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Triumphant Reckoning
( 9)
Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
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Trivia Contest (Trivia Contest (b))
( 0)
Artifact — Attraction
Visit — An opponent chooses blue card, enchantment card, or creature type, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize Prize — You get , then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction. Lights — 2, 4, 6
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Troublemaker Ouphe
( 2)
Creature — Ouphe
(2/2)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Troublemaker Ouphe enters, if it was bargained, exile target artifact or enchantment an opponent controls.
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Trusty Retriever
( 4)
Creature — Dog
(2/3)
When Trusty Retriever enters, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand.
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Trygon Predator
( 3)
Creature — Beast
(2/3)
Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
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Tunnel Surveyor
( 3)
Creature — Human Detective
(2/2)
When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token.
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Tuvasa the Sunlit
( 3)
Legendary Creature — Merfolk Shaman
(1/1)
Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.
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Tymaret Calls the Dead
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.
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Underdark Beholder (playtest)
( 6)
Creature — — Beholder
(6/6)
CARDNAME enters the battlefield with ten eyestalk counters on it. If CARDNAME would be dealt damage, remove that many eyestalk counters from it instead. If you can't, sacrifice it. Whenever CARDNAME attacks, reveal cards from the top of your library until you reveal an instant, sorcery, or enchantment card with converted mana cost less than the number of eyestalk counters on CARDNAME. You may cast it without paying its mana cost. Shuffle your library.
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Underworld Coinsmith
( 2)
Enchantment Creature — Human Cleric
(2/2)
Constellation — Whenever Underworld Coinsmith or another enchantment you control enters, you gain 1 life. , Pay 1 life: Each opponent loses 1 life.
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Unite the Coalition
( 7)
Instant
Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • Unite the Coalition deals 2 damage to any target. • Destroy target artifact or enchantment.
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Unleash the Inferno
( 4)
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Unwilling Vessel
( 3)
Creature — Human Wizard
(3/2)
Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel. When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel.
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Urgent Necropsy
( 4)
Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
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Urn of Godfire
( 1)
Artifact
: Add one mana of any color. , , Sacrifice Urn of Godfire: Destroy target creature or enchantment.
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Vault 13: Dweller's Journey
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
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Veil of Birds
( 1)
Enchantment
When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
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Veiled Apparition
( 2)
Enchantment
When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay ."
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Veiled Crocodile
( 3)
Enchantment
When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
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Veiled Sentry
( 1)
Enchantment
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
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Veiled Serpent
( 3)
Enchantment
When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling (, Discard this card: Draw a card.)
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Verdant Rejuvenation
( 8)
Sorcery
Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.
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Verduran Enchantress
( 3)
Creature — Human Druid
(0/2)
Whenever you cast an enchantment spell, you may draw a card.
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Vernal Equinox
( 4)
Enchantment
Any player may cast creature and enchantment spells as though they had flash.
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Vessel of Nascency
( 1)
Enchantment
, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
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Victor, Valgavoth's Seneschal
( 3)
Legendary Creature — Human Warlock
(3/3)
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
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Vigean Intuition
( 5)
Instant
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
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Vigilant Martyr
( 1)
Creature — Human Cleric
(1/1)
Sacrifice Vigilant Martyr: Regenerate target creature. , , Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
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Vile Mutilator
( 7)
Creature — Demon
(6/5)
As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature.
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Viridian Zealot
( 2)
Creature — Elf Warrior
(2/1)
, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
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Virtue of Courage
( 5)
Enchantment
Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
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Virtue of Loyalty
( 5)
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
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Virtue of Strength
( 7)
Enchantment
If you tap a basic land for mana, it produces three times as much of that mana instead.
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Vivien Reid
( 5)
Legendary Planeswalker — Vivien
(5)
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
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Voracious Varmint
( 2)
Creature — Varmint
(2/2)
Vigilance , Sacrifice Voracious Varmint: Destroy target artifact or enchantment.
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Vraska, Relic Seeker
( 6)
Legendary Planeswalker — Vraska
(6)
+2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") −10: Target player's life total becomes 1.
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War Priest of Thune
( 2)
Creature — Human Cleric
(2/2)
When War Priest of Thune enters, you may destroy target enchantment.
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Ward of Bones
( 6)
Artifact
Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.
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Warehouse Tabby
( 1)
Creature — Cat
(1/1)
Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." : Warehouse Tabby gains deathtouch until end of turn.
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Warp World
( 8)
Sorcery
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
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Wave of Vitriol
( 7)
Sorcery
Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.
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Wear // Tear (Wear)
( 2)
Instant
Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.)
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Wear Away
( 2)
Instant — Arcane
Destroy target artifact or enchantment. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Wear Down
( 2)
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
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Weaver of Harmony
( 2)
Enchantment Creature — Snake Druid
(2/2)
Other enchantment creatures you control get +1/+1. , : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Flaxen Intruder (Welcome Home)
( 7)
Sorcery — Adventure
Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
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Westfold Rider
( 2)
Creature — Human Knight
(3/1)
Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.
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When We Were Young
( 4)
Instant
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
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Whitewater Naiads
( 5)
Enchantment Creature — Nymph
(4/4)
Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can't be blocked this turn.
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Wicked Visitor
( 2)
Creature — Nightmare
(2/2)
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
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Wickerbough Elder
( 4)
Creature — Treefolk Shaman
(4/4)
Wickerbough Elder enters with a -1/-1 counter on it. , Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
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Wild Swing
( 4)
Sorcery
Choose three target nonenchantment permanents. Destroy one of them at random.
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Wildsear, Scouring Maw
( 5)
Legendary Creature — Elemental Wolf
(6/6)
Trample Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Wilt
( 2)
Instant
Destroy target artifact or enchantment. Cycling (, Discard this card: Draw a card.)
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Wipe Clean
( 2)
Instant
Exile target enchantment. Cycling (, Discard this card: Draw a card.)
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Wirecat
( 4)
Artifact Creature — Cat
(4/3)
Wirecat can't attack or block if an enchantment is on the battlefield.
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Wiretapping
( 5)
Enchantment
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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Wispmare
( 3)
Creature — Elemental
(1/3)
Flying When Wispmare enters, destroy target enchantment. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Witch Enchanter
( 4)
Creature — Human Warlock
(2/2)
When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls.
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Withering Torment
( 3)
Instant
Destroy target creature or enchantment. You lose 2 life.
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World Breaker
( 7)
Creature — Eldrazi
(5/7)
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach , Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colorless mana.)
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Wreck and Rebuild
( 3)
Sorcery
Choose one — • Destroy target artifact or enchantment. • Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped. Flashback
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Yavimaya Enchantress
( 3)
Creature — Human Druid
(2/2)
Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
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You Find a Cursed Idol
( 2)
Sorcery
Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)
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Zacama, Primal Calamity
( 9)
Legendary Creature — Elder Dinosaur
(9/9)
Vigilance, reach, trample When Zacama, Primal Calamity enters, if you cast it, untap all lands you control. : Zacama deals 3 damage to target creature. : Destroy target artifact or enchantment. : You gain 3 life.
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Zur the Enchanter
( 4)
Legendary Creature — Human Wizard
(1/4)
Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
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Zur, Eternal Schemer
( 3)
Legendary Creature — Human Wizard
(1/4)
Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. : Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
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