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Quirion Beastcaller
Quirion Beastcaller 1Green (2)
Creature — Dryad Warrior (2/2)

Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.

When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.

Dominaria United (Rare)
Quirion Dryad
Quirion Dryad 1Green (2)
Creature — Dryad (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

Core Set 2021 (Uncommon)
Other Versions
Planeshift (Rare)
Tenth Edition (Rare)
Magic 2013 (Rare)
Radstorm
Radstorm 3Blue (4)
Instant

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Rare)
Rakavolver
Rakavolver 2Red (3)
Creature — Volver (2/2)

Kicker 1White and/or Blue (You may pay an additional </I>1White<I> and/or Blue as you cast this spell.)

If Rakavolver was kicked with its 1White kicker, it enters with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."

If Rakavolver was kicked with its Blue kicker, it enters with a +1/+1 counter on it and with flying.

Apocalypse (Rare)
Rakshasa's Disdain
Rakshasa's Disdain 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Fate Reforged (Common)
Ral and the Implicit Maze
Ral and the Implicit Maze 3RedRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Ral and the Implicit Maze deals 2 damage to each creature and planeswalker your opponents control.

II — You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn.

III — Create a Spellgorger Weird token. (It's a 2Red 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.")

Modern Horizons 3 (Uncommon)
Ral, Crackling Wit
Ral, Crackling Wit 2BlueRed (4)
Legendary Planeswalker — Ral (4)

Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit.

+1: Create a 1/1 blue and red Otter creature token with prowess.

−3: Draw three cards, then discard two cards.

−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)

Bloomburrow (Mythic Rare)
Ral, Leyline Prodigy
Ral, Leyline Prodigy (0)
Legendary Planeswalker — Ral (2)

Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.

+1: Until your next turn, instant and sorcery spells you cast cost 1 less to cast.

−2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.

−8: Exile the top eight cards of your library. You may cast instant and sorcery spells from among them this turn without paying their mana costs.

Modern Horizons 3 (Mythic Rare)
Ramos, Dragon Engine
Ramos, Dragon Engine 6 (6)
Legendary Artifact Creature — Dragon (4/4)

Flying

Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.

Remove five +1/+1 counters from Ramos: Add WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen. Activate only once each turn.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Commander 2017 (Mythic Rare)
Commander Legends (Mythic Rare)
Rampaging Monument
Rampaging Monument 4 (4)
Artifact Creature — Cleric (0/0)

Trample

Rampaging Monument enters with three +1/+1 counters on it.

Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.

Guilds of Ravnica (Uncommon)
Ranger Class
Ranger Class 1Green (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Ranger Class enters, create a 2/2 green Wolf creature token.

1Green: Level 2

//Level_2//

Whenever you attack, put a +1/+1 counter on target attacking creature.

3Green: Level 3

//Level_3//

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Adventures in the Forgotten Realms (Rare)
Ravaging Riftwurm
Ravaging Riftwurm 1GreenGreen (3)
Creature — Wurm (6/6)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

If Ravaging Riftwurm was kicked, it enters with three additional time counters on it.

Future Sight (Uncommon)
Raze to the Ground
Raze to the Ground 2Red (3)
Sorcery

This spell can't be countered.

Destroy target artifact. If its mana value was 1 or less, draw a card.

The Brothers' War (Common)
Razzle-Dazzler
Razzle-Dazzler 1Blue (2)
Creature — Human Wizard (1/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

Outlaws of Thunder Junction (Common)
Reality Smasher
Reality Smasher 4Colorless (5)
Creature — Eldrazi (5/5)

(Colorless represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Oath of the Gatewatch (Rare)
Reasonable Doubt
Reasonable Doubt 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Suspect up to one target creature. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Red Elemental Blast
Red Elemental Blast Red (1)
Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition IV (Uncommon)
Reduce // Rubble (Reduce)
Reduce // Rubble (Reduce) 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Referee Squad
Referee Squad 2Blue (3)
Creature — Homunculus (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

When Referee Squad enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Reinterpret
Reinterpret 2BlueRed (4)
Instant

Counter target spell. You may cast a spell with equal or lesser mana value from your hand without paying its mana cost.

Commander 2021 (Rare)
Reject
Reject 1Blue (2)
Instant

Counter target creature or planeswalker spell unless its controller pays 3. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Strixhaven: School of Mages (Common)
Reject Imperfection
Reject Imperfection 1BlueBlue (3)
Instant

Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Relentless Skaabs
Relentless Skaabs 3BlueBlue (5)
Creature — Zombie (4/4)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Relic Amulet
Relic Amulet 2 (2)
Artifact

Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet.

2, Tap, Remove all charge counters from Relic Amulet: It deals that much damage to target creature.

Zendikar Rising (Uncommon)
Remand
Remand 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.

Draw a card.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Time Spiral Remastered (Bonus)
Remove Soul
Remove Soul 1Blue (2)
Instant

Counter target creature spell.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Legends (Common)
Tenth Edition (Common)
Chronicles (Common)
Starter 1999 (Common)
Render Silent
Render Silent WhiteBlueBlue (3)
Instant

Counter target spell. Its controller can't cast spells this turn.

Guild Kit: Azorius (Rare)
Other Versions
Dragon's Maze (Rare)
Rending Volley
Rending Volley Red (1)
Instant

This spell can't be countered.

Rending Volley deals 4 damage to target white or blue creature.

Dragons of Tarkir (Uncommon)
Repel Intruders
Repel Intruders 3White or Blue (4)
Instant

Create two 1/1 white Kithkin Soldier creature tokens if White was spent to cast this spell. Counter up to one target creature spell if Blue was spent to cast this spell. (Do both if WhiteBlue was spent.)

Shadowmoor (Uncommon)
Repulsive Mutation
Repulsive Mutation Variable ColorlessGreenBlue (2)
Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Murders at Karlov Manor (Uncommon)
Rethink
Rethink 2Blue (3)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is its mana value.

Prophecy (Common)
Reverse the Polarity
Reverse the Polarity 1BlueBlue (3)
Instant

Choose one —

• Counter all other spells.

• Switch each creature's power and toughness until end of turn.

• Creatures can't be blocked this turn.

Doctor Who Commander (Rare)
Revolutionary Rebuff
Revolutionary Rebuff 1Blue (2)
Instant

Counter target nonartifact spell unless its controller pays 2.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Rewind
Rewind 2BlueBlue (4)
Instant

Counter target spell. Untap up to four lands.

Core Set 2021 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Common)
Magic 2013 (Uncommon)
Modern Masters 2017 Edition (Common)
Rhythm of the Wild
Rhythm of the Wild 1RedGreen (3)
Enchantment

Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Ride the Avalanche
Ride the Avalanche GreenBlue (2)
Instant

The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.

Adventures in the Forgotten Realms Commander (Rare)
Riku of Many Paths
Riku of Many Paths GreenBlueRed (3)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —

• Exile the top card of your library. Until the end of your next turn, you may play it.

• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.

• Create a 1/1 blue Bird creature token with flying.

Outlaws of Thunder Junction (Rare)
Rimeshield Frost Giant
Rimeshield Frost Giant 3BlueBlue (5)
Creature — Giant Warrior (4/5)

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Ring of Evos Isle
Ring of Evos Isle 2 (2)
Artifact — Equipment

2: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)
Ring of Immortals
Ring of Immortals 5 (5)
Artifact

3, Tap: Counter target instant or Aura spell that targets a permanent you control.

Legends (Rare)
Rise and Shine
Rise and Shine 1Blue (2)
Sorcery

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.

Overload 4BlueBlue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

March of the Machine Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Rise of the Eldrazi
Rise of the Eldrazi 9ColorlessColorlessColorless (12)
Sorcery

This spell can't be countered.

Destroy target permanent. Target player draws four cards. Take an extra turn after this one.

Exile Rise of the Eldrazi.

Commander Masters (Rare)
Rising Miasma
Rising Miasma 3Black (4)
Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3—5BlackBlack (If you cast this spell for 5BlackBlack, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
River Kelpie
River Kelpie 3BlueBlue (5)
Creature — Beast (3/3)

Whenever River Kelpie or another permanent enters from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2019 (Rare)
Rocco, Street Chef
Rocco, Street Chef RedGreenWhite (3)
Legendary Creature — Elf Druid (2/4)

At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.

Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

March of the Machine: The Aftermath (Rare)
Roil Spout
Roil Spout 1WhiteBlue (3)
Sorcery

Put target creature on top of its owner's library.

Awaken 4—4WhiteBlue (If you cast this spell for 4WhiteBlue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Root Sliver
Root Sliver 3Green (4)
Creature — Sliver (2/2)

This spell can't be countered.

Sliver spells can't be countered.

Legions (Uncommon)
Rory Williams
Rory Williams WhiteBlue (2)
Legendary Creature — Human Soldier (3/3)

Partner with Amy Pond

First strike, lifelink

The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Rottenmouth Viper
Rottenmouth Viper 5Black (6)
Creature — Elemental Snake (6/6)

As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs 1 less to cast for each permanent sacrificed this way.

Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card.

Bloomburrow (Mythic Rare)
Reduce // Rubble (Rubble)
Reduce // Rubble (Rubble) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ruinous Path
Ruinous Path 1BlackBlack (3)
Sorcery

Destroy target creature or planeswalker.

Awaken 4—5BlackBlack (If you cast this spell for 5BlackBlack, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Commander 2018 (Rare)
Other Versions
Battle for Zendikar (Rare)
Runadi, Behemoth Caller
Runadi, Behemoth Caller 2Green (3)
Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

Tap: Add Green.

Jumpstart 2022 (Rare)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Rune Snag
Rune Snag 1Blue (2)
Instant

Counter target spell unless its controller pays 2 plus an additional 2 for each card named Rune Snag in each graveyard.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Runeboggle
Runeboggle 2Blue (3)
Instant

Counter target spell unless its controller pays 1.

Draw a card.

Guildpact (Common)
Rush of Ice
Rush of Ice Blue (1)
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Sage of Hours
Sage of Hours 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Journey into Nyx (Mythic Rare)
Sage's Dousing
Sage's Dousing 2Blue (3)
Kindred Instant — Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

Morningtide (Uncommon)
Sailors' Bane
Sailors' Bane 7BlueBlue (9)
Creature — Dragon Turtle (7/7)

This spell costs 1 less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sand Golem
Sand Golem 5 (5)
Artifact Creature — Golem (3/3)

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

Mirage (Uncommon)
Sapphire Dragon
Sapphire Dragon 5BlueBlue (7)
Creature — Dragon (5/6)

Flying

Whenever Sapphire Dragon attacks or blocks, scry 2.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Saruman the White
Saruman the White 4Blue (5)
Legendary Creature — Avatar Wizard (4/4)

Ward 2

Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Saruman, the White Hand
Saruman, the White Hand 1BlueBlackRed (4)
Legendary Creature — Avatar Wizard (2/5)

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward 2.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Saruman's Trickery
Saruman's Trickery 1BlueBlue (3)
Instant

Counter target spell.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Satyr Hoplite
Satyr Hoplite Red (1)
Creature — Satyr Soldier (1/1)

Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

Journey into Nyx (Common)
Savage Stomp
Savage Stomp 2Green (3)
Sorcery

This spell costs 2 less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Savage Summoning
Savage Summoning Green (1)
Instant

This spell can't be countered.

The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.

Magic 2014 Core Set (Rare)
Saw It Coming
Saw It Coming 1BlueBlue (3)
Instant

Counter target spell.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Sawblade Scamp
Sawblade Scamp Red (1)
Creature — Phyrexian Beast (1/1)

Haste

Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.

Tap, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.

Phyrexia: All Will Be One (Common)
Scab-Clan Berserker
Scab-Clan Berserker 1RedRed (3)
Creature — Human Berserker (2/2)

Haste

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

Magic Origins (Rare)
Scaleguard Sentinels
Scaleguard Sentinels GreenGreen (2)
Creature — Human Soldier (2/3)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

Dragons of Tarkir (Uncommon)
Tempest Hart (Scan the Clouds)
Tempest Hart (Scan the Clouds) 1Blue (2)
Instant — Adventure

Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Hired Muscle (Scarmaker)
Hired Muscle (Scarmaker) 1BlackBlack (3)
Legendary Creature — Spirit (4/4)

Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Betrayers of Kamigawa (Uncommon)
Scars of the Veteran
Scars of the Veteran 4White (5)
Instant

You may exile a white card from your hand rather than pay this spell's mana cost.

Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.

Masters Edition II (Rare)
Other Versions
Alliances (Uncommon)
Scarscale Ritual
Scarscale Ritual 1Blue or Black (2)
Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.

Draw two cards.

Shadowmoor (Common)
Scatter Arc
Scatter Arc 3Blue (4)
Instant

Counter target noncreature spell.

Draw a card.

Gatecrash (Common)
Scatter Ray
Scatter Ray 1Blue (2)
Instant

Counter target artifact or creature spell unless its controller pays 4.

The Brothers' War (Common)
Scatter to the Winds
Scatter to the Winds 1BlueBlue (3)
Instant

Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Rare)
Scattering Stroke
Scattering Stroke 2BlueBlue (4)
Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of Colorless equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Scent of Brine
Scent of Brine 1Blue (2)
Instant

Reveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.

Urza's Destiny (Common)
Scragnoth
Scragnoth 4Green (5)
Creature — Beast (3/4)

This spell can't be countered.

Protection from blue

Time Spiral "Timeshifted" (Special)
Other Versions
Tempest (Uncommon)
Scroll of the Masters
Scroll of the Masters 2 (2)
Artifact

Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.

3, Tap: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.

Fate Reforged (Rare)
Scuttling Sentinel
Scuttling Sentinel 1Green or BlueGreen or Blue (3)
Creature — Crab Elf (3/2)

Flash

Vigilance

When Scuttling Sentinel enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

Ravnica Clue Edition (Uncommon)
Seal from Existence
Seal from Existence 1WhiteWhite (3)
Enchantment

Ward 3 (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

When Seal from Existence enters, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.

March of the Machine (Uncommon)
Second Guess
Second Guess 1Blue (2)
Instant

Counter target spell that's the second spell cast this turn.

Avacyn Restored (Uncommon)
Securitron Squadron
Securitron Squadron 1White (2)
Artifact Creature — Robot (2/2)

Squad 3 (As an additional cost to cast this spell, you may pay 3 any number of times. When this creature enters, create that many tokens that are copies of it.)

Vigilance

Whenever a creature token you control enters, put a +1/+1 counter on it.

Magic The Gathering—Fallout (Rare)
Sedgemoor Witch
Sedgemoor Witch 2Black (3)
Creature — Human Warlock (3/2)

Menace

Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Seedglaive Mentor
Seedglaive Mentor 1RedWhite (3)
Creature — Mouse Soldier (3/2)

Vigilance, haste

Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.

Bloomburrow (Uncommon)
Questing Druid (Seek the Beast)
Questing Druid (Seek the Beast) 1Red (2)
Instant — Adventure

Exile the top two cards of your library. Until your next end step, you may play those cards.

Wilds of Eldraine (Rare)
Segmented Wurm
Segmented Wurm 3RedGreen (5)
Creature — Wurm (5/5)

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

Beatdown Box Set (Uncommon)
Other Versions
Tempest (Uncommon)
Sentry Bot
Sentry Bot 4White (5)
Artifact Creature — Robot (2/5)

Flash

This spell costs 1 less to cast for each creature attacking you.

When Sentry Bot enters, you get Energy for each creature attacking you.

At the beginning of combat on your turn, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Serum Sovereign
Serum Sovereign 4Blue (5)
Creature — Phyrexian Sphinx (4/4)

Flying

Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign.

Blue, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.

Phyrexia: All Will Be One (Rare)
Serum-Core Chimera
Serum-Core Chimera 2BlueRed (4)
Creature — Phyrexian Chimera (2/4)

Flying

Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.

Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Setessan Oathsworn
Setessan Oathsworn 1GreenGreen (3)
Creature — Satyr Warrior (1/1)

Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.

Born of the Gods (Common)
Shackle Slinger
Shackle Slinger 2Blue (3)
Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Outlaws of Thunder Junction (Uncommon)
Shalai's Acolyte
Shalai's Acolyte 4White (5)
Creature — Angel (3/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

Flying

If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it.

Dominaria United (Uncommon)
Shambleshark
Shambleshark GreenBlue (2)
Creature — Shark Crab (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Jumpstart: Historic Horizons (Common)
Other Versions
Gatecrash (Common)
Shay Cormac
Shay Cormac WhiteBlack (2)
Legendary Creature — Human Knight Rogue (1/1)

1: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.

Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.

Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

Assassin's Creed (Uncommon)
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