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Lagomos, Hand of Hatred
Lagomos, Hand of Hatred 1BlackRed (3)
Legendary Creature — Human Shaman (1/3)

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

Tap: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

Dominaria United (Uncommon)
Last Night Together
Last Night Together 3RedGreen (5)
Sorcery

Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.

Doctor Who Commander (Rare)
Lathnu Hellion
Lathnu Hellion 2Red (3)
Creature — Hellion (4/4)

Haste

When Lathnu Hellion enters, you get EnergyEnergy (two energy counters).

At the beginning of your end step, sacrifice Lathnu Hellion unless you pay EnergyEnergy.

Kaladesh (Rare)
Lava Hounds
Lava Hounds 2RedRed (4)
Creature — Dog (4/4)

Haste

When Lava Hounds enters, it deals 4 damage to you.

Weatherlight (Uncommon)
Other Versions
Eighth Edition (Rare)
Lava Runner
Lava Runner 1RedRed (3)
Creature — Lizard (2/2)

Haste

Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land of their choice.

Mercadian Masques (Rare)
Lava Serpent
Lava Serpent 5Red (6)
Creature — Elemental Serpent (5/5)

Haste

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Lavaspur Boots
Lavaspur Boots 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has haste and ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Equip 1

Outlaws of Thunder Junction (Uncommon)
Legion Loyalist
Legion Loyalist Red (1)
Creature — Goblin Soldier (1/1)

Haste

Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

Guild Kit: Boros (Rare)
Other Versions
Gatecrash (Rare)
Legion Warboss
Legion Warboss 2Red (3)
Creature — Goblin Soldier (2/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Phyrexia: All Will Be One Commander (Rare)
Legion's Initiative
Legion's Initiative RedWhite (2)
Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

RedWhite, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Double Masters 2022 (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Liberty Prime, Recharged
Liberty Prime, Recharged 2BlueRedWhite (5)
Legendary Artifact Creature — Robot (8/8)

Vigilance, trample, haste

Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay EnergyEnergy (two energy counters).

2, Tap, Sacrifice an artifact: You get EnergyEnergy and draw a card.

Magic The Gathering—Fallout (Mythic Rare)
Life of the Party
Life of the Party 3Red (4)
Creature — Elemental (0/1)

First strike, trample, haste

Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.

When Life of the Party enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Streets of New Capenna Commander (Rare)
Lightning Angel
Lightning Angel 1BlueRedWhite (4)
Creature — Angel (3/4)

Flying, vigilance, haste

From the Vault: Angels (Mythic Rare)
Other Versions
Apocalypse (Rare)
Time Spiral "Timeshifted" (Special)
Duel Decks: Speed vs. Cunning (Rare)
Lightning Berserker
Lightning Berserker Red (1)
Creature — Human Berserker (1/1)

Red: Lightning Berserker gets +1/+0 until end of turn.

Dash Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Lightning Coils
Lightning Coils 3 (3)
Artifact

Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.

At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Mirrodin (Rare)
Lightning Elemental
Lightning Elemental 3Red (4)
Creature — Elemental (4/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Jumpstart (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Battle Royale Box Set (Common)
Magic 2010 (Common)
Magic 2012 (Common)
Lightning Greaves
Lightning Greaves 2 (2)
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip 0

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Mirrodin (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2019 (Uncommon)
Secret Lair Drop (Rare)
Ikoria Commander (Uncommon)
Double Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Lightning Mauler
Lightning Mauler 1Red (2)
Creature — Human Berserker (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Lightning Mauler is paired with another creature, both creatures have haste.

Avacyn Restored (Uncommon)
Lightning Phoenix
Lightning Phoenix 2Red (3)
Creature — Phoenix (2/2)

Flying, haste

Lightning Phoenix can't block.

At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay Red. If you do, return Lightning Phoenix from your graveyard to the battlefield.

Jumpstart (Rare)
Lightning Prowess
Lightning Prowess 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "Tap: This creature deals 1 damage to any target."

Avacyn Restored (Uncommon)
Lightning Reaver
Lightning Reaver 3BlackRed (5)
Creature — Zombie Beast (3/3)

Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.

At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

Alara Reborn (Rare)
Lightning Runner
Lightning Runner 3RedRed (5)
Creature — Human Warrior (2/2)

Double strike, haste

Whenever Lightning Runner attacks, you get EnergyEnergy (two energy counters), then you may pay eight Energy. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Lightning Serpent
Lightning Serpent Variable ColorlessRed (1)
Creature — Elemental Serpent (2/1)

Trample, haste

Lightning Serpent enters with X +1/+0 counters on it.

At the beginning of the end step, sacrifice Lightning Serpent.

Coldsnap (Rare)
Lightning Shrieker
Lightning Shrieker 4Red (5)
Creature — Dragon (5/5)

Flying, trample, haste

At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Lightning Skelemental
Lightning Skelemental BlackRedRed (3)
Creature — Elemental Skeleton (6/1)

Trample, haste

Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards.

At the beginning of the end step, sacrifice Lightning Skelemental.

Modern Horizons (Rare)
Lightning Stormkin
Lightning Stormkin BlueRed (2)
Creature — Elemental Wizard (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Core Set 2020 (Uncommon)
Liliana, Waker of the Dead
Liliana, Waker of the Dead 2BlackBlack (4)
Legendary Planeswalker — Liliana (4)

+1: Each player discards a card. Each opponent who can't loses 3 life.

−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."

Core Set 2021 (Mythic Rare)
Limits of Solidarity
Limits of Solidarity 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Uncommon)
Llanowar Loamspeaker
Llanowar Loamspeaker 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add one mana of any color.

Tap: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Bloomburrow Commander (Rare)
Other Versions
Dominaria United (Rare)
Lokhust Heavy Destroyer
Lokhust Heavy Destroyer 1BlackBlackBlack (4)
Artifact Creature — Necron (3/2)

Flying

Enmitic Exterminator — When Lokhust Heavy Destroyer enters, each player sacrifices a creature of their choice.

Unearth 5BlackBlackBlack (5BlackBlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Loose in the Park
Loose in the Park 1Green (2)
Enchantment — — Aura

Enchant land

When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.

3: Until end of turn, enchanted land becomes a copy of the exiled card, except it's a land in addition to its other types and it has haste.

Streets of New Capenna Alchemy (Rare)
Lorehold Command
Lorehold Command 3RedWhite (5)
Instant

Choose two —

• Create a 3/2 red and white Spirit creature token.

• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.

• Lorehold Command deals 3 damage to any target. Target player gains 3 life.

• Sacrifice a permanent, then draw two cards.

Strixhaven: School of Mages (Rare)
Lose Calm
Lose Calm 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Dragons of Tarkir (Common)
Lovisa Coldeyes
Lovisa Coldeyes 3RedRed (5)
Legendary Creature — Human (3/3)

Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

Duel Decks: Mind vs. Might (Mythic Rare)
Other Versions
Coldsnap (Rare)
Loyal Apprentice
Loyal Apprentice 1Red (2)
Creature — Human Artificer (2/1)

Haste

Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Commander Masters (Uncommon)
Lu Bu, Master-at-Arms
Lu Bu, Master-at-Arms 5Red (6)
Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Lucius the Eternal
Lucius the Eternal 3BlackRed (5)
Legendary Creature — Astartes Warrior (5/3)

Haste

Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control.

Warhammer 40,000 Commander (Rare)
Lukka, Wayward Bonder
Lukka, Wayward Bonder 4RedRed (6)
Legendary Planeswalker — Lukka (5)

+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.

−2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.

−7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."

Strixhaven: School of Mages (Mythic Rare)
Lunar Avenger
Lunar Avenger 7 (7)
Artifact Creature — Golem (2/2)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Fifth Dawn (Uncommon)
Karvanista, Loyal Lupari (Lupari Shield)
Karvanista, Loyal Lupari (Lupari Shield) 1Green (2)
Sorcery — Adventure

Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Doctor Who Commander (Rare)
Lupine Harbingers
Lupine Harbingers 3Green (4)
Creature — — Wolf (4/4)

Trample, haste

Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.

Foretell 4GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Innistrad: Midnight Hunt Alchemy (Rare)
Mabel, Heir to Cragflame
Mabel, Heir to Cragflame 1RedWhite (3)
Legendary Creature — Mouse Soldier (3/3)

Other Mice you control get +1/+1.

When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip 2.

Bloomburrow (Rare)
Macabre Mockery
Macabre Mockery 2BlackRed (4)
Instant

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Ravnica Allegiance (Uncommon)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Legions (Common)
Mad Prophet
Mad Prophet 3Red (4)
Creature — Human Shaman (2/2)

Haste

Tap, Discard a card: Draw a card.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Avacyn Restored (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Shadows over Innistrad (Uncommon)
Ultimate Masters (Common)
Jumpstart: Historic Horizons (Common)
Madrush Cyclops
Madrush Cyclops 1BlackRedGreen (4)
Creature — Cyclops Warrior (3/4)

Creatures you control have haste.

Alara Reborn (Rare)
Maelstrom Wanderer
Maelstrom Wanderer 5GreenBlueRed (8)
Legendary Creature — Elemental (7/5)

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Commander Masters (Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Eternal Masters (Mythic Rare)
Planechase Anthology (Mythic Rare)
Commander Legends (Mythic Rare)
Maestros Diabolist
Maestros Diabolist BlueBlackRed (3)
Creature — Vampire Warrior (1/4)

Deathtouch, haste

Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Streets of New Capenna (Rare)
Magda, the Hoardmaster
Magda, the Hoardmaster 1Red (2)
Legendary Creature — Dwarf Berserker (2/2)

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

Outlaws of Thunder Junction (Rare)
Magma Hellion
Magma Hellion 6Red (7)
Creature — Hellion (5/4)

Assist (Another player can pay up to 6 of this spell's cost.)

Trample, haste

Battlebond (Common)
Magmatic Sprinter
Magmatic Sprinter 2Red (3)
Creature — Phyrexian Warrior (3/2)

Haste

When Magmatic Sprinter enters, put two oil counters on target artifact or creature you control.

At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it.

Phyrexia: All Will Be One (Uncommon)
Magnivore
Magnivore 2RedRed (4)
Creature — Lhurgoyf (*/*)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Odyssey (Rare)
Other Versions
Ninth Edition (Rare)
Magus of the Unseen
Magus of the Unseen 1Blue (2)
Creature — Human Wizard (1/1)

1Blue, Tap: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Ikoria Commander (Mythic Rare)
Malcolm, the Eyes
Malcolm, the Eyes BlueRed (2)
Legendary Creature — Siren Pirate (2/2)

Flying, haste

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction (Rare)
Malevolent Whispers
Malevolent Whispers 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Manor Skeleton
Manor Skeleton 1Black (2)
Creature — Skeleton (1/1)

Haste

1Black: Regenerate Manor Skeleton.

Innistrad (Common)
Mantis Rider
Mantis Rider BlueRedWhite (3)
Creature — Human Monk (3/3)

Flying, vigilance, haste

Khans of Tarkir (Rare)
Marauding Dreadship
Marauding Dreadship 2Red (3)
Artifact — Vehicle (4/1)

Haste

When Marauding Dreadship enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

March of the Machine (Common)
March from Velis Vel
March from Velis Vel 2Blue (3)
Sorcery

Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 Commander (Rare)
Marchesa's Smuggler
Marchesa's Smuggler BlueRed (2)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

1BlueRed: Target creature you control gains haste until end of turn and can't be blocked this turn.

Magic: The Gathering—Conspiracy (Uncommon)
Mardu Scout
Mardu Scout RedRed (2)
Creature — Goblin Scout (3/1)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Mardu Shadowspear
Mardu Shadowspear Black (1)
Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Fate Reforged (Rare)
Mark of Fury
Mark of Fury Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Urza's Destiny (Common)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Markov Warlord enters, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Mary Read and Anne Bonny
Mary Read and Anne Bonny 1BlueRed (3)
Legendary Creature — Human Assassin Pirate (3/3)

Haste

Tap: Draw a card, then discard a card.

Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

Assassin's Creed (Rare)
Mascot Interception
Mascot Interception 3Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Explorers of Ixalan (Rare)
Masterful Ninja
Masterful Ninja 2Black (3)
Creature — Troll Ninja (1/1)

Haste

Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.

1Black: Masterful Ninja gets +1/+1 until end of turn.

Unstable (Rare)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Mayhem Patrol
Mayhem Patrol 1Red (2)
Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.

Blitz 1Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Maze Rusher
Maze Rusher 5Red (6)
Creature — Elemental (6/3)

Haste

Multicolored creatures you control have haste.

Dragon's Maze (Common)
Mechtitan Core
Mechtitan Core 2 (2)
Artifact — Vehicle (2/4)

5, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.

Crew 2

Kamigawa: Neon Dynasty (Rare)
Meddling Youths
Meddling Youths 3RedWhite (5)
Creature — Human Detective (4/5)

Haste

Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Menacing Ogre
Menacing Ogre 3RedRed (5)
Creature — Ogre (3/3)

Trample, haste

When Menacing Ogre enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.

Planechase (Rare)
Other Versions
Onslaught (Rare)
Merry, Esquire of Rohan
Merry, Esquire of Rohan RedWhite (2)
Legendary Creature — Halfling Knight (2/2)

Haste

Merry, Esquire of Rohan has first strike as long as it's equipped.

Whenever you attack with Merry and another legendary creature, draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Messenger's Speed
Messenger's Speed Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample and haste.

Theros (Common)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
Mezzio Mugger
Mezzio Mugger 4Red (5)
Creature — Lizard Rogue (3/3)

Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Midnight Mayhem
Midnight Mayhem 2RedWhite (4)
Sorcery

Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Duskmourn: House of Horror (Uncommon)
Might Makes Right
Might Makes Right 5Red (6)
Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Mimic Vat
Mimic Vat 3 (3)
Artifact

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.

3, Tap: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Minion Reflector
Minion Reflector 5 (5)
Artifact

Whenever a nontoken creature you control enters, you may pay 2. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent."

Shards of Alara (Rare)
Minotaur Aggressor
Minotaur Aggressor 6Red (7)
Creature — Minotaur Berserker (6/2)

First strike, haste

Return to Ravnica (Uncommon)
Minotaur de Force
Minotaur de Force 1Red (2)
Creature — Minotaur Performer (2/1)

Haste

When Minotaur de Force enters, you get Ticket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Minotaur Skullcleaver
Minotaur Skullcleaver 2Red (3)
Creature — Minotaur Berserker (2/2)

Haste

When Minotaur Skullcleaver enters, it gets +2/+0 until end of turn.

Jumpstart (Common)
Other Versions
Theros (Common)
Minotaur Tactician
Minotaur Tactician 3Red (4)
Creature — Minotaur (1/1)

Haste

Minotaur Tactician gets +1/+1 as long as you control a white creature.

Minotaur Tactician gets +1/+1 as long as you control a blue creature.

Apocalypse (Common)
Minsc & Boo, Timeless Heroes
Minsc & Boo, Timeless Heroes 2RedGreen (4)
Legendary Planeswalker — Minsc (3)

When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.

Minsc & Boo, Timeless Heroes can be your commander.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Alchemy Horizons: Baldur's Gate (Mythic Rare)
Minsc, Beloved Ranger
Minsc, Beloved Ranger RedGreenWhite (3)
Legendary Creature — Human Ranger (3/3)

When Minsc, Beloved Ranger enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

Variable Colorless: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

Adventures in the Forgotten Realms (Mythic Rare)
Mirage Phalanx
Mirage Phalanx 4RedRed (6)
Creature — Human Soldier (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."

Innistrad: Crimson Vow Commander (Rare)
Mire's Malice
Mire's Malice 3Black (4)
Sorcery

Target opponent discards two cards.

Awaken 3—5Black (If you cast this spell for 5Black, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Mirri the Cursed
Mirri the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Cat (3/2)

Flying, first strike, haste

Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Mirror March
Mirror March 5Red (6)
Enchantment

Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Ravnica Allegiance (Rare)
Mishra, Eminent One
Mishra, Eminent One 2BlueBlackRed (5)
Legendary Creature — Human Artificer (5/4)

At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

The Brothers' War Commander (Mythic Rare)
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