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Cascading Cataracts
Cascading Cataracts (0)
Land

Indestructible

Tap: Add Colorless.

5, Tap: Add five mana in any combination of colors.

Dominaria United Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Case of the Burning Masks
Case of the Burning Masks 1RedRed (3)
Enchantment — Case

When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls.

To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

Murders at Karlov Manor (Uncommon)
Case of the Shifting Visage
Case of the Shifting Visage 1BlueBlue (3)
Enchantment — Case

At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

Murders at Karlov Manor Commander (Rare)
Case the Joint
Case the Joint 3Blue (4)
Instant

Draw two cards, then look at the top card of each player's library.

Streets of New Capenna (Common)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Cast into the Fire
Cast into the Fire 1Red (2)
Instant

Choose one —

• Cast into the Fire deals 1 damage to each of up to two target creatures.

• Exile target artifact.

The Lord of the Rings: Tales of Middle Earth (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Castle Locthwain
Castle Locthwain (0)
Land

Castle Locthwain enters the battlefield tapped unless you control a Swamp.

Tap: Add Black.

1BlackBlack, Tap: Draw a card, then you lose life equal to the number of cards in your hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Cataclysmic Prospecting
Cataclysmic Prospecting Variable ColorlessRedRed (2)
Sorcery

Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Catapult Captain
Catapult Captain (0)
Creature — Zombie (2/6)

2Black, Tap, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

Innistrad: Crimson Vow (Uncommon)
Caterwauling Boggart
Caterwauling Boggart 3Red (4)
Creature — Goblin Shaman (2/2)

Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

Lorwyn (Common)
Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Caught in the Crossfire
Caught in the Crossfire RedRed (2)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

+ 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

Outlaws of Thunder Junction (Uncommon)
Caustic Rain
Caustic Rain 2BlackBlack (4)
Sorcery

Exile target land.

Guildpact (Uncommon)
Cave-In
Cave-In 3RedRed (5)
Sorcery

You may exile a red card from your hand rather than pay this spell's mana cost.

Cave-In deals 2 damage to each creature and each player.

Mercadian Masques (Rare)
Celestial Kirin
Celestial Kirin 2WhiteWhite (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.

Saviors of Kamigawa (Rare)
Celestine Cave Witch (playtest)
Celestine Cave Witch (playtest) 3Black (4)
Creature — — Human Warlock (2/3)

When CARDNAME enters the battlefield, create two 1/1 black Insect creature tokens.

Whenever CARDNAME attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.")

Mystery Booster (Common)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Cemetery Illuminator
Cemetery Illuminator 1BlueBlue (3)
Creature — Spirit (2/3)

Flying

Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.

You may look at the top card of your library any time.

Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Tampering
Cemetery Tampering 2Black (3)
Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Centaur Chieftain
Centaur Chieftain 3Green (4)
Creature — Centaur (3/3)

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

Eternal Masters (Uncommon)
Other Versions
Torment (Uncommon)
Centaur Vinecrasher
Centaur Vinecrasher 3Green (4)
Creature — Plant Centaur (1/1)

Trample

Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.

Whenever a land card is put into a graveyard from anywhere, you may pay GreenGreen. If you do, return Centaur Vinecrasher from your graveyard to your hand.

Commander 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Cephalid Inkshrouder
Cephalid Inkshrouder 2Blue (3)
Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

Judgment (Uncommon)
Cephalid Retainer
Cephalid Retainer 2BlueBlue (4)
Creature — Cephalid (2/3)

BlueBlue: Tap target creature without flying.

Odyssey (Rare)
Cephalid Shrine
Cephalid Shrine 1BlueBlue (3)
Enchantment

Whenever a player casts a spell, counter that spell unless that player pays Variable Colorless, where X is the number of cards in all graveyards with the same name as the spell.

Odyssey (Rare)
Cerodon Yearling
Cerodon Yearling RedWhite (2)
Creature — Beast (2/2)

Vigilance, haste

Planechase (Common)
Other Versions
Alara Reborn (Common)
Certain Death
Certain Death 5Black (6)
Sorcery

Destroy target creature. Its controller loses 2 life and you gain 2 life.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Welcome Deck 2017 (Common)
Jumpstart 2022 (Common)
Cerulean Sphinx
Cerulean Sphinx 4BlueBlue (6)
Creature — Sphinx (5/5)

Flying

Blue: Cerulean Sphinx's owner shuffles it into their library.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Rare)
Chain Devil
Chain Devil 3Black (4)
Creature — Devil (4/2)

Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Chain Lightning
Chain Lightning Red (1)
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay RedRed. If the player does, they may copy this spell and may choose a new target for that copy.

Dominaria Remastered (Common)
Other Versions
Legends (Common)
Masters Edition III (Common)
Premium Deck Series: Fire and Lightning (Common)
Vintage Masters (Common)
Eternal Masters (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Battlebond (Uncommon)
Jumpstart (Uncommon)
Chain of Acid
Chain of Acid 3Green (4)
Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain of Plasma
Chain of Plasma 1Red (2)
Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain of Silence
Chain of Silence 1White (2)
Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain of Smog
Chain of Smog 1Black (2)
Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain of Vapor
Chain of Vapor Blue (1)
Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

Commander 2016 (Uncommon)
Other Versions
Onslaught (Uncommon)
Chain Reaction
Chain Reaction 2RedRed (4)
Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Chain Stasis
Chain Stasis Blue (1)
Instant

You may tap or untap target creature. Then that creature's controller may pay 2Blue. If the player does, they may copy this spell and may choose a new target for that copy.

Homelands (Rare)
Chain to Memory
Chain to Memory Blue (1)
Instant

Target creature gets -4/-0 until end of turn. Scry 2.

Theros Beyond Death (Common)
Chainbreaker
Chainbreaker 2 (2)
Artifact Creature — Scarecrow (3/3)

Chainbreaker enters the battlefield with two -1/-1 counters on it.

3, Tap: Remove a -1/-1 counter from target creature.

Shadowmoor (Common)
Chained Brute
Chained Brute 1Red (2)
Creature — Devil (4/3)

Chained Brute doesn't untap during your untap step.

1, Sacrifice another creature: Untap Chained Brute. Activate only during your turn.

Jumpstart (Uncommon)
Chained Throatseeker
Chained Throatseeker 5Blue (6)
Creature — Phyrexian Horror (5/5)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Chained Throatseeker can't attack unless defending player is poisoned.

New Phyrexia (Common)
Chained to the Rocks
Chained to the Rocks White (1)
Enchantment — Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Theros (Rare)
Chainer, Dementia Master
Chainer, Dementia Master 3BlackBlack (5)
Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.

BlackBlackBlack, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Commander Masters (Rare)
Other Versions
Torment (Rare)
Dominaria Remastered (Rare)
Chainer, Nightmare Adept
Chainer, Nightmare Adept 2BlackRed (4)
Legendary Creature — Human Minion (3/2)

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.

Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.

Modern Horizons 2 (Rare)
Other Versions
Commander 2019 (Mythic Rare)
Chainer's Edict
Chainer's Edict 1Black (2)
Sorcery

Target player sacrifices a creature.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dominaria Remastered (Uncommon)
Other Versions
Torment (Uncommon)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Ultimate Masters (Uncommon)
Historic Anthology 3 (Uncommon)
Chainer's Torment
Chainer's Torment 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.

III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

Dominaria (Uncommon)
Chainflail Centipede
Chainflail Centipede 2Black (3)
Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Chainflinger
Chainflinger 3Red (4)
Creature — Beast (2/2)

1Red, Tap: Chainflinger deals 1 damage to any target.

Threshold — 2Red, Tap: Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Chains of Custody
Chains of Custody 2White (3)
Enchantment — Aura

Enchant creature you control

When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.

Enchanted creature has ward 2. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Jumpstart 2022 (Common)
Chains of Mephistopheles
Chains of Mephistopheles 1Black (2)
Enchantment

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Chainweb Aracnir
Chainweb Aracnir Green (1)
Creature — Spider (1/2)

Reach

When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Escape—3GreenGreen, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Chainweb Aracnir escapes with three +1/+1 counters on it.

Theros Beyond Death (Uncommon)
Chainwhip Cyclops
Chainwhip Cyclops 4Red (5)
Creature — Cyclops Warrior (4/4)

3Red: Target creature can't block this turn.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Chakram Slinger
Chakram Slinger 4Red (5)
Creature — Human Warrior (2/4)

Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)

Red, Tap: Chakram Slinger deals 2 damage to target player or planeswalker.

Battlebond (Uncommon)
Chalk Outline
Chalk Outline 3Green (4)
Enchantment

Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Champion of Arashin
Champion of Arashin 3White (4)
Creature — Dog Warrior (3/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Champions of Minas Tirith
Champions of Minas Tirith 5White (6)
Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters the battlefield, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay Variable Colorless, where X is the number of cards in their hand. If they don't, they can't attack you this combat.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Chandra, Awakened Inferno
Chandra, Awakened Inferno 4RedRed (6)
Legendary Planeswalker — Chandra (6)

This spell can't be countered.

+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."

−3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature.

−X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

Commander Masters (Mythic Rare)
Other Versions
Core Set 2020 (Mythic Rare)
Chandra, Roaring Flame
Chandra, Roaring Flame (0)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.

−2: Chandra, Roaring Flame deals 2 damage to target creature.

−7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Chandra's Incinerator
Chandra's Incinerator 5Red (6)
Creature — Elemental (6/6)

This spell costs Variable Colorless less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

Core Set 2021 (Rare)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Changeling Hero
Changeling Hero 4White (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Lorwyn (Uncommon)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Changeling Sentinel
Changeling Sentinel 3White (4)
Creature — Shapeshifter (3/2)

Changeling (This card is every creature type.)

Vigilance

Morningtide (Common)
Changeling Titan
Changeling Titan 4Green (5)
Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Channeler Initiate
Channeler Initiate 1Green (2)
Creature — Human Druid (3/4)

When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

Tap, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.

Amonkhet (Rare)
Chaos Harlequin
Chaos Harlequin 2RedRed (4)
Creature — Human (2/4)

Red: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Alliances (Rare)
Chaos Terminator Lord
Chaos Terminator Lord 3Red (4)
Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Chaplain of Alms
Chaplain of Alms White (1)
Creature — Human Cleric (1/1)

First strike

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Chaplain's Blessing
Chaplain's Blessing White (1)
Sorcery

You gain 5 life.

Shadows over Innistrad (Common)
Charging Badger
Charging Badger Green (1)
Creature — Badger (1/1)

Trample

Arena Base Set (Common)
Other Versions
Born of the Gods (Common)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charging Binox
Charging Binox 7Green (8)
Creature — Beast (7/5)

Assist (Another player can pay up to 7 of this spell's cost.)

Trample

Battlebond (Common)
Charging Cinderhorn
Charging Cinderhorn 3Red (4)
Creature — Elemental Ox (4/2)

Haste

At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

Commander 2016 (Rare)
Charging Griffin
Charging Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2014 Core Set (Common)
Charging Hooligan
Charging Hooligan 3Red (4)
Creature — Human Peasant (3/3)

Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.

Wilds of Eldraine (Uncommon)
Charging Monstrosaur
Charging Monstrosaur 4Red (5)
Creature — Dinosaur (5/5)

Trample, haste

Ixalan (Uncommon)
Charging Paladin
Charging Paladin 2White (3)
Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Charging Rhino
Charging Rhino 3GreenGreen (5)
Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

Battlebond (Common)
Other Versions
Tempest (Uncommon)
Portal (Rare)
Magic: The Gathering—Conspiracy (Common)
Magic 2015 Core Set (Common)
Charging Slateback
Charging Slateback 4Red (5)
Creature — Beast (4/3)

Charging Slateback can't block.

Morph 4Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Charging Troll
Charging Troll 2GreenWhite (4)
Creature — Troll (3/3)

Vigilance

Green: Regenerate Charging Troll.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Invasion (Uncommon)
Charging Tuskodon
Charging Tuskodon 3RedRed (5)
Creature — Dinosaur (4/4)

Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

Rivals of Ixalan (Uncommon)
Charging War Boar
Charging War Boar 1RedGreen (3)
Creature — Boar (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)

Ravnica Allegiance (Uncommon)
Charix, the Raging Isle
Charix, the Raging Isle 2BlueBlue (4)
Legendary Creature — Leviathan Crab (0/17)

Spells your opponents cast that target Charix, the Raging Isle cost 2 more to cast.

3: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Zendikar Rising (Rare)
Charmed Griffin
Charmed Griffin 3White (4)
Creature — Griffin (3/3)

Flying

When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.

Mercadian Masques (Uncommon)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Throne of Eldraine (Rare)
Charming Scoundrel
Charming Scoundrel 1Red (2)
Creature — Human Rogue (1/1)

Haste

When Charming Scoundrel enters the battlefield, choose one —

• Discard a card, then draw a card.

• Create a Treasure token.

• Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Rare)
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