|
Bind
( 2)
Instant
Counter target activated ability. <I>(Mana abilities can't be targeted.)</I> Draw a card.
|
|
|
Ghost Lantern (Bind Spirit)
( 2)
Instant — Adventure
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)
|
|
|
Bind the Monster
( 1)
Enchantment — Aura
Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Bind to Secrecy
( 2)
Instant
Choose one — • Counter target noncreature spell. • Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
|
|
|
Bind//Liberate (playtest)
( 2)
Instant
Counter target activated ability. (Mana abilities can't be targeted.)<i/> Draw a card. // Liberate Instant Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
|
|
|
Binding Agony
( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
|
|
|
Binding Geist
( 3)
Creature — Spirit
(3/1)
Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
|
|
|
Binding Grasp
( 4)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay . You control enchanted creature. Enchanted creature gets +0/+1.
|
|
|
Binding Mummy
( 2)
Creature — Zombie
(2/2)
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
|
|
|
Binding the Old Gods
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.
|
|
|
Bioessence Hydra
( 5)
Creature — Hydra Mutant
(4/4)
Trample Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.
|
|
|
Biogenic Upgrade
( 6)
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
|
|
|
Bird Admirer
( 3)
Creature — Human Archer Werewolf
(1/4)
Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
|
|
|
Birgi, God of Storytelling
( 3)
Legendary Creature — God
(3/3)
Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.
|
|
|
Bishop of Binding
( 4)
Creature — Vampire Cleric
(1/1)
When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
|
|
|
Bishop of the Bloodstained
( 5)
Creature — Vampire Cleric
(3/3)
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
|
|
|
Bite Down
( 2)
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
|
|
|
Bite Down on Crime
( 4)
Sorcery
As an additional cost to cast this spell, you may collect evidence 6. This spell costs less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.) Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control.
|
|
|
Bitter Downfall
( 4)
Instant
This spell costs less to cast if it targets a creature that was dealt damage this turn. Destroy target creature. Its controller loses 2 life.
|
|
|
Bitter Feud
( 5)
Enchantment
As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
|
|
|
Bitter Ordeal
( 3)
Sorcery
Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
|
|
|
Bitterblade Warrior
( 2)
Creature — Jackal Warrior
(2/2)
You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
|
Black Dragon
( 7)
Creature — Dragon
(4/4)
Flying Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.
|
|
|
Black Dragon Gate
( 0)
Land — Gate
Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. : Add or one mana of the chosen color.
|
|
|
Black Oak of Odunos
( 3)
Creature — Zombie Treefolk
(0/5)
Defender , Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.
|
|
|
Black Ward
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward.
|
|
|
Blackblade Reforged
( 2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control. Equip legendary creature Equip
|
|
|
Blade Banish
( 4)
Instant
Exile target creature with power 4 or greater.
|
|
|
Blade Historian
( 4)
Creature — Human Cleric
(2/3)
Attacking creatures you control have double strike.
|
|
|
Blade Instructor
( 3)
Creature — Human Soldier
(3/1)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
|
|
Blade Juggler
( 5)
Creature — Human Rogue
(3/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
|
|
|
Blade of Selves
( 2)
Artifact — Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip
|
|
|
Blade of Shared Souls
( 3)
Artifact — Equipment
For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. Equip
|
|
|
Blade of the Bloodchief
( 1)
Artifact — Equipment
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip
|
|
|
Blade Sliver
( 3)
Creature — Sliver
(2/2)
All Sliver creatures get +1/+0.
|
|
|
Blade Splicer
( 3)
Creature — Phyrexian Human Artificer
(1/1)
When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike.
|
|
|
Bladeback Sliver
( 2)
Creature — Sliver
(2/2)
Hellbent — As long as you have no cards in hand, Sliver creatures you control have ": This creature deals 1 damage to target player or planeswalker."
|
|
|
Bladebrand
( 2)
Instant
Target creature gains deathtouch until end of turn. Draw a card.
|
|
|
Bladed Ambassador
( 2)
Creature — Phyrexian Soldier
(3/1)
Bladed Ambassador enters the battlefield with an oil counter on it. , Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn.
|
|
|
Bladed Battle-Fan
( 2)
Artifact — Equipment
Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Bladed Bracers
( 1)
Artifact — Equipment
Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip (: Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Bladed Pinions
( 2)
Artifact — Equipment
Equipped creature has flying and first strike. Equip
|
|
|
Bladed Sentinel
( 4)
Artifact Creature — Construct
(2/4)
: Bladed Sentinel gains vigilance until end of turn.
|
|
|
Bladegraft Aspirant
( 3)
Creature — Phyrexian Warrior
(2/3)
Menace Equipment spells you cast cost less to cast. Activated abilities of Equipment you control that target Bladegraft Aspirant cost less to activate.
|
|
|
Bladegriff Prototype
( 5)
Artifact Creature — Griffin
(3/2)
Flying Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
|
|
|
Bladehold War-Whip
( 3)
Artifact — Equipment
For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost less to activate. Equipped creature has double strike. Equip
|
|
|
Blademane Baku
( 2)
Creature — Spirit
(1/1)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. , Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
|
|
|
Blades of Velis Vel
( 2)
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
|
|
|
Blade-Tribe Berserkers
( 4)
Creature — Human Berserker
(3/3)
Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
|
|
|
Bladetusk Boar
( 4)
Creature — Boar
(3/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
|
|
|
Bladewheel Chariot
( 0)
Artifact — Vehicle
(5/5)
Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Bladewing the Risen
( 7)
Legendary Creature — Zombie Dragon
(4/4)
Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. : Dragon creatures get +1/+1 until end of turn.
|
|
|
Bladewing, Deathless Tyrant
( 7)
Legendary Creature — Dragon Skeleton
(6/6)
Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.
|
|
|
Bladewing's Thrall
( 4)
Creature — Zombie
(3/3)
Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
|
|
|
Blanchwood Armor
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
|
|
|
Blanchwood Prowler
( 2)
Creature — Elemental
(1/1)
When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
|
|
|
Blastoderm
( 4)
Creature — Beast
(5/5)
Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
|
|
|
Blaze Commando
( 5)
Creature — Minotaur Soldier
(5/3)
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
|
|
|
Blazing Blade Askari
( 3)
Creature — Human Knight
(2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : Blazing Blade Askari becomes colorless until end of turn.
|
|
|
Blazing Crescendo
( 2)
Instant
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.
|
|
|
Blazing Hellhound
( 4)
Creature — Elemental Dog
(4/3)
, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target.
|
|
|
Bleed Dry
( 4)
Instant
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
|
|
|
Bleeding Edge
( 3)
Sorcery
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
|
|
|
Blessed Alliance
( 2)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature.
|
|
|
Blessed Breath
( 1)
Instant — Arcane
Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Blessed Defiance
( 1)
Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
|
|
|
Blessed Hippogriff
( 4)
Creature — Hippogriff
(2/3)
Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.
|
|
|
Blessed Orator
( 4)
Creature — Human Cleric
(1/4)
Other creatures you control get +0/+1.
|
|
|
Blessed Reincarnation
( 4)
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Blessed Respite
( 2)
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
|
|
|
Blessed Sanctuary
( 5)
Enchantment
Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
|
|
|
Blessed Spirits
( 3)
Creature — Spirit
(2/2)
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
|
|
|
Blessed Wind
( 9)
Sorcery
Target player's life total becomes 20.
|
|
|
Blessed Wine
( 2)
Instant
You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
|
|
|
Blight Grenade
( 5)
Sorcery
Destroy target creature. All creatures get -3/-3 until end of turn.
|
|
|
Blight Herder
( 5)
Creature — Eldrazi Processor
(4/5)
When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
|
|
|
Blight Mound
( 3)
Enchantment
Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
|
|
Blighted Agent
( 2)
Creature — Phyrexian Human Rogue
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.
|
|
|
Blighted Bat
( 3)
Creature — Zombie Bat
(2/1)
Flying : Blighted Bat gains haste until end of turn.
|
|
|
Blighted Burgeoning
( 3)
Enchantment — Aura
Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
|
|
|