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Riku of Many Paths
Riku of Many Paths GreenBlueRed (3)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —

• Exile the top card of your library. Until the end of your next turn, you may play it.

• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.

• Create a 1/1 blue Bird creature token with flying.

Outlaws of Thunder Junction (Rare)
Riku of Two Reflections
Riku of Two Reflections 2GreenBlueRed (5)
Legendary Creature — Human Wizard (2/2)

Whenever you cast an instant or sorcery spell, you may pay BlueRed. If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay GreenBlue. If you do, create a token that's a copy of that creature.

Double Masters (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Rimewall Protector
Rimewall Protector 1BlueBlue (3)
Creature — — Giant Wizard (3/4)

Ward 1

When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward 1.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Rimewind Cryomancer
Rimewind Cryomancer 3Blue (4)
Creature — Human Wizard (2/3)

1, Tap: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)

Coldsnap (Uncommon)
Rimewind Taskmage
Rimewind Taskmage 1Blue (2)
Creature — Human Wizard (1/2)

1, Tap: You may tap or untap target permanent. Activate only if you control four or more snow permanents.

Coldsnap (Common)
Ringskipper
Ringskipper 1Blue (2)
Creature — Faerie Wizard (1/1)

Flying

When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Rionya, Fire Dancer
Rionya, Fire Dancer 3RedRed (5)
Legendary Creature — Human Wizard (3/4)

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

Commander 2021 (Rare)
Riptide Biologist
Riptide Biologist 1Blue (2)
Creature — Human Wizard (1/2)

Protection from Beasts

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Riptide Chronologist
Riptide Chronologist 3BlueBlue (5)
Creature — Human Wizard (1/3)

Blue, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.

Onslaught (Uncommon)
Riptide Director
Riptide Director 2BlueBlue (4)
Creature — Human Wizard (2/3)

2BlueBlue, Tap: Draw a card for each Wizard you control.

Legions (Rare)
Riptide Entrancer
Riptide Entrancer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)

Morph BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Riptide Survivor
Riptide Survivor 2Blue (3)
Creature — Human Wizard (2/1)

Morph 1BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Riptide Survivor is turned face up, discard two cards, then draw three cards.

Commander 2014 (Uncommon)
Other Versions
Scourge (Uncommon)
Riverwise Augur
Riverwise Augur 3Blue (4)
Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Rockslide Sorcerer
Rockslide Sorcerer 3Red (4)
Creature — Human Wizard (3/3)

Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.

Zendikar Rising (Uncommon)
Rona, Herald of Invasion
Rona, Herald of Invasion 1Blue (2)
Legendary Creature — Human Wizard (1/3)

Whenever you cast a legendary spell, untap Rona, Herald of Invasion.

Tap: Draw a card, then discard a card.

5Phyrexian Black: Transform Rona. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Rare)
Rona, Sheoldred's Faithful
Rona, Sheoldred's Faithful 1BlueBlackBlack (4)
Legendary Creature — Human Wizard (3/4)

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria United (Uncommon)
Rona, Tolarian Obliterator
Rona, Tolarian Obliterator (0)
Legendary Creature — Phyrexian Wizard (5/5)

Trample

Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.

March of the Machine (Rare)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rowan, Scion of War
Rowan, Scion of War 1BlackRed (3)
Legendary Creature — Human Wizard (4/2)

Menace

Tap: Spells you cast this turn that are black and/or red cost Variable Colorless less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.

Wilds of Eldraine (Mythic Rare)
Rukarumel, Biologist
Rukarumel, Biologist WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (3/3)

As Rukarumel, Biologist enters the battlefield, choose a creature type.

Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

3, Tap: Create a 1/1 colorless Sliver creature token.

Commander Masters (Mythic Rare)
Rummaging Wizard
Rummaging Wizard 3Blue (4)
Creature — Human Wizard (2/2)

2Blue: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Onslaught (Uncommon)
Rumor Gatherer
Rumor Gatherer 1WhiteWhite (3)
Creature — Elf Wizard (2/1)

Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Ruthless Technomancer
Ruthless Technomancer 3Black (4)
Creature — Human Wizard (2/4)

When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.

2Black, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

Kamigawa: Neon Dynasty Commander (Rare)
Sadistic Augermage
Sadistic Augermage 2Black (3)
Creature — Human Wizard (3/1)

When Sadistic Augermage dies, each player puts a card from their hand on top of their library.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ravnica: City of Guilds (Common)
Sage Aven
Sage Aven 3Blue (4)
Creature — Bird Wizard (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

Onslaught (Common)
Other Versions
Ninth Edition (Common)
Sage of Days
Sage of Days 2Blue (3)
Creature — Human Wizard (3/2)

When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
Sage of Epityr
Sage of Epityr Blue (1)
Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Time Spiral (Common)
Sage of Fables
Sage of Fables 2Blue (3)
Creature — Merfolk Wizard (2/2)

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

2, Remove a +1/+1 counter from a creature you control: Draw a card.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Morningtide (Uncommon)
Sage of Hours
Sage of Hours 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Journey into Nyx (Mythic Rare)
Sage of Mysteries
Sage of Mysteries Blue (1)
Creature — Human Wizard (0/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.

Theros Beyond Death (Uncommon)
Sage of the Falls
Sage of the Falls 4Blue (5)
Creature — Merfolk Wizard (2/5)

Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Sage's Row Denizen
Sage's Row Denizen 2Blue (3)
Creature — Vedalken Wizard (2/3)

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

Core Set 2020 (Common)
Other Versions
Gatecrash (Common)
Sage's Row Savant
Sage's Row Savant 1Blue (2)
Creature — Vedalken Wizard (2/1)

When Sage's Row Savant enters the battlefield, scry 2.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Salvager of Secrets
Salvager of Secrets 3BlueBlue (5)
Creature — Merfolk Wizard (2/2)

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Game Night 2019 (Common)
Other Versions
Core Set 2019 (Common)
Sandcrafter Mage
Sandcrafter Mage 2White (3)
Creature — Human Wizard (2/2)

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sanguinary Mage
Sanguinary Mage 1Red (2)
Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Saruman of Many Colors
Saruman of Many Colors 3WhiteBlueBlack (6)
Legendary Creature — Avatar Wizard (5/4)

Ward—Discard an enchantment, instant, or sorcery card.

Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Saruman the White
Saruman the White 4Blue (5)
Legendary Creature — Avatar Wizard (4/4)

Ward 2

Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Saruman, the White Hand
Saruman, the White Hand 1BlueBlackRed (4)
Legendary Creature — Avatar Wizard (2/5)

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward 2.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Scholar of the Ages
Scholar of the Ages 5BlueBlue (7)
Creature — Human Wizard (3/3)

When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Commander Legends (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Scornful Æther-Lich (Scornful Aether-Lich)
Scornful Æther-Lich (Scornful Aether-Lich) 3Blue (4)
Artifact Creature — Zombie Wizard (2/4)

WhiteBlack: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Scornful Egotist
Scornful Egotist 7Blue (8)
Creature — Human Wizard (1/1)

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Common)
Scrivener
Scrivener 4Blue (5)
Creature — Human Wizard (2/2)

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Odyssey (Common)
Vintage Masters (Common)
Sea Gate Loremaster
Sea Gate Loremaster 4Blue (5)
Creature — Merfolk Wizard Ally (1/3)

Tap: Draw a card for each Ally you control.

Zendikar (Rare)
Sea Gate Oracle
Sea Gate Oracle 2Blue (3)
Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Game Night: Free-For-All (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2014 (Common)
Modern Masters 2017 Edition (Common)
Commander 2017 (Common)
Jumpstart (Common)
Kaldheim Commander (Common)
Sea Gate Stormcaller
Sea Gate Stormcaller 1Blue (2)
Creature — Human Wizard (2/1)

Kicker 4Blue

When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

Zendikar Rising (Mythic Rare)
Sea Scryer
Sea Scryer 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Add Colorless.

1, Tap: Add Blue.

Mirage (Common)
Seafloor Oracle
Seafloor Oracle 2BlueBlue (4)
Creature — Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Jumpstart 2022 (Rare)
Seascape Aerialist
Seascape Aerialist 4Blue (5)
Creature — Merfolk Wizard Ally (2/3)

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

Zendikar (Uncommon)
Sedraxis Alchemist
Sedraxis Alchemist 2Black (3)
Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

Conflux (Common)
Seeker of Insight
Seeker of Insight 1Blue (2)
Creature — Human Wizard (1/3)

Tap: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Sefris of the Hidden Ways
Sefris of the Hidden Ways WhiteBlueBlack (3)
Legendary Creature — Human Wizard (2/3)

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Selesnya Guildmage
Selesnya Guildmage Green or WhiteGreen or White (2)
Creature — Elf Wizard (2/2)

3Green: Create a 1/1 green Saproling creature token.

3White: Creatures you control get +1/+1 until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Guild Kit: Selesnya (Uncommon)
Double Masters (Uncommon)
Ravnica Remastered (Uncommon)
Selkie Hedge-Mage
Selkie Hedge-Mage 2Green or Blue (3)
Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Eventide (Uncommon)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Senate Guildmage
Senate Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

White, Tap: You gain 2 life.

Blue, Tap: Draw a card, then discard a card.

Ravnica Allegiance (Uncommon)
Separatist Voidmage
Separatist Voidmage 3Blue (4)
Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

Magic Origins (Common)
Serendib Sorcerer
Serendib Sorcerer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Sevinne, the Chronoclasm
Sevinne, the Chronoclasm 2BlueRedWhite (5)
Legendary Creature — Human Wizard (2/2)

Prevent all damage that would be dealt to Sevinne, the Chronoclasm.

Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Commander 2019 (Mythic Rare)
Shadow Guildmage
Shadow Guildmage Black (1)
Creature — Human Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

Time Spiral "Timeshifted" (Special)
Other Versions
Mirage (Common)
Shadow Puppeteers
Shadow Puppeteers 6Blue (7)
Creature — Faerie Wizard (4/4)

Flying, ward 2

When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.

Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

Wilds of Eldraine Commander (Rare)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shaper Apprentice
Shaper Apprentice 1Blue (2)
Creature — Merfolk Wizard (2/1)

Shaper Apprentice has flying as long as you control another Merfolk.

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Shaper Guildmage
Shaper Guildmage Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Target creature gains first strike until end of turn.

Black, Tap: Target creature gets +1/+0 until end of turn.

Mirage (Common)
Sharae of Numbing Depths
Sharae of Numbing Depths 2WhiteBlue (4)
Legendary Creature — Merfolk Wizard (2/3)

When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.

Wilds of Eldraine (Uncommon)
Shieldmage Elder
Shieldmage Elder 5White (6)
Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Onslaught (Uncommon)
Shipwreck Dowser
Shipwreck Dowser 3BlueBlue (5)
Creature — Merfolk Wizard (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Commander Masters (Common)
Other Versions
Core Set 2021 (Uncommon)
Shivan Emissary
Shivan Emissary 2Red (3)
Creature — Human Wizard (1/1)

Kicker 1Black <I>(You may pay an additional </I>1Black<I> as you cast this spell.)</I>

When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Sidisi's Faithful
Sidisi's Faithful Blue (1)
Creature — Naga Wizard (0/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.

Dragons of Tarkir (Common)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Sigil Tracer
Sigil Tracer 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

1Blue, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Morningtide (Rare)
Silumgar Sorcerer
Silumgar Sorcerer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Silumgar Sorcerer exploits a creature, counter target creature spell.

Dragons of Tarkir (Uncommon)
Silumgar Spell-Eater
Silumgar Spell-Eater 2Blue (3)
Creature — Naga Wizard (2/3)

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays 3.

Dragons of Tarkir (Uncommon)
Silvergill Adept
Silvergill Adept 1Blue (2)
Creature — Merfolk Wizard (2/1)

As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay 3.

When Silvergill Adept enters the battlefield, draw a card.

Rivals of Ixalan (Uncommon)
Other Versions
Lorwyn (Uncommon)
Silvergill Douser
Silvergill Douser 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

Lorwyn (Common)
Simic Fluxmage
Simic Fluxmage 2Blue (3)
Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1Blue, Tap: Move a +1/+1 counter from Simic Fluxmage onto target creature.

Gatecrash (Uncommon)
Simic Guildmage
Simic Guildmage Green or BlueGreen or Blue (2)
Creature — Elf Wizard (2/2)

(Green or Blue can be paid with either Green or Blue.)

1Green: Move a +1/+1 counter from target creature onto another target creature with the same controller.

1Blue: Attach target Aura attached to a permanent to another permanent with the same controller.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Simic Manipulator
Simic Manipulator 1BlueBlue (3)
Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Gatecrash (Rare)
Sinister Concierge
Sinister Concierge 1Blue (2)
Creature — Human Wizard (2/1)

When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they may cast it without paying its mana cost. Those creature spells have haste.)

Streets of New Capenna Commander (Rare)
Siren Stormtamer
Siren Stormtamer Blue (1)
Creature — Siren Pirate Wizard (1/1)

Flying

Blue, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Commander Legends (Uncommon)
Skaab Wrangler
Skaab Wrangler 1Blue (2)
Creature — Human Wizard (2/1)

Tap three untapped creatures you control: Tap target creature.

Innistrad: Midnight Hunt (Uncommon)
Skill Borrower
Skill Borrower 2Blue (3)
Artifact Creature — Human Wizard (1/3)

Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Shards of Alara (Rare)
Skirk Alarmist
Skirk Alarmist 1Red (2)
Creature — Human Wizard (1/2)

Haste

Tap: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.

Legions (Rare)
Sky Weaver
Sky Weaver 1Blue (2)
Creature — Metathran Wizard (2/1)

2: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Skyward Eye Prophets
Skyward Eye Prophets 3GreenWhiteBlue (6)
Creature — Human Wizard (3/3)

Vigilance

Tap: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Skywatcher Adept
Skywatcher Adept Blue (1)
Creature — Merfolk Wizard (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Rise of the Eldrazi (Common)
Sleep-Cursed Faerie
Sleep-Cursed Faerie Blue (1)
Creature — Faerie Wizard (3/3)

Flying, ward 2

Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

1Blue: Untap Sleep-Cursed Faerie.

Wilds of Eldraine (Rare)
Slickshot Show-Off
Slickshot Show-Off 1Red (2)
Creature — Bird Wizard (1/2)

Flying, haste

Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.

Plot 1Red (You may pay 1Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Sly Instigator
Sly Instigator 3Blue (4)
Creature — Human Wizard (2/4)

Blue, Tap: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2021 (Rare)
Smart Ass
Smart Ass 2Blue (3)
Creature — Donkey Wizard (2{1/2}/1)

Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn.

Unhinged (Common)
Smirking Spelljacker
Smirking Spelljacker 4Blue (5)
Creature — Djinn Wizard Rogue (3/3)

Flash

Flying

When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls.

Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Smogsteed Rider
Smogsteed Rider 2BlackBlack (4)
Creature — Human Wizard (2/2)

Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Guildpact (Uncommon)
Snapcaster Mage
Snapcaster Mage 1Blue (2)
Creature — Human Wizard (2/1)

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
Modern Masters 2017 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Snaremaster Sprite
Snaremaster Sprite Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Snaremaster Sprite enters the battlefield, you may pay 2. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Soldevi Machinist
Soldevi Machinist 1Blue (2)
Creature — Human Wizard Artificer (1/1)

Tap: Add ColorlessColorless. Spend this mana only to activate abilities of artifacts.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Uncommon)
Soldevi Sage
Soldevi Sage 1Blue (2)
Creature — Human Wizard (1/1)

Tap, Sacrifice two lands: Draw three cards, then discard one of them.

Alliances (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Somnomancer
Somnomancer 1White or Blue (2)
Creature — Kithkin Wizard (2/1)

When Somnomancer enters the battlefield, you may tap target creature.

Shadowmoor (Common)
Soothsayer Adept
Soothsayer Adept 1Blue (2)
Creature — Merfolk Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

Strixhaven: School of Mages (Common)
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