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Feisty Stegosaurus
Feisty Stegosaurus 4Red (5)
Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

Unstable (Common)
Feiyi Snake
Feiyi Snake 1Green (2)
Creature — Snake (2/1)

Reach (This creature can block creatures with flying.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Fell the Mighty
Fell the Mighty 4White (5)
Sorcery

Destroy all creatures with power greater than target creature's power.

Commander 2017 (Rare)
Other Versions
Commander 2014 (Rare)
Feral Hydra
Feral Hydra Variable ColorlessGreen (1)
Creature — Hydra Beast (0/0)

Feral Hydra enters the battlefield with X +1/+1 counters on it.

3: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

Battlebond (Uncommon)
Other Versions
Shards of Alara (Rare)
Archenemy (Rare)
Ferocity
Ferocity 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Mercadian Masques (Common)
Festering Mummy
Festering Mummy Black (1)
Creature — Zombie (1/1)

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

Amonkhet (Common)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Fiery Bombardment
Fiery Bombardment 1Red (2)
Enchantment

Chroma — 2, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.

Eventide (Rare)
Fiery Cannonade
Fiery Cannonade 2Red (3)
Instant

Fiery Cannonade deals 2 damage to each non-Pirate creature.

Ixalan (Uncommon)
Fiery Conclusion
Fiery Conclusion 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fiery Conclusion deals 5 damage to target creature.

Planechase Anthology (Common)
Other Versions
Ravnica: City of Guilds (Common)
Planechase 2012 Edition (Common)
Magic Origins (Uncommon)
Fiery Confluence
Fiery Confluence 2RedRed (4)
Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Fiery Fall
Fiery Fall 5Red (6)
Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling 1Red (1Red, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Archenemy: Nicol Bolas (Common)
Other Versions
Conflux (Common)
Duel Decks: Knights vs. Dragons (Common)
Planechase 2012 Edition (Common)
Modern Masters (Common)
Duel Decks: Speed vs. Cunning (Common)
Modern Masters 2015 Edition (Common)
Conspiracy: Take the Crown (Common)
Planechase Anthology (Common)
Fiery Finish
Fiery Finish 4RedRed (6)
Sorcery

Fiery Finish deals 7 damage to target creature.

Core Set 2019 (Uncommon)
Fiery Gambit
Fiery Gambit 2Red (3)
Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mirrodin (Rare)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Hound (2/2)

Red: Fiery Hellhound gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Venser vs. Koth (Common)
Fiery Impulse
Fiery Impulse Red (1)
Instant

Fiery Impulse deals 2 damage to target creature.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.

Magic Origins (Common)
Fiery Intervention
Fiery Intervention 4Red (5)
Sorcery

Choose one —

• Fiery Intervention deals 5 damage to target creature.

• Destroy target artifact.

Dominaria (Common)
Fiery Islet
Fiery Islet (0)
Land

Tap, Pay 1 life: Add Blue or Red.

1, Tap, Sacrifice Fiery Islet: Draw a card.

Modern Horizons (Rare)
Fiery Justice
Fiery Justice RedGreenWhite (3)
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

Modern Masters 2017 Edition (Rare)
Other Versions
Ice Age (Rare)
Time Spiral "Timeshifted" (Special)
Commander 2013 Edition (Rare)
Fiery Mantle
Fiery Mantle 1Red (2)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Urza's Saga (Common)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to any target.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Torment (Common)
Time Spiral "Timeshifted" (Special)
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Filthy Cur
Filthy Cur 1Black (2)
Creature — Hound (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

Odyssey (Common)
Final Payment
Final Payment WhiteBlack (2)
Instant

As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.

Destroy target creature.

Ravnica Allegiance (Common)
Finale of Eternity
Finale of Eternity Variable ColorlessBlackBlack (2)
Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

War of the Spark (Mythic Rare)
Finale of Glory
Finale of Glory Variable ColorlessWhiteWhite (2)
Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

War of the Spark (Mythic Rare)
Find // Finality (Finality)
Find // Finality (Finality) 4BlackGreen (6)
Sorcery

You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.

Guilds of Ravnica (Rare)
Find // Finality (Find)
Find // Finality (Find) Black or GreenBlack or Green (2)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Guilds of Ravnica (Rare)
Fire-Belly Changeling
Fire-Belly Changeling 1Red (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Red: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Firedrinker Satyr
Firedrinker Satyr Red (1)
Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

1Red: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Theros (Rare)
Firefly
Firefly 3Red (4)
Creature — Insect (1/1)

Flying

Red: Firefly gets +1/+0 until end of turn.

Tempest (Uncommon)
Firehoof Cavalry
Firehoof Cavalry White (1)
Creature — Human Berserker (1/1)

3Red: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

Khans of Tarkir (Common)
Fires of Yavimaya
Fires of Yavimaya 1RedGreen (3)
Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Planechase Anthology (Uncommon)
Other Versions
Invasion (Uncommon)
Planechase (Uncommon)
Archenemy (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Commander 2013 Edition (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Uncommon)
First Volley
First Volley 1Red (2)
Instant — Arcane

First Volley deals 1 damage to target creature and 1 damage to that creature's controller.

Betrayers of Kamigawa (Common)
Flaccify
Flaccify 2Blue (3)
Instant

Counter target spell unless its controller pays 3o½.

Unhinged (Common)
Flay
Flay 3Black (4)
Sorcery

Target player discards a card at random. Then that player discards another card at random unless they pay 1.

Prophecy (Common)
Flayed Nim
Flayed Nim 3Black (4)
Creature — Skeleton (2/2)

Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.

2Black: Regenerate Flayed Nim.

Mirrodin (Uncommon)
Flayer Drone
Flayer Drone 1BlackRed (3)
Creature — Eldrazi Drone (3/1)

Devoid (This card has no color.)

First strike

Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.

Oath of the Gatewatch (Uncommon)
Flayer Husk
Flayer Husk 1 (1)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Equip 2

Planechase Anthology (Common)
Other Versions
Mirrodin Besieged (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Common)
Flayer of the Hatebound
Flayer of the Hatebound 5Red (6)
Creature — Devil (4/2)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.

Commander 2019 (Rare)
Other Versions
Dark Ascension (Rare)
Flaying Tendrils
Flaying Tendrils 1BlackBlack (3)
Sorcery

Devoid (This card has no color.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Oath of the Gatewatch (Uncommon)
Fledgling Osprey
Fledgling Osprey Blue (1)
Creature — Bird (1/1)

Fledgling Osprey has flying as long as it's enchanted.

Urza's Destiny (Common)
Flesh Allergy
Flesh Allergy 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

Scars of Mirrodin (Uncommon)
Flight of Fancy
Flight of Fancy 3Blue (4)
Enchantment — Aura

Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.

Ultimate Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Flowstone Wyvern
Flowstone Wyvern 3RedRed (5)
Creature — Drake (3/3)

Flying

Red: Flowstone Wyvern gets +2/-2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Flurry of Horns
Flurry of Horns 4Red (5)
Sorcery

Create two 2/3 red Minotaur creature tokens with haste.

Journey into Nyx (Common)
Flurry of Wings
Flurry of Wings GreenWhiteBlue (3)
Instant

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

Alara Reborn (Uncommon)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Flying Crane Technique
Flying Crane Technique 3BlueRedWhite (6)
Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

Khans of Tarkir (Rare)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Font of Fertility
Font of Fertility Green (1)
Enchantment

1Green, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Journey into Nyx (Common)
Font of Mythos
Font of Mythos 4 (4)
Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Conflux (Rare)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Forbidden Alchemy
Forbidden Alchemy 2Blue (3)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Uncommon)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Modern Masters 2017 Edition (Common)
Forbidden Crypt
Forbidden Crypt 3BlackBlack (5)
Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Force Away
Force Away 1Blue (2)
Instant

Return target creature to its owner's hand.

Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Khans of Tarkir (Common)
Force of Savagery
Force of Savagery 2Green (3)
Creature — Elemental (8/0)

Trample

Future Sight (Rare)
Foriysian Brigade
Foriysian Brigade 3White (4)
Creature — Human Soldier (2/4)

Foriysian Brigade can block an additional creature each combat.

Weatherlight (Uncommon)
Foriysian Interceptor
Foriysian Interceptor 3White (4)
Creature — Human Soldier (0/5)

Flash (You may cast this spell any time you could cast an instant.)

Defender

Foriysian Interceptor can block an additional creature each combat.

Time Spiral (Common)
Foriysian Totem
Foriysian Totem 3 (3)
Artifact

Tap: Add Red.

4Red: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.

As long as Foriysian Totem is a creature, it can block an additional creature each combat.

Time Spiral (Uncommon)
Forsake the Worldly
Forsake the Worldly 2White (3)
Instant

Exile target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Common)
Forsaken City
Forsaken City (0)
Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

Tap: Add one mana of any color.

Planeshift (Rare)
Forsaken Sanctuary
Forsaken Sanctuary (0)
Land

Forsaken Sanctuary enters the battlefield tapped.

Tap: Add White or Black.

Commander 2018 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Commander 2017 (Uncommon)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Time Spiral (Common)
Magic 2014 Core Set (Common)
Fortress Cyclops
Fortress Cyclops 3RedWhite (5)
Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Gatecrash (Uncommon)
Foul Emissary
Foul Emissary 2Green (3)
Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Foundry Assembler
Foundry Assembler 5 (5)
Artifact Creature — Assembly-Worker (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Aether Revolt (Common)
Foundry Champion
Foundry Champion 4RedWhite (6)
Creature — Elemental Soldier (4/4)

When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.

Red: Foundry Champion gets +1/+0 until end of turn.

White: Foundry Champion gets +0/+1 until end of turn.

Gatecrash (Rare)
Foundry Hornet
Foundry Hornet 3Black (4)
Creature — Insect (2/3)

Flying

When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

Aether Revolt (Uncommon)
Foundry Inspector
Foundry Inspector 3 (3)
Artifact Creature — Construct (3/2)

Artifact spells you cast cost 1 less to cast.

Kaladesh (Uncommon)
Foundry of the Consuls
Foundry of the Consuls (0)
Land

Tap: Add Colorless.

5, Tap, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Foundry Screecher
Foundry Screecher 2Black (3)
Creature — Bat (2/1)

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

Kaladesh (Common)
Foundry Street Denizen
Foundry Street Denizen Red (1)
Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Gatecrash (Common)
Magic 2015 Core Set (Common)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

Chronicles (Common)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
The Dark (Uncommon)
Tenth Edition (Uncommon)
Fowl Play
Fowl Play 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Chicken with base power and toughness 1/1 and loses all abilities.

Unglued (Common)
Fractured Identity
Fractured Identity 3WhiteBlue (5)
Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Commander 2017 (Rare)
Fractured Loyalty
Fractured Loyalty 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)

Mirrodin (Uncommon)
Fraying Omnipotence
Fraying Omnipotence 3BlackBlack (5)
Sorcery

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.

Core Set 2019 (Rare)
Fraying Sanity
Fraying Sanity 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of each end step, enchanted player puts the top X cards of their library into their graveyard, where X is the number of cards put into that graveyard from anywhere this turn.

Hour of Devastation (Rare)
Frenzied Arynx
Frenzied Arynx 2RedGreen (4)
Creature — Cat Beast (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample

4RedGreen: Frenzied Arynx gets +3/+0 until end of turn.

Ravnica Allegiance (Common)
Frenzy Sliver
Frenzy Sliver 1Black (2)
Creature — Sliver (1/1)

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

Premium Deck Series: Slivers (Common)
Other Versions
Future Sight (Common)
Fretwork Colony
Fretwork Colony 1Black (2)
Creature — Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

Kaladesh (Uncommon)
Freyalise Supplicant
Freyalise Supplicant 1Green (2)
Creature — Human Cleric (1/1)

Tap, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.

Ice Age (Uncommon)
Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury 3GreenGreen (5)
Legendary Planeswalker — Freyalise (3)

+2: Create a 1/1 green Elf Druid creature token with "Tap: Add Green."

−2: Destroy target artifact or enchantment.

−6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Commander Anthology (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Freyalise's Charm
Freyalise's Charm GreenGreen (2)
Enchantment

Whenever an opponent casts a black spell, you may pay GreenGreen. If you do, you draw a card.

GreenGreen: Return Freyalise's Charm to its owner's hand.

Ice Age (Uncommon)
Freyalise's Radiance
Freyalise's Radiance 1Green (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Snow permanents don't untap during their controllers' untap steps.

Coldsnap (Uncommon)
Freyalise's Winds
Freyalise's Winds 2GreenGreen (4)
Enchantment

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Masters Edition III (Rare)
Other Versions
Ice Age (Rare)
Friendly Fire
Friendly Fire 3Red (4)
Instant

Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.

Fate Reforged (Uncommon)
Frilled Mystic
Frilled Mystic GreenGreenBlueBlue (4)
Creature — Elf Lizard Wizard (3/2)

Flash

When Frilled Mystic enters the battlefield, you may counter target spell.

Ravnica Allegiance (Uncommon)
From Beyond
From Beyond 3Green (4)
Enchantment

Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

1Green, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

Battle for Zendikar (Rare)
Frost Lynx
Frost Lynx 2Blue (3)
Creature — Elemental Cat (2/2)

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Core Set 2020 (Common)
Other Versions
Magic 2015 Core Set (Common)
Iconic Masters (Common)
Battlebond (Common)
Fry
Fry 1Red (2)
Instant

This spell can't be countered.

Fry deals 5 damage to target creature or planeswalker that's white or blue.

Core Set 2020 (Uncommon)
Funeral Pyre
Funeral Pyre White (1)
Instant

Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.

Judgment (Common)
Fury Charm
Fury Charm 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Target creature gets +1/+1 and gains trample until end of turn.

• Remove two time counters from target permanent or suspended card.

Iconic Masters (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Fury of the Horde
Fury of the Horde 5RedRed (7)
Sorcery

You may exile two red cards from your hand rather than pay this spell's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Coldsnap (Rare)
Fury Sliver
Fury Sliver 5Red (6)
Creature — Sliver (3/3)

All Sliver creatures have double strike.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Time Spiral (Uncommon)
Fury Storm
Fury Storm 2RedRed (4)
Instant

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2018 (Rare)
Furyblade Vampire
Furyblade Vampire 1Red (2)
Creature — Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

Eldritch Moon (Uncommon)
Furyborn Hellkite
Furyborn Hellkite 4RedRedRed (7)
Creature — Dragon (6/6)

Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)

Flying

Magic 2012 (Mythic Rare)
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