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Serpentine Basilisk
Serpentine Basilisk 2GreenGreen (4)
Creature — Basilisk (2/3)

Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Morph 1GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Serra Advocate
Serra Advocate 3White (4)
Creature — Angel (2/2)

Flying

Tap: Target attacking or blocking creature gets +2/+2 until end of turn.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Destiny (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Dominaria Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Masters Edition IV (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Magic Origins (Uncommon)
From the Vault: Angels (Mythic Rare)
Welcome Deck 2016 (Uncommon)
Eternal Masters (Uncommon)
Welcome Deck 2017 (Uncommon)
Commander Anthology (Uncommon)
Iconic Masters (Uncommon)
Dominaria (Uncommon)
Game Night (Uncommon)
Jumpstart (Uncommon)
Arena Base Set (Uncommon)
Game Night: Free-For-All (Uncommon)
Serra Aviary
Serra Aviary 3White (4)
World Enchantment

Creatures with flying get +1/+1.

Masters Edition IV (Uncommon)
Other Versions
Homelands (Rare)
Serra Bestiary
Serra Bestiary WhiteWhite (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay WhiteWhite.

Enchanted creature can't attack or block, and its activated abilities with Tap in their costs can't be activated.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Uncommon)
Homelands (Common)
Serra Faithkeeper
Serra Faithkeeper (0)
Creature — Angel (4/4)

Flying, vigilance

March of the Machine (Uncommon)
Serra Inquisitors
Serra Inquisitors 4White (5)
Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Homelands (Uncommon)
Serra Paladin
Serra Paladin 2WhiteWhite (4)
Creature — Human Knight (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

1WhiteWhite, Tap: Target creature gains vigilance until end of turn.

Homelands (Common)
Other Versions
Fifth Edition (Uncommon)
Serra Sphinx
Serra Sphinx 3BlueBlue (5)
Creature — Sphinx (4/4)

Flying, vigilance

Double Masters (Uncommon)
Other Versions
Planar Chaos (Rare)
Serra's Blessing
Serra's Blessing 1White (2)
Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Ninth Edition (Uncommon)
Serra's Boon
Serra's Boon 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra's Embrace
Serra's Embrace 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra's Hymn
Serra's Hymn White (1)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.

Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Urza's Saga (Uncommon)
Serrated Biskelion
Serrated Biskelion 3 (3)
Artifact Creature — Construct (2/2)

Tap: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Weatherlight (Uncommon)
Serum Snare
Serum Snare 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Serum Tank
Serum Tank 3 (3)
Artifact

Whenever Serum Tank or another artifact enters, put a charge counter on Serum Tank.

3, Tap, Remove a charge counter from Serum Tank: Draw a card.

Planechase (Uncommon)
Other Versions
Mirrodin (Uncommon)
Serum Visions
Serum Visions Blue (1)
Sorcery

Draw a card. Scry 2.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Fifth Dawn (Common)
Conspiracy: Take the Crown (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Secret Lair Drop (Rare)
Commander 2021 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Serum-Core Chimera
Serum-Core Chimera 2BlueRed (4)
Creature — Phyrexian Chimera (2/4)

Flying

Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.

Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Servant of the Conduit
Servant of the Conduit 1Green (2)
Creature — Elf Druid (2/2)

When Servant of the Conduit enters, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Add one mana of any color.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servant of the Stinger
Servant of the Stinger 1Black (2)
Creature — Human Warlock (1/3)

Deathtouch

Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Protect // Serve (Serve)
Protect // Serve (Serve) 1Blue (2)
Instant

Target creature gets -6/-0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Servo Exhibition
Servo Exhibition 1White (2)
Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servo Schematic
Servo Schematic 2 (2)
Artifact

When Servo Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

The Brothers' War Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Set Adrift
Set Adrift 5Blue (6)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Put target nonland permanent on top of its owner's library.

Khans of Tarkir (Uncommon)
Setessan Petitioner
Setessan Petitioner 1GreenGreen (3)
Creature — Human Druid (2/2)

When Setessan Petitioner enters, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Seton's Scout
Seton's Scout 1Green (2)
Creature — Centaur Druid Scout Archer (2/1)

Reach (This creature can block creatures with flying.)

Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Torment (Uncommon)
Settle the Score
Settle the Score 2BlackBlack (4)
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Settlement Blacksmith
Settlement Blacksmith 2White (3)
Creature — Human Artificer (3/3)

When Settlement Blacksmith enters, if you control an Equipment, draw a card.

Assassin's Creed (Uncommon)
Sever Soul
Sever Soul 3BlackBlack (5)
Sorcery

Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Uncommon)
Sever the Bloodline
Sever the Bloodline 3Black (4)
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Rare)
Commander 2015 (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Streets of New Capenna Commander (Rare)
Shackle Slinger
Shackle Slinger 2Blue (3)
Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Outlaws of Thunder Junction (Uncommon)
Shade's Breath
Shade's Breath 1Black (2)
Instant

Until end of turn, each creature you control becomes a black Shade and gains "Black: This creature gets +1/+1 until end of turn."

Onslaught (Uncommon)
Shadewing Laureate
Shadewing Laureate WhiteWhite or BlackBlack (3)
Creature — Human Warlock (2/2)

Flying

Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.

Strixhaven: School of Mages (Uncommon)
Shadow Lance
Shadow Lance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

1Black: Enchanted creature gets +2/+2 until end of turn.

Guildpact (Uncommon)
Shadow Stinger
Shadow Stinger 2Black (3)
Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.

Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Zendikar Rising (Uncommon)
Shadow Summoning
Shadow Summoning WhiteBlack (2)
Sorcery

Create two tapped 1/1 white Spirit creature tokens with flying.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shadowbane
Shadowbane 1White (2)
Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Mirage (Uncommon)
Shadowblood Egg
Shadowblood Egg 1 (1)
Artifact

2, Tap, Sacrifice Shadowblood Egg: Add BlackRed. Draw a card.

Odyssey (Uncommon)
Shadowfax, Lord of Horses
Shadowfax, Lord of Horses 3RedWhite (5)
Legendary Creature — Horse (4/4)

Horses you control have haste. (They can attack and Tap as soon as they come under your control.)

Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shadows' Lair
Shadows' Lair (0)
Land — Cave

(Transforms from Grasping Shadows.)

Tap: Add Black.

Black, Tap, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.

The Lost Caverns of Ixalan (Uncommon)
Shadows of the Past
Shadows of the Past 1Black (2)
Enchantment

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4Black: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Magic Origins (Uncommon)
Shadowstorm
Shadowstorm Red (1)
Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Shadowstorm Vizier
Shadowstorm Vizier BlueBlack (2)
Creature — Human Cleric (1/3)

Flying

Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shake the Foundations
Shake the Foundations 2Red (3)
Instant

Shake the Foundations deals 1 damage to each creature without flying.

Draw a card.

Rivals of Ixalan (Uncommon)
Shalai's Acolyte
Shalai's Acolyte 4White (5)
Creature — Angel (3/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

Flying

If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it.

Dominaria United (Uncommon)
Shaleskin Bruiser
Shaleskin Bruiser 6Red (7)
Creature — Beast (4/4)

Trample

Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

Onslaught (Uncommon)
Shaman of the Pack
Shaman of the Pack 1BlackGreen (3)
Creature — Elf Shaman (3/2)

When Shaman of the Pack enters, target opponent loses life equal to the number of Elves you control.

Kaldheim Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Eternal Masters (Uncommon)
Shambling Remains
Shambling Remains 1BlackRed (3)
Creature — Zombie Horror (4/3)

Shambling Remains can't block.

Unearth BlackRed (BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Shambling Suit
Shambling Suit 3 (3)
Artifact Creature — Construct (*/3)

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Shanna, Sisay's Legacy
Shanna, Sisay's Legacy GreenWhite (2)
Legendary Creature — Human Warrior (0/0)

Shanna, Sisay's Legacy can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Shao Jun
Shao Jun 1BlueRed (3)
Legendary Creature — Human Assassin (3/3)

Leap Strike — During your turn, Shao Jun has flying and first strike.

Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.

Assassin's Creed (Uncommon)
Shape Stealer
Shape Stealer BlueBlue (2)
Creature — Shapeshifter Spirit (1/1)

Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.

Saviors of Kamigawa (Uncommon)
Shaper Parasite
Shaper Parasite 1BlueBlue (3)
Creature — Illusion (2/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Commander 2014 (Common)
Shapers of Nature
Shapers of Nature 1GreenBlue (3)
Creature — Merfolk Shaman (3/3)

3Green: Put a +1/+1 counter on target creature.

2Blue, Remove a +1/+1 counter from a creature you control: Draw a card.

Ixalan (Uncommon)
Shapeshifter
Shapeshifter 6 (6)
Artifact Creature — Shapeshifter (*/7-*)

As Shapeshifter enters, choose a number between 0 and 7.

At the beginning of your upkeep, you may choose a number between 0 and 7.

Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Rare)
Sharae of Numbing Depths
Sharae of Numbing Depths 2WhiteBlue (4)
Legendary Creature — Merfolk Wizard (2/3)

When Sharae of Numbing Depths enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.

Wilds of Eldraine (Uncommon)
Shard Convergence
Shard Convergence 3Green (4)
Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Conflux (Uncommon)
Shardless Agent
Shardless Agent 1GreenBlue (3)
Artifact Creature — Human Rogue (2/2)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Rare)
Other Versions
Planechase 2012 Edition (Uncommon)
Eternal Masters (Rare)
Planechase Anthology (Uncommon)
Shardmage's Rescue
Shardmage's Rescue White (1)
Enchantment — Aura

Flash

Enchant creature you control

As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof.

Enchanted creature gets +1/+1.

Duskmourn: House of Horror (Uncommon)
Sharktocrab
Sharktocrab 2GreenBlue (4)
Creature — Shark Octopus Crab (4/4)

2GreenBlue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander Legends (Uncommon)
Sharpened Pitchfork
Sharpened Pitchfork 2 (2)
Artifact — Equipment

Equipped creature has first strike.

As long as equipped creature is a Human, it gets +1/+1.

Equip 1

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Sharpshooter Elf
Sharpshooter Elf 2Green (3)
Creature — Elf Ranger (*/2)

Reach

Sharpshooter Elf's power is equal to the number of creatures you control.

When Sharpshooter Elf enters, it deals damage equal to its power to target creature with flying an opponent controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Shatter Assumptions
Shatter Assumptions 1BlackBlack (3)
Sorcery

Choose one —

• Target opponent reveals their hand and discards all colorless nonland cards.

• Target opponent reveals their hand and discards all multicolored cards.

Modern Horizons (Uncommon)
Shattered Angel
Shattered Angel 3WhiteWhite (5)
Creature — Phyrexian Angel (3/3)

Flying

Whenever a land an opponent controls enters, you may gain 3 life.

March of the Machine Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Shattered Dreams
Shattered Dreams Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.

Fifth Dawn (Uncommon)
Shattered Perception
Shattered Perception 2Red (3)
Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Shattering Finale
Shattering Finale 1Black (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target creature an opponent controls perpetually gets -0/-3.

Streets of New Capenna Alchemy (Uncommon)
Shattering Spree
Shattering Spree Red (1)
Sorcery

Replicate Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Guild Kit: Izzet (Uncommon)
Shatterskull Minotaur
Shatterskull Minotaur 4RedRed (6)
Creature — Minotaur Warrior (5/4)

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Haste

Zendikar Rising (Uncommon)
Shatterstorm
Shatterstorm 2RedRed (4)
Sorcery

Destroy all artifacts. They can't be regenerated.

Amonkhet Remastered (Rare)
Other Versions
Revised Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Antiquities (Rare)
Tenth Edition (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Shauku's Minion
Shauku's Minion 1BlackRed (3)
Creature — Human Minion (2/2)

BlackRed, Tap: Shauku's Minion deals 2 damage to target white creature.

Mirage (Uncommon)
Shay Cormac
Shay Cormac WhiteBlack (2)
Legendary Creature — Human Knight Rogue (1/1)

1: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.

Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.

Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

Assassin's Creed (Uncommon)
Sheep token card
Unglued (Uncommon)
Shefet Dunes
Shefet Dunes (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add White.

2WhiteWhite, Tap, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Amonkhet Remastered (Uncommon)
Shefet Monitor
Shefet Monitor 5Green (6)
Creature — Lizard (6/5)

Cycling 3Green (3Green, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shellephant
Shellephant 1GreenGreen (3)
Creature — Turtle and/or Elephant (?/?)

0: Choose one. You may activate this ability while Shellephant is in any zone.

• Shellephant has base power and toughness 1/4.

• Shellephant has base power and toughness 3/3.

Unstable (Uncommon)
Sheltered by Ghosts
Sheltered by Ghosts 1White (2)
Enchantment — Aura

Enchant creature you control

When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield.

Enchanted creature gets +1/+0 and has lifelink and ward 2.

Duskmourn: House of Horror (Uncommon)
Sheltering Ancient
Sheltering Ancient 1Green (2)
Creature — Treefolk (5/5)

Trample

Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Sheltering Light
Sheltering Light White (1)
Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Ixalan (Uncommon)
Sheoldred's Edict
Sheoldred's Edict 1Black (2)
Instant

Choose one —

• Each opponent sacrifices a nontoken creature.

• Each opponent sacrifices a creature token.

• Each opponent sacrifices a planeswalker.

Phyrexia: All Will Be One (Uncommon)
Sheoldred's Restoration
Sheoldred's Restoration 3Black (4)
Sorcery

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.

Exile Sheoldred's Restoration.

Dominaria United (Uncommon)
Shepherd of the Clouds
Shepherd of the Clouds 4White (5)
Creature — Pegasus (4/3)

Flying, vigilance

When Shepherd of the Clouds enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

Outlaws of Thunder Junction (Uncommon)
Shepherd of the Cosmos
Shepherd of the Cosmos 4WhiteWhite (6)
Creature — Angel Warrior (3/3)

Flying

When Shepherd of the Cosmos enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Shepherd of the Flock
Shepherd of the Flock 1White (2)
Creature — Human Peasant (3/1)

Throne of Eldraine (Uncommon)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Shessra, Death's Whisper
Shessra, Death's Whisper 2BlackGreen (4)
Legendary Creature — Human Elf Warlock (1/3)

Bewitching Whispers — When Shessra, Death's Whisper enters, target creature blocks this turn if able.

Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Orochi Eggwatcher (Shidako, Broodmistress)
Orochi Eggwatcher (Shidako, Broodmistress) 2Green (3)
Legendary Creature — Snake Shaman (3/3)

Green, Sacrifice a creature: Target creature gets +3/+3 until end of turn.

Champions of Kamigawa (Uncommon)
Shield Dancer
Shield Dancer 2White (3)
Creature — Human Rebel (1/3)

2White: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

Prophecy (Uncommon)
Shield Mare
Shield Mare 1WhiteWhite (3)
Creature — Horse (2/3)

Shield Mare can't be blocked by red creatures.

Whenever Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Core Set 2019 (Uncommon)
Shield of the Ages
Shield of the Ages 2 (2)
Artifact

2: Prevent the next 1 damage that would be dealt to you this turn.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Shield of the Realm
Shield of the Realm 2 (2)
Artifact — Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip 1

Dominaria (Uncommon)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Shield Sphere
Shield Sphere 0 (0)
Artifact Creature — Wall (0/6)

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

Masters Edition (Common)
Other Versions
Alliances (Uncommon)
Shield Wall
Shield Wall 1White (2)
Instant

Creatures you control get +0/+2 until end of turn.

Chronicles (Uncommon)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Uncommon)
Shielded Aether Thief
Shielded Aether Thief 1Blue (2)
Creature — Vedalken Rogue (0/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever Shielded Aether Thief blocks, you get Energy (an energy counter).

Tap, Pay EnergyEnergyEnergy: Draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Shieldhide Dragon
Shieldhide Dragon 5White (6)
Creature — Dragon (3/3)

Flying, lifelink

Megamorph 5WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Shieldmage Elder
Shieldmage Elder 5White (6)
Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Onslaught (Uncommon)
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