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Drafna's Restoration
Drafna's Restoration Blue (1)
Sorcery

Put any number of target artifact cards from target player's graveyard on top of their library in any order.

Antiquities (Common)
Drag to the Bottom
Drag to the Bottom 2BlackBlack (4)
Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

Dominaria United (Rare)
Drag Under
Drag Under 2Blue (3)
Sorcery

Return target creature to its owner's hand.

Draw a card.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Welcome Deck 2017 (Common)
Jumpstart 2022 (Common)
Dragon Fodder
Dragon Fodder 1Red (2)
Sorcery

Create two 1/1 red Goblin creature tokens.

Commander Masters (Common)
Other Versions
Shards of Alara (Common)
Archenemy (Common)
Duel Decks: Knights vs. Dragons (Common)
Dragons of Tarkir (Common)
Magic Origins (Common)
Modern Masters 2017 Edition (Common)
Game Night (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Dragon's Approach
Dragon's Approach 2Red (3)
Sorcery

Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.

A deck can have any number of cards named Dragon's Approach.

Strixhaven: School of Mages (Common)
Dragonstorm
Dragonstorm 8Red (9)
Sorcery

Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Historic Anthology 5 (Rare)
Other Versions
Scourge (Rare)
Time Spiral "Timeshifted" (Special)
From the Vault: Dragons (Rare)
Modern Masters (Rare)
Drain Life
Drain Life Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Beatdown Box Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Mirage (Common)
Drain Power
Drain Power BlueBlue (2)
Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Drain the Well
Drain the Well 2Black or GreenBlack or Green (4)
Sorcery

Destroy target land. You gain 2 life.

Eventide (Common)
Drastic Revelation
Drastic Revelation 2BlueBlackRed (5)
Sorcery

Discard your hand. Draw seven cards, then discard three cards at random.

Alara Reborn (Uncommon)
Drawn from Dreams
Drawn from Dreams 2BlueBlue (4)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Dread Charge
Dread Charge 3Black (4)
Sorcery

Black creatures you control can't be blocked this turn except by black creatures.

Portal (Rare)
Dread Fugue
Dread Fugue Black (1)
Sorcery

Cleave 2Black (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Target player reveals their hand. You choose a nonland card from it with mana value 2 or less. That player discards that card.

Innistrad: Crimson Vow (Uncommon)
Dread Return
Dread Return 2BlackBlack (4)
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Commander 2014 (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Double Masters (Uncommon)
Time Spiral Remastered (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Dominaria Remastered (Uncommon)
Dread Summons
Dread Summons Variable ColorlessBlackBlack (2)
Sorcery

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

Streets of New Capenna Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Mosswood Dreadknight (Dread Whispers)
Mosswood Dreadknight (Dread Whispers) 1Black (2)
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Dreadbore
Dreadbore BlackRed (2)
Sorcery

Destroy target creature or planeswalker.

Ravnica Remastered (Rare)
Other Versions
Return to Ravnica (Rare)
Archenemy: Nicol Bolas (Rare)
Guild Kit: Rakdos (Rare)
Dreadwaters
Dreadwaters 3Blue (4)
Sorcery

Target player mills X cards, where X is the number of lands you control.

Magic Origins (Common)
Other Versions
Avacyn Restored (Common)
Dream Cache
Dream Cache 2Blue (3)
Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Commander 2018 (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Tempest (Common)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Dredge the Mire
Dredge the Mire 3Black (4)
Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

Ikoria Commander (Rare)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Commander 2014 (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Drill Bit
Drill Bit 2Black (3)
Sorcery

Spectacle Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

Ravnica Allegiance (Uncommon)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Drown in Filth
Drown in Filth BlackGreen (2)
Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Dragon's Maze (Common)
Drown in Ichor
Drown in Ichor 1Black (2)
Sorcery

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Masters (Common)
Other Versions
Born of the Gods (Uncommon)
Double Masters (Uncommon)
Druidic Ritual
Druidic Ritual 2Green (3)
Sorcery

You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Dry Spell
Dry Spell 1Black (2)
Sorcery

Dry Spell deals 1 damage to each creature and each player.

Masters Edition II (Common)
Other Versions
Classic Sixth Edition (Common)
Homelands (Common)
Portal (Uncommon)
Dryad's Revival
Dryad's Revival 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Duneblast
Duneblast 4WhiteBlackGreen (7)
Sorcery

Choose up to one creature. Destroy the rest.

Dominaria United Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Ikoria Commander (Rare)
Duress
Duress Black (1)
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Phyrexia: All Will Be One (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Duel Decks: Divine vs. Demonic (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Premium Deck Series: Graveborn (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Modern Event Deck 2014 (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Dragons of Tarkir (Common)
Eternal Masters (Common)
Ixalan (Common)
Iconic Masters (Common)
Core Set 2019 (Common)
Core Set 2020 (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Jumpstart: Historic Horizons (Common)
Innistrad: Midnight Hunt (Common)
Dominaria Remastered (Common)
Dusk // Dawn (Dusk)
Dusk // Dawn (Dusk) 2WhiteWhite (4)
Sorcery

Destroy all creatures with power 3 or greater.

Bloomburrow Commander (Rare)
Other Versions
Amonkhet (Rare)
Commander 2019 (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Grind // Dust (Dust)
Grind // Dust (Dust) 3White (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Dust to Dust
Dust to Dust 1WhiteWhite (3)
Sorcery

Exile two target artifacts.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Uncommon)
The Dark (Common)
Masters Edition (Common)
Dutiful Return
Dutiful Return 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Battle for Zendikar (Common)
Other Versions
Khans of Tarkir (Common)
Dwarven Landslide
Dwarven Landslide 3Red (4)
Sorcery

Kicker—2Red, Sacrifice a land. (You may pay 2Red and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If this spell was kicked, destroy another target land.

Apocalypse (Common)
Dwarven Reinforcements
Dwarven Reinforcements 3Red (4)
Sorcery

Create two 2/1 red Dwarf Berserker creature tokens.

Foretell 1Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Dwell on the Past
Dwell on the Past Green (1)
Sorcery

Target player shuffles up to four target cards from their graveyard into their library.

Torment (Uncommon)
Eagle Vision
Eagle Vision 4Blue (5)
Sorcery

Freerunning 1Blue (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Draw three cards.

Assassin's Creed (Uncommon)
Heaven // Earth (Earth)
Heaven // Earth (Earth) Variable ColorlessRedRed (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
March of the Machine Commander (Rare)
Earth Rift
Earth Rift 3Red (4)
Sorcery

Destroy target land.

Flashback 5RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Earthquake
Earthquake Variable ColorlessRed (1)
Sorcery

Earthquake deals X damage to each creature without flying and each player.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Portal (Rare)
Portal Second Age (Rare)
Magic 2010 (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Eaten Alive
Eaten Alive Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay 3Black.

Exile target creature or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Echo of Eons
Echo of Eons 4BlueBlue (6)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Mythic Rare)
Echo Storm
Echo Storm 3BlueBlue (5)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Create a token that's a copy of target artifact.

March of the Machine Commander (Rare)
Other Versions
Commander 2018 (Rare)
Echoing Equation
Echoing Equation 3BlueBlue (5)
Sorcery

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

Strixhaven: School of Mages (Rare)
Echoing Return
Echoing Return Black (1)
Sorcery

Return target creature card and all other cards with the same name as that card from your graveyard to your hand.

Modern Horizons 2 (Common)
Echoing Ruin
Echoing Ruin 1Red (2)
Sorcery

Destroy target artifact and all other artifacts with the same name as that artifact.

Darksteel (Common)
Ecological Appreciation
Ecological Appreciation Variable Colorless2Green (3)
Sorcery

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Strixhaven: School of Mages (Mythic Rare)
Ecstatic Beauty
Ecstatic Beauty 2Red (3)
Sorcery

Exile the top three cards of your library. You may play those cards until end of turn. Put four time counters on each of those cards that has suspend.

Suspend 4—Red

Doctor Who Commander (Rare)
Edgar's Awakening
Edgar's Awakening 3BlackBlack (5)
Sorcery

Return target creature card from your graveyard to the battlefield.

When you discard Edgar's Awakening, you may pay Black. When you do, return target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Uncommon)
Edge of Autumn
Edge of Autumn 1Green (2)
Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Duel Decks: Knights vs. Dragons (Common)
Eerie Procession
Eerie Procession 2Blue (3)
Sorcery — Arcane

Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.

Champions of Kamigawa (Uncommon)
Eerie Ultimatum
Eerie Ultimatum WhiteWhiteBlackBlackBlackGreenGreen (7)
Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

Ikoria: Lair of Behemoths (Rare)
Ego Drain
Ego Drain Black (1)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.

Wilds of Eldraine (Uncommon)
Eiganjo Uprising
Eiganjo Uprising Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.

Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Kamigawa: Neon Dynasty (Rare)
Eldritch Evolution
Eldritch Evolution 1GreenGreen (3)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Eldritch Pact
Eldritch Pact 6Black (7)
Sorcery

Target player draws X cards and loses X life, where X is the number of cards in their graveyard.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Elemental Appeal
Elemental Appeal RedRedRedRed (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

Zendikar (Rare)
Elemental Eruption
Elemental Eruption 4RedRed (6)
Sorcery

Create a 4/4 red Dragon Elemental creature token with flying and prowess.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Outlaws of Thunder Junction Commander (Rare)
Elemental Masterpiece
Elemental Masterpiece 5BlueRed (7)
Sorcery

Create two 4/4 blue and red Elemental creature tokens.

Blue or RedBlue or Red, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Strixhaven: School of Mages (Common)
Elemental Summoning
Elemental Summoning 3Blue or RedBlue or Red (5)
Sorcery — Lesson

Create a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Common)
Elephant Resurgence
Elephant Resurgence 1Green (2)
Sorcery

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Prophecy (Rare)
Eliminate the Competition
Eliminate the Competition 4Black (5)
Sorcery

As an additional cost to cast this spell, sacrifice X creatures.

Destroy X target creatures.

Kaladesh (Rare)
Elusive Otter
Elusive Otter Blue (1)
Creature — Otter (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creatures with power less than Elusive Otter's power can't block it.

Wilds of Eldraine (Rare)
Elven Cache
Elven Cache 2GreenGreen (4)
Sorcery

Return target card from your graveyard to your hand.

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Elven Farsight
Elven Farsight Green (1)
Sorcery

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Elven Rite
Elven Rite 1Green (2)
Sorcery

Distribute two +1/+1 counters among one or two target creatures.

Tempest Remastered (Common)
Other Versions
Stronghold (Uncommon)
Elvish Promenade
Elvish Promenade 3Green (4)
Kindred Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Kaldheim Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Ember Gale
Ember Gale 3Red (4)
Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

Shadowmoor (Common)
Embereth Shieldbreaker
Embereth Shieldbreaker 1Red (2)
Creature — Human Knight (2/1)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Embrace the Unknown
Embrace the Unknown 2Red (3)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Outlaws of Thunder Junction Commander (Rare)
Emergency Weld
Emergency Weld 1Black (2)
Sorcery

Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Emergent Growth
Emergent Growth 3Green (4)
Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Ixalan (Uncommon)
Emergent Sequence
Emergent Sequence 1Green (2)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

Strixhaven: School of Mages (Uncommon)
Emergent Ultimatum
Emergent Ultimatum BlackBlackGreenGreenGreenBlueBlue (7)
Sorcery

Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Emeria's Call
Emeria's Call 4WhiteWhiteWhite (7)
Sorcery

Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.

Zendikar Rising (Mythic Rare)
Empty City Ruse
Empty City Ruse White (1)
Sorcery

Target opponent skips all combat phases of their next turn.

Portal Three Kingdoms (Uncommon)
Empty the Catacombs
Empty the Catacombs 3Black (4)
Sorcery

Each player returns all creature cards from their graveyard to their hand.

Ravnica: City of Guilds (Rare)
Empty the Laboratory
Empty the Laboratory Variable ColorlessBlueBlue (2)
Sorcery

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

Innistrad: Midnight Hunt Commander (Rare)
Empty the Warrens
Empty the Warrens 3Red (4)
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Dominaria Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Duel Decks: Mind vs. Might (Common)
Time Spiral Remastered (Common)
Empyrial Storm
Empyrial Storm 4WhiteWhite (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Create a 4/4 white Angel creature token with flying.

Commander 2018 (Rare)
Encroach
Encroach Black (1)
Sorcery

Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.

Urza's Destiny (Uncommon)
End Hostilities
End Hostilities 3WhiteWhite (5)
Sorcery

Destroy all creatures and all permanents attached to creatures.

Khans of Tarkir (Rare)
End the Festivities
End the Festivities Red (1)
Sorcery

End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.

Innistrad: Crimson Vow (Common)
Endemic Plague
Endemic Plague 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

Onslaught (Rare)
Endless Obedience
Endless Obedience 4BlackBlack (6)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Zendikar Rising Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Endless Swarm
Endless Swarm 5GreenGreenGreen (8)
Sorcery

Create a 1/1 green Snake creature token for each card in your hand.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player or planeswalker.

• Target player gains X life.

Mirage (Rare)
Energy Tap
Energy Tap Blue (1)
Sorcery

Tap target untapped creature you control. If you do, add an amount of Colorless equal to that creature's mana value.

Legends (Common)
Other Versions
Fourth Edition (Common)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Engulfing Eruption
Engulfing Eruption 2RedRed (4)
Sorcery

Engulfing Eruption deals 5 damage to target creature.

Core Set 2020 (Common)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Iconic Masters (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Enshrined Memories
Enshrined Memories Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Betrayers of Kamigawa (Rare)
Ensnared by the Mara
Ensnared by the Mara 2RedRed (4)
Sorcery

Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.

Doctor Who Commander (Rare)
Enter the Dungeon
Enter the Dungeon BlackBlack (2)
Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
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