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Silverbluff Bridge
Silverbluff Bridge (0)
Artifact Land

Silverbluff Bridge enters the battlefield tapped.

Indestructible

Tap: Add Blue or Red.

Magic The Gathering—Fallout (Common)
Other Versions
Modern Horizons 2 (Common)
The Brothers' War Commander (Common)
Silverflame Ritual
Silverflame Ritual 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control.

Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Throne of Eldraine (Common)
Silverflame Squire
Silverflame Squire 1White (2)
Creature — Human Soldier (2/1)

Throne of Eldraine (Common)
Silver-Fur Master
Silver-Fur Master BlueBlack (2)
Creature — Rat Ninja (2/2)

Ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Ninjutsu abilities you activate cost 1 less to activate.

Other Ninja and Rogue creatures you control get +1/+1.

Kamigawa: Neon Dynasty (Uncommon)
Silverfur Partisan
Silverfur Partisan 2Green (3)
Creature — Wolf Warrior (2/2)

Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Rare)
Silvergill Douser
Silvergill Douser 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

Lorwyn (Common)
Silverquill Apprentice
Silverquill Apprentice WhiteBlack (2)
Creature — Human Warlock (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.

Strixhaven: School of Mages (Uncommon)
Silverquill Campus
Silverquill Campus (0)
Land

Silverquill Campus enters the battlefield tapped.

Tap: Add White or Black.

4, Tap: Scry 1.

March of the Machine Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Silverquill Command
Silverquill Command 2WhiteBlack (4)
Sorcery

Choose two —

• Target creature gets +3/+3 and gains flying until end of turn.

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• Target player draws a card and loses 1 life.

• Target opponent sacrifices a creature.

Strixhaven: School of Mages (Rare)
Silverquill Pledgemage
Silverquill Pledgemage 1White or BlackWhite or Black (3)
Creature — Vampire Cleric (3/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.

Strixhaven: School of Mages (Common)
Silverquill Silencer
Silverquill Silencer WhiteBlack (2)
Creature — Human Cleric (3/2)

As Silverquill Silencer enters the battlefield, choose a nonland card name.

Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.

Strixhaven: School of Mages (Rare)
Silversmote Ghoul
Silversmote Ghoul 2Black (3)
Creature — Zombie Vampire (3/1)

At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.

1Black, Sacrifice Silversmote Ghoul: Draw a card.

Commander 2021 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Silverstorm Samurai
Silverstorm Samurai 4WhiteWhite (6)
Creature — Fox Samurai (3/3)

Flash

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Betrayers of Kamigawa (Common)
Silverwing Squadron
Silverwing Squadron 5White (6)
Creature — Human Knight (*/*)

Flying, vigilance

Silverwing Squadron's power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Silvos, Rogue Elemental
Silvos, Rogue Elemental 3GreenGreenGreen (6)
Legendary Creature — Elemental (8/5)

Trample

Green: Regenerate Silvos, Rogue Elemental.

Eternal Masters (Rare)
Other Versions
Onslaught (Rare)
Vintage Masters (Rare)
Simian Grunts
Simian Grunts 2Green (3)
Creature — Ape (3/4)

Flash

Echo 2Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Vintage Masters (Common)
Other Versions
Urza's Legacy (Common)
Simian Simulacrum
Simian Simulacrum 3 (3)
Artifact Creature — Ape (2/1)

When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.

Unearth 2GreenGreen (2GreenGreen: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Simian Spirit Guide
Simian Spirit Guide 2Red (3)
Creature — Ape Spirit (2/2)

Exile Simian Spirit Guide from your hand: Add Red.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Masters 25 (Uncommon)
Simic Cluestone
Simic Cluestone 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue, Tap, Sacrifice Simic Cluestone: Draw a card.

Dragon's Maze (Common)
Simic Fluxmage
Simic Fluxmage 2Blue (3)
Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1Blue, Tap: Move a +1/+1 counter from Simic Fluxmage onto target creature.

Gatecrash (Uncommon)
Simic Guildgate
Simic Guildgate (0)
Land — Gate

Simic Guildgate enters the battlefield tapped.

Tap: Add Green or Blue.

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Ravnica Allegiance (Common)
War of the Spark (Common)
Commander 2019 (Common)
Commander Legends (Common)
Ravnica Remastered (Common)
Simic Guildmage
Simic Guildmage Green or BlueGreen or Blue (2)
Creature — Elf Wizard (2/2)

(Green or Blue can be paid with either Green or Blue.)

1Green: Move a +1/+1 counter from target creature onto another target creature with the same controller.

1Blue: Attach target Aura attached to a permanent to another permanent with the same controller.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Simic Keyrune
Simic Keyrune 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Commander 2015 (Uncommon)
Other Versions
Gatecrash (Uncommon)
Simic Manipulator
Simic Manipulator 1BlueBlue (3)
Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Gatecrash (Rare)
Pure // Simple (Simple)
Pure // Simple (Simple) 1GreenWhite (3)
Sorcery

Destroy all Auras and Equipment.

Dissension (Uncommon)
Simulacrum
Simulacrum 1Black (2)
Instant

You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Simulacrum Synthesizer
Simulacrum Synthesizer 2Blue (3)
Artifact

When Simulacrum Synthesizer enters the battlefield, scry 2.

Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sink into Takenuma
Sink into Takenuma 3Black (4)
Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Saviors of Kamigawa (Common)
Sinner's Judgment
Sinner's Judgment (0)
Enchantment — Aura Curse

Enchant player

At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.

If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Mythic Rare)
Sinuous Benthisaur
Sinuous Benthisaur 5Blue (6)
Creature — Dinosaur (4/4)

When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.

The Lost Caverns of Ixalan (Uncommon)
Sinuous Predator
Sinuous Predator (0)
Creature — Eldrazi Werewolf (4/4)

Sinuous Predator can't be blocked by more than one creature.

Eldritch Moon (Uncommon)
Sinuous Striker
Sinuous Striker 2Blue (3)
Creature — Naga Warrior (2/2)

Blue: Sinuous Striker gets +1/-1 until end of turn.

Eternalize—3BlueBlue, Discard a card. (3BlueBlue, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Uncommon)
Sinuous Vermin
Sinuous Vermin 1Black (2)
Creature — Rat Horror (2/2)

3BlackBlack: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)

Jumpstart 2022 (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Siren Lookout
Siren Lookout 2Blue (3)
Creature — Siren Pirate (1/2)

Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Common)
Siren's Ruse
Siren's Ruse 1Blue (2)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

Ixalan (Common)
Sisay's Ingenuity
Sisay's Ingenuity Blue (1)
Enchantment — Aura

Enchant creature

When Sisay's Ingenuity enters the battlefield, draw a card.

Enchanted creature has "2Blue: Target creature becomes the color of your choice until end of turn."

Planeshift (Common)
Sivvi's Ruse
Sivvi's Ruse 2WhiteWhite (4)
Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Nemesis (Uncommon)
Skaab Ruinator
Skaab Ruinator 1BlueBlue (3)
Creature — Zombie Horror (5/6)

As an additional cost to cast this spell, exile three creature cards from your graveyard.

Flying

You may cast Skaab Ruinator from your graveyard.

Innistrad (Mythic Rare)
Skarrg Guildmage
Skarrg Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

RedGreen: Creatures you control gain trample until end of turn.

1RedGreen: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Gatecrash (Uncommon)
Skarrgan Pit-Skulk
Skarrgan Pit-Skulk Green (1)
Creature — Human Warrior (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

Guild Kit: Gruul (Common)
Other Versions
Guildpact (Common)
Duel Decks: Mind vs. Might (Common)
Skeletal Wurm
Skeletal Wurm 7Black (8)
Creature — Skeleton Wurm (7/6)

Black: Regenerate Skeletal Wurm.

Rise of the Eldrazi (Uncommon)
Skillful Lunge
Skillful Lunge 1White (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Dark Ascension (Common)
Skirk Marauder
Skirk Marauder 1Red (2)
Creature — Goblin (2/1)

Morph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Skirk Marauder is turned face up, it deals 2 damage to any target.

Archenemy (Common)
Other Versions
Legions (Common)
Skirk Outrider
Skirk Outrider 3Red (4)
Creature — Goblin (2/2)

As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.

Legions (Common)
Skirk Ridge Exhumer
Skirk Ridge Exhumer 1Black (2)
Creature — Zombie Spellshaper (1/1)

Black, Tap, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

Future Sight (Uncommon)
Skirsdag Cultist
Skirsdag Cultist 2RedRed (4)
Creature — Human Shaman (2/2)

Red, Tap, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Skirsdag Supplicant
Skirsdag Supplicant 2Black (3)
Creature — Human Cleric (2/3)

Black, Tap, Discard a card: Each player loses 2 life.

Jumpstart 2022 (Common)
Other Versions
Eldritch Moon (Common)
Skittering Crustacean
Skittering Crustacean 2Blue (3)
Creature — Crab (2/3)

6Blue: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Conspiracy: Take the Crown (Common)
Skittering Surveyor
Skittering Surveyor 3 (3)
Artifact Creature — Construct (1/2)

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

March of the Machine (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Skittish Kavu
Skittish Kavu 1Red (2)
Creature — Kavu (1/1)

Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Skizzik Surger
Skizzik Surger 4RedRed (6)
Creature — Elemental (6/4)

Haste

Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Future Sight (Uncommon)
Skulduggery
Skulduggery Black (1)
Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

Outlaws of Thunder Junction (Common)
Other Versions
Ixalan (Common)
Skulking Fugitive
Skulking Fugitive 2Black (3)
Creature — Horror Mercenary (3/4)

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.

Mercadian Masques (Common)
Skulking Ghost
Skulking Ghost 1Black (2)
Creature — Spirit (2/1)

Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.

Eternal Masters (Common)
Other Versions
Mirage (Common)
Skulking Killer
Skulking Killer 3Black (4)
Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

Innistrad: Crimson Vow (Uncommon)
Skulking Knight
Skulking Knight 2Black (3)
Creature — Zombie Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Skulking Knight becomes the target of a spell or ability, sacrifice it.

Time Spiral (Common)
Skull Catapult
Skull Catapult 4 (4)
Artifact

1, Tap, Sacrifice a creature: Skull Catapult deals 2 damage to any target.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Skull Collector
Skull Collector 1BlackBlack (3)
Creature — Ogre Warrior (3/3)

At the beginning of your upkeep, return a black creature you control to its owner's hand.

1Black: Regenerate Skull Collector.

Saviors of Kamigawa (Uncommon)
Skull Fracture
Skull Fracture Black (1)
Sorcery

Target player discards a card.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Skull of Orm
Skull of Orm 3 (3)
Artifact

5, Tap: Return target enchantment card from your graveyard to your hand.

The Dark (Uncommon)
Other Versions
Eighth Edition (Rare)
Skull of Ramos
Skull of Ramos 3 (3)
Artifact

Tap: Add Black.

Sacrifice Skull of Ramos: Add Black.

Mercadian Masques (Rare)
Skull Prophet
Skull Prophet BlackGreen (2)
Creature — Human Druid (3/1)

Tap: Add Black or Green.

Tap: Mill two cards.

Ikoria: Lair of Behemoths (Uncommon)
Skull Raid
Skull Raid 3Black (4)
Sorcery

Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Skull Rend
Skull Rend 3BlackRed (5)
Sorcery

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

Return to Ravnica (Common)
Skull Saucer
Skull Saucer 4BlackBlack (6)
Creature — Zombie Head (4/1)

Flying

When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Skull Skaab
Skull Skaab BlueBlack (2)
Creature — Zombie (2/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.

Innistrad: Crimson Vow (Uncommon)
Skull Storm
Skull Storm 7BlackBlack (9)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.

Commander 2018 (Rare)
Skullbriar, the Walking Grave
Skullbriar, the Walking Grave BlackGreen (2)
Legendary Creature — Zombie Elemental (1/1)

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology 2018 (Rare)
Skullcage
Skullcage 4 (4)
Artifact

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.

Archenemy (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Skullcap Snail
Skullcap Snail 1Black (2)
Creature — Fungus Snail (1/1)

When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand.

The Lost Caverns of Ixalan (Common)
Skullclamp
Skullclamp 1 (1)
Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip 1

Magic The Gathering—Fallout (Uncommon)
Other Versions
Darksteel (Uncommon)
From the Vault: Exiled (Mythic Rare)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Mythic Rare)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Uncommon)
March of the Machine Commander (Uncommon)
Skullcrack
Skullcrack 1Red (2)
Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Gatecrash (Uncommon)
Ravnica Remastered (Uncommon)
Skullknocker Ogre
Skullknocker Ogre 3Red (4)
Creature — Ogre (4/3)

Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.

Throne of Eldraine (Uncommon)
Skullmane Baku
Skullmane Baku 3BlackBlack (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.

1, Tap, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

Betrayers of Kamigawa (Common)
Skullmead Cauldron
Skullmead Cauldron 4 (4)
Artifact

Tap: You gain 1 life.

Tap, Discard a card: You gain 3 life.

Dissension (Uncommon)
Skullmulcher
Skullmulcher 4Green (5)
Creature — Elemental (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

Double Masters (Uncommon)
Other Versions
Shards of Alara (Rare)
Skullport Merchant
Skullport Merchant 2Black (3)
Creature — Dwarf Citizen (1/4)

When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

1Black, Sacrifice another creature or a Treasure: Draw a card.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Skullscorch
Skullscorch RedRed (2)
Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

Torment (Rare)
Skullslither Worm
Skullslither Worm 3Black (4)
Creature — Worm (3/3)

When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.

Jumpstart 2022 (Uncommon)
Skullsnatcher
Skullsnatcher 1Black (2)
Creature — Rat Ninja (2/1)

Ninjutsu Black (Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

Jumpstart: Historic Horizons (Common)
Other Versions
Betrayers of Kamigawa (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Skulltap
Skulltap 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Scourge (Common)
Skullwinder
Skullwinder 2Green (3)
Creature — Snake (1/3)

Deathtouch

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sky Hussar
Sky Hussar 3WhiteBlue (5)
Creature — Human Knight (4/3)

Flying

When Sky Hussar enters the battlefield, untap all creatures you control.

Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Guild Kit: Azorius (Uncommon)
Sky Ruin Drake
Sky Ruin Drake 4Blue (5)
Creature — Drake (2/5)

Flying

Zendikar (Common)
Sky Scourer
Sky Scourer 1Black (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

Oath of the Gatewatch (Common)
Sky-Blessed Samurai
Sky-Blessed Samurai 6White (7)
Enchantment Creature — Human Samurai (4/4)

This spell costs 1 less to cast for each enchantment you control.

Flying

Kamigawa: Neon Dynasty (Uncommon)
Skyclave Plunder
Skyclave Plunder 4Blue (5)
Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Skyclave Squid
Skyclave Squid 1Blue (2)
Creature — Squid (3/2)

Defender

Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.

Zendikar Rising (Common)
Skycloud Egg
Skycloud Egg 1 (1)
Artifact

2, Tap, Sacrifice Skycloud Egg: Add WhiteBlue. Draw a card.

Odyssey (Uncommon)
Skycloud Expanse
Skycloud Expanse (0)
Land

1, Tap: Add WhiteBlue.

Magic The Gathering—Fallout (Rare)
Other Versions
Odyssey (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Skyhunter Cub
Skyhunter Cub 2White (3)
Creature — Cat Knight (2/2)

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Mirrodin (Common)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Jumpstart 2022 (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Duel Decks: Knights vs. Dragons (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Jumpstart 2022 (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Tenth Edition (Common)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Skyknight Vanguard
Skyknight Vanguard RedWhite (2)
Creature — Human Knight (1/2)

Flying

Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Core Set 2020 (Uncommon)
Skyline Scout
Skyline Scout 1White (2)
Creature — Human Scout (2/1)

Whenever Skyline Scout attacks, you may pay 1White. If you do, it gains flying until end of turn.

Guilds of Ravnica (Common)
Skyscythe Engulfer
Skyscythe Engulfer 5Green (6)
Creature — Phyrexian Beast (6/5)

Reach, trample

Skyscythe Engulfer can't be blocked by creatures with flying.

Phyrexia: All Will Be One (Common)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Streets of New Capenna Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Skyshroud Ambush
Skyshroud Ambush 1Green (2)
Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

Jumpstart: Historic Horizons (Common)
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