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Pooling Venom
Pooling Venom 1Black (2)
Enchantment — Aura

Enchant land

Whenever enchanted land becomes tapped, its controller loses 2 life.

3Black: Destroy enchanted land.

Future Sight (Uncommon)
Power Artifact
Power Artifact BlueBlue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact's activated abilities cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Power Leak
Power Leak 1Blue (2)
Enchantment — Aura

Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Power of Fire
Power of Fire 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Magic: The Gathering—Conspiracy (Common)
Other Versions
Shadowmoor (Common)
Power Taint
Power Taint 1Blue (2)
Enchantment — Aura

Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay 2.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Precipitous Drop
Precipitous Drop 2Black (3)
Enchantment — Aura

Enchant creature

When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.

Adventures in the Forgotten Realms (Common)
Predator's Gambit
Predator's Gambit Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Avacyn Restored (Common)
Predatory Hunger
Predatory Hunger Green (1)
Enchantment — Aura

Enchant creature

Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

Exodus (Common)
Predatory Impetus
Predatory Impetus 4Green (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Ravnica Clue Edition (Common)
Other Versions
Ikoria Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Common)
Predatory Urge
Predatory Urge 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."

Planechase Anthology (Rare)
Other Versions
Zendikar (Rare)
Planechase 2012 Edition (Rare)
Presence of Gond
Presence of Gond 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Create a 1/1 green Elf Warrior creature token."

Jumpstart 2022 (Common)
Other Versions
Shadowmoor (Common)
Commander 2013 Edition (Common)
Commander Anthology (Common)
Masters 25 (Common)
Jumpstart (Common)
Pretender's Claim
Pretender's Claim 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes blocked, tap all lands defending player controls.

Mercadian Masques (Uncommon)
Primal Cocoon
Primal Cocoon Green (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

Magic 2011 (Common)
Primal Frenzy
Primal Frenzy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample.

Odyssey (Common)
Primal Visitation
Primal Visitation 3RedGreen (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gatecrash (Common)
Prismatic Ward
Prismatic Ward 1White (2)
Enchantment — Aura

Enchant creature

As Prismatic Ward enters the battlefield, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Prison Sentence
Prison Sentence 2White (3)
Enchantment — Aura

Enchant creature

When Prison Sentence enters the battlefield, scry 2.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

The Brothers' War (Common)
Prison Term
Prison Term 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Private Research
Private Research Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a page counter on Private Research.

When enchanted creature dies, draw a card for each page counter on Private Research.

Urza's Destiny (Uncommon)
Prodigious Growth
Prodigious Growth 4GreenGreen (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +7/+7 and has trample.

Core Set 2019 (Rare)
Prophetic Ravings
Prophetic Ravings Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "Tap, Discard a card: Draw a card."

Eldritch Moon (Common)
Protective Bubble
Protective Bubble 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Lorwyn (Common)
Psionic Gift
Psionic Gift 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Odyssey (Common)
Psychic Impetus
Psychic Impetus 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you scry 2.

Ravnica Clue Edition (Common)
Other Versions
Ikoria Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Common)
Psychic Overload
Psychic Overload 3Blue (4)
Enchantment — Aura

Enchant permanent

When Psychic Overload enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

Enchanted permanent has "Discard two artifact cards: Untap this permanent."

Darksteel (Uncommon)
Psychic Possession
Psychic Possession 2BlueBlue (4)
Enchantment — Aura

Enchant opponent

Skip your draw step.

Whenever enchanted opponent draws a card, you may draw a card.

Dissension (Rare)
Psychic Venom
Psychic Venom 1Blue (2)
Enchantment — Aura

Enchant land

Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Public Enemy
Public Enemy 2Blue (3)
Enchantment — Aura

Enchant creature

All creatures attack enchanted creature's controller each combat if able.

When enchanted creature dies, draw a card.

Streets of New Capenna (Uncommon)
Puppet Master
Puppet Master BlueBlueBlue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay BlueBlueBlue. If you do, return Puppet Master to its owner's hand.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Pursuit of Flight
Pursuit of Flight 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Blue: This creature gains flying until end of turn."

Return to Ravnica (Common)
Quag Sickness
Quag Sickness 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Quicksilver Dagger
Quicksilver Dagger 1BlueRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to target player or planeswalker. You draw a card."

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Common)
Duel Decks: Izzet vs. Golgari (Common)
Masters 25 (Uncommon)
Quiet Disrepair
Quiet Disrepair 1Green (2)
Enchantment — Aura

Enchant artifact or enchantment

At the beginning of your upkeep, choose one —

• Destroy enchanted permanent.

• You gain 2 life.

Planechase Anthology (Common)
Other Versions
Future Sight (Common)
Planechase 2012 Edition (Common)
Racecourse Fury
Racecourse Fury Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains haste until end of turn."

Return to Ravnica (Uncommon)
Radiant Grace
Radiant Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has vigilance.

When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.

Innistrad: Crimson Vow (Uncommon)
Radiant Restraints
Radiant Restraints (0)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls enter the battlefield tapped.

Innistrad: Crimson Vow (Uncommon)
Raffine's Guidance
Raffine's Guidance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

You may cast Raffine's Guidance from your graveyard by paying 2White rather than paying its mana cost.

Streets of New Capenna (Common)
Ragged Veins
Ragged Veins 1Black (2)
Enchantment — Aura

Flash

Enchant creature

Whenever enchanted creature is dealt damage, its controller loses that much life.

Champions of Kamigawa (Common)
Raised by Wolves
Raised by Wolves 3GreenGreen (5)
Enchantment — Aura

Enchant creature

When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.

Enchanted creature gets +1/+1 for each Wolf you control.

Born of the Gods (Uncommon)
Rancor
Rancor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Urza's Legacy (Common)
Duel Decks: Garruk vs. Liliana (Common)
Archenemy (Common)
Planechase 2012 Edition (Common)
Magic 2013 (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Eternal Masters (Uncommon)
Planechase Anthology (Common)
Explorers of Ixalan (Uncommon)
Masters 25 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Double Masters 2022 (Uncommon)
Ray of Frost
Ray of Frost 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

When Ray of Frost enters the battlefield, if enchanted creature is red, tap it.

As long as enchanted creature is red, it loses all abilities.

Enchanted creature doesn't untap during its controller's untap step.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Reach for the Sky
Reach for the Sky 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

Outlaws of Thunder Junction (Common)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Realmbreaker's Grasp
Realmbreaker's Grasp 1White (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

March of the Machine (Common)
Recumbent Bliss
Recumbent Bliss 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Eventide (Common)
Red Scarab
Red Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Ice Age (Uncommon)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Redemption Arc
Redemption Arc 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1White: Exile enchanted creature.

Murders at Karlov Manor Commander (Rare)
Reduce in Stature
Reduce in Stature 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Dragons of Tarkir (Common)
Reflexes
Reflexes Red (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Urza's Saga (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Regeneration
Regeneration 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Green: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Uncommon)
Ice Age (Common)
Mirage (Common)
Reins of the Vinesteed
Reins of the Vinesteed 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

Morningtide (Common)
Relic Bane
Relic Bane 1BlackBlack (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

Mirrodin (Uncommon)
Relic Bind
Relic Bind 2Blue (3)
Enchantment — Aura

Enchant artifact an opponent controls

Whenever enchanted artifact becomes tapped, choose one —

• Relic Bind deals 1 damage to target player or planeswalker.

• Target player gains 1 life.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Relic Putrescence
Relic Putrescence 2Black (3)
Enchantment — Aura

Enchant artifact

Whenever enchanted artifact becomes tapped, its controller gets a poison counter.

Scars of Mirrodin (Common)
Relic Ward
Relic Ward 1White (2)
Enchantment — Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Visions (Uncommon)
Reprobation
Reprobation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Modern Horizons (Common)
Revoke Privileges
Revoke Privileges 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Righteous Authority
Righteous Authority 3WhiteBlue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Commander 2018 (Rare)
Other Versions
Return to Ravnica (Rare)
Rime Transfusion
Rime Transfusion 1Black (2)
Snow Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has "Snow: This creature can't be blocked this turn except by snow creatures." (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Riot Spikes
Riot Spikes Black or Red (1)
Enchantment — Aura

(Black or Red can be paid with either Black or Red.)

Enchant creature

Enchanted creature gets +2/-1.

Guild Kit: Rakdos (Common)
Other Versions
Dissension (Common)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
River's Favor
River's Favor Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Arena Base Set (Common)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Tenth Edition (Common)
Other Versions
Exodus (Common)
Roots
Roots 3Green (4)
Enchantment — Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Eternal Masters (Common)
Other Versions
Homelands (Uncommon)
Masters Edition (Common)
Rousing Read
Rousing Read 2Blue (3)
Enchantment — Aura

Enchant creature

When Rousing Read enters the battlefield, draw two cards, then discard a card.

Enchanted creature gets +1/+1 and has flying.

Core Set 2021 (Common)
Rowan's Talent
Rowan's Talent 2RedRed (4)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "+1: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."

Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

March of the Machine Commander (Rare)
Runaway Growth
Runaway Growth 3Green (4)
Enchantment — — Aura

Starting intensity 1

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional amount of Green equal to Runaway Growth's intensity, then perpetually increase its intensity by 1.

Kamigawa: Neon Dynasty Alchemy (Rare)
Rune of Flight
Rune of Flight 1Blue (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Flight enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has flying.

As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

Kaldheim (Uncommon)
Rune of Might
Rune of Might 1Green (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Kaldheim (Uncommon)
Rune of Mortality
Rune of Mortality 1Black (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Kaldheim (Uncommon)
Rune of Speed
Rune of Speed 1Red (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Speed enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+0 and has haste.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Kaldheim (Uncommon)
Rune of Sustenance
Rune of Sustenance 1White (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Sustenance enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has lifelink.

As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Kaldheim (Uncommon)
Runes of the Deus
Runes of the Deus 4Red or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Shadowmoor (Common)
Runner's Bane
Runner's Bane 1Blue (2)
Enchantment — Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragon's Maze (Common)
Sadistic Glee
Sadistic Glee Black (1)
Enchantment — Aura

Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Sadistic Obsession
Sadistic Obsession 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black, Tap: Put a -1/-1 counter on target creature."

Modern Horizons (Uncommon)
Sage's Reverie
Sage's Reverie 3White (4)
Enchantment — Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2018 (Uncommon)
Jumpstart 2022 (Uncommon)
Samite Blessing
Samite Blessing White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Stronghold (Common)
Sandskin
Sandskin 2White (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Onslaught (Common)
Sangrite Backlash
Sangrite Backlash Black or GreenRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

Alara Reborn (Common)
Savage Hunger
Savage Hunger 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has trample.

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Savage Silhouette
Savage Silhouette 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1Green: Regenerate this creature."

Zendikar (Common)
Saving Grace
Saving Grace 1White (2)
Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Hour of Devastation (Uncommon)
Scavenged Weaponry
Scavenged Weaponry 2Black (3)
Enchantment — Aura

Enchant creature

When Scavenged Weaponry enters the battlefield, draw a card.

Enchanted creature gets +1/+1.

Invasion (Common)
Scourge of the Nobilis
Scourge of the Nobilis 2Red or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has "Red or White: This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Eventide (Common)
Scourgemark
Scourgemark 1Black (2)
Enchantment — Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

Theros (Common)
Screams from Within
Screams from Within 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

Darksteel (Uncommon)
Sea Legs
Sea Legs Blue (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.

Rivals of Ixalan (Common)
Sea's Claim
Sea's Claim Blue (1)
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

Onslaught (Common)
Other Versions
Ninth Edition (Common)
Seatower Imprisonment
Seatower Imprisonment 2WhiteWhite (4)
Enchantment — — Aura

Enchant creature or planeswalker you don't control

When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield.

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Alchemy Horizons: Baldur's Gate (Uncommon)
Second Wind
Second Wind 2Blue (3)
Enchantment — Aura

Enchant creature

Tap: Tap enchanted creature.

Tap: Untap enchanted creature.

Future Sight (Uncommon)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

Return to Ravnica (Uncommon)
Security Bypass
Security Bypass 1Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is attacking alone, it can't be blocked.

Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
See Red
See Red 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

Rivals of Ixalan (Uncommon)
Seeker
Seeker 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Seizures
Seizures 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays 3.

Ice Age (Common)
Senseless Rage
Senseless Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Sentinel's Eyes
Sentinel's Eyes White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

Escape—White, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
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