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Stonehorn Chanter
( 6)
Creature — Rhino Cleric
(4/4)
: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
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Stone-Seeder Hierophant
( 4)
Creature — Human Druid
(1/1)
Landfall — Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. : Untap target land.
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Stoneshock Giant
( 5)
Creature — Giant
(5/4)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
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Galvanic Giant (Storm Reading)
( 7)
Instant — Adventure
Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
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Storvald, Frost Giant Jarl
( 7)
Legendary Creature — Giant
(7/7)
Ward Other creatures you control have ward . Whenever Storvald enters the battlefield or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn.
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Super Mutant Scavenger
( 5)
Creature — Mutant Warrior
(5/5)
Trample When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.
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Supplant Form
( 6)
Instant
Return target creature to its owner's hand. You create a token that's a copy of that creature.
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Supreme Phantom
( 2)
Creature — Spirit
(1/3)
Flying Other Spirits you control get +1/+1.
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Swarmborn Giant
( 4)
Creature — Giant
(6/6)
When you're dealt combat damage, sacrifice Swarmborn Giant. : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) As long as Swarmborn Giant is monstrous, it has reach.
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Swathcutter Giant
( 6)
Creature — Giant Soldier
(5/5)
Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
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Sylvan Anthem
( 2)
Enchantment
Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1.
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Sylvan Hierophant
( 2)
Creature — Human Cleric
(1/2)
When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.
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Tactical Advantage
( 1)
Instant
Target blocking or blocked creature you control gets +2/+2 until end of turn.
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Tanuki Transplanter
( 4)
Artifact Creature — Equipment Dog
(2/4)
Whenever Tanuki Transplanter or equipped creature attacks, add an amount of equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Team Pennant
( 1)
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token Equip
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Tectonic Giant
( 4)
Creature — Elemental Giant
(3/4)
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
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Tergrid's Lantern
( 4)
Legendary Artifact
: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. : Untap Tergrid's Lantern.
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Termagant Swarm
( 1)
Creature — Tyranid
(0/0)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
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Thalia's Lieutenant
( 2)
Creature — Human Soldier
(1/1)
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
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Thantis, the Warweaver
( 6)
Legendary Creature — Spider
(5/5)
Vigilance, reach All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
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Grabby Giant (That's Mine)
( 2)
Instant — Adventure
Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)
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The Antiquities War
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
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The Mycotyrant
( 3)
Legendary Creature — Elder Fungus
(*/*)
Trample The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
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Thelon's Chant
( 3)
Enchantment
At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay . Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.
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Thorn Lieutenant
( 2)
Creature — Elf Warrior
(2/3)
Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. : Thorn Lieutenant gets +4/+4 until end of turn.
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Thornmantle Striker
( 5)
Creature — Elf Rogue
(4/3)
When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
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Thoughtbound Phantasm
( 1)
Creature — Spirit
(2/2)
Defender Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
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Thousand Moons Infantry
( 3)
Creature — Human Soldier
(2/4)
Untap Thousand Moons Infantry during each other player's untap step.
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Thundering Giant
( 5)
Creature — Giant
(4/3)
Haste (This creature can attack and as soon as it comes under your control.)
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Tidespout Tyrant
( 8)
Creature — Djinn
(5/5)
Flying Whenever you cast a spell, return target permanent to its owner's hand.
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Tithebearer Giant
( 6)
Creature — Giant Warrior
(4/5)
When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life.
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Tomb Tyrant
( 4)
Creature — Zombie Noble
(3/3)
Other Zombies you control get +1/+1. , , Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.
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Tori D'Avenant, Fury Rider
( 4)
Legendary Creature — Human Knight
(3/3)
Vigilance, trample Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
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Tourach, Dread Cantor
( 2)
Legendary Creature — Human Cleric
(2/1)
Kicker (You may pay an additional as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.
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Tourach's Canticle
( 4)
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
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Tourach's Chant
( 3)
Enchantment
At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay . Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
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Town-Razer Tyrant
( 4)
Creature — — Dragon
(4/4)
Flying When Town-Razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
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Transcantation (playtest)
( 2)
Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.
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Transluminant
( 2)
Creature — Dryad Shaman
(2/2)
, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
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Transmogrant's Crown
( 2)
Artifact — Equipment
Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip or
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Transplant Theorist
( 4)
Artifact Creature — Phyrexian Artificer
(2/4)
Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. : Put target card from your graveyard on the bottom of your library.
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Trapjaw Tyrant
( 5)
Creature — Dinosaur
(5/5)
Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
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Triumphant Adventurer
( 2)
Creature — Human Knight
(1/1)
Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
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Triumphant Chomp
( 1)
Sorcery
Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.
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Triumphant Reckoning
( 9)
Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
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Triumphant Surge
( 4)
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
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Trostani Discordant
( 5)
Legendary Creature — Dryad
(1/4)
Other creatures you control get +1/+1. When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.
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Twilight Panther
( 1)
Creature — Cat Spirit
(1/2)
: Twilight Panther gains deathtouch until end of turn.
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Two-Headed Giant
( 4)
Creature — Giant Warrior
(4/4)
Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
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Two-Headed Giant of Foriys
( 5)
Creature — Giant
(4/4)
Trample Two-Headed Giant of Foriys can block an additional creature each combat.
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Tyrant Guard
( 3)
Creature — Tyranid
(3/3)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
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Tyrant of Discord
( 7)
Creature — Elemental
(7/7)
When Tyrant of Discord enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
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Tyrant of Kher Ridges
( 6)
Creature — Dragon
(4/5)
Flying When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. : Tyrant of Kher Ridges gets +1/+0 until end of turn.
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Tyrant of Valakut
( 7)
Creature — Dragon
(5/4)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
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Tyrant's Choice
( 2)
Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
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Tyrant's Familiar
( 7)
Creature — Dragon
(5/5)
Flying, haste Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
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Tyrant's Scorn
( 2)
Instant
Choose one — • Destroy target creature with mana value 3 or less. • Return target creature to its owner's hand.
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Tyvar, Jubilant Brawler
( 3)
Legendary Planeswalker — Tyvar
(3)
You may activate abilities of creatures you control as though those creatures had haste. +1: Untap up to one target creature. −2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
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Ugin's Conjurant
( 0)
Creature — Spirit Monk
(0/0)
Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.
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Undead Servant
( 4)
Creature — Zombie
(3/2)
When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
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Unholy Officiant
( 1)
Creature — Vampire Cleric
(1/2)
Vigilance : Put a +1/+1 counter on Unholy Officiant.
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Unique Charmed Pants
( 0)
Stickers
2 — : Add one mana of any color. 3 — Whenever this creature attacks, if it's not a Brushwagg, it gets +X/+0 until end of turn, where X is the number of supertypes, card types, and subtypes it has. 2 — 5/1 4 — 4/8
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Unsubstantiate
( 2)
Instant
Return target spell or creature to its owner's hand.
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Urborg Panther
( 3)
Creature — Nightstalker Cat
(2/2)
, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
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Urborg Phantom
( 3)
Creature — Spirit Minion
(3/1)
Urborg Phantom can't block. : Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
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Vagrant Plowbeasts
( 7)
Creature — Beast
(6/6)
: Regenerate target creature with power 5 or greater.
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Valiant Changeling
( 7)
Creature — Shapeshifter
(3/3)
This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than . Changeling (This card is every creature type.) Double strike
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Valiant Endeavor
( 6)
Sorcery
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
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Valiant Farewell
( 2)
Instant
Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
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Valiant Knight
( 4)
Creature — Human Knight
(3/4)
Other Knights you control get +1/+1. : Knights you control gain double strike until end of turn.
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Valiant Rescuer
( 2)
Creature — Human Soldier
(3/1)
Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling (, Discard this card: Draw a card.)
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Valiant Veteran
( 2)
Creature — Kor Soldier
(2/2)
Other Soldiers you control get +1/+1. , Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.
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Vantress Gargoyle
( 2)
Artifact Creature — Gargoyle
(5/4)
Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. : Each player mills a card.
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Vantress Paladin
( 4)
Creature — Human Knight
(2/2)
Flying Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
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Vaultborn Tyrant
( 7)
Creature — Dinosaur
(6/6)
Trample Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
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Vengeant Earth
( 2)
Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
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Vengeant Vampire
( 6)
Creature — Vampire
(4/4)
Lifelink When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.
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Venomous Hierophant
( 4)
Creature — Gorgon Cleric
(3/3)
Deathtouch When Venomous Hierophant enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
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Venser, Shaper Savant
( 4)
Legendary Creature — Human Wizard
(2/2)
Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
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Verdant Automaton
( 2)
Artifact Creature — Construct
(1/2)
: Put a +1/+1 counter on Verdant Automaton.
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Verdant Catacombs
( 0)
Land
, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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