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Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Incinerator of the Guilty
Incinerator of the Guilty 4RedRed (6)
Creature — Dragon (6/6)

Flying, trample

Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Incubator Drone
Incubator Drone 3Blue (4)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Jurassic World Collection Cards (Rare)
Indrik Stomphowler
Indrik Stomphowler 4Green (5)
Creature — Beast (4/4)

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

Streets of New Capenna Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Indulgent Aristocrat
Indulgent Aristocrat Black (1)
Creature — Vampire Noble (1/1)

Lifelink

2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Indulgent Tormentor
Indulgent Tormentor 3BlackBlack (5)
Creature — Demon (5/3)

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

Iconic Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Infected Defector
Infected Defector 4White (5)
Creature — Phyrexian Knight (4/3)

When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Infernal Tutor
Infernal Tutor 1Black (2)
Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Infernius Spawnington III, Esq.
Infernius Spawnington III, Esq. 10Black (11)
Creature — Demon Beast Grandchild (9/9)

Flying, first strike, trample, haste

This spell costs 3 less to cast for each card you've revealed this turn.

When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player.

Unsanctioned (Rare)
Infiltrator il-Kor
Infiltrator il-Kor 4Blue (5)
Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Suspend 2—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Infiltrator's Magemark
Infiltrator's Magemark 2Blue (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Guildpact (Common)
Ingenious Infiltrator
Ingenious Infiltrator 2BlueBlack (4)
Creature — Vedalken Ninja (2/3)

Ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, draw a card.

Modern Horizons (Uncommon)
Injector Crocodile
Injector Crocodile 4BlackBlack (6)
Creature — Phyrexian Crocodile (5/5)

When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Inkfathom Infiltrator
Inkfathom Infiltrator Blue or BlackBlue or Black (2)
Creature — Merfolk Rogue (2/1)

Inkfathom Infiltrator can't block and can't be blocked.

Shadowmoor (Uncommon)
Inkrise Infiltrator
Inkrise Infiltrator 1Black (2)
Creature — Human Ninja (1/2)

Flying

3Black: Inkrise Infiltrator gets +2/+2 until end of turn.

Kamigawa: Neon Dynasty (Common)
Inquisitor Captain
Inquisitor Captain 3White (4)
Creature — — Human Cleric (3/3)

Vigilance

When Inquisitor Captain enters the battlefield, if there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library.

Innistrad: Midnight Hunt Alchemy (Rare)
Inquisitor Eisenhorn
Inquisitor Eisenhorn 2BlueBlack (4)
Legendary Creature — Human Inquisitor (2/3)

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying.

Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Warhammer 40,000 Commander (Rare)
Inquisitor Exarch
Inquisitor Exarch WhiteWhite (2)
Creature — Phyrexian Cleric (2/2)

When Inquisitor Exarch enters the battlefield, choose one —

• You gain 2 life.

• Target opponent loses 2 life.

New Phyrexia (Uncommon)
Inquisitor Greyfax
Inquisitor Greyfax 1WhiteBlueBlack (4)
Legendary Creature — Human Inquisitor (3/3)

Vigilance

Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.

Hunt for Heresy — 1, Tap: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Warhammer 40,000 Commander (Mythic Rare)
Inquisitorial Rosette
Inquisitorial Rosette 2 (2)
Artifact — Equipment

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Inquisitor's Flail
Inquisitor's Flail 2 (2)
Artifact — Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip 2

Innistrad (Uncommon)
Inquisitor's Ox
Inquisitor's Ox 3White (4)
Creature — Ox (2/5)

Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Inquisitor's Snare
Inquisitor's Snare 1White (2)
Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

Shadowmoor (Common)
Instigator
Instigator 1Black (2)
Creature — Human Spellshaper (1/1)

1BlackBlack, Tap, Discard a card: Creatures target player controls attack this turn if able.

Mercadian Masques (Rare)
Instigator Gang
Instigator Gang 3Red (4)
Creature — Human Werewolf (2/3)

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Innistrad (Rare)
Intimidator Initiate
Intimidator Initiate Red (1)
Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay 1. If you do, target creature can't block this turn.

Shadowmoor (Common)
Into the Core
Into the Core 2RedRed (4)
Instant

Exile two target artifacts.

Mirrodin Besieged (Uncommon)
Into the Fae Court
Into the Fae Court 3BlueBlue (5)
Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

Wilds of Eldraine (Common)
Into the Fire
Into the Fire 2Red (3)
Sorcery

Choose one —

• Into the Fire deals 2 damage to each creature, planeswalker, and battle.

• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

March of the Machine (Rare)
Into the Fray
Into the Fray Red (1)
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Into the Maw of Hell
Into the Maw of Hell 4RedRed (6)
Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Innistrad (Uncommon)
Into the Night
Into the Night 3Red (4)
Sorcery

It becomes night. Discard any number of cards, then draw that many cards plus one.

Innistrad: Crimson Vow (Uncommon)
Into the North
Into the North 1Green (2)
Sorcery

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Historic Anthology 5 (Common)
Other Versions
Coldsnap (Common)
Into the Roil
Into the Roil 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2014 (Common)
Commander 2017 (Common)
Commander 2018 (Common)
Zendikar Rising (Common)
Into the Story
Into the Story 5BlueBlue (7)
Instant

This spell costs 3 less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

Throne of Eldraine (Uncommon)
Into the Time Vortex
Into the Time Vortex 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Doctor Who Commander (Rare)
Into the Void
Into the Void 3Blue (4)
Sorcery

Return up to two target creatures to their owners' hands.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Into the Wilds
Into the Wilds 3Green (4)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Magic 2014 Core Set (Rare)
Into Thin Air
Into Thin Air 5Blue (6)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Return target artifact to its owner's hand.

Fifth Dawn (Common)
Intrepid Paleontologist
Intrepid Paleontologist 1Green (2)
Creature — Human Druid (2/2)

Tap: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Introduction to Annihilation
Introduction to Annihilation 5 (5)
Sorcery — Lesson

Exile target nonland permanent. Its controller draws a card.

Strixhaven: School of Mages (Common)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Invasion of Tolvada
Invasion of Tolvada 3WhiteBlack (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield.

March of the Machine (Rare)
Inventor's Apprentice
Inventor's Apprentice Red (1)
Creature — Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Inventors' Fair
Inventors' Fair (0)
Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

Tap: Add Colorless.

4, Tap, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Inventor's Goggles
Inventor's Goggles 1 (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Duel Decks: Elves vs. Inventors (Common)
Inventory Management
Inventory Management RedWhite (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

For each Aura and Equipment you control, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Investigator's Journal
Investigator's Journal 2 (2)
Artifact — Clue

Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.

2, Tap, Remove a suspect counter from Investigator's Journal: Draw a card.

2, Sacrifice Investigator's Journal: Draw a card.

Commander Masters (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Ion Storm
Ion Storm 2Red (3)
Enchantment

1Red, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

March of the Machine Commander (Rare)
Other Versions
Fifth Dawn (Rare)
Double Masters (Rare)
Iroas, God of Victory
Iroas, God of Victory 2RedWhite (4)
Legendary Enchantment Creature — God (7/4)

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Commander 2016 (Mythic Rare)
Isolated Watchtower
Isolated Watchtower (0)
Land

Tap: Add Colorless.

2, Tap: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Commander 2018 (Rare)
Ivory Tower
Ivory Tower 1 (1)
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Antiquities (Uncommon)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Vintage Masters (Uncommon)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Izzet Cluestone
Izzet Cluestone 3 (3)
Artifact

Tap: Add Blue or Red.

BlueRed, Tap, Sacrifice Izzet Cluestone: Draw a card.

Dragon's Maze (Common)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Double Masters (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Jacob Hauken, Inspector
Jacob Hauken, Inspector 1Blue (2)
Legendary Creature — Human Advisor (0/2)

Tap: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay 4BlueBlue. If you do, transform Jacob Hauken, Inspector.

Innistrad: Crimson Vow (Mythic Rare)
Jade Seedstones
Jade Seedstones 3Green (4)
Artifact

When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.

Craft with creature 5GreenGreen (5GreenGreen, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Jalum Tome
Jalum Tome 3 (3)
Artifact

2, Tap: Draw a card, then discard a card.

Dominaria Remastered (Common)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Antiquities (Uncommon)
Chronicles (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
Commander Legends (Common)
The Brothers' War Retro Artifacts (Uncommon)
Jangling Automaton
Jangling Automaton 3 (3)
Artifact Creature — Construct (3/2)

Whenever Jangling Automaton attacks, untap all creatures defending player controls.

Weatherlight (Common)
Jaws of Stone
Jaws of Stone 5Red (6)
Sorcery

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Jaya, Fiery Negotiator
Jaya, Fiery Negotiator 2RedRed (4)
Legendary Planeswalker — Jaya (4)

+1: Create a 1/1 red Monk creature token with prowess.

−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.

−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.

−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Dominaria United (Mythic Rare)
Jayemdae Tome
Jayemdae Tome 4 (4)
Artifact

4, Tap: Draw a card.

Magic Origins (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Tenth Edition (Rare)
Magic 2013 (Uncommon)
Jeering Instigator
Jeering Instigator 1Red (2)
Creature — Goblin Rogue (2/1)

Morph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Ugin's Fate promos (Rare)
Other Versions
Khans of Tarkir (Rare)
Jeskai Infiltrator
Jeskai Infiltrator 2Blue (3)
Creature — Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.

When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2018 (Rare)
Other Versions
Fate Reforged (Rare)
Ugin's Fate promos (Rare)
Jetpack Janitor
Jetpack Janitor 2White (3)
Creature — Human Employee (3/2)

Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.

Unfinity (Acorn) (Common)
Jeweled Torque
Jeweled Torque 2 (2)
Artifact

As Jeweled Torque enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, you may pay 2. If you do, you gain 2 life.

Mercadian Masques (Uncommon)
Jhessian Infiltrator
Jhessian Infiltrator GreenBlue (2)
Creature — Human Rogue (2/2)

Jhessian Infiltrator can't be blocked.

Shards of Alara (Uncommon)
Jhoira, Ageless Innovator
Jhoira, Ageless Innovator BlueRed (2)
Legendary Creature — Human Artificer (2/3)

Tap: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.

Dominaria United (Rare)
Jhoira's Toolbox
Jhoira's Toolbox 2 (2)
Artifact Creature — Insect (1/1)

2: Regenerate target artifact creature.

Urza's Legacy (Uncommon)
Johann's Stopgap
Johann's Stopgap 3Blue (4)
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs 2 less to cast if it's bargained.

Return target nonland permanent to its owner's hand. Draw a card.

Wilds of Eldraine (Common)
Journey to Eternity
Journey to Eternity 1BlackGreen (3)
Legendary Enchantment — Aura

Enchant creature you control

When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.

Rivals of Ixalan (Rare)
Journey to Nowhere
Journey to Nowhere 1White (2)
Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Zendikar (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Magic: The Gathering-Commander (Common)
Journey to Oblivion
Journey to Oblivion 4White (5)
Enchantment

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

Zendikar Rising (Uncommon)
Journey to the Lost City
Journey to the Lost City 3Green (4)
Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.

1–9 | You may put a land card from among those cards onto the battlefield.

10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.

20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

Commander Legends: Battle for Baldur's Gate (Rare)
Journey to the Oracle
Journey to the Oracle 2GreenGreen (4)
Sorcery

You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.

Strixhaven: School of Mages (Mythic Rare)
Joven's Tools
Joven's Tools 6 (6)
Artifact

4, Tap: Target creature can't be blocked this turn except by Walls.

Homelands (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Joyful Stormsculptor
Joyful Stormsculptor 3BlueRed (5)
Creature — Human Shaman (2/3)

When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens.

Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect.

March of the Machine (Uncommon)
Jukai Liberator
Jukai Liberator 2Green (3)
Creature — — Snake Ninja (3/3)

Ninjutsu 1Green (1Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen kind.

Kamigawa: Neon Dynasty Alchemy (Rare)
Junktown
Junktown (0)
Land

Tap: Add Colorless.

4Red, Tap, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Kabira Vindicator
Kabira Vindicator 3White (4)
Creature — Human Knight (2/4)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-4

3/6

Other creatures you control get +1/+1.

LEVEL 5+

4/8

Other creatures you control get +2/+2.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Kabuto Moth
Kabuto Moth 2White (3)
Creature — Spirit (1/2)

Flying

Tap: Target creature gets +1/+2 until end of turn.

Champions of Kamigawa (Common)
Kaervek's Torch
Kaervek's Torch Variable ColorlessRed (1)
Sorcery

As long as Kaervek's Torch is on the stack, spells that target it cost 2 more to cast.

Kaervek's Torch deals X damage to any target.

Vintage Masters (Uncommon)
Other Versions
Mirage (Common)
Kagemaro, First to Suffer
Kagemaro, First to Suffer 3BlackBlack (5)
Legendary Creature — Demon Spirit (*/*)

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.

Black, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Kaho, Minamo Historian
Kaho, Minamo Historian 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.

Variable Colorless, Tap: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

Commander Masters (Uncommon)
Other Versions
Saviors of Kamigawa (Rare)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Kaito Shizuki
Kaito Shizuki 1BlueBlack (3)
Legendary Planeswalker — Kaito (3)

At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.

+1: Draw a card. Then discard a card unless you attacked this turn.

−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."

−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

Kamigawa: Neon Dynasty (Mythic Rare)
Kaito, Dancing Shadow
Kaito, Dancing Shadow 2BlueBlack (4)
Legendary Planeswalker — Kaito (3)

Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once.

+1: Up to one target creature can't attack or block until your next turn.

0: Draw a card.

−2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."

Phyrexia: All Will Be One (Rare)
Kaito's Pursuit
Kaito's Pursuit 2Black (3)
Sorcery

Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Kamigawa: Neon Dynasty (Common)
Kalamax, the Stormsire
Kalamax, the Stormsire 1GreenBlueRed (4)
Legendary Creature — Elemental Dinosaur (4/4)

Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.

Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Special Guests (Mythic Rare)
Other Versions
Ikoria Commander (Mythic Rare)
Kaleidostone
Kaleidostone 2 (2)
Artifact

When Kaleidostone enters the battlefield, draw a card.

5, Tap, Sacrifice Kaleidostone: Add WhiteBlueBlackRedGreen.

Conflux (Common)
Kalitas, Traitor of Ghet
Kalitas, Traitor of Ghet 2BlackBlack (4)
Legendary Creature — Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.

2Black, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

Oath of the Gatewatch (Mythic Rare)
Kami of Old Stone
Kami of Old Stone 3White (4)
Creature — Spirit (1/7)

Champions of Kamigawa (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Kargan Intimidator
Kargan Intimidator 1Red (2)
Creature — Human Warrior (3/1)

Cowards can't block Warriors.

1: Choose one that hasn't been chosen this turn —

• Kargan Intimidator gets +1/+1 until end of turn.

• Target creature becomes a Coward until end of turn.

• Target Warrior gains trample until end of turn.

Zendikar Rising (Rare)
Karn, the Great Creator
Karn, the Great Creator 4 (4)
Legendary Planeswalker — Karn (5)

Activated abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Rare)
Karn's Touch
Karn's Touch BlueBlue (2)
Instant

Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. <I>(It retains its abilities.)</I>

Mercadian Masques (Rare)
Karstoderm
Karstoderm 2GreenGreen (4)
Creature — Beast (0/0)

Karstoderm enters the battlefield with five +1/+1 counters on it.

Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.

Darksteel (Uncommon)
Kaseto, Orochi Archmage
Kaseto, Orochi Archmage 1GreenBlue (3)
Legendary Creature — Snake Wizard (2/2)

GreenBlue: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.

Commander 2021 (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Kaslem's Stonetree
Kaslem's Stonetree 2Green (3)
Artifact

When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.

Craft with Cave 5Green (5Green, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
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