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Mishra, Excavation Prodigy
Mishra, Excavation Prodigy 2Red (3)
Legendary Creature — Human Artificer (2/1)

Haste

1, Tap, Discard a card: Draw a card.

Whenever you discard one or more artifact cards, add RedRed. This ability triggers only once each turn.

The Brothers' War (Uncommon)
Mishra, Tamer of Mak Fawa
Mishra, Tamer of Mak Fawa 3BlackRed (5)
Legendary Creature — Human Artificer (4/4)

Permanents you control have "Ward—Sacrifice a permanent."

Each artifact card in your graveyard has unearth 1BlackRed. (1BlackRed: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Mishra's Command
Mishra's Command Variable ColorlessRed (1)
Sorcery

Choose two —

• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.

• This spell deals X damage to target creature.

• This spell deals X damage to target planeswalker.

• Target creature gets +X/+0 and gains haste until end of turn.

The Brothers' War (Rare)
Mishra's Juggernaut
Mishra's Juggernaut 5 (5)
Artifact Creature — Juggernaut (5/3)

Trample

Mishra's Juggernaut attacks each combat if able.

Unearth 5Red (5Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Mist Dancer
Mist Dancer 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5BlueBlue (5BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters with X +1/+1 counters on it.

Theros (Rare)
Mizzix, Replica Rider
Mizzix, Replica Rider 4Red (5)
Legendary Creature — Goblin Wizard (4/5)

Flying

Whenever you cast a spell from anywhere other than your hand, you may pay 1Blue or Red. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Jumpstart 2022 (Rare)
Mob Rule
Mob Rule 4RedRed (6)
Sorcery

Choose one —

• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.

• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Fate Reforged (Rare)
Mobile Homestead
Mobile Homestead 2 (2)
Artifact — Vehicle (3/3)

Mobile Homestead has haste as long as you control a Mount.

Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Outlaws of Thunder Junction (Uncommon)
Mogis's Marauder
Mogis's Marauder 2Black (3)
Creature — Human Berserker (2/2)

When Mogis's Marauder enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Theros (Uncommon)
Moira and Teshar
Moira and Teshar 3WhiteBlack (5)
Legendary Creature — Phyrexian Spirit Bird (4/5)

Flying

Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

March of the Machine Commander (Mythic Rare)
Molten Duplication
Molten Duplication 1Red (2)
Sorcery

Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Molten Echoes
Molten Echoes 2RedRed (4)
Enchantment

As Molten Echoes enters, choose a creature type.

Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Molten Gatekeeper
Molten Gatekeeper 2Red (3)
Artifact Creature — Golem (2/3)

Whenever another creature you control enters, Molten Gatekeeper deals 1 damage to each opponent.

Unearth Red (Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 3 (Common)
Molten Primordial
Molten Primordial 5RedRed (7)
Creature — Avatar (6/4)

Haste

When Molten Primordial enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Gatecrash (Rare)
Molten Sentry
Molten Sentry 3Red (4)
Creature — Elemental (*/*)

As Molten Sentry enters, flip a coin. If the coin comes up heads, Molten Sentry enters as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters as a 2/5 creature with defender.

Ravnica: City of Guilds (Rare)
Monastery Swiftspear
Monastery Swiftspear Red (1)
Creature — Human Monk (1/2)

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Uncommon)
Secret Lair Drop (Rare)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Common)
Mordor on the March
Mordor on the March 3BlackRed (5)
Sorcery

Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Moria Scavenger
Moria Scavenger 1BlackRed (3)
Creature — Orc Rogue (1/4)

Deathtouch, haste

Tap, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mothers Yamazaki (playtest)
Mothers Yamazaki (playtest) 2RedWhite (4)
Legendary Creature — — Human Samurai (2/2)

Partner with itself (When this enters, target player may put Mothers Yamazaki into their hand from their library, then shuffle. A Commander deck can include two of this card, and they can be your commanders.)

As long as you control exactly two permanents named Mothers Yamazaki, the "legend rule" doesn't apply to them, and Samurai you control get +2/+2 and have vigilance and haste.

Mystery Booster 2: Convention Edition (Rare)
Motivated Pony
Motivated Pony 4Green (5)
Creature — Horse (3/3)

Trample, haste

Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mountain Bandit
Mountain Bandit Red (1)
Creature — Human Soldier Rogue (1/1)

Haste

Portal Three Kingdoms (Common)
Mournwillow
Mournwillow 1BlackGreen (3)
Creature — Plant Skeleton (3/2)

Haste

Delirium — When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Mudbrawler Cohort
Mudbrawler Cohort 1Red (2)
Creature — Goblin Warrior (1/1)

Haste

Mudbrawler Cohort gets +1/+1 as long as you control another red creature.

Shadowmoor (Common)
Multiclass Baldric
Multiclass Baldric 1 (1)
Artifact — Equipment

Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.

As long as you have a full party, prevent all damage that would be dealt to equipped creature.

Equip 2

Commander Legends: Battle for Baldur's Gate (Rare)
Munda, Ambush Leader
Munda, Ambush Leader 2RedWhite (4)
Legendary Creature — Kor Ally (3/4)

Haste

Rally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Battle for Zendikar (Rare)
Nahiri, the Harbinger
Nahiri, the Harbinger 2RedWhite (4)
Legendary Planeswalker — Nahiri (4)

+2: You may discard a card. If you do, draw a card.

−2: Exile target enchantment, tapped artifact, or tapped creature.

−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.

Commander Masters (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Ikoria Commander (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Nahiri, the Unforgiving
Nahiri, the Unforgiving 1RedPhyrexian Red WhiteWhite (4)
Legendary Planeswalker — Nahiri (5)

Compleated (Phyrexian Red White can be paid with Red, White, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature attacks a player each combat if able.

+1: Discard a card, then draw a card.

0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.

Phyrexia: All Will Be One (Mythic Rare)
Nahiri's Resolve
Nahiri's Resolve 3RedWhite (5)
Enchantment

Creatures you control get +1/+0 and have haste.

At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

March of the Machine: The Aftermath (Rare)
Najeela, the Blade-Blossom
Najeela, the Blade-Blossom 2Red (3)
Legendary Creature — Human Warrior (3/2)

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

WhiteBlueBlackRedGreen: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Commander Legends (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Nalfeshnee
Nalfeshnee 5Red (6)
Creature — Beast Demon (4/6)

Flying

Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Nameless Conqueror
Nameless Conqueror (0)
Enchantment Creature — Human Samurai (3/3)

Trample, haste

Kamigawa: Neon Dynasty (Common)
Nantuko Shaman
Nantuko Shaman 2Green (3)
Creature — Insect Shaman (3/2)

When Nantuko Shaman enters, if you control no tapped lands, draw a card.

Suspend 1—2GreenGreen (Rather than cast this card from your hand, you may pay 2GreenGreen and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Necropouncer
Necropouncer 6 (6)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +3/+1 and has haste.

Equip 2

New Phyrexia (Uncommon)
Need for Speed
Need for Speed Red (1)
Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

Odyssey (Rare)
Nest Robber
Nest Robber 1Red (2)
Creature — Dinosaur (2/1)

Haste

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Arena Base Set (Common)
Nether Shadow
Nether Shadow BlackBlack (2)
Creature — Spirit (1/1)

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Nether Traitor
Nether Traitor BlackBlack (2)
Creature — Spirit (1/1)

Haste

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever another creature is put into your graveyard from the battlefield, you may pay Black. If you do, return Nether Traitor from your graveyard to the battlefield.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Neural Network
Neural Network (0)
Artifact — Contraption

Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.

Unstable (Uncommon)
Night Clubber
Night Clubber 1BlackBlack (3)
Creature — Human Warrior (2/2)

When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn.

Blitz 2Black (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Night Revelers
Night Revelers 4Red (5)
Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

Innistrad (Common)
Nihilith
Nihilith 4BlackBlack (6)
Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7—1Black (Rather than cast this card from your hand, you may pay 1Black and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Future Sight (Rare)
Nissa of Shadowed Boughs
Nissa of Shadowed Boughs 2BlackGreen (4)
Legendary Planeswalker — Nissa (4)

Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

Zendikar Rising (Mythic Rare)
Nissa, Steward of Elements
Nissa, Steward of Elements Variable ColorlessGreenBlue (2)
Legendary Planeswalker — Nissa (X)

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Ikoria Commander (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land you control enters, you may draw a card."

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Nissa, Who Shakes the World
Nissa, Who Shakes the World 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

Whenever you tap a Forest for mana, add an additional Green.

+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Bloomburrow Commander (Rare)
Other Versions
War of the Spark (Rare)
Nissa's Zendikon
Nissa's Zendikon 3Green (4)
Enchantment — Aura

Enchant land

Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Zendikar Rising (Common)
Noyan Dar, Roil Shaper
Noyan Dar, Roil Shaper 3WhiteBlue (5)
Legendary Creature — Merfolk Ally (4/4)

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Battle for Zendikar (Rare)
Oath of Eorl
Oath of Eorl 3RedWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two 1/1 white Human Soldier creature tokens.

II — Create two 2/2 red Human Knight creature tokens with trample and haste.

III — Put an indestructible counter on up to one target Human. You become the monarch.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Obsidian Battle-Axe
Obsidian Battle-Axe 3 (3)
Kindred Artifact — Warrior Equipment

Equipped creature gets +2/+1 and has haste.

Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it.

Equip 3

Morningtide (Uncommon)
Obuun, Mul Daya Ancestor
Obuun, Mul Daya Ancestor 1RedGreenWhite (4)
Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.

Zendikar Rising Commander (Mythic Rare)
Obzedat, Ghost Council
Obzedat, Ghost Council 1WhiteWhiteBlackBlack (5)
Legendary Creature — Spirit Advisor (5/5)

When Obzedat, Ghost Council enters, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

Modern Masters 2017 Edition (Rare)
Other Versions
Gatecrash (Mythic Rare)
Odric, Blood-Cursed
Odric, Blood-Cursed 1RedWhite (3)
Legendary Creature — Vampire Soldier (3/3)

When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)

Innistrad: Crimson Vow (Rare)
Odric, Lunarch Marshal
Odric, Lunarch Marshal 3White (4)
Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ikoria Commander (Rare)
Commander Legends (Rare)
Dominaria United Commander (Rare)
Offspring's Revenge
Offspring's Revenge 2RedWhiteBlack (5)
Enchantment

At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.

Ikoria: Lair of Behemoths (Rare)
Oggyar Battle-Seer
Oggyar Battle-Seer 3BlueRed (5)
Creature — Ogre Shaman (3/4)

Haste

Tap: Scry 1.

Strixhaven: School of Mages (Common)
Ognis, the Dragon's Lash
Ognis, the Dragon's Lash 1Black or RedRedRed or Green (4)
Legendary Creature — Lizard Warrior (3/3)

Haste

Whenever a creature you control with haste attacks, create a tapped Treasure token.

Streets of New Capenna (Rare)
Ogre Battledriver
Ogre Battledriver 2RedRed (4)
Creature — Ogre Warrior (3/3)

Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and Tap this turn.)

Arena Base Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Ogre Berserker
Ogre Berserker 4Red (5)
Creature — Ogre Berserker (4/2)

Haste

Portal Second Age (Common)
Olivia, Crimson Bride
Olivia, Crimson Bride 4BlackRed (6)
Legendary Creature — Vampire Noble (3/4)

Flying, haste

Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."

Innistrad: Crimson Vow (Mythic Rare)
Olivia, Mobilized for War
Olivia, Mobilized for War 1BlackRed (3)
Legendary Creature — Vampire Knight (3/3)

Flying

Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Olivia's Bloodsworn
Olivia's Bloodsworn 1Black (2)
Creature — Vampire Soldier (2/1)

Flying

Olivia's Bloodsworn can't block.

Red: Target Vampire gains haste until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ondu Rising
Ondu Rising 1White (2)
Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—4White (If you cast this spell for 4White, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Oni of Wild Places
Oni of Wild Places 5Red (6)
Creature — Demon Spirit (6/5)

Haste

At the beginning of your upkeep, return a red creature you control to its owner's hand.

Commander Anthology (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Oracle of Bones
Oracle of Bones 2RedRed (4)
Creature — Minotaur Shaman (3/1)

Haste

Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)

When Oracle of Bones enters, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Born of the Gods (Rare)
Orcus, Prince of Undeath
Orcus, Prince of Undeath Variable Colorless2BlackRed (4)
Legendary Creature — Demon (5/3)

Flying, trample

When Orcus, Prince of Undeath enters, choose one —

• Each other creature gets -X/-X until end of turn. You lose X life.

• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.

Adventures in the Forgotten Realms (Rare)
Order of Sacred Dusk
Order of Sacred Dusk 6WhiteBlack (8)
Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, lifelink, haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other Vampires you control have exalted.

The Lost Caverns of Ixalan Commander (Rare)
Ore-Scale Guardian
Ore-Scale Guardian 5RedRed (7)
Creature — Dragon (4/4)

This spell costs 1 less to cast for each land card in your graveyard.

Flying, haste

Modern Horizons (Uncommon)
Ormendahl, Profane Prince
Ormendahl, Profane Prince (0)
Legendary Creature — Demon (9/7)

Flying, lifelink, indestructible, haste

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Orthion, Hero of Lavabrink
Orthion, Hero of Lavabrink 3Red (4)
Legendary Creature — Human Soldier (3/3)

1Red, Tap: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

6RedRedRed, Tap: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.

March of the Machine (Rare)
Otepec Huntmaster
Otepec Huntmaster 1Red (2)
Creature — Human Shaman (1/2)

Dinosaur spells you cast cost 1 less to cast.

Tap: Target Dinosaur gains haste until end of turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Otharri, Suns' Glory
Otharri, Suns' Glory 3RedWhite (5)
Legendary Creature — Phoenix (3/3)

Flying, lifelink, haste

Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.

2RedWhite, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.

Phyrexia: All Will Be One Commander (Mythic Rare)
Outlaws' Merriment
Outlaws' Merriment 1RedWhiteWhite (4)
Enchantment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

• 3/1 Human Warrior with trample and haste.

• 2/1 Human Cleric with lifelink and haste.

• 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target."

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Ovalchase Dragster
Ovalchase Dragster 4 (4)
Artifact — Vehicle (6/1)

Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Over My Dead Bodies
Over My Dead Bodies 4BlackBlack (6)
Enchantment

Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)

Creature cards in your graveyard have haste.

Unstable (Rare)
Overtaker
Overtaker 1Blue (2)
Creature — Merfolk Spellshaper (1/1)

3Blue, Tap, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Promo set for Gatherer (Rare)
Other Versions
Mercadian Masques (Rare)
Ovika, Enigma Goliath
Ovika, Enigma Goliath 5BlueRed (7)
Legendary Creature — Phyrexian Nightmare (6/6)

Flying

Ward—3, Pay 3 life.

Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Phyrexia: All Will Be One (Rare)
Owen Grady, Raptor Trainer
Owen Grady, Raptor Trainer 1RedGreen (3)
Legendary Creature — Human Soldier Scientist (3/2)

Partner with Blue, Loyal Raptor

Tap: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.

Jurassic World Collection Cards (Rare)
Oxidda Daredevil
Oxidda Daredevil 1Red (2)
Creature — Goblin Artificer (2/1)

Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.

Scars of Mirrodin (Common)
Oxidda Golem
Oxidda Golem 6 (6)
Artifact Creature — Golem (3/2)

Affinity for Mountains (This spell costs 1 less to cast for each Mountain you control.)

Haste

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Duel Decks: Jace vs. Chandra (Common)
Pack's Betrayal
Pack's Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Innistrad: Midnight Hunt (Common)
Pako, Arcane Retriever
Pako, Arcane Retriever 3RedGreen (5)
Legendary Creature — Elemental Dog (3/3)

Partner with Haldan, Avid Arcanist

Haste

Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.

Ikoria Commander (Mythic Rare)
Palani's Hatcher
Palani's Hatcher 3RedGreen (5)
Creature — Dinosaur (5/3)

Other Dinosaurs you control have haste.

When Palani's Hatcher enters, create two 0/1 green Dinosaur Egg creature tokens.

At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.

The Lost Caverns of Ixalan (Rare)
Paragon of Fierce Defiance
Paragon of Fierce Defiance 3Red (4)
Creature — Human Warrior (2/2)

Other red creatures you control get +1/+1.

Red, Tap: Another target red creature you control gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Pardic Firecat
Pardic Firecat 3Red (4)
Creature — Elemental Cat (2/3)

Haste

If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.

Odyssey (Common)
Part the Waterveil
Part the Waterveil 4BlueBlue (6)
Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6—6BlueBlueBlue (If you cast this spell for 6BlueBlueBlue, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Mythic Rare)
Party Crasher
Party Crasher 4Red (5)
Creature — Goblin Berserker (3/3)

Haste

You can attack with Party Crasher once each combat during each opponent's turn.

Unstable (Uncommon)
Path of Mettle
Path of Mettle RedWhite (2)
Legendary Enchantment

When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.

Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

Rivals of Ixalan (Rare)
Perennial Behemoth
Perennial Behemoth 5 (5)
Artifact Creature — Beast (2/7)

You may play lands from your graveyard.

Unearth GreenGreen (GreenGreen: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
The Brothers' War (Rare)
Phabine, Boss's Confidant
Phabine, Boss's Confidant 3RedGreenWhite (6)
Legendary Creature — Cat Advisor (3/6)

Creature tokens you control have haste.

Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

Streets of New Capenna Commander (Mythic Rare)
Phoenix Chick
Phoenix Chick Red (1)
Creature — Phoenix (1/1)

Flying, haste

Phoenix Chick can't block.

Whenever you attack with three or more creatures, you may pay RedRed. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.

Dominaria United (Uncommon)
Phoenix of Ash
Phoenix of Ash 1RedRed (3)
Creature — Phoenix (2/2)

Flying, haste

2Red: Phoenix of Ash gets +2/+0 until end of turn.

Escape—2RedRed, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Phoenix of Ash escapes with a +1/+1 counter on it.

Theros Beyond Death (Rare)
Phyrexian Skyflayer
Phyrexian Skyflayer (0)
Creature — Phyrexian Artificer (3/4)

Flying, haste

March of the Machine (Uncommon)
Phyrexian Triniform
Phyrexian Triniform 9 (9)
Artifact Creature — Phyrexian Golem (9/9)

When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.

Encore 12 (12, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Masters (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Pia Nalaar, Consul of Revival
Pia Nalaar, Consul of Revival RedWhite (2)
Legendary Creature — Human Artificer (2/3)

Thopters you control have haste.

Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.

March of the Machine: The Aftermath (Rare)
Pippin, Warden of Isengard
Pippin, Warden of Isengard BlackGreen (2)
Legendary Creature — Halfling Advisor (2/2)

Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.)

1, Tap: Create a Food token.

Tap, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Pitiless Horde
Pitiless Horde 2Black (3)
Creature — Orc Berserker (5/3)

At the beginning of your upkeep, you lose 2 life.

Dash 2BlackBlack (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Rare)
Planar Outburst
Planar Outburst 3WhiteWhite (5)
Sorcery

Destroy all nonland creatures.

Awaken 4—5WhiteWhiteWhite (If you cast this spell for 5WhiteWhiteWhite, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Streets of New Capenna Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Zendikar Rising Commander (Rare)
Plasma Jockey
Plasma Jockey 3Red (4)
Creature — Lizard Warrior (3/1)

Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Portent of Betrayal
Portent of Betrayal 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Legends (Common)
Other Versions
Theros (Common)
Theros Beyond Death (Common)
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