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Mistfolk
Mistfolk BlueBlue (2)
Creature — Illusion (1/2)

Blue: Counter target spell that targets Mistfolk.

Ice Age (Common)
Mistford River Turtle
Mistford River Turtle 3Blue (4)
Creature — Turtle (1/5)

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.

Throne of Eldraine (Common)
Mistform Dreamer
Mistform Dreamer 2Blue (3)
Creature — Illusion (2/1)

Flying

1: Mistform Dreamer becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mask
Mistform Mask 1Blue (2)
Enchantment — Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mutant
Mistform Mutant 4BlueBlue (6)
Creature — Illusion Mutant (3/4)

1Blue: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Uncommon)
Mistform Seaswift
Mistform Seaswift 3Blue (4)
Creature — Illusion (3/1)

Flying

1: Mistform Seaswift becomes the creature type of your choice until end of turn.

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Common)
Mistform Shrieker
Mistform Shrieker 3BlueBlue (5)
Creature — Illusion (3/3)

Flying

1: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph 3BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Mistform Skyreaver
Mistform Skyreaver 5BlueBlue (7)
Creature — Illusion (6/6)

Flying

1: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Onslaught (Rare)
Mistform Sliver
Mistform Sliver 1Blue (2)
Creature — Illusion Sliver (1/1)

All Slivers have "1: This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Legions (Common)
Mistform Stalker
Mistform Stalker 1Blue (2)
Creature — Illusion (1/1)

1: Mistform Stalker becomes the creature type of your choice until end of turn.

2BlueBlue: Mistform Stalker gets +2/+2 and gains flying until end of turn.

Onslaught (Uncommon)
Mistform Ultimus
Mistform Ultimus 3Blue (4)
Legendary Creature — Illusion (3/3)

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

Time Spiral "Timeshifted" (Special)
Other Versions
Legions (Rare)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: Mistform Wakecaster becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mistform Wall
Mistform Wall 2Blue (3)
Creature — Illusion Wall (1/4)

Mistform Wall has defender as long as it's a Wall.

1: Mistform Wall becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Warchief
Mistform Warchief 2Blue (3)
Creature — Illusion (1/3)

Creature spells you cast that share a creature type with Mistform Warchief cost 1 less to cast.

Tap: Mistform Warchief becomes the creature type of your choice until end of turn.

Scourge (Uncommon)
Misthollow Griffin
Misthollow Griffin 2BlueBlue (4)
Creature — Griffin (3/3)

Flying

You may cast Misthollow Griffin from exile.

Avacyn Restored (Mythic Rare)
Misthoof Kirin
Misthoof Kirin 2White (3)
Creature — Kirin (2/1)

Flying, vigilance

Megamorph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Mistmeadow Skulk
Mistmeadow Skulk 1White (2)
Creature — Kithkin Rogue (1/1)

Lifelink, protection from converted mana cost 3 or greater

Shadowmoor (Uncommon)
Other Versions
Future Sight (Uncommon)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander Anthology (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Mistmoon Griffin
Mistmoon Griffin 3White (4)
Creature — Griffin (2/2)

Flying

When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.

Vintage Masters (Common)
Other Versions
Weatherlight (Uncommon)
Mistral Charger
Mistral Charger 1White (2)
Creature — Pegasus (2/1)

Flying

Eternal Masters (Common)
Other Versions
Dissension (Uncommon)
Mistral Singer
Mistral Singer 2Blue (3)
Creature — Siren (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Core Set 2021 (Common)
Mist-Syndicate Naga
Mist-Syndicate Naga 2Blue (3)
Creature — Naga Ninja (3/1)

Ninjutsu 2Blue (2Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.

Modern Horizons (Rare)
Mistveil Plains
Mistveil Plains (0)
Land — Plains

(Tap: Add White.)

Mistveil Plains enters the battlefield tapped.

White, Tap: Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Mistvein Borderpost
Mistvein Borderpost 1BlueBlack (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Mistvein Borderpost enters the battlefield tapped.

Tap: Add Blue or Black.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Misty Rainforest
Misty Rainforest (0)
Land

Tap, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle your library.

Zendikar Rising Expeditions (Mythic Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Mobile Garrison
Mobile Garrison 3 (3)
Artifact — Vehicle (3/4)

Whenever Mobile Garrison attacks, untap another target artifact or creature you control.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Common)
Mobilized District
Mobilized District (0)
Land

Tap: Add Colorless.

4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs 1 less to activate for each legendary creature and planeswalker you control.

War of the Spark (Rare)
Mogis, God of Slaughter
Mogis, God of Slaughter 2BlackRed (4)
Legendary Enchantment Creature — God (7/5)

Indestructible

As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

Secret Lair Drop (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Mogis's Favor
Mogis's Favor Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Escape—2Black, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Mogis's Marauder
Mogis's Marauder 2Black (3)
Creature — Human Berserker (2/2)

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Theros (Uncommon)
Mogis's Warhound
Mogis's Warhound 1Red (2)
Enchantment Creature — Dog (2/2)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each combat if able.

Enchanted creature gets +2/+2 and attacks each combat if able.

Journey into Nyx (Uncommon)
Molten Disaster
Molten Disaster Variable ColorlessRedRed (2)
Sorcery

Kicker Red (You may pay an additional Red as you cast this spell.)

If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Molten Disaster deals X damage to each creature without flying and each player.

Commander 2013 Edition (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Moment of Heroism
Moment of Heroism 1White (2)
Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Jumpstart (Common)
Other Versions
Innistrad (Common)
Duel Decks: Heroes vs. Monsters (Common)
Magic: The Gathering—Conspiracy (Common)
Archenemy: Nicol Bolas (Common)
Core Set 2020 (Common)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Monk Idealist
Monk Idealist 2White (3)
Creature — Human Monk Cleric (2/2)

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.

Eternal Masters (Common)
Other Versions
Urza's Saga (Uncommon)
Commander 2015 (Uncommon)
Monk Realist
Monk Realist 1White (2)
Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

Magic: The Gathering-Commander (Common)
Other Versions
Urza's Saga (Common)
Moonbow Illusionist
Moonbow Illusionist 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

2, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Saviors of Kamigawa (Common)
Moonlight Geist
Moonlight Geist 2White (3)
Creature — Spirit (2/1)

Flying

3White: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

Avacyn Restored (Common)
Moonmist
Moonmist 1Green (2)
Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

Innistrad (Common)
Moonring Island
Moonring Island (0)
Land — Island

(Tap: Add Blue.)

Moonring Island enters the battlefield tapped.

Blue, Tap: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.

Shadowmoor (Uncommon)
Moonrise Intruder
Moonrise Intruder (0)
Creature — Werewolf (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

Shadows over Innistrad (Uncommon)
Moorish Cavalry
Moorish Cavalry 2WhiteWhite (4)
Creature — Human Knight (3/3)

Trample

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Moorland Inquisitor
Moorland Inquisitor 1White (2)
Creature — Human Soldier (2/2)

2White: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Core Set 2020 (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Mortis Dogs
Mortis Dogs 3Black (4)
Creature — Dog (2/2)

Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn.

When Mortis Dogs dies, target player loses life equal to its power.

New Phyrexia (Common)
Muzzio, Visionary Architect
Muzzio, Visionary Architect 1BlueBlue (3)
Legendary Creature — Human Artificer (1/3)

3Blue, Tap: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.

Vintage Masters (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Mycologist
Mycologist 1White (2)
Creature — Human Druid (0/2)

At the beginning of your upkeep, put a spore counter on Mycologist.

Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Planar Chaos (Uncommon)
Mystic Archaeologist
Mystic Archaeologist 1Blue (2)
Creature — Human Wizard (2/1)

3BlueBlue: Draw two cards.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Mystic Genesis
Mystic Genesis 2GreenBlueBlue (5)
Instant

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Gatecrash (Rare)
Mystic Skyfish
Mystic Skyfish 2Blue (3)
Creature — Fish (3/1)

Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.

Core Set 2021 (Common)
Mystic Visionary
Mystic Visionary 1White (2)
Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

Odyssey (Common)
Mystical Dispute
Mystical Dispute 2Blue (3)
Instant

This spell costs 2 less to cast if it targets a blue spell.

Counter target spell unless its controller pays 3.

Throne of Eldraine (Uncommon)
Nacre Talisman
Nacre Talisman 2 (2)
Artifact

Whenever a player casts a white spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Naga Vitalist
Naga Vitalist 1Green (2)
Creature — Naga Druid (1/2)

Tap: Add one mana of any type that a land you control could produce.

Amonkhet (Common)
Nantuko Disciple
Nantuko Disciple 3Green (4)
Creature — Insect Druid (2/2)

Green, Tap: Target creature gets +2/+2 until end of turn.

Odyssey (Common)
Other Versions
Eighth Edition (Common)
Narcissism
Narcissism 2Green (3)
Enchantment

Green, Discard a card: Target creature gets +2/+2 until end of turn.

Green, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.

Torment (Uncommon)
Nature's Kiss
Nature's Kiss 1Green (2)
Enchantment — Aura

Enchant creature

1, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

Weatherlight (Common)
Necra Disciple
Necra Disciple Black (1)
Creature — Human Wizard (1/1)

Green, Tap: Add one mana of any color.

White, Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Apocalypse (Common)
Necrogen Mists
Necrogen Mists 2Black (3)
Enchantment

At the beginning of each player's upkeep, that player discards a card.

Mirrodin (Rare)
Necrogenesis
Necrogenesis BlackGreen (2)
Enchantment

2: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

Commander 2016 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Necromancer's Assistant
Necromancer's Assistant 2Black (3)
Creature — Zombie (3/1)

When Necromancer's Assistant enters the battlefield, mill three cards.

Magic 2015 Core Set (Common)
Necropolis
Necropolis 5 (5)
Artifact Creature — Wall (0/1)

Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.

The Dark (Uncommon)
Necropolis Fiend
Necropolis Fiend 7BlackBlack (9)
Creature — Demon (4/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Variable Colorless, Tap, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

Khans of Tarkir (Rare)
Necropolis Regent
Necropolis Regent 3BlackBlackBlack (6)
Creature — Vampire (6/5)

Flying

Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Explorers of Ixalan (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Nefarox, Overlord of Grixis
Nefarox, Overlord of Grixis 4BlackBlack (6)
Legendary Creature — Demon (5/5)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

Magic 2013 (Rare)
Nemesis Mask
Nemesis Mask 3 (3)
Artifact — Equipment

All creatures able to block equipped creature do so.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Nemesis of Mortals
Nemesis of Mortals 4GreenGreen (6)
Creature — Snake (5/5)

This spell costs 1 less to cast for each creature card in your graveyard.

7GreenGreen: Monstrosity 5. This ability costs 1 less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Theros (Uncommon)
Nemesis of Reason
Nemesis of Reason 3BlueBlack (5)
Creature — Leviathan Horror (3/7)

Whenever Nemesis of Reason attacks, defending player mills ten cards.

Alara Reborn (Rare)
Nemesis Trap
Nemesis Trap 4BlackBlack (6)
Instant — Trap

If a white creature is attacking, you may pay BlackBlack rather than pay this spell's mana cost.

Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Worldwake (Uncommon)
Neurok Invisimancer
Neurok Invisimancer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Scars of Mirrodin (Common)
Nevinyrral's Disk
Nevinyrral's Disk 4 (4)
Artifact

Nevinyrral's Disk enters the battlefield tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Commander Legends (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Eternal Masters (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Nezumi Shortfang
Nezumi Shortfang 1Black (2)
Creature — Rat Rogue (1/1)

1Black, Tap: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Champions of Kamigawa (Rare)
Niblis of Dusk
Niblis of Dusk 2Blue (3)
Creature — Spirit (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Niblis of Frost
Niblis of Frost 2BlueBlue (4)
Creature — Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Ikoria Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Niblis of the Breath
Niblis of the Breath 2Blue (3)
Creature — Spirit (2/1)

Flying

Blue, Tap: You may tap or untap target creature.

Dark Ascension (Uncommon)
Niblis of the Mist
Niblis of the Mist 2White (3)
Creature — Spirit (2/1)

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

Dark Ascension (Common)
Niblis of the Urn
Niblis of the Urn 1White (2)
Creature — Spirit (1/1)

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

Dark Ascension (Uncommon)
Nicol Bolas, the Arisen
Nicol Bolas, the Arisen (0)
Legendary Planeswalker — Bolas (7)

+2: Draw two cards.

−3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.

−4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

−12: Exile all but the bottom card of target player's library.

Core Set 2019 (Mythic Rare)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

Eternal Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Nihilistic Glee
Nihilistic Glee 2BlackBlack (4)
Enchantment

2Black, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent — 1, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.

Dissension (Rare)
Nimble Obstructionist
Nimble Obstructionist 2Blue (3)
Creature — Bird Wizard (3/1)

Flash

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

Ikoria Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Nimbus of the Isles
Nimbus of the Isles 4Blue (5)
Creature — Elemental (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Nin, the Pain Artist
Nin, the Pain Artist BlueRed (2)
Legendary Creature — Vedalken Wizard (1/1)

Variable ColorlessBlueRed, Tap: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Commander 2017 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Nissa of Shadowed Boughs
Nissa of Shadowed Boughs 2BlackGreen (4)
Legendary Planeswalker — Nissa (4)

Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

−5: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

Zendikar Rising (Mythic Rare)
Nissa Revane
Nissa Revane 2GreenGreen (4)
Legendary Planeswalker — Nissa (2)

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

−7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

Zendikar (Mythic Rare)
Nissa, Genesis Mage
Nissa, Genesis Mage 5GreenGreen (7)
Legendary Planeswalker — Nissa (5)

+2: Untap up to two target creatures and up to two target lands.

−3: Target creature gets +5/+5 until end of turn.

−10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Hour of Devastation (Mythic Rare)
Nissa, Nature's Artisan
Nissa, Nature's Artisan 4GreenGreen (6)
Legendary Planeswalker — Nissa (5)

+3: You gain 3 life.

−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

−12: Creatures you control get +5/+5 and gain trample until end of turn.

Kaladesh (Mythic Rare)
Nissa, Sage Animist
Nissa, Sage Animist (0)
Legendary Planeswalker — Nissa (3)

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.

−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Nissa, Steward of Elements
Nissa, Steward of Elements Variable ColorlessGreenBlue (2)
Legendary Planeswalker — Nissa (X)

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Ikoria Commander (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Nissa, Vastwood Seer
Nissa, Vastwood Seer 2Green (3)
Legendary Creature — Elf Scout (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.

Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

Kaladesh (Mythic Rare)
Nissa, Voice of Zendikar
Nissa, Voice of Zendikar 1GreenGreen (3)
Legendary Planeswalker — Nissa (3)

+1: Create a 0/1 green Plant creature token.

−2: Put a +1/+1 counter on each creature you control.

−7: You gain X life and draw X cards, where X is the number of lands you control.

Duel Decks: Nissa vs. Ob Nixilis (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Nissa, Who Shakes the World
Nissa, Who Shakes the World 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

Whenever you tap a Forest for mana, add an additional Green.

+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

War of the Spark (Rare)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Legendary Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Archenemy: Nicol Bolas (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Nissa's Chosen
Nissa's Chosen GreenGreen (2)
Creature — Elf Warrior (2/3)

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Zendikar (Common)
Nissa's Defeat
Nissa's Defeat 2Green (3)
Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

Hour of Devastation (Uncommon)
Nissa's Encouragement
Nissa's Encouragement 4Green (5)
Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.

Hour of Devastation (Rare)
Nissa's Expedition
Nissa's Expedition 4Green (5)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Magic 2015 Core Set (Uncommon)
Nissa's Judgment
Nissa's Judgment 4Green (5)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Nissa's Pilgrimage
Nissa's Pilgrimage 2Green (3)
Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Commander 2017 (Common)
Other Versions
Magic Origins (Common)
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