|
Rampant Growth
( 2)
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
|
|
Rampant Rejuvenator
( 4)
Creature — Plant Hydra
(0/0)
Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.
|
|
|
Ravenous Giant
( 4)
Creature — Giant
(5/5)
At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.
|
|
|
Ravenous Gigantotherium
( 7)
Creature — Beast
(3/3)
Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.
|
|
|
Recantation
( 5)
Enchantment
At the beginning of your upkeep, you may put a verse counter on Recantation. , Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.
|
|
|
Reito Lantern
( 2)
Artifact
: Put target card from a graveyard on the bottom of its owner's library.
|
|
|
Release the Ants
( 2)
Instant
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
|
|
|
Remnant of the Rising Star
( 0)
Enchantment Creature — Dragon Spirit
(2/2)
Flying Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature. As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)
|
|
|
Remove Enchantments
( 1)
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
|
|
|
Renari, Merchant of Marvels
( 4)
Legendary Creature — Dragon Artificer
(2/4)
You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.)
|
|
|
Repentant Vampire
( 5)
Creature — Vampire
(3/3)
Flying Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."
|
|
|
Return Triumphant
( 2)
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)
|
|
|
Reveka, Wizard Savant
( 4)
Legendary Creature — Dwarf Wizard
(0/1)
: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
|
|
|
Revenant
( 5)
Creature — Spirit
(*/*)
Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
|
|
|
Revenant Patriarch
( 5)
Creature — Spirit
(4/3)
When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block.
|
|
|
Reverent Mantra
( 4)
Instant
You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn.
|
|
|
Rhox Meditant
( 4)
Creature — Rhino Monk
(2/4)
When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.
|
|
|
Rise of the Ants
( 6)
Sorcery
Create two 3/3 green Insect creature tokens. You gain 2 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Rogue Elephant
( 1)
Creature — Elephant
(3/3)
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
|
|
|
Rope Line Attendant
( 2)
Creature — — Cat Citizen
(2/2)
When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token."
|
|
|
Rot-Tide Gargantua
( 5)
Creature — Zombie Kraken
(5/4)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature.
|
|
|
Rotting Giant
( 2)
Creature — Zombie Giant
(3/3)
Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
|
|
|
Roxanne, Starfall Savant
( 5)
Legendary Creature — Cat Druid
(4/3)
Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and ": Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
|
|
|
Runechanter's Pike
( 2)
Artifact — Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip
|
|
|
Saber Ants
( 4)
Creature — Insect
(2/3)
Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.
|
|
|
Sage's Row Savant
( 2)
Creature — Vedalken Wizard
(2/1)
When Sage's Row Savant enters the battlefield, scry 2.
|
|
|
Sam, Loyal Attendant
( 3)
Legendary Creature — Halfling Peasant
(2/4)
Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.) At the beginning of combat on your turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Activated abilities of Foods you control cost less to activate.
|
|
|
Samut, Tyrant Smasher
( 4)
Legendary Planeswalker — Samut
(5)
Creatures you control have haste. −1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
|
|
|
Sasaya, Orochi Ascendant
( 3)
Legendary Creature — Snake Monk
(2/3)
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
|
|
|
Sasaya, Orochi Ascendant (Sasaya's Essence)
( 3)
Legendary Enchantment
Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
|
|
|
Satyr Enchanter
( 3)
Creature — Satyr Druid
(2/2)
Whenever you cast an enchantment spell, draw a card.
|
|
|
Sawback Manticore
( 5)
Creature — Manticore
(2/4)
: Sawback Manticore gains flying until end of turn. : Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.
|
|
|
Scab-Clan Giant
( 6)
Creature — Giant Warrior
(4/5)
When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
|
|
|
Scheming Aspirant
( 2)
Creature — Phyrexian Advisor
(1/3)
Whenever you proliferate, each opponent loses 2 life and you gain 2 life.
|
|
|
Scourge Servant
( 5)
Creature — Phyrexian Zombie
(3/3)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
|
Screaming Phantom
( 3)
Creature — Spirit
(2/2)
Flying Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)
|
|
|
Search for Azcanta
( 2)
Legendary Enchantment
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
|
|
|
Search Warrant
( 2)
Sorcery
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
|
|
|
Seasoned Consultant
( 2)
Creature — Human Detective
(1/3)
Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn.
|
|
|
Sergeant John Benton
( 3)
Legendary Creature — Human Soldier
(2/4)
Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.
|
|
|
Serpent-Blade Assailant
( 3)
Creature — Elf Warrior
(2/1)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch
|
|
|
Serra Ascendant
( 1)
Creature — Human Monk
(1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
|
|
|
Servant of Nefarox
( 3)
Creature — Human Cleric
(3/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
|
|
Servant of the Scale
( 1)
Creature — Human Soldier
(0/0)
Servant of the Scale enters the battlefield with a +1/+1 counter on it. When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.
|
|
|
Servant of the Stinger
( 2)
Creature — Human Warlock
(1/3)
Deathtouch Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
|
|
|
Servant of Tymaret
( 3)
Creature — Zombie
(1/3)
Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. : Regenerate Servant of Tymaret.
|
|
|
Servant of Volrath
( 3)
Creature — Minion
(3/3)
When Servant of Volrath leaves the battlefield, sacrifice a creature.
|
|
|
Shambling Attendants
( 8)
Creature — Zombie
(3/5)
Delve (Each card you exile from your graveyard while casting this spell pays for .) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
|
Sharkey, Tyrant of the Shire
( 4)
Legendary Creature — Avatar Rogue
(2/4)
Activated abilities of lands your opponents control can't be activated unless they're mana abilities. Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. Mana of any type can be spent to activate Sharkey's abilities.
|
|
|
Shellephant
( 3)
Creature — Turtle and/or Elephant
(?/?)
: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3.
|
|
|
Shelob, Child of Ungoliant
( 6)
Legendary Creature — Spider Demon
(8/8)
Deathtouch, ward Other Spiders you control have deathtouch and ward . Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with ", , Sacrifice this artifact: You gain 3 life," and it loses all other card types.
|
|
|
Sibilant Spirit
( 6)
Creature — Spirit
(5/6)
Flying Whenever Sibilant Spirit attacks, defending player may draw a card.
|
|
|
Sidisi, Brood Tyrant
( 4)
Legendary Creature — Naga Shaman
(3/3)
Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
|
|
|
Siegebreaker Giant
( 5)
Creature — Giant Warrior
(6/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) : Target creature can't block this turn.
|
|
|
Silent-Chant Zubera
( 2)
Creature — Zubera Spirit
(1/2)
When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.
|
|
|
Skirk Drill Sergeant
( 2)
Creature — Goblin
(2/1)
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
|
|
|
Skirsdag Supplicant
( 3)
Creature — Human Cleric
(2/3)
, , Discard a card: Each player loses 2 life.
|
|
|
Skullport Merchant
( 3)
Creature — Dwarf Citizen
(1/4)
When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") , Sacrifice another creature or a Treasure: Draw a card.
|
|
|
Skymarcher Aspirant
( 1)
Creature — Vampire Soldier
(2/1)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing.
|
|
|
Skyreach Manta
( 5)
Artifact Creature — Fish
(0/0)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying
|
|
|
Slash Panther
( 5)
Artifact Creature — Phyrexian Cat
(4/2)
( can be paid with either or 2 life.) Haste
|
|
|
Slaying Mantis
( 7)
Creature — Insect Wrestler
(6/6)
Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.
|
|
|
Slicer, High-Speed Antagonist
( 0)
Legendary Artifact — Vehicle
(3/2)
Living metal (As long as it's your turn, this Vehicle is also a creature.) First strike, haste Whenever Slicer deals combat damage to a player, convert it at end of combat.
|
|
|
Sling-Gang Lieutenant
( 4)
Creature — Goblin
(1/1)
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
|
|
|
Slinking Giant
( 4)
Creature — Giant Rogue
(4/4)
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
|
|
|
Slith Ascendant
( 3)
Creature — Slith
(1/1)
Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.
|
|
|
Soldier of the Pantheon
( 1)
Creature — Human Soldier
(2/1)
Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.
|
|
|
Somberwald Vigilante
( 1)
Creature — Human Warrior
(1/1)
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
|
|
|
Soratami Savant
( 4)
Creature — Moonfolk Wizard
(2/2)
Flying , Return a land you control to its owner's hand: Counter target spell unless its controller pays .
|
|
|
Soul-Guide Lantern
( 1)
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. , , Sacrifice Soul-Guide Lantern: Draw a card.
|
|
|
Soul's Attendant
( 1)
Creature — Human Cleric
(1/1)
Whenever another creature enters the battlefield, you may gain 1 life.
|
|
|
Spire Phantasm
( 4)
Creature — Gargoyle Illusion
(3/2)
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
|
|
|
Spirit Mantle
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
|
|
|
Springmantle Cleric
( 5)
Creature — Elf Cleric
(2/3)
Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
|
|
|
Starlit Mantle
( 2)
Enchantment — Aura
Flash Enchant creature you control When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.
|
|
|
Starnheim Aspirant
( 3)
Creature — Human Cleric
(2/2)
Angel spells you cast cost less to cast.
|
|
|
Starving Revenant
( 4)
Creature — Spirit Horror
(4/4)
When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
|
|
|
Steal Enchantment
( 2)
Enchantment — Aura
Enchant enchantment You control enchanted enchantment.
|
|
|
Stitched Assistant
( 3)
Creature — Zombie
(3/2)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
|
|
|
Stockpiling Celebrant
( 3)
Creature — Dwarf Knight
(3/2)
When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
|
|
|
Stone Giant
( 4)
Creature — Giant
(3/4)
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
|
|
|
Stonehewer Giant
( 5)
Creature — Giant Warrior
(4/4)
Vigilance , : Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
|
|
|