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Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Magus of the Moon
Magus of the Moon 2Red (3)
Creature — Human Wizard (2/2)

Nonbasic lands are Mountains.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Magus of the Order
Magus of the Order 2GreenGreen (4)
Creature — Human Wizard (3/3)

Green, Tap, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Commander Legends (Rare)
Magus of the Scroll
Magus of the Scroll Red (1)
Creature — Human Wizard (1/1)

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

Time Spiral (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Magus of the Unseen
Magus of the Unseen 1Blue (2)
Creature — Human Wizard (1/1)

1Blue, Tap: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's first main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Magus of the Wheel
Magus of the Wheel 2Red (3)
Creature — Human Wizard (3/3)

1Red, Tap, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Masters 25 (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Magus of the Will
Magus of the Will 2Black (3)
Creature — Human Wizard (3/3)

2Black, Tap, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Double Masters (Rare)
Other Versions
Commander 2016 (Rare)
Maha, Its Feathers Night
Maha, Its Feathers Night 3BlackBlack (5)
Legendary Creature — Elemental Bird (6/5)

Flying, trample

Ward—Discard a card.

Creatures your opponents control have base toughness 1.

Bloomburrow (Mythic Rare)
Mahadi, Emporium Master
Mahadi, Emporium Master 1BlackRed (3)
Legendary Creature — Devil (3/3)

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mahamoti Djinn
Mahamoti Djinn 4BlueBlue (6)
Creature — Djinn (5/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ultimate Masters (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Beatdown Box Set (Rare)
Masters Edition IV (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Iconic Masters (Uncommon)
Mairsil, the Pretender
Mairsil, the Pretender 1BlueBlackRed (4)
Legendary Creature — Human Wizard (4/4)

When Mairsil, the Pretender enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

Commander 2017 (Mythic Rare)
Maja, Bretagard Protector
Maja, Bretagard Protector 2GreenWhiteWhite (5)
Legendary Creature — Human Warrior (2/3)

Other creatures you control get +1/+1.

Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Kaldheim (Uncommon)
Majestic Auricorn
Majestic Auricorn 4White (5)
Creature — Unicorn (4/4)

Mutate 3White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.

Ikoria: Lair of Behemoths (Uncommon)
Majestic Heliopterus
Majestic Heliopterus 3White (4)
Creature — Dinosaur (2/2)

Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Ikoria Commander (Mythic Rare)
Major Teroh
Major Teroh 3White (4)
Legendary Creature — Bird Soldier (2/3)

Flying

3WhiteWhite, Sacrifice Major Teroh: Exile all black creatures.

Torment (Rare)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Makeshift Mauler
Makeshift Mauler 3Blue (4)
Creature — Zombie Horror (4/5)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Double Masters 2022 (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Makindi Aeronaut
Makindi Aeronaut 1White (2)
Creature — Kor Scout Ally (1/3)

Flying

Oath of the Gatewatch (Common)
Makindi Griffin
Makindi Griffin 3White (4)
Creature — Griffin (2/4)

Flying

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land you control enters, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally you control enters, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Malachite Golem
Malachite Golem 6 (6)
Artifact Creature — Golem (5/3)

1Green: Malachite Golem gains trample until end of turn.

Mirrodin (Common)
Malady Invoker
Malady Invoker (0)
Creature — Phyrexian Treefolk (3/3)

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

March of the Machine (Uncommon)
Malakir Blood-Priest
Malakir Blood-Priest 1Black (2)
Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Zendikar Rising (Common)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Malakir Cullblade
Malakir Cullblade 1Black (2)
Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Arena Base Set (Uncommon)
Other Versions
Magic Origins (Uncommon)
Malakir Familiar
Malakir Familiar 2Black (3)
Creature — Bat (2/1)

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

Jumpstart (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Malakir Soothsayer
Malakir Soothsayer 4Black (5)
Creature — Vampire Shaman Ally (4/4)

Cohort — Tap, Tap an untapped Ally you control: You draw a card and you lose 1 life.

Oath of the Gatewatch (Uncommon)
Malamet Brawler
Malamet Brawler 1Green (2)
Creature — Cat Warrior (2/2)

Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn.

The Lost Caverns of Ixalan (Common)
Malamet Veteran
Malamet Veteran 4Green (5)
Creature — Cat Warrior (5/4)

Trample

Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.

The Lost Caverns of Ixalan (Common)
Malamet War Scribe
Malamet War Scribe 3WhiteWhite (5)
Creature — Cat Warrior (4/3)

When Malamet War Scribe enters, creatures you control get +2/+1 until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Malanthrope
Malanthrope 1GreenBlue (3)
Creature — Tyranid (2/2)

Flying

Scavenge the Dead — When Malanthrope enters, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.

Warhammer 40,000 Commander (Rare)
Malcator, Purity Overseer
Malcator, Purity Overseer 1WhiteBlue (3)
Legendary Creature — Phyrexian Elephant Wizard (1/1)

When Malcator, Purity Overseer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.

Phyrexia: All Will Be One (Rare)
Malcator's Watcher
Malcator's Watcher 1Blue (2)
Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance

When Malcator's Watcher dies, draw a card.

Phyrexia: All Will Be One (Common)
Malcolm, Alluring Scoundrel
Malcolm, Alluring Scoundrel 1Blue (2)
Legendary Creature — Siren Pirate (2/1)

Flash

Flying

Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

The Lost Caverns of Ixalan (Rare)
Malcolm, Keen-Eyed Navigator
Malcolm, Keen-Eyed Navigator 2Blue (3)
Legendary Creature — Siren Pirate (2/2)

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Malcolm, the Eyes
Malcolm, the Eyes BlueRed (2)
Legendary Creature — Siren Pirate (2/2)

Flying, haste

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction (Rare)
Malevolent Chandelier
Malevolent Chandelier 6 (6)
Artifact Creature — Construct (4/4)

Flying

2: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.

Duskmourn: House of Horror (Common)
Malevolent Hermit
Malevolent Hermit 1Blue (2)
Creature — Human Wizard (2/1)

Blue, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Rare)
Malevolent Noble
Malevolent Noble 1Black (2)
Creature — Human Noble (2/2)

2, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.

Throne of Eldraine (Common)
Malevolent Witchkite
Malevolent Witchkite 4BlackBlack (6)
Creature — Dragon Warlock (5/4)

Flying

When Malevolent Witchkite enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

Wilds of Eldraine (Rare)
Malfegor
Malfegor 2BlackBlackRedRed (6)
Legendary Creature — Demon Dragon (6/6)

Flying

When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.

Iconic Masters (Rare)
Other Versions
Conflux (Mythic Rare)
Magic: The Gathering-Commander (Mythic Rare)
Commander Anthology (Mythic Rare)
Malicious Invader
Malicious Invader (0)
Creature — Vampire (3/3)

Flying

Malicious Invader gets +2/+0 as long as an opponent controls a Human.

Innistrad: Crimson Vow (Uncommon)
Malignus
Malignus 3RedRed (5)
Creature — Elemental Spirit (*/*)

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.

Damage that would be dealt by Malignus can't be prevented.

Avacyn Restored (Mythic Rare)
Malleable Impostor
Malleable Impostor 3Blue (4)
Creature — Faerie Shapeshifter (0/0)

Flash

Flying

You may have Malleable Impostor enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.

Wilds of Eldraine Commander (Rare)
Mammoth Spider
Mammoth Spider 4Green (5)
Creature — Spider (3/5)

Reach (This creature can block creatures with flying.)

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Man of Measure
Man of Measure 1WhiteWhite (3)
Creature — Human Knight (2/2)

As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.

As long as you're taller than an opponent, Man of Measure gets +1/+0.

Unhinged (Common)
Mana Leech
Mana Leech 2Black (3)
Creature — Leech (1/1)

You may choose not to untap Mana Leech during your untap step.

Tap: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Urza's Saga (Uncommon)
Mana Skimmer
Mana Skimmer 3Black (4)
Creature — Leech (2/2)

Flying

Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.

Time Spiral (Common)
Mana-Charged Dragon
Mana-Charged Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Manaforge Cinder
Manaforge Cinder Black or Red (1)
Creature — Elemental Shaman (1/1)

1: Add Black or Red. Activate no more than three times each turn.

Shadowmoor (Common)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Bloomburrow Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2016 (Rare)
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
Managorger Phoenix
Managorger Phoenix RedRed (2)
Creature — — Phoenix (2/2)

Flying

Managorger Phoenix can't block.

Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each Red in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.

Jumpstart: Historic Horizons (Rare)
Manakin
Manakin 2 (2)
Artifact Creature — Construct (1/1)

Tap: Add Colorless.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Iconic Masters (Common)
Manaplasm
Manaplasm 2Green (3)
Creature — Ooze (1/1)

Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Shards of Alara (Rare)
Manaweft Sliver
Manaweft Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have "Tap: Add one mana of any color."

Commander Masters (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Mandible Justiciar
Mandible Justiciar 1White (2)
Artifact Creature — Phyrexian Cleric (2/1)

Lifelink

Whenever another artifact you control enters, Mandible Justiciar gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Maned Serval
Maned Serval 1White (2)
Creature — Cat (1/4)

Vigilance

Ikoria: Lair of Behemoths (Common)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Mangara, the Diplomat
Mangara, the Diplomat 3White (4)
Legendary Creature — Human Cleric (2/4)

Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.

Bloomburrow Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Commander Masters (Rare)
Manglehorn
Manglehorn 2Green (3)
Creature — Beast (2/2)

When Manglehorn enters, you may destroy target artifact.

Artifacts your opponents control enter tapped.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Manic Scribe
Manic Scribe 1Blue (2)
Creature — Human Wizard (0/3)

When Manic Scribe enters, each opponent mills three cards.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Manic Vandal
Manic Vandal 2Red (3)
Creature — Human Warrior (2/2)

When Manic Vandal enters, destroy target artifact.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Manifestation Sage
Manifestation Sage Green or BlueGreen or BlueGreen or BlueGreen or Blue (4)
Creature — Human Wizard (2/2)

When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.

Strixhaven: School of Mages (Rare)
Manifold Mouse
Manifold Mouse 1Red (2)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.

Bloomburrow (Rare)
Mannichi, the Fevered Dream
Mannichi, the Fevered Dream 2Red (3)
Legendary Creature — Spirit (1/2)

1Red: Switch each creature's power and toughness until end of turn.

Betrayers of Kamigawa (Rare)
Manor Gargoyle
Manor Gargoyle 5 (5)
Artifact Creature — Gargoyle (4/4)

Defender

Manor Gargoyle has indestructible as long as it has defender.

1: Until end of turn, Manor Gargoyle loses defender and gains flying.

Innistrad (Rare)
Manor Guardian
Manor Guardian 2Black (3)
Creature — — Demon (4/3)

When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Uncommon)
Manor Skeleton
Manor Skeleton 1Black (2)
Creature — Skeleton (1/1)

Haste

1Black: Regenerate Manor Skeleton.

Innistrad (Common)
Man-o'-War
Man-o'-War 2Blue (3)
Creature — Jellyfish (2/2)

When Man-o'-War enters, return target creature to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Starter 1999 (Uncommon)
Battle Royale Box Set (Common)
Portal (Uncommon)
Duel Decks: Jace vs. Chandra (Common)
Vintage Masters (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Eternal Masters (Common)
Masters 25 (Common)
Modern Horizons (Common)
Manta Ray
Manta Ray 1BlueBlue (3)
Creature — Fish (3/3)

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Weatherlight (Common)
Manta Riders
Manta Riders Blue (1)
Creature — Merfolk (1/1)

Blue: Manta Riders gains flying until end of turn.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Manticore
Manticore 3Black (4)
Creature — Manticore (2/1)

Flash

Flying

Tail Spikes — When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Manticore Eternal
Manticore Eternal 3RedRed (5)
Creature — Zombie Manticore (5/4)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Manticore Eternal attacks each combat if able.

Hour of Devastation (Uncommon)
Manticore of the Gauntlet
Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)

When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.

Amonkhet (Common)
Mantis Engine
Mantis Engine 5 (5)
Artifact Creature — Insect (3/3)

2: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

2: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Tenth Edition (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Mantis Rider
Mantis Rider BlueRedWhite (3)
Creature — Human Monk (3/3)

Flying, vigilance, haste

Khans of Tarkir (Rare)
Maraleaf Pixie
Maraleaf Pixie GreenBlue (2)
Creature — Faerie (2/2)

Flying

Tap: Add Green or Blue.

Throne of Eldraine (Uncommon)
Maraleaf Rider
Maraleaf Rider 1Green (2)
Creature — Elf Knight (3/1)

Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able.

Throne of Eldraine (Common)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Marang River Prowler
Marang River Prowler 2Blue (3)
Creature — Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked.

You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

Zendikar Rising Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ultimate Masters (Uncommon)
Marang River Skeleton
Marang River Skeleton 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Marang River Skeleton.

Megamorph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Marauding Blight-Priest
Marauding Blight-Priest 2Black (3)
Creature — Vampire Cleric (3/2)

Whenever you gain life, each opponent loses 1 life.

Magic: The Gathering Foundations (Common)
Other Versions
Zendikar Rising (Common)
Jumpstart 2022 (Common)
Marauding Boneslasher
Marauding Boneslasher 2Black (3)
Creature — Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

Jumpstart 2022 (Common)
Other Versions
Hour of Devastation (Common)
Amonkhet Remastered (Common)
Marauding Brinefang
Marauding Brinefang 5BlueBlue (7)
Creature — Dinosaur (6/7)

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Marauding Looter
Marauding Looter 2BlueRed (4)
Creature — Human Pirate (4/3)

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Uncommon)
Marauding Maulhorn
Marauding Maulhorn 2RedRed (4)
Creature — Beast (5/3)

Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.

Magic 2014 Core Set (Common)
Marauding Raptor
Marauding Raptor 1Red (2)
Creature — Dinosaur (2/3)

Creature spells you cast cost 1 less to cast.

Whenever another creature you control enters, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Marauding Sphinx
Marauding Sphinx 3BlueBlue (5)
Creature — Sphinx Rogue (3/5)

Flying, vigilance, ward 2

Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Maraxus of Keld
Maraxus of Keld 4RedRed (6)
Legendary Creature — Human Warrior (*/*)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

Weatherlight (Rare)
Marble Gargoyle
Marble Gargoyle 2White (3)
Artifact Creature — Gargoyle (2/2)

Flying

White: Marble Gargoyle gets +0/+1 until end of turn.

Modern Horizons 2 (Common)
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