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Descent of the Dragons
Descent of the Dragons 4RedRed (6)
Sorcery

Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.

Dragons of Tarkir (Mythic Rare)
Desecrated Earth
Desecrated Earth 4Black (5)
Sorcery

Destroy target land. Its controller discards a card.

Zendikar (Common)
Desecration Plague
Desecration Plague 3Green (4)
Sorcery

Destroy target enchantment or land.

Journey into Nyx (Common)
Desert Sandstorm
Desert Sandstorm 2Red (3)
Sorcery

Desert Sandstorm deals 1 damage to each creature.

Portal Three Kingdoms (Common)
Desert Twister
Desert Twister 4GreenGreen (6)
Sorcery

Destroy target permanent.

Commander Anthology (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Arabian Nights (Uncommon)
Mercadian Masques (Uncommon)
Masters Edition III (Uncommon)
Vintage Masters (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Cease // Desist (Desist)
Cease // Desist (Desist) 4Green or WhiteGreen or White (6)
Sorcery

Destroy all artifacts and enchantments.

Murders at Karlov Manor (Uncommon)
Driven // Despair (Despair)
Driven // Despair (Despair) 1Black (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Desperate Charge
Desperate Charge 2Black (3)
Sorcery

Creatures you control get +2/+0 until end of turn.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Desperate Research
Desperate Research 1Black (2)
Sorcery

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Invasion (Rare)
Desperate Stand
Desperate Stand RedWhite (2)
Sorcery

Strive — This spell costs RedWhite more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Journey into Nyx (Uncommon)
Despise
Despise Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Despoil
Despoil 3Black (4)
Sorcery

Destroy target land. Its controller loses 2 life.

Prophecy (Common)
Destined // Lead (Destined)
Destined // Lead (Destined) 1Black (2)
Instant

Target creature gets +1/+0 and gains indestructible until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Destroy the Evidence
Destroy the Evidence 4Black (5)
Sorcery

Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Return to Ravnica (Common)
Destructive Force
Destructive Force 5RedRed (7)
Sorcery

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

Magic 2011 (Rare)
Destructive Tampering
Destructive Tampering 2Red (3)
Sorcery

Choose one —

• Destroy target artifact.

• Creatures without flying can't block this turn.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Game Night 2019 (Common)
Core Set 2021 (Common)
Kaladesh Remastered (Common)
Detonate
Detonate Variable ColorlessRed (1)
Sorcery

Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mirrodin (Uncommon)
Devastate
Devastate 3RedRed (5)
Sorcery

Destroy target land. Devastate deals 1 damage to each creature and each player.

Prophecy (Common)
Devastating Dreams
Devastating Dreams RedRed (2)
Sorcery

As an additional cost to cast this spell, discard X cards at random.

Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

Torment (Rare)
Devastating Mastery
Devastating Mastery 2WhiteWhiteWhiteWhite (6)
Sorcery

You may pay 2WhiteWhite rather than pay this spell's mana cost.

If the 2WhiteWhite cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.

Destroy all nonland permanents.

Strixhaven: School of Mages (Rare)
Devastating Summons
Devastating Summons Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice X lands.

Create two X/X red Elemental creature tokens.

Rise of the Eldrazi (Rare)
Devastation
Devastation 5RedRed (7)
Sorcery

Destroy all creatures and lands.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Devastation Tide
Devastation Tide 3BlueBlue (5)
Sorcery

Return all nonland permanents to their owners' hands.

Miracle 1Blue (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Devil's Play
Devil's Play Variable ColorlessRed (1)
Sorcery

Devil's Play deals X damage to any target.

Flashback Variable ColorlessRedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Commander 2019 (Rare)
Historic Anthology 3 (Rare)
Devils' Playground
Devils' Playground 4RedRed (6)
Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Devour in Flames
Devour in Flames 2Red (3)
Sorcery

As an additional cost to cast this spell, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.

Oath of the Gatewatch (Uncommon)
Devour Intellect
Devour Intellect Black (1)
Sorcery

Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.

Adventures in the Forgotten Realms (Common)
Devouring Greed
Devouring Greed 2BlackBlack (4)
Sorcery — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.

Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Common)
Devouring Tendrils
Devouring Tendrils 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.

Strixhaven: School of Mages (Uncommon)
Devout Decree
Devout Decree 1White (2)
Sorcery

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Core Set 2020 (Uncommon)
Devout Invocation
Devout Invocation 6White (7)
Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

Magic 2014 Core Set (Mythic Rare)
Dewdrop Cure
Dewdrop Cure 2White (3)
Sorcery

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)

Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.

Bloomburrow (Uncommon)
Diabolic Intent
Diabolic Intent 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Planeshift (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Battlebond (Rare)
The Brothers' War (Rare)
Diabolic Revelation
Diabolic Revelation Variable Colorless3BlackBlack (5)
Sorcery

Search your library for up to X cards, put those cards into your hand, then shuffle.

Magic 2013 (Rare)
Diabolic Tutor
Diabolic Tutor 2BlackBlack (4)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Commander Anthology (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Odyssey (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2012 (Uncommon)
Magic 2014 Core Set (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Kaladesh (Uncommon)
Diabolic Vision
Diabolic Vision BlueBlack (2)
Sorcery

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Beatdown Box Set (Uncommon)
Dichotomancy
Dichotomancy 7BlueBlue (9)
Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.

Suspend 3—1BlueBlue (Rather than cast this card from your hand, you may pay 1BlueBlue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Die Young
Die Young 1Black (2)
Sorcery

Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Colossal Badger (Dig Deep)
Colossal Badger (Dig Deep) 1Green (2)
Sorcery — Adventure

Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.

Commander Legends: Battle for Baldur's Gate (Common)
Dig Up
Dig Up Green (1)
Sorcery

Cleave 1BlackBlackGreen (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Innistrad: Crimson Vow (Rare)
Dimensional Breach
Dimensional Breach 5WhiteWhite (7)
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Scourge (Rare)
Diminishing Returns
Diminishing Returns 2BlueBlue (4)
Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Eternal Masters (Rare)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Masters Edition (Rare)
Dimir Machinations
Dimir Machinations 2Black (3)
Sorcery

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Din of the Fireherd
Din of the Fireherd 5Black or RedBlack or RedBlack or Red (8)
Sorcery

Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.

Shadowmoor (Rare)
Diplomacy of the Wastes
Diplomacy of the Wastes 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.

Fate Reforged (Uncommon)
Direct Current
Direct Current 1RedRed (3)
Sorcery

Direct Current deals 2 damage to any target.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Diregraf Rebirth
Diregraf Rebirth 3BlackGreen (5)
Sorcery

This spell costs 1 less to cast for each creature that died this turn.

Return target creature card from your graveyard to the battlefield.

Flashback 5BlackGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Diresight
Diresight 2Black (3)
Sorcery

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Bloomburrow (Common)
Dire-Strain Rampage
Dire-Strain Rampage 1RedGreen (3)
Sorcery

Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Flashback 3RedGreen

Innistrad: Midnight Hunt (Rare)
Dirge of Dread
Dirge of Dread 2Black (3)
Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Cycling 1Black (1Black, Discard this card: Draw a card.)

When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

Masters 25 (Common)
Other Versions
Onslaught (Common)
Commander 2013 Edition (Common)
Down // Dirty (Dirty)
Down // Dirty (Dirty) 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Disaster Radius
Disaster Radius 5RedRed (7)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.

Commander Anthology 2018 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Explorers of Ixalan (Rare)
Discerning Taste
Discerning Taste 2Black (3)
Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.

Modern Horizons 2 (Common)
Discovery // Dispersal (Discovery)
Discovery // Dispersal (Discovery) 1Blue or Black (2)
Sorcery

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Disemvowel
Disemvowel 3BlackBlack (5)
Sorcery

Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Acorn) (Common)
Disentomb
Disentomb Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Disintegrate
Disintegrate Variable ColorlessRed (1)
Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Dismantle
Dismantle 2Red (3)
Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

Double Masters (Uncommon)
Other Versions
Darksteel (Uncommon)
Dismantling Wave
Dismantling Wave 2White (3)
Sorcery

For each opponent, destroy up to one target artifact or enchantment that player controls.

Cycling 6WhiteWhite (6WhiteWhite, Discard this card: Draw a card.)

When you cycle Dismantling Wave, destroy all artifacts and enchantments.

Ikoria Commander (Rare)
Disorder
Disorder 1Red (2)
Sorcery

Disorder deals 2 damage to each white creature and each player who controls a white creature.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Discovery // Dispersal (Dispersal)
Discovery // Dispersal (Dispersal) 3BlueBlack (5)
Instant

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Displacement Wave
Displacement Wave Variable ColorlessBlueBlue (2)
Sorcery

Return all nonland permanents with mana value X or less to their owners' hands.

Magic Origins (Rare)
Dispossess
Dispossess 2Black (3)
Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Disrupt Decorum
Disrupt Decorum 2RedRed (4)
Sorcery

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2017 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Commander Masters (Rare)
Distant Melody
Distant Melody 3Blue (4)
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Morningtide (Common)
Premium Deck Series: Slivers (Common)
Zendikar Rising Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Historic Anthology 1 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Wilds of Eldraine Commander (Common)
Distant Memories
Distant Memories 2BlueBlue (4)
Sorcery

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

Mirrodin Besieged (Rare)
Distemper of the Blood
Distemper of the Blood 1Red (2)
Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Distorted Curiosity
Distorted Curiosity 2Blue (3)
Sorcery

Corrupted — This spell costs 2 less to cast if an opponent has three or more poison counters.

Draw two cards.

Phyrexia: All Will Be One (Uncommon)
Distorting Wake
Distorting Wake Variable ColorlessBlueBlueBlue (3)
Sorcery

Return X target nonland permanents to their owners' hands.

Commander 2014 (Rare)
Other Versions
Invasion (Rare)
Distortion Strike
Distortion Strike Blue (1)
Sorcery

Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Distract the Guards
Distract the Guards 1WhiteWhite (3)
Sorcery

Freerunning 1White (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Create three 1/1 white Human Rogue creature tokens.

Assassin's Creed (Uncommon)
Distress
Distress BlackBlack (2)
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

Magic 2012 (Common)
Other Versions
Champions of Kamigawa (Common)
Tenth Edition (Common)
Disturbed Burial
Disturbed Burial 1Black (2)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target creature card from your graveyard to your hand.

Tempest (Common)
Disturbing Plot
Disturbing Plot 1Black (2)
Sorcery

Return target creature card from a graveyard to its owner's hand.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Divest
Divest Black (1)
Sorcery

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Double Masters (Common)
Other Versions
Dominaria (Common)
Divination
Divination 2Blue (3)
Sorcery

Draw two cards.

Core Set 2019 (Common)
Other Versions
Magic 2010 (Common)
Magic 2012 (Common)
Dark Ascension (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Conspiracy: Take the Crown (Common)
Dominaria (Common)
Divine Congregation
Divine Congregation 3White (4)
Sorcery

You gain 2 life for each creature target player controls.

Suspend 5—1White (Rather than cast this card from your hand, you may pay 1White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral (Common)
Divine Gambit
Divine Gambit WhiteWhite (2)
Sorcery

Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Kaldheim (Uncommon)
Divine Light
Divine Light White (1)
Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

Apocalypse (Common)
Divine Purge
Divine Purge 1WhiteWhite (3)
Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs 2 more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

Innistrad: Midnight Hunt Alchemy (Rare)
Divine Reckoning
Divine Reckoning 2WhiteWhite (4)
Sorcery

Each player chooses a creature they control. Destroy the rest.

Flashback 5WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Commander 2017 (Rare)
Commander 2019 (Rare)
Do or Die
Do or Die 1Black (2)
Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Invasion (Rare)
Domri's Ambush
Domri's Ambush RedGreen (2)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.

War of the Spark (Uncommon)
Donate
Donate 2Blue (3)
Sorcery

Target player gains control of target permanent you control.

Urza's Destiny (Rare)
Said // Done (Done)
Said // Done (Done) 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Modern Horizons 2 (Uncommon)
Don't Move
Don't Move 3WhiteWhite (5)
Sorcery

Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.

Jurassic World Collection Cards (Rare)
Doomfall
Doomfall 2Black (3)
Sorcery

Choose one —

• Target opponent exiles a creature they control.

• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Doomsday
Doomsday BlackBlackBlack (3)
Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Masters 25 (Mythic Rare)
Other Versions
Classic Sixth Edition (Rare)
Weatherlight (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Doomsday Confluence
Doomsday Confluence Variable ColorlessVariable ColorlessBlack (1)
Sorcery

Choose X. You may choose the same mode more than once.

• Each player sacrifices a nonartifact creature.

• Create a 3/3 black Dalek artifact creature token with menace.

• Each opponent discards a card.

Doctor Who Commander (Rare)
Doomskar
Doomskar 3WhiteWhite (5)
Sorcery

Destroy all creatures.

Foretell 1WhiteWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Doppelgang
Doppelgang Variable ColorlessVariable ColorlessVariable ColorlessGreenBlue (2)
Sorcery

For each of X target permanents, create X tokens that are copies of that permanent.

Murders at Karlov Manor (Rare)
Dosan's Oldest Chant
Dosan's Oldest Chant 4Green (5)
Sorcery

You gain 6 life.

Draw a card.

Saviors of Kamigawa (Common)
Double Cross
Double Cross 3BlackBlack (5)
Sorcery

Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.

Unglued (Common)
Double Deal
Double Deal 4Red (5)
Sorcery

Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.

Unglued (Common)
Double Play
Double Play 3GreenGreen (5)
Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.

Unglued (Common)
Doublecast
Doublecast RedRed (2)
Sorcery

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Doubling Chant
Doubling Chant 5Green (6)
Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

Magic 2012 (Rare)
Down // Dirty (Down)
Down // Dirty (Down) 3Black (4)
Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Down for Repairs
Down for Repairs 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)

Unfinity (Common)
Draconic Intervention
Draconic Intervention 2RedRed (4)
Sorcery

As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.

Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.

Exile Draconic Intervention.

Strixhaven: School of Mages (Rare)
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