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Rogue Class
( 2)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. : Level 2 //Level_2// Creatures you control have menace. : Level 3 //Level_3// You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
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Roxanne, Starfall Savant
( 5)
Legendary Creature — Cat Druid
(4/3)
Whenever Roxanne, Starfall Savant enters or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters, it deals 2 damage to any target" and ": Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
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Ruins of Oran-Rief
( 0)
Land
Ruins of Oran-Rief enters tapped. : Add . ( represents colorless mana.) : Put a +1/+1 counter on target colorless creature that entered this turn.
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Runadi, Behemoth Caller
( 3)
Legendary Creature — Cat Shaman
(1/3)
Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. : Add .
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Runaway Growth
( 4)
Enchantment — — Aura
Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of equal to Runaway Growth's intensity, then perpetually increase its intensity by 1.
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Rupture Spire
( 0)
Land
Rupture Spire enters tapped. When Rupture Spire enters, sacrifice it unless you pay . : Add one mana of any color.
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Ruthless Knave
( 3)
Creature — Orc Pirate
(3/2)
, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") Sacrifice three Treasures: Draw a card.
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Sacrifice
( 1)
Instant
As an additional cost to cast this spell, sacrifice a creature. Add an amount of equal to the sacrificed creature's mana value.
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Sage of the Maze
( 3)
Creature — Elf Wizard
(1/3)
: Add two mana in any combination of colors. : Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap Sage of the Maze.
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Sage of the Unknowable
( 2)
Creature — Human Wizard
(0/4)
: Add . Spend this mana only to cast a colorless spell or to activate an ability.
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Sailor of Means
( 3)
Creature — Human Pirate
(1/4)
When Sailor of Means enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Sakiko, Mother of Summer
( 6)
Legendary Creature — Snake Shaman
(3/3)
Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.
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Sakura-Tribe Springcaller
( 4)
Creature — Snake Shaman
(2/4)
At the beginning of your upkeep, add . Until end of turn, you don't lose this mana as steps and phases end.
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Salvaged Manaworker
( 2)
Artifact Creature — Construct
(1/3)
: Add one mana of any color. Activate only once each turn.
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Sanctum of Fruitful Harvest
( 3)
Legendary Enchantment — Shrine
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
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Sanctum of the Sun
( 0)
Legendary Land
(Transforms from Azor's Gateway.) : Add X mana of any one color, where X is your life total.
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Sanctum of Ugin
( 0)
Land
: Add . Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
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Sanctum Weaver
( 2)
Enchantment Creature — Dryad
(0/2)
: Add X mana of any one color, where X is the number of enchantments you control.
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Sap Sucker
( 0)
Artifact — Contraption
Whenever you crank Sap Sucker, add . Until end of turn, you don't lose this mana as steps and phases end.
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Sarinth Greatwurm
( 6)
Creature — Wurm
(7/6)
Trample Whenever a land enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Sarkhan Unbroken
( 5)
Legendary Planeswalker — Sarkhan
(4)
+1: Draw a card, then add one mana of any color. −2: Create a 4/4 red Dragon creature token with flying. −8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
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Sarkhan, Fireblood
( 3)
Legendary Planeswalker — Sarkhan
(3)
+1: You may discard a card. If you do, draw a card. +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. −7: Create four 5/5 red Dragon creature tokens with flying.
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Saruli Caretaker
( 1)
Creature — Dryad
(0/3)
Defender , Tap an untapped creature you control: Add one mana of any color.
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Sasaya, Orochi Ascendant
( 3)
Legendary Creature — Snake Monk
(2/3)
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
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Sasaya, Orochi Ascendant (Sasaya's Essence)
( 3)
Legendary Enchantment
Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
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Scaled Nurturer
( 2)
Creature — Dragon Druid
(0/2)
: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.
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Scarecrow Guide
( 2)
Artifact Creature — Scarecrow
(2/1)
Reach : Add one mana of any color. Activate only once each turn.
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Scattering Stroke
( 4)
Instant
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Scene of the Crime
( 0)
Artifact Land — Clue
Scene of the Crime enters tapped. : Add . , Tap an untapped creature you control: Add one mana of any color. , Sacrifice Scene of the Crime: Draw a card.
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Sceptre of Eternal Glory
( 4)
Legendary Artifact
: Add one mana of any color. : Add three mana of any one color. Activate only if you control three or more lands with the same name.
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Scion of Opulence
( 3)
Creature — Vampire Noble
(3/1)
Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") , Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
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Scion Summoner
( 3)
Creature — Eldrazi Drone
(2/2)
Devoid (This card has no color.) When Scion Summoner enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
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Scuttlemutt
( 3)
Artifact Creature — Scarecrow
(2/2)
: Add one mana of any color. : Target creature becomes the color or colors of your choice until end of turn.
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Sea Gate
( 0)
Land — Gate
Sea Gate enters tapped. As Sea Gate enters, choose a color other than blue. : Add or one mana of the chosen color.
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Seafloor Debris
( 0)
Land
Seafloor Debris enters tapped. : Add . , Sacrifice Seafloor Debris: Add one mana of any color.
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Séance Board
( 2)
Artifact
Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on Séance Board. : Add X mana of any one color, where X is the number of soul counters on Séance Board. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
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Secluded Courtyard
( 0)
Land
As this land enters, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
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Secret Arcade // Dusty Parlor (Secret Arcade)
( 5)
Enchantment — Room
Nonland permanents you control and permanent spells you control are enchantments in addition to their other types. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Secret Base
( 0)
Land
: Add . : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
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Seize the Spoils
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
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Selvala, Eager Trailblazer
( 4)
Legendary Creature — Elf Scout
(4/5)
Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." : Choose a color. Add one mana of that color for each different power among creatures you control.
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Selvala, Heart of the Wilds
( 3)
Legendary Creature — Elf Scout
(2/3)
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. , : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
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Shambling Ghast
( 1)
Creature — Zombie
(1/1)
When Shambling Ghast dies, choose one — • Target creature an opponent controls gets -1/-1 until end of turn. • Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Shelldock Isle
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters tapped. : Add . , : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
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Sheltered Aerie
( 3)
Enchantment — Aura
Enchant land Enchanted land has ": Add two mana of any one color."
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Sheoldred's Restoration
( 4)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. Exile Sheoldred's Restoration.
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Shimmerdrift Vale
( 0)
Snow Land
Shimmerdrift Vale enters tapped. As Shimmerdrift Vale enters, choose a color. : Add one mana of the chosen color.
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Shiny Impetus
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Shire Scarecrow
( 2)
Artifact Creature — Scarecrow
(0/3)
Defender : Add one mana of any color. Activate only once each turn.
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Sibling Rivalry
( 4)
Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Sifter of Skulls
( 4)
Creature — Eldrazi
(4/3)
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
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Signpost Scarecrow
( 4)
Artifact Creature — Scarecrow
(2/4)
Vigilance : Add one mana of any color.
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Silhana Starfletcher
( 3)
Creature — Elf Druid Archer
(1/3)
Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters, choose a color. : Add one mana of the chosen color.
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Skullport Merchant
( 3)
Creature — Dwarf Citizen
(1/4)
When Skullport Merchant enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") , Sacrifice another creature or a Treasure: Draw a card.
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Skyclave Relic
( 3)
Artifact
Kicker Indestructible When Skyclave Relic enters, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. : Add one mana of any color.
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Slagstone Refinery
( 4)
Artifact
Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Slobad, Iron Goblin
( 3)
Legendary Creature — Phyrexian Goblin Artificer
(3/3)
, Sacrifice an artifact: Add an amount of equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
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Smashing Success
( 4)
Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Smokebraider
( 2)
Creature — Elemental Shaman
(1/1)
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
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Smoky Lounge // Misty Salon (Smoky Lounge)
( 3)
Enchantment — Room
At the beginning of your first main phase, add . Spend this mana only to cast Room spells and unlock doors. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Smothering Tithe
( 4)
Enchantment
Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Sol Grail
( 3)
Artifact
As Sol Grail enters, choose a color. : Add one mana of the chosen color.
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Soldevi Adnate
( 2)
Creature — Human Cleric
(1/2)
, Sacrifice a black or artifact creature: Add an amount of equal to the sacrificed creature's mana value.
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Somberwald Sage
( 3)
Creature — Human Druid
(0/1)
: Add three mana of any one color. Spend this mana only to cast creature spells.
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Song of Freyalise
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain ": Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
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Song of Inspiration
( 5)
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1–14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value.
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Sorcerer Class
( 2)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters, draw two cards, then discard two cards. : Level 2 //Level_2// Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level." : Level 3 //Level_3// Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
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Sorin, Vengeful Bloodlord
( 4)
Legendary Planeswalker — Sorin
(4)
During your turn, creatures and planeswalkers you control have lifelink. +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. −X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
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Spawnsire of Ulamog
( 10)
Creature — Eldrazi
(7/11)
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.) : Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ." : Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
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Spectral Searchlight
( 3)
Artifact
: Choose a player. That player adds one mana of any color they choose.
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Spell Burst
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with mana value X.
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Spell Swindle
( 5)
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Sphere of the Suns
( 2)
Artifact
Sphere of the Suns enters tapped and with three charge counters on it. , Remove a charge counter from Sphere of the Suns: Add one mana of any color.
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Spinerock Knoll
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters tapped. : Add . , : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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